blob: 18fffc0a5d3231a309c5202af911debac224afb8 [file] [log] [blame]
/*
* Copyright (C) 2013 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package android.hardware.camera2;
import android.hardware.camera2.impl.CameraMetadataNative;
/**
* The base class for camera controls and information.
*
* This class defines the basic key/value map used for querying for camera
* characteristics or capture results, and for setting camera request
* parameters.
*
* @see CameraDevice
* @see CameraManager
* @see CameraProperties
**/
public abstract class CameraMetadata {
/**
* @hide
*/
protected CameraMetadata() {
}
/**
* Get a camera metadata field value. The field definitions can be
* found in {@link CameraProperties}, {@link CaptureResult}, and
* {@link CaptureRequest}.
*
* @throws IllegalArgumentException if the key was not valid
*
* @param key The metadata field to read.
* @return The value of that key, or {@code null} if the field is not set.
*/
public abstract <T> T get(Key<T> key);
public static class Key<T> {
private boolean mHasTag;
private int mTag;
private final Class<T> mType;
private final String mName;
/**
* @hide
*/
public Key(String name, Class<T> type) {
if (name == null) {
throw new NullPointerException("Key needs a valid name");
} else if (type == null) {
throw new NullPointerException("Type needs to be non-null");
}
mName = name;
mType = type;
}
public final String getName() {
return mName;
}
@Override
public final int hashCode() {
return mName.hashCode();
}
@Override
@SuppressWarnings("unchecked")
public final boolean equals(Object o) {
if (this == o) {
return true;
}
if (!(o instanceof Key)) {
return false;
}
Key lhs = (Key) o;
return mName.equals(lhs.mName);
}
/**
* <p>
* Get the tag corresponding to this key. This enables insertion into the
* native metadata.
* </p>
*
* <p>This value is looked up the first time, and cached subsequently.</p>
*
* @return The tag numeric value corresponding to the string
*
* @hide
*/
public final int getTag() {
if (!mHasTag) {
mTag = CameraMetadataNative.getTag(mName);
mHasTag = true;
}
return mTag;
}
/**
* @hide
*/
public final Class<T> getType() {
return mType;
}
}
/*@O~@~@~@~@~@~@~@~@~@~@~@~@~@~@~@~@~@~@~@~@~@~@~@~@~@~@~@~@~@~@~@~@~@~
* The enum values below this point are generated from metadata
* definitions in /system/media/camera/docs. Do not modify by hand or
* modify the comment blocks at the start or end.
*~@~@~@~@~@~@~@~@~@~@~@~@~@~@~@~@~@~@~@~@~@~@~@~@~@~@~@~@~@~@~@~@~@~@~*/
//
// Enumeration values for CameraProperties#LENS_FACING
//
/**
* @see CameraProperties#LENS_FACING
*/
public static final int LENS_FACING_FRONT = 0;
/**
* @see CameraProperties#LENS_FACING
*/
public static final int LENS_FACING_BACK = 1;
//
// Enumeration values for CameraProperties#LED_AVAILABLE_LEDS
//
/**
* <p>
* android.led.transmit control is used
* </p>
* @see CameraProperties#LED_AVAILABLE_LEDS
* @hide
*/
public static final int LED_AVAILABLE_LEDS_TRANSMIT = 0;
//
// Enumeration values for CameraProperties#INFO_SUPPORTED_HARDWARE_LEVEL
//
/**
* @see CameraProperties#INFO_SUPPORTED_HARDWARE_LEVEL
*/
public static final int INFO_SUPPORTED_HARDWARE_LEVEL_LIMITED = 0;
/**
* @see CameraProperties#INFO_SUPPORTED_HARDWARE_LEVEL
*/
public static final int INFO_SUPPORTED_HARDWARE_LEVEL_FULL = 1;
//
// Enumeration values for CaptureRequest#COLOR_CORRECTION_MODE
//
/**
* <p>
* Use the android.colorCorrection.transform matrix
* and android.colorCorrection.gains to do color conversion
* </p>
* @see CaptureRequest#COLOR_CORRECTION_MODE
*/
