blob: 477e7d7ebf72f96fb1976b0d0db95fdcb22e11ff [file] [log] [blame]
/*
* Copyright (C) 2019 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.android.systemui.glwallpaper;
import android.graphics.Bitmap;
import android.graphics.Canvas;
import android.graphics.Color;
import android.graphics.ColorMatrix;
import android.graphics.ColorMatrixColorFilter;
import android.graphics.Matrix;
import android.graphics.Paint;
import android.os.AsyncTask;
import android.os.Handler;
import android.os.Handler.Callback;
import android.os.Message;
import android.util.Log;
/**
* A helper class that computes histogram and percentile 85 from a bitmap.
* Percentile 85 will be computed each time the user picks a new image wallpaper.
*/
class ImageProcessHelper {
private static final String TAG = ImageProcessHelper.class.getSimpleName();
private static final float DEFAULT_PER85 = 0.8f;
private static final int MSG_UPDATE_PER85 = 1;
/**
* This color matrix will be applied to each pixel to get luminance from rgb by below formula:
* Luminance = .2126f * r + .7152f * g + .0722f * b.
*/
private static final float[] LUMINOSITY_MATRIX = new float[] {
.2126f, .0000f, .0000f, .0000f, .0000f,
.0000f, .7152f, .0000f, .0000f, .0000f,
.0000f, .0000f, .0722f, .0000f, .0000f,
.0000f, .0000f, .0000f, 1.000f, .0000f
};
private final Handler mHandler = new Handler(new Callback() {
@Override
public boolean handleMessage(Message msg) {
switch (msg.what) {
case MSG_UPDATE_PER85:
mPer85 = (float) msg.obj;
return true;
default:
return false;
}
}
});
private float mPer85 = DEFAULT_PER85;
void startComputingPercentile85(Bitmap bitmap) {
new Per85ComputeTask(mHandler).execute(bitmap);
}
float getPercentile85() {
return mPer85;
}
private static class Per85ComputeTask extends AsyncTask<Bitmap, Void, Float> {
private Handler mUpdateHandler;
Per85ComputeTask(Handler handler) {
super(handler);
mUpdateHandler = handler;
}
@Override
protected Float doInBackground(Bitmap... bitmaps) {
Bitmap bitmap = bitmaps[0];
if (bitmap != null) {
int[] histogram = processHistogram(bitmap);
return computePercentile85(bitmap, histogram);
}
Log.e(TAG, "Per85ComputeTask: Can't get bitmap");
return DEFAULT_PER85;
}
@Override
protected void onPostExecute(Float result) {
Message msg = mUpdateHandler.obtainMessage(MSG_UPDATE_PER85, result);
mUpdateHandler.sendMessage(msg);
}
private int[] processHistogram(Bitmap bitmap) {
int width = bitmap.getWidth();
int height = bitmap.getHeight();
Bitmap target = Bitmap.createBitmap(width, height, bitmap.getConfig());
Canvas canvas = new Canvas(target);
ColorMatrix cm = new ColorMatrix(LUMINOSITY_MATRIX);
Paint paint = new Paint();
paint.setColorFilter(new ColorMatrixColorFilter(cm));
canvas.drawBitmap(bitmap, new Matrix(), paint);
// TODO: Fine tune the performance here, tracking on b/123615079.
int[] histogram = new int[256];
for (int row = 0; row < height; row++) {
for (int col = 0; col < width; col++) {
int pixel = target.getPixel(col, row);
int y = Color.red(pixel) + Color.green(pixel) + Color.blue(pixel);
histogram[y]++;
}
}
return histogram;
}
private float computePercentile85(Bitmap bitmap, int[] histogram) {
float per85 = DEFAULT_PER85;
int pixelCount = bitmap.getWidth() * bitmap.getHeight();
float[] acc = new float[256];
for (int i = 0; i < acc.length; i++) {
acc[i] = (float) histogram[i] / pixelCount;
float prev = i == 0 ? 0f : acc[i - 1];
float next = acc[i];
float idx = (float) (i + 1) / 255;
float sum = prev + next;
if (prev < 0.85f && sum >= 0.85f) {
per85 = idx;
}
if (i > 0) {
acc[i] += acc[i - 1];
}
}
return per85;
}
}
}