| /* |
| * Copyright 2017 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License |
| */ |
| |
| package com.android.server.display; |
| |
| import static org.junit.Assert.assertEquals; |
| import static org.junit.Assert.assertNotNull; |
| import static org.junit.Assert.assertNull; |
| import static org.junit.Assert.assertTrue; |
| |
| import android.os.PowerManager; |
| import android.support.test.filters.SmallTest; |
| import android.support.test.runner.AndroidJUnit4; |
| import android.util.Spline; |
| |
| import org.junit.Test; |
| import org.junit.runner.RunWith; |
| |
| import java.util.Arrays; |
| |
| @SmallTest |
| @RunWith(AndroidJUnit4.class) |
| public class BrightnessMappingStrategyTest { |
| |
| private static final float[] LUX_LEVELS = { |
| 0f, |
| 5f, |
| 20f, |
| 40f, |
| 100f, |
| 325f, |
| 600f, |
| 1250f, |
| 2200f, |
| 4000f, |
| 5000f |
| }; |
| |
| private static final float[] DISPLAY_LEVELS_NITS = { |
| 13.25f, |
| 54.0f, |
| 78.85f, |
| 105.02f, |
| 132.7f, |
| 170.12f, |
| 212.1f, |
| 265.2f, |
| 335.8f, |
| 415.2f, |
| 478.5f, |
| }; |
| |
| private static final int[] DISPLAY_LEVELS_BACKLIGHT = { |
| 9, |
| 30, |
| 45, |
| 62, |
| 78, |
| 96, |
| 119, |
| 146, |
| 178, |
| 221, |
| 255 |
| }; |
| |
| private static final float[] DISPLAY_RANGE_NITS = { 2.685f, 478.5f }; |
| private static final int[] BACKLIGHT_RANGE = { 1, 255 }; |
| |
| @Test |
| public void testSimpleStrategyMappingAtControlPoints() { |
| BrightnessMappingStrategy simple = BrightnessMappingStrategy.create( |
| LUX_LEVELS, DISPLAY_LEVELS_BACKLIGHT, |
| null /*brightnessLevelsNits*/, null /*nitsRange*/, null /*backlightRange*/); |
| assertNotNull("BrightnessMappingStrategy should not be null", simple); |
| for (int i = 0; i < LUX_LEVELS.length; i++) { |
| final float expectedLevel = |
| (float) DISPLAY_LEVELS_BACKLIGHT[i] / PowerManager.BRIGHTNESS_ON; |
| assertEquals(expectedLevel, |
| simple.getBrightness(LUX_LEVELS[i]), 0.01f /*tolerance*/); |
| } |
| } |
| |
| @Test |
| public void testSimpleStrategyMappingBetweenControlPoints() { |
| BrightnessMappingStrategy simple = BrightnessMappingStrategy.create( |
| LUX_LEVELS, DISPLAY_LEVELS_BACKLIGHT, |
| null /*brightnessLevelsNits*/, null /*nitsRange*/, null /*backlightRange*/); |
| assertNotNull("BrightnessMappingStrategy should not be null", simple); |
| for (int i = 1; i < LUX_LEVELS.length; i++) { |
| final float lux = (LUX_LEVELS[i - 1] + LUX_LEVELS[i]) / 2; |
| final float backlight = simple.getBrightness(lux) * PowerManager.BRIGHTNESS_ON; |
| assertTrue("Desired brightness should be between adjacent control points.", |
| backlight > DISPLAY_LEVELS_BACKLIGHT[i-1] |
| && backlight < DISPLAY_LEVELS_BACKLIGHT[i]); |
| } |
| } |
| |
| @Test |
| public void testPhysicalStrategyMappingAtControlPoints() { |
| BrightnessMappingStrategy physical = BrightnessMappingStrategy.create( |
| LUX_LEVELS, null /*brightnessLevelsBacklight*/, |
| DISPLAY_LEVELS_NITS, DISPLAY_RANGE_NITS, BACKLIGHT_RANGE); |
| assertNotNull("BrightnessMappingStrategy should not be null", physical); |
| for (int i = 0; i < LUX_LEVELS.length; i++) { |
| final float expectedLevel = DISPLAY_LEVELS_NITS[i] / DISPLAY_RANGE_NITS[1]; |
| assertEquals(expectedLevel, |
| physical.getBrightness(LUX_LEVELS[i]), 0.01f /*tolerance*/); |
| } |
| } |
| |
| @Test |
| public void testPhysicalStrategyMappingBetweenControlPoints() { |
| BrightnessMappingStrategy physical = BrightnessMappingStrategy.create( |
| LUX_LEVELS, null /*brightnessLevelsBacklight*/, |
| DISPLAY_LEVELS_NITS, DISPLAY_RANGE_NITS, BACKLIGHT_RANGE); |
| assertNotNull("BrightnessMappingStrategy should not be null", physical); |
| Spline backlightToBrightness = |
| Spline.createSpline(toFloatArray(BACKLIGHT_RANGE), DISPLAY_RANGE_NITS); |
| for (int i = 1; i < LUX_LEVELS.length; i++) { |