public static final int COLOR_CORRECTION_MODE_TRANSFORM_MATRIX = 0;
/**
* <p>
* Must not slow down frame rate relative to raw
* bayer output
* </p>
* @see CaptureRequest#COLOR_CORRECTION_MODE
*/
public static final int COLOR_CORRECTION_MODE_FAST = 1;
/**
* <p>
* Frame rate may be reduced by high
* quality
* </p>
* @see CaptureRequest#COLOR_CORRECTION_MODE
*/
public static final int COLOR_CORRECTION_MODE_HIGH_QUALITY = 2;
//
// Enumeration values for CaptureRequest#CONTROL_AE_ANTIBANDING_MODE
//
/**
* @see CaptureRequest#CONTROL_AE_ANTIBANDING_MODE
*/
public static final int CONTROL_AE_ANTIBANDING_MODE_OFF = 0;
/**
* @see CaptureRequest#CONTROL_AE_ANTIBANDING_MODE
*/
public static final int CONTROL_AE_ANTIBANDING_MODE_50HZ = 1;
/**
* @see CaptureRequest#CONTROL_AE_ANTIBANDING_MODE
*/
public static final int CONTROL_AE_ANTIBANDING_MODE_60HZ = 2;
/**
* @see CaptureRequest#CONTROL_AE_ANTIBANDING_MODE
*/
public static final int CONTROL_AE_ANTIBANDING_MODE_AUTO = 3;
//
// Enumeration values for CaptureRequest#CONTROL_AE_MODE
//
/**
* <p>
* Autoexposure is disabled; sensor.exposureTime,
* sensor.sensitivity and sensor.frameDuration are used
* </p>
* @see CaptureRequest#CONTROL_AE_MODE
*/
public static final int CONTROL_AE_MODE_OFF = 0;
/**
* <p>
* Autoexposure is active, no flash
* control
* </p>
* @see CaptureRequest#CONTROL_AE_MODE
*/
public static final int CONTROL_AE_MODE_ON = 1;
/**
* <p>
* if flash exists Autoexposure is active, auto
* flash control; flash may be fired when precapture
* trigger is activated, and for captures for which
* captureIntent = STILL_CAPTURE
* </p>
* @see CaptureRequest#CONTROL_AE_MODE
*/
public static final int CONTROL_AE_MODE_ON_AUTO_FLASH = 2;
/**
* <p>
* if flash exists Autoexposure is active, auto
* flash control for precapture trigger and always flash
* when captureIntent = STILL_CAPTURE
* </p>
* @see CaptureRequest#CONTROL_AE_MODE
*/
public static final int CONTROL_AE_MODE_ON_ALWAYS_FLASH = 3;
/**
* <p>
* optional Automatic red eye reduction with flash.
* If deemed necessary, red eye reduction sequence should
* fire when precapture trigger is activated, and final
* flash should fire when captureIntent =
* STILL_CAPTURE
* </p>
* @see CaptureRequest#CONTROL_AE_MODE
*/
public static final int CONTROL_AE_MODE_ON_AUTO_FLASH_REDEYE = 4;
//
// Enumeration values for CaptureRequest#CONTROL_AE_PRECAPTURE_TRIGGER
//
/**
* <p>
* The trigger is idle.
* </p>
* @see CaptureRequest#CONTROL_AE_PRECAPTURE_TRIGGER
*/
public static final int CONTROL_AE_PRECAPTURE_TRIGGER_IDLE = 0;
/**
* <p>
* The precapture metering sequence
* must be started. The exact effect of the precapture
* trigger depends on the current AE mode and
* state.
* </p>
* @see CaptureRequest#CONTROL_AE_PRECAPTURE_TRIGGER
*/
public static final int CONTROL_AE_PRECAPTURE_TRIGGER_START = 1;
//
// Enumeration values for CaptureRequest#CONTROL_AF_MODE
//
/**
* <p>
* The 3A routines do not control the lens;
* android.lens.focusDistance is controlled by the
* application
* </p>
* @see CaptureRequest#CONTROL_AF_MODE
*/
public static final int CONTROL_AF_MODE_OFF = 0;
/**
* <p>
* if lens is not fixed focus.
* </p><p>
* Use android.lens.minimumFocusDistance to determine if lens
* is fixed focus In this mode, the lens does not move unless
* the autofocus trigger action is called. When that trigger
* is activated, AF must transition to ACTIVE_SCAN, then to
* the outcome of the scan (FOCUSED or
* NOT_FOCUSED).
* </p><p>
* Triggering cancel AF resets the lens position to default,
* and sets the AF state to INACTIVE.
