| /* libs/opengles/matrix.h |
| ** |
| ** Copyright 2006, The Android Open Source Project |
| ** |
| ** Licensed under the Apache License, Version 2.0 (the "License"); |
| ** you may not use this file except in compliance with the License. |
| ** You may obtain a copy of the License at |
| ** |
| ** http://www.apache.org/licenses/LICENSE-2.0 |
| ** |
| ** Unless required by applicable law or agreed to in writing, software |
| ** distributed under the License is distributed on an "AS IS" BASIS, |
| ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| ** See the License for the specific language governing permissions and |
| ** limitations under the License. |
| */ |
| |
| #ifndef ANDROID_OPENGLES_MATRIX_H |
| #define ANDROID_OPENGLES_MATRIX_H |
| |
| #include <stdint.h> |
| #include <stddef.h> |
| #include <sys/types.h> |
| #include <utils/Log.h> |
| |
| #include <private/pixelflinger/ggl_context.h> |
| |
| #include <GLES/gl.h> |
| |
| namespace android { |
| |
| const int OGLES_MODELVIEW_STACK_DEPTH = 16; |
| const int OGLES_PROJECTION_STACK_DEPTH = 2; |
| const int OGLES_TEXTURE_STACK_DEPTH = 2; |
| |
| void ogles_init_matrix(ogles_context_t*); |
| void ogles_uninit_matrix(ogles_context_t*); |
| void ogles_invalidate_perspective(ogles_context_t* c); |
| void ogles_validate_transform_impl(ogles_context_t* c, uint32_t want); |
| |
| int ogles_surfaceport(ogles_context_t* c, GLint x, GLint y); |
| |
| void ogles_scissor(ogles_context_t* c, |
| GLint x, GLint y, GLsizei w, GLsizei h); |
| |
| void ogles_viewport(ogles_context_t* c, |
| GLint x, GLint y, GLsizei w, GLsizei h); |
| |
| inline void ogles_validate_transform( |
| ogles_context_t* c, uint32_t want) |
| { |
| if (c->transforms.dirty & want) |
| ogles_validate_transform_impl(c, want); |
| } |
| |
| // ---------------------------------------------------------------------------- |
| |
| inline |
| GLfixed vsquare3(GLfixed a, GLfixed b, GLfixed c) |
| { |
| #if defined(__arm__) && !defined(__thumb__) |
| |
| GLfixed r; |
| int32_t t; |
| asm( |
| "smull %0, %1, %2, %2 \n" |
| "smlal %0, %1, %3, %3 \n" |
| "smlal %0, %1, %4, %4 \n" |
| "movs %0, %0, lsr #16 \n" |
| "adc %0, %0, %1, lsl #16 \n" |
| : "=&r"(r), "=&r"(t) |
| : "%r"(a), "r"(b), "r"(c) |
| : "cc" |
| ); |
| return r; |
| |
| #else |
| |
| return (( int64_t(a)*a + |
| int64_t(b)*b + |
| int64_t(c)*c + 0x8000)>>16); |
| |
| #endif |
| } |
| |
| static inline GLfixed mla2a( GLfixed a0, GLfixed b0, |
| GLfixed a1, GLfixed b1, |
| GLfixed c) |
| { |
| #if defined(__arm__) && !defined(__thumb__) |
| |
| GLfixed r; |
| int32_t t; |
| asm( |
| "smull %0, %1, %2, %3 \n" |
