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/**
* Copyright (C) 2014 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package android.media.soundtrigger;
import android.annotation.NonNull;
import android.annotation.Nullable;
import android.annotation.RequiresPermission;
import android.annotation.SystemApi;
import android.annotation.SystemService;
import android.content.Context;
import android.hardware.soundtrigger.SoundTrigger;
import android.os.Handler;
import android.os.ParcelUuid;
import android.os.RemoteException;
import android.util.Slog;
import com.android.internal.app.ISoundTriggerService;
import java.util.HashMap;
import java.util.UUID;
/**
* This class provides management of non-voice (general sound trigger) based sound recognition
* models. Usage of this class is restricted to system or signature applications only. This allows
* OEMs to write apps that can manage non-voice based sound trigger models.
*
* @hide
*/
@SystemApi
@SystemService(Context.SOUND_TRIGGER_SERVICE)
public final class SoundTriggerManager {
private static final boolean DBG = false;
private static final String TAG = "SoundTriggerManager";
private final Context mContext;
private final ISoundTriggerService mSoundTriggerService;
// Stores a mapping from the sound model UUID to the SoundTriggerInstance created by
// the createSoundTriggerDetector() call.
private final HashMap<UUID, SoundTriggerDetector> mReceiverInstanceMap;
/**
* @hide
*/
public SoundTriggerManager(Context context, ISoundTriggerService soundTriggerService ) {
if (DBG) {
Slog.i(TAG, "SoundTriggerManager created.");
}
mSoundTriggerService = soundTriggerService;
mContext = context;
mReceiverInstanceMap = new HashMap<UUID, SoundTriggerDetector>();
}
/**
* Updates the given sound trigger model.
*/
@RequiresPermission(android.Manifest.permission.MANAGE_SOUND_TRIGGER)
public void updateModel(Model model) {
try {
mSoundTriggerService.updateSoundModel(model.getGenericSoundModel());
} catch (RemoteException e) {
throw e.rethrowFromSystemServer();
}
}
/**
* Returns the sound trigger model represented by the given UUID. An instance of {@link Model}
* is returned.
*/
@RequiresPermission(android.Manifest.permission.MANAGE_SOUND_TRIGGER)
public Model getModel(UUID soundModelId) {
try {
return new Model(mSoundTriggerService.getSoundModel(
new ParcelUuid(soundModelId)));
} catch (RemoteException e) {
throw e.rethrowFromSystemServer();
}
}
/**
* Deletes the sound model represented by the provided UUID.
*/
@RequiresPermission(android.Manifest.permission.MANAGE_SOUND_TRIGGER)
public void deleteModel(UUID soundModelId) {
try {
mSoundTriggerService.deleteSoundModel(new ParcelUuid(soundModelId));
} catch (RemoteException e) {
throw e.rethrowFromSystemServer();
}
}
/**
* Creates an instance of {@link SoundTriggerDetector} which can be used to start/stop
* recognition on the model and register for triggers from the model. Note that this call
* invalidates any previously returned instances for the same sound model Uuid.
*
* @param soundModelId UUID of the sound model to create the receiver object for.
* @param callback Instance of the {@link SoundTriggerDetector#Callback} object for the
* callbacks for the given sound model.
* @param handler The Handler to use for the callback operations. A null value will use the
* current thread's Looper.
* @return Instance of {@link SoundTriggerDetector} or null on error.
*/
@Nullable
@RequiresPermission(android.Manifest.permission.MANAGE_SOUND_TRIGGER)
public SoundTriggerDetector createSoundTriggerDetector(UUID soundModelId,
@NonNull SoundTriggerDetector.Callback callback, @Nullable Handler handler) {
if (soundModelId == null) {
return null;
}
SoundTriggerDetector oldInstance = mReceiverInstanceMap.get(soundModelId);
if (oldInstance != null) {
// Shutdown old instance.
}
SoundTriggerDetector newInstance = new SoundTriggerDetector(mSoundTriggerService,
soundModelId, callback, handler);
mReceiverInstanceMap.put(soundModelId, newInstance);
return newInstance;
}
/**
* Class captures the data and fields that represent a non-keyphrase sound model. Use the
* factory constructor {@link Model#create()} to create an instance.
*/
// We use encapsulation to expose the SoundTrigger.GenericSoundModel as a SystemApi. This
// prevents us from exposing SoundTrigger.GenericSoundModel as an Api.
public static class Model {
private SoundTrigger.GenericSoundModel mGenericSoundModel;
/**
* @hide
*/
Model(SoundTrigger.GenericSoundModel soundTriggerModel) {
mGenericSoundModel = soundTriggerModel;
}
/**
* Factory constructor to create a SoundModel instance for use with methods in this
* class.
*/
public static Model create(UUID modelUuid, UUID vendorUuid, byte[] data) {
return new Model(new SoundTrigger.GenericSoundModel(modelUuid,
vendorUuid, data));
}
public UUID getModelUuid() {
return mGenericSoundModel.uuid;
}
public UUID getVendorUuid() {
return mGenericSoundModel.vendorUuid;
}
public byte[] getModelData() {
return mGenericSoundModel.data;
}
/**
* @hide
*/
SoundTrigger.GenericSoundModel getGenericSoundModel() {
return mGenericSoundModel;
}
}
}