* </p>
* @see CaptureRequest#CONTROL_AF_MODE
*/
public static final int CONTROL_AF_MODE_AUTO = 1;
/**
* <p>
* In this mode, the lens does not move unless the
* autofocus trigger action is called.
* </p><p>
* When that trigger is activated, AF must transition to
* ACTIVE_SCAN, then to the outcome of the scan (FOCUSED or
* NOT_FOCUSED). Triggering cancel AF resets the lens
* position to default, and sets the AF state to
* INACTIVE.
* </p>
* @see CaptureRequest#CONTROL_AF_MODE
*/
public static final int CONTROL_AF_MODE_MACRO = 2;
/**
* <p>
* In this mode, the AF algorithm modifies the lens
* position continually to attempt to provide a
* constantly-in-focus image stream.
* </p><p>
* The focusing behavior should be suitable for good quality
* video recording; typically this means slower focus
* movement and no overshoots. When the AF trigger is not
* involved, the AF algorithm should start in INACTIVE state,
* and then transition into PASSIVE_SCAN and PASSIVE_FOCUSED
* states as appropriate. When the AF trigger is activated,
* the algorithm should immediately transition into
* AF_FOCUSED or AF_NOT_FOCUSED as appropriate, and lock the
* lens position until a cancel AF trigger is received.
* </p><p>
* Once cancel is received, the algorithm should transition
* back to INACTIVE and resume passive scan. Note that this
* behavior is not identical to CONTINUOUS_PICTURE, since an
* ongoing PASSIVE_SCAN must immediately be
* canceled.
* </p>
* @see CaptureRequest#CONTROL_AF_MODE
*/
public static final int CONTROL_AF_MODE_CONTINUOUS_VIDEO = 3;
/**
* <p>
* In this mode, the AF algorithm modifies the lens
* position continually to attempt to provide a
* constantly-in-focus image stream.
* </p><p>
* The focusing behavior should be suitable for still image
* capture; typically this means focusing as fast as
* possible. When the AF trigger is not involved, the AF
* algorithm should start in INACTIVE state, and then
* transition into PASSIVE_SCAN and PASSIVE_FOCUSED states as
* appropriate as it attempts to maintain focus. When the AF
* trigger is activated, the algorithm should finish its
* PASSIVE_SCAN if active, and then transition into
* AF_FOCUSED or AF_NOT_FOCUSED as appropriate, and lock the
* lens position until a cancel AF trigger is received.
* </p><p>
* When the AF cancel trigger is activated, the algorithm
* should transition back to INACTIVE and then act as if it
* has just been started.
* </p>
* @see CaptureRequest#CONTROL_AF_MODE
*/
public static final int CONTROL_AF_MODE_CONTINUOUS_PICTURE = 4;
/**
* <p>
* Extended depth of field (digital focus). AF
* trigger is ignored, AF state should always be
* INACTIVE.
* </p>
* @see CaptureRequest#CONTROL_AF_MODE
*/
public static final int CONTROL_AF_MODE_EDOF = 5;
//
// Enumeration values for CaptureRequest#CONTROL_AF_TRIGGER
//
/**
* <p>
* The trigger is idle.
* </p>
* @see CaptureRequest#CONTROL_AF_TRIGGER
*/
public static final int CONTROL_AF_TRIGGER_IDLE = 0;
/**
* <p>
* Autofocus must trigger now.
* </p>
* @see CaptureRequest#CONTROL_AF_TRIGGER
*/
public static final int CONTROL_AF_TRIGGER_START = 1;
/**
* <p>
* Autofocus must return to initial
* state, and cancel any active trigger.