| "smlal %0, %1, %4, %5 \n" |
| "add %0, %6, %0, lsr #16 \n" |
| "add %0, %0, %1, lsl #16 \n" |
| : "=&r"(r), "=&r"(t) |
| : "%r"(a0), "r"(b0), |
| "%r"(a1), "r"(b1), |
| "r"(c) |
| : |
| ); |
| return r; |
| |
| #else |
| |
| return (( int64_t(a0)*b0 + |
| int64_t(a1)*b1)>>16) + c; |
| |
| #endif |
| } |
| |
| static inline GLfixed mla3a( GLfixed a0, GLfixed b0, |
| GLfixed a1, GLfixed b1, |
| GLfixed a2, GLfixed b2, |
| GLfixed c) |
| { |
| #if defined(__arm__) && !defined(__thumb__) |
| |
| GLfixed r; |
| int32_t t; |
| asm( |
| "smull %0, %1, %2, %3 \n" |
| "smlal %0, %1, %4, %5 \n" |
| "smlal %0, %1, %6, %7 \n" |
| "add %0, %8, %0, lsr #16 \n" |
| "add %0, %0, %1, lsl #16 \n" |
| : "=&r"(r), "=&r"(t) |
| : "%r"(a0), "r"(b0), |
| "%r"(a1), "r"(b1), |
| "%r"(a2), "r"(b2), |
| "r"(c) |
| : |
| ); |
| return r; |
| |
| #else |
| |
| return (( int64_t(a0)*b0 + |
| int64_t(a1)*b1 + |
| int64_t(a2)*b2)>>16) + c; |
| |
| #endif |
| } |
| |
| // b0, b1, b2 are signed 16-bit quanities |
| // that have been shifted right by 'shift' bits relative to normal |
| // S16.16 fixed point |
| static inline GLfixed mla3a16( GLfixed a0, int32_t b1b0, |
| GLfixed a1, |
| GLfixed a2, int32_t b2, |
| GLint shift, |
| GLfixed c) |
| { |
| #if defined(__arm__) && !defined(__thumb__) |
| |
| GLfixed r; |
| asm( |
| "smulwb %0, %1, %2 \n" |
| "smlawt %0, %3, %2, %0 \n" |
| "smlawb %0, %4, %5, %0 \n" |
| "add %0, %7, %0, lsl %6 \n" |
| : "=&r"(r) |
| : "r"(a0), "r"(b1b0), |
| "r"(a1), |
| "r"(a2), "r"(b2), |
| "r"(shift), |
| "r"(c) |
| : |
| ); |
| return r; |
| |
| #else |
| |
| int32_t accum; |
| int16_t b0 = b1b0 & 0xffff; |
| int16_t b1 = (b1b0 >> 16) & 0xffff; |
| accum = int64_t(a0)*int16_t(b0) >> 16; |
| accum += int64_t(a1)*int16_t(b1) >> 16; |
| accum += int64_t(a2)*int16_t(b2) >> 16; |
| accum = (accum << shift) + c; |
| return accum; |
| |
| #endif |
| } |
| |
| |
| static inline GLfixed mla3a16_btb( GLfixed a0, |
| GLfixed a1, |
| GLfixed a2, |
| int32_t b1b0, int32_t xxb2, |
| GLint shift, |
| GLfixed c) |
| { |
| #if defined(__arm__) && !defined(__thumb__) |
| |
| GLfixed r; |
| asm( |
| "smulwb %0, %1, %4 \n" |
| "smlawt %0, %2, %4, %0 \n" |
| "smlawb %0, %3, %5, %0 \n" |
| "add %0, %7, %0, lsl %6 \n" |
| : "=&r"(r) |
| : "r"(a0), |
| "r"(a1), |
| "r"(a2), |
| "r"(b1b0), "r"(xxb2), |
| "r"(shift), |
| "r"(c) |
| : |
| ); |
| return r; |
| |
| #else |
| |
| int32_t accum; |
| int16_t b0 = b1b0 & 0xffff; |
| int16_t b1 = (b1b0 >> 16) & 0xffff; |
| int16_t b2 = xxb2 & 0xffff; |
| accum = int64_t(a0)*int16_t(b0) >> 16; |
| accum += int64_t(a1)*int16_t(b1) >> 16; |
| accum += int64_t(a2)*int16_t(b2) >> 16; |