| final float lux = (LUX_LEVELS[i - 1] + LUX_LEVELS[i]) / 2; |
| final float backlight = physical.getBrightness(lux) * PowerManager.BRIGHTNESS_ON; |
| final float nits = backlightToBrightness.interpolate(backlight); |
| assertTrue("Desired brightness should be between adjacent control points.", |
| nits > DISPLAY_LEVELS_NITS[i-1] && nits < DISPLAY_LEVELS_NITS[i]); |
| } |
| } |
| |
| @Test |
| public void testDefaultStrategyIsPhysical() { |
| BrightnessMappingStrategy strategy = BrightnessMappingStrategy.create( |
| LUX_LEVELS, DISPLAY_LEVELS_BACKLIGHT, |
| DISPLAY_LEVELS_NITS, DISPLAY_RANGE_NITS, BACKLIGHT_RANGE); |
| assertTrue(strategy instanceof BrightnessMappingStrategy.PhysicalMappingStrategy); |
| } |
| |
| @Test |
| public void testNonStrictlyIncreasingLuxLevelsFails() { |
| final float[] lux = Arrays.copyOf(LUX_LEVELS, LUX_LEVELS.length); |
| final int idx = lux.length / 2; |
| float tmp = lux[idx]; |
| lux[idx] = lux[idx+1]; |
| lux[idx+1] = tmp; |
| BrightnessMappingStrategy strategy = BrightnessMappingStrategy.create( |
| lux, null /*brightnessLevelsBacklight*/, |
| DISPLAY_LEVELS_NITS, DISPLAY_RANGE_NITS, BACKLIGHT_RANGE); |
| assertNull(strategy); |
| |
| // And make sure we get the same result even if it's monotone but not increasing. |
| lux[idx] = lux[idx+1]; |
| strategy = BrightnessMappingStrategy.create( |
| lux, null /*brightnessLevelsBacklight*/, |
| DISPLAY_LEVELS_NITS, DISPLAY_RANGE_NITS, BACKLIGHT_RANGE); |
| assertNull(strategy); |
| } |
| |
| @Test |
| public void testDifferentNumberOfControlPointValuesFails() { |
| //Extra lux level |
| final float[] lux = Arrays.copyOf(LUX_LEVELS, LUX_LEVELS.length+1); |
| // Make sure it's strictly increasing so that the only failure is the differing array |
| // lengths |
| lux[lux.length - 1] = lux[lux.length - 2] + 1; |
| BrightnessMappingStrategy strategy = BrightnessMappingStrategy.create( |
| lux, null /*brightnessLevelsBacklight*/, |
| DISPLAY_LEVELS_NITS, DISPLAY_RANGE_NITS, BACKLIGHT_RANGE); |
| assertNull(strategy); |
| |
| strategy = BrightnessMappingStrategy.create( |
| lux, DISPLAY_LEVELS_BACKLIGHT, |
| null /*brightnessLevelsNits*/, null /*nitsRange*/, null /*backlightRange*/); |
| assertNull(strategy); |
| |
| // Extra backlight level |
| final int[] backlight = Arrays.copyOf( |
| DISPLAY_LEVELS_BACKLIGHT, DISPLAY_LEVELS_BACKLIGHT.length+1); |
| backlight[backlight.length - 1] = backlight[backlight.length - 2] + 1; |
| strategy = BrightnessMappingStrategy.create( |
| LUX_LEVELS, backlight, |
| null /*brightnessLevelsNits*/, null /*nitsRange*/, null /*backlightRange*/); |
| assertNull(strategy); |
| |
| // Extra nits level |
| final float[] nits = Arrays.copyOf(DISPLAY_RANGE_NITS, DISPLAY_LEVELS_NITS.length+1); |
| nits[nits.length - 1] = nits[nits.length - 2] + 1; |
| strategy = BrightnessMappingStrategy.create( |
| LUX_LEVELS, null /*brightnessLevelsBacklight*/, |
| nits, DISPLAY_RANGE_NITS, BACKLIGHT_RANGE); |
| assertNull(strategy); |
| } |
| |
| @Test |
| public void testPhysicalStrategyRequiresNitsMapping() { |
| BrightnessMappingStrategy physical = BrightnessMappingStrategy.create( |
| LUX_LEVELS, null /*brightnessLevelsBacklight*/, |
| DISPLAY_LEVELS_NITS, null, BACKLIGHT_RANGE); |
| assertNull(physical); |
| |
| physical = BrightnessMappingStrategy.create( |
| LUX_LEVELS, null /*brightnessLevelsBacklight*/, |
| DISPLAY_LEVELS_NITS, DISPLAY_RANGE_NITS, null); |
| assertNull(physical); |
| |
| physical = BrightnessMappingStrategy.create( |
| LUX_LEVELS, null /*brightnessLevelsBacklight*/, |
| DISPLAY_LEVELS_NITS, null, null); |
| assertNull(physical); |
| } |
| |
| private static float[] toFloatArray(int[] vals) { |
| float[] newVals = new float[vals.length]; |
| for (int i = 0; i < vals.length; i++) { |
| newVals[i] = (float) vals[i]; |
| } |
| return newVals; |
| } |
| } |