* </p>
* @see CaptureRequest#CONTROL_AF_TRIGGER
*/
public static final int CONTROL_AF_TRIGGER_CANCEL = 2;
//
// Enumeration values for CaptureRequest#CONTROL_AWB_MODE
//
/**
* @see CaptureRequest#CONTROL_AWB_MODE
*/
public static final int CONTROL_AWB_MODE_OFF = 0;
/**
* @see CaptureRequest#CONTROL_AWB_MODE
*/
public static final int CONTROL_AWB_MODE_AUTO = 1;
/**
* @see CaptureRequest#CONTROL_AWB_MODE
*/
public static final int CONTROL_AWB_MODE_INCANDESCENT = 2;
/**
* @see CaptureRequest#CONTROL_AWB_MODE
*/
public static final int CONTROL_AWB_MODE_FLUORESCENT = 3;
/**
* @see CaptureRequest#CONTROL_AWB_MODE
*/
public static final int CONTROL_AWB_MODE_WARM_FLUORESCENT = 4;
/**
* @see CaptureRequest#CONTROL_AWB_MODE
*/
public static final int CONTROL_AWB_MODE_DAYLIGHT = 5;
/**
* @see CaptureRequest#CONTROL_AWB_MODE
*/
public static final int CONTROL_AWB_MODE_CLOUDY_DAYLIGHT = 6;
/**
* @see CaptureRequest#CONTROL_AWB_MODE
*/
public static final int CONTROL_AWB_MODE_TWILIGHT = 7;
/**
* @see CaptureRequest#CONTROL_AWB_MODE
*/
public static final int CONTROL_AWB_MODE_SHADE = 8;
//
// Enumeration values for CaptureRequest#CONTROL_CAPTURE_INTENT
//
/**
* <p>
* This request doesn't fall into the other
* categories. Default to preview-like
* behavior.
* </p>
* @see CaptureRequest#CONTROL_CAPTURE_INTENT
*/
public static final int CONTROL_CAPTURE_INTENT_CUSTOM = 0;
/**
* <p>
* This request is for a preview-like usecase. The
* precapture trigger may be used to start off a metering
* w/flash sequence
* </p>
* @see CaptureRequest#CONTROL_CAPTURE_INTENT
*/
public static final int CONTROL_CAPTURE_INTENT_PREVIEW = 1;
/**
* <p>
* This request is for a still capture-type
* usecase.
* </p>
* @see CaptureRequest#CONTROL_CAPTURE_INTENT
*/
public static final int CONTROL_CAPTURE_INTENT_STILL_CAPTURE = 2;
/**
* <p>
* This request is for a video recording
* usecase.
* </p>
* @see CaptureRequest#CONTROL_CAPTURE_INTENT
*/
public static final int CONTROL_CAPTURE_INTENT_VIDEO_RECORD = 3;
/**
* <p>
* This request is for a video snapshot (still
* image while recording video) usecase
* </p>
* @see CaptureRequest#CONTROL_CAPTURE_INTENT
*/
public static final int CONTROL_CAPTURE_INTENT_VIDEO_SNAPSHOT = 4;
/**
* <p>
* This request is for a ZSL usecase; the
* application will stream full-resolution images and
* reprocess one or several later for a final
* capture
* </p>
* @see CaptureRequest#CONTROL_CAPTURE_INTENT
*/
public static final int CONTROL_CAPTURE_INTENT_ZERO_SHUTTER_LAG = 5;
//
// Enumeration values for CaptureRequest#CONTROL_EFFECT_MODE
//
/**
* @see CaptureRequest#CONTROL_EFFECT_MODE
*/
public static final int CONTROL_EFFECT_MODE_OFF = 0;
/**
* @see CaptureRequest#CONTROL_EFFECT_MODE
*/
public static final int CONTROL_EFFECT_MODE_MONO = 1;
/**
* @see CaptureRequest#CONTROL_EFFECT_MODE
*/
public static final int CONTROL_EFFECT_MODE_NEGATIVE = 2;
/**
* @see CaptureRequest#CONTROL_EFFECT_MODE
*/
public static final int CONTROL_EFFECT_MODE_SOLARIZE = 3;
/**
* @see CaptureRequest#CONTROL_EFFECT_MODE
*/
public static final int CONTROL_EFFECT_MODE_SEPIA = 4;
/**
* @see CaptureRequest#CONTROL_EFFECT_MODE
*/
public static final int CONTROL_EFFECT_MODE_POSTERIZE = 5;
/**
* @see CaptureRequest#CONTROL_EFFECT_MODE
*/
public static final int CONTROL_EFFECT_MODE_WHITEBOARD = 6;
/**
* @see CaptureRequest#CONTROL_EFFECT_MODE
*/
public static final int CONTROL_EFFECT_MODE_BLACKBOARD = 7;
/**
* @see CaptureRequest#CONTROL_EFFECT_MODE
*/
public static final int CONTROL_EFFECT_MODE_AQUA = 8;
//
// Enumeration values for CaptureRequest#CONTROL_MODE
//
/**
* <p>
* Full application control of pipeline. All 3A
* routines are disabled, no other settings in
* android.control.* have any effect
* </p>
* @see CaptureRequest#CONTROL_MODE
*/
public static final int CONTROL_MODE_OFF = 0;
/**
* <p>
* Use settings for each individual 3A routine.
