| /* |
| * Copyright (C) 2013 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #include "Extensions.h" |
| |
| #include "Debug.h" |
| #include "Properties.h" |
| #include "utils/StringUtils.h" |
| |
| #include <cutils/compiler.h> |
| |
| #include <GLES2/gl2.h> |
| #include <GLES2/gl2ext.h> |
| |
| #include <utils/Log.h> |
| |
| namespace android { |
| namespace uirenderer { |
| |
| Extensions::Extensions() { |
| if (Properties::isSkiaEnabled()) { |
| return; |
| } |
| const char* version = (const char*)glGetString(GL_VERSION); |
| |
| // Section 6.1.5 of the OpenGL ES specification indicates the GL version |
| // string strictly follows this format: |
| // |
| // OpenGL<space>ES<space><version number><space><vendor-specific information> |
| // |
| // In addition section 6.1.5 describes the version number thusly: |
| // |
| // "The version number is either of the form major number.minor number or |
| // major number.minor number.release number, where the numbers all have one |
| // or more digits. The release number and vendor specific information are |
| // optional." |
| |
| if (sscanf(version, "OpenGL ES %d.%d", &mVersionMajor, &mVersionMinor) != 2) { |
| // If we cannot parse the version number, assume OpenGL ES 2.0 |
| mVersionMajor = 2; |
| mVersionMinor = 0; |
| } |
| |
| auto extensions = StringUtils::split((const char*)glGetString(GL_EXTENSIONS)); |
| mHasNPot = extensions.has("GL_OES_texture_npot"); |
| mHasFramebufferFetch = extensions.has("GL_NV_shader_framebuffer_fetch"); |
| mHasDiscardFramebuffer = extensions.has("GL_EXT_discard_framebuffer"); |
| mHasDebugMarker = extensions.has("GL_EXT_debug_marker"); |
| mHas1BitStencil = extensions.has("GL_OES_stencil1"); |
| mHas4BitStencil = extensions.has("GL_OES_stencil4"); |
| mHasUnpackSubImage = extensions.has("GL_EXT_unpack_subimage"); |
| mHasRenderableFloatTexture = extensions.has("GL_OES_texture_half_float"); |
| |
| mHasSRGB = mVersionMajor >= 3 || extensions.has("GL_EXT_sRGB"); |
| mHasSRGBWriteControl = extensions.has("GL_EXT_sRGB_write_control"); |
| |
| #ifdef ANDROID_ENABLE_LINEAR_BLENDING |
| // If linear blending is enabled, the device must have (ES3.0 or EXT_sRGB) |
| // and EXT_sRGB_write_control |
| LOG_ALWAYS_FATAL_IF(!mHasSRGB, "Linear blending requires ES 3.0 or EXT_sRGB"); |
| LOG_ALWAYS_FATAL_IF(!mHasSRGBWriteControl, "Linear blending requires EXT_sRGB_write_control"); |
| |
| mHasLinearBlending = true; |
| #else |
| mHasLinearBlending = false; |
| #endif |
| } |
| |
| }; // namespace uirenderer |
| }; // namespace android |