| accum = (accum << shift) + c; |
| return accum; |
| |
| #endif |
| } |
| |
| static inline GLfixed mla3a16_btt( GLfixed a0, |
| GLfixed a1, |
| GLfixed a2, |
| int32_t b1b0, int32_t b2xx, |
| GLint shift, |
| GLfixed c) |
| { |
| #if defined(__arm__) && !defined(__thumb__) |
| |
| GLfixed r; |
| asm( |
| "smulwb %0, %1, %4 \n" |
| "smlawt %0, %2, %4, %0 \n" |
| "smlawt %0, %3, %5, %0 \n" |
| "add %0, %7, %0, lsl %6 \n" |
| : "=&r"(r) |
| : "r"(a0), |
| "r"(a1), |
| "r"(a2), |
| "r"(b1b0), "r"(b2xx), |
| "r"(shift), |
| "r"(c) |
| : |
| ); |
| return r; |
| |
| #else |
| |
| int32_t accum; |
| int16_t b0 = b1b0 & 0xffff; |
| int16_t b1 = (b1b0 >> 16) & 0xffff; |
| int16_t b2 = (b2xx >> 16) & 0xffff; |
| accum = int64_t(a0)*int16_t(b0) >> 16; |
| accum += int64_t(a1)*int16_t(b1) >> 16; |
| accum += int64_t(a2)*int16_t(b2) >> 16; |
| accum = (accum << shift) + c; |
| return accum; |
| |
| #endif |
| } |
| |
| static inline GLfixed mla3( GLfixed a0, GLfixed b0, |
| GLfixed a1, GLfixed b1, |
| GLfixed a2, GLfixed b2) |
| { |
| #if defined(__arm__) && !defined(__thumb__) |
| |
| GLfixed r; |
| int32_t t; |
| asm( |
| "smull %0, %1, %2, %3 \n" |
| "smlal %0, %1, %4, %5 \n" |
| "smlal %0, %1, %6, %7 \n" |
| "movs %0, %0, lsr #16 \n" |
| "adc %0, %0, %1, lsl #16 \n" |
| : "=&r"(r), "=&r"(t) |
| : "%r"(a0), "r"(b0), |
| "%r"(a1), "r"(b1), |
| "%r"(a2), "r"(b2) |
| : "cc" |
| ); |
| return r; |
| |
| #else |
| |
| return (( int64_t(a0)*b0 + |
| int64_t(a1)*b1 + |
| int64_t(a2)*b2 + 0x8000)>>16); |
| |
| #endif |
| } |
| |
| static inline GLfixed mla4( GLfixed a0, GLfixed b0, |
| GLfixed a1, GLfixed b1, |
| GLfixed a2, GLfixed b2, |
| GLfixed a3, GLfixed b3) |
| { |
| #if defined(__arm__) && !defined(__thumb__) |
| |
| GLfixed r; |
| int32_t t; |
| asm( |
| "smull %0, %1, %2, %3 \n" |
| "smlal %0, %1, %4, %5 \n" |
| "smlal %0, %1, %6, %7 \n" |
| "smlal %0, %1, %8, %9 \n" |
| "movs %0, %0, lsr #16 \n" |
| "adc %0, %0, %1, lsl #16 \n" |
| : "=&r"(r), "=&r"(t) |
| : "%r"(a0), "r"(b0), |
| "%r"(a1), "r"(b1), |
| "%r"(a2), "r"(b2), |
| "%r"(a3), "r"(b3) |
| : "cc" |
| ); |
| return r; |
| |
| #else |
| |
| return (( int64_t(a0)*b0 + |
| int64_t(a1)*b1 + |
| int64_t(a2)*b2 + |
| int64_t(a3)*b3 + 0x8000)>>16); |
| |
| #endif |
| } |
| |
| inline |
| GLfixed dot4(const GLfixed* a, const GLfixed* b) |
| { |
| return mla4(a[0], b[0], a[1], b[1], a[2], b[2], a[3], b[3]); |
| } |
| |
| |
| inline |
| GLfixed dot3(const GLfixed* a, const GLfixed* b) |
| { |
| return mla3(a[0], b[0], a[1], b[1], a[2], b[2]); |
| } |
| |
| |
| }; // namespace android |
| |
| #endif // ANDROID_OPENGLES_MATRIX_H |
| |