* Manual control of capture parameters is disabled. All
* controls in android.control.* besides sceneMode take
* effect
* </p>
* @see CaptureRequest#CONTROL_MODE
*/
public static final int CONTROL_MODE_AUTO = 1;
/**
* <p>
* Use specific scene mode. Enabling this disables
* control.aeMode, control.awbMode and control.afMode
* controls; the HAL must ignore those settings while
* USE_SCENE_MODE is active (except for FACE_PRIORITY
* scene mode). Other control entries are still active.
* This setting can only be used if availableSceneModes !=
* UNSUPPORTED
* </p>
* @see CaptureRequest#CONTROL_MODE
*/
public static final int CONTROL_MODE_USE_SCENE_MODE = 2;
//
// Enumeration values for CaptureRequest#CONTROL_SCENE_MODE
//
/**
* @see CaptureRequest#CONTROL_SCENE_MODE
*/
public static final int CONTROL_SCENE_MODE_UNSUPPORTED = 0;
/**
* <p>
* if face detection support exists Use face
* detection data to drive 3A routines. If face detection
* statistics are disabled, should still operate correctly
* (but not return face detection statistics to the
* framework).
* </p><p>
* Unlike the other scene modes, aeMode, awbMode, and afMode
* remain active when FACE_PRIORITY is set. This is due to
* compatibility concerns with the old camera
* API
* </p>
* @see CaptureRequest#CONTROL_SCENE_MODE
*/
public static final int CONTROL_SCENE_MODE_FACE_PRIORITY = 1;
/**
* @see CaptureRequest#CONTROL_SCENE_MODE
*/
public static final int CONTROL_SCENE_MODE_ACTION = 2;
/**
* @see CaptureRequest#CONTROL_SCENE_MODE
*/
public static final int CONTROL_SCENE_MODE_PORTRAIT = 3;
/**
* @see CaptureRequest#CONTROL_SCENE_MODE
*/
public static final int CONTROL_SCENE_MODE_LANDSCAPE = 4;
/**
* @see CaptureRequest#CONTROL_SCENE_MODE
*/
public static final int CONTROL_SCENE_MODE_NIGHT = 5;
/**
* @see CaptureRequest#CONTROL_SCENE_MODE
*/
public static final int CONTROL_SCENE_MODE_NIGHT_PORTRAIT = 6;
/**
* @see CaptureRequest#CONTROL_SCENE_MODE
*/
public static final int CONTROL_SCENE_MODE_THEATRE = 7;
/**
* @see CaptureRequest#CONTROL_SCENE_MODE
*/
public static final int CONTROL_SCENE_MODE_BEACH = 8;
/**
* @see CaptureRequest#CONTROL_SCENE_MODE
*/
public static final int CONTROL_SCENE_MODE_SNOW = 9;
/**
* @see CaptureRequest#CONTROL_SCENE_MODE
*/
public static final int CONTROL_SCENE_MODE_SUNSET = 10;
/**
* @see CaptureRequest#CONTROL_SCENE_MODE
*/
public static final int CONTROL_SCENE_MODE_STEADYPHOTO = 11;
/**
* @see CaptureRequest#CONTROL_SCENE_MODE
*/
public static final int CONTROL_SCENE_MODE_FIREWORKS = 12;
/**
* @see CaptureRequest#CONTROL_SCENE_MODE
*/
public static final int CONTROL_SCENE_MODE_SPORTS = 13;
/**
* @see CaptureRequest#CONTROL_SCENE_MODE
*/
public static final int CONTROL_SCENE_MODE_PARTY = 14;
/**
* @see CaptureRequest#CONTROL_SCENE_MODE
*/
public static final int CONTROL_SCENE_MODE_CANDLELIGHT = 15;
/**
* @see CaptureRequest#CONTROL_SCENE_MODE
*/
public static final int CONTROL_SCENE_MODE_BARCODE = 16;
//
// Enumeration values for CaptureRequest#EDGE_MODE
//
/**
* <p>
* No edge enhancement is applied
* </p>
* @see CaptureRequest#EDGE_MODE
*/
public static final int EDGE_MODE_OFF = 0;
/**
* <p>
* Must not slow down frame rate relative to raw
* bayer output
* </p>
* @see CaptureRequest#EDGE_MODE
*/
public static final int EDGE_MODE_FAST = 1;
/**
* <p>
* Frame rate may be reduced by high
* quality
* </p>
* @see CaptureRequest#EDGE_MODE
*/
public static final int EDGE_MODE_HIGH_QUALITY = 2;
//
// Enumeration values for CaptureRequest#FLASH_MODE
//
/**
* <p>
* Do not fire the flash for this
* capture
* </p>
* @see CaptureRequest#FLASH_MODE
*/
public static final int FLASH_MODE_OFF = 0;
/**
* <p>
* if android.flash.available is true Fire flash
* for this capture based on firingPower,
* firingTime.
* </p>
* @see CaptureRequest#FLASH_MODE
*/
public static final int FLASH_MODE_SINGLE = 1;
/**
* <p>
* if android.flash.available is true Flash
* continuously on, power set by
* firingPower
* </p>
* @see CaptureRequest#FLASH_MODE
*/
public static final int FLASH_MODE_TORCH = 2;
//
// Enumeration values for CaptureRequest#LENS_OPTICAL_STABILIZATION_MODE
//
/**
* @see CaptureRequest#LENS_OPTICAL_STABILIZATION_MODE
*/
public static final int LENS_OPTICAL_STABILIZATION_MODE_OFF = 0;
/**
* @see CaptureRequest#LENS_OPTICAL_STABILIZATION_MODE
*/
public static final int LENS_OPTICAL_STABILIZATION_MODE_ON = 1;
//
// Enumeration values for CaptureRequest#NOISE_REDUCTION_MODE
//
/**
* <p>
* No noise reduction is applied
* </p>
* @see CaptureRequest#NOISE_REDUCTION_MODE
*/
public static final int NOISE_REDUCTION_MODE_OFF = 0;
/**
* <p>
* Must not slow down frame rate relative to raw
* bayer output
* </p>
* @see CaptureRequest#NOISE_REDUCTION_MODE
*/
public static final int NOISE_REDUCTION_MODE_FAST = 1;
/**
* <p>
* May slow down frame rate to provide highest
* quality
* </p>
* @see CaptureRequest#NOISE_REDUCTION_MODE
*/
public static final int NOISE_REDUCTION_MODE_HIGH_QUALITY = 2;
//
// Enumeration values for CaptureRequest#STATISTICS_FACE_DETECT_MODE
//
/**
* @see CaptureRequest#STATISTICS_FACE_DETECT_MODE
*/
public static final int STATISTICS_FACE_DETECT_MODE_OFF = 0;
/**
* <p>
* Optional Return rectangle and confidence
* only
* </p>
* @see CaptureRequest#STATISTICS_FACE_DETECT_MODE
*/
public static final int STATISTICS_FACE_DETECT_MODE_SIMPLE = 1;
/**
* <p>
* Optional Return all face
* metadata
* </p>
* @see CaptureRequest#STATISTICS_FACE_DETECT_MODE
*/
public static final int STATISTICS_FACE_DETECT_MODE_FULL = 2;
//
// Enumeration values for CaptureRequest#TONEMAP_MODE
//
/**
* <p>
* Use the tone mapping curve specified in
* android.tonemap.curve
* </p>
* @see CaptureRequest#TONEMAP_MODE
*/
public static final int TONEMAP_MODE_CONTRAST_CURVE = 0;
/**
* <p>
* Must not slow down frame rate relative to raw
* bayer output
* </p>
* @see CaptureRequest#TONEMAP_MODE
*/
public static final int TONEMAP_MODE_FAST = 1;
/**
* <p>
* Frame rate may be reduced by high
* quality
* </p>
* @see CaptureRequest#TONEMAP_MODE
*/
public static final int TONEMAP_MODE_HIGH_QUALITY = 2;
//
// Enumeration values for CaptureResult#CONTROL_AE_STATE
//
/**
* <p>
* AE is off. When a camera device is opened, it starts in
* this state.
* </p>
* @see CaptureResult#CONTROL_AE_STATE
*/
public static final int CONTROL_AE_STATE_INACTIVE = 0;
/**
* <p>
* AE doesn't yet have a good set of control values
* for the current scene
* </p>
* @see CaptureResult#CONTROL_AE_STATE
*/
public static final int CONTROL_AE_STATE_SEARCHING = 1;
/**
* <p>
* AE has a good set of control values for the
* current scene
* </p>
* @see CaptureResult#CONTROL_AE_STATE
*/
public static final int CONTROL_AE_STATE_CONVERGED = 2;
/**
* <p>
* AE has been locked (aeMode =
* LOCKED)
* </p>
* @see CaptureResult#CONTROL_AE_STATE
*/
public static final int CONTROL_AE_STATE_LOCKED = 3;
/**
* <p>
* AE has a good set of control values, but flash
* needs to be fired for good quality still
* capture
* </p>
* @see CaptureResult#CONTROL_AE_STATE
*/
public static final int CONTROL_AE_STATE_FLASH_REQUIRED = 4;
/**
* <p>
* AE has been asked to do a precapture sequence
* (through the
* trigger_action(CAMERA2_TRIGGER_PRECAPTURE_METERING)
* call), and is currently executing it. Once PRECAPTURE
* completes, AE will transition to CONVERGED or
* FLASH_REQUIRED as appropriate
* </p>
* @see CaptureResult#CONTROL_AE_STATE
*/
public static final int CONTROL_AE_STATE_PRECAPTURE = 5;
//
// Enumeration values for CaptureResult#CONTROL_AF_STATE
//
/**
* <p>
* AF off or has not yet tried to scan/been asked
* to scan. When a camera device is opened, it starts in
* this state.
* </p>
* @see CaptureResult#CONTROL_AF_STATE
*/
public static final int CONTROL_AF_STATE_INACTIVE = 0;
/**
* <p>
* if CONTINUOUS_* modes are supported AF is
* currently doing an AF scan initiated by a continuous
* autofocus mode
* </p>
* @see CaptureResult#CONTROL_AF_STATE
*/
public static final int CONTROL_AF_STATE_PASSIVE_SCAN = 1;
/**
* <p>
* if CONTINUOUS_* modes are supported AF currently
* believes it is in focus, but may restart scanning at
* any time.
* </p>
* @see CaptureResult#CONTROL_AF_STATE
*/
public static final int CONTROL_AF_STATE_PASSIVE_FOCUSED = 2;
/**
* <p>
* if AUTO or MACRO modes are supported AF is doing
* an AF scan because it was triggered by AF
* trigger
* </p>
* @see CaptureResult#CONTROL_AF_STATE
*/
public static final int CONTROL_AF_STATE_ACTIVE_SCAN = 3;
/**
* <p>
* if any AF mode besides OFF is supported AF
* believes it is focused correctly and is
* locked
* </p>
* @see CaptureResult#CONTROL_AF_STATE
*/
public static final int CONTROL_AF_STATE_FOCUSED_LOCKED = 4;
/**
* <p>
* if any AF mode besides OFF is supported AF has
* failed to focus successfully and is
* locked
* </p>
* @see CaptureResult#CONTROL_AF_STATE
*/
public static final int CONTROL_AF_STATE_NOT_FOCUSED_LOCKED = 5;
//
// Enumeration values for CaptureResult#CONTROL_AWB_STATE
//
/**
* <p>
* AWB is not in auto mode. When a camera device is opened, it
* starts in this state.
* </p>
* @see CaptureResult#CONTROL_AWB_STATE
*/
public static final int CONTROL_AWB_STATE_INACTIVE = 0;
/**
* <p>
* AWB doesn't yet have a good set of control
* values for the current scene
* </p>
* @see CaptureResult#CONTROL_AWB_STATE
*/
public static final int CONTROL_AWB_STATE_SEARCHING = 1;
/**
* <p>
* AWB has a good set of control values for the
* current scene
* </p>
* @see CaptureResult#CONTROL_AWB_STATE
*/
public static final int CONTROL_AWB_STATE_CONVERGED = 2;
/**
* <p>
* AE has been locked (aeMode =
* LOCKED)
* </p>
* @see CaptureResult#CONTROL_AWB_STATE
*/
public static final int CONTROL_AWB_STATE_LOCKED = 3;
//
// Enumeration values for CaptureResult#FLASH_STATE
//
/**
* <p>
* No flash on camera
* </p>
* @see CaptureResult#FLASH_STATE
*/
public static final int FLASH_STATE_UNAVAILABLE = 0;
/**
* <p>
* if android.flash.available is true Flash is
* charging and cannot be fired
* </p>
* @see CaptureResult#FLASH_STATE
*/
public static final int FLASH_STATE_CHARGING = 1;
/**
* <p>
* if android.flash.available is true Flash is
* ready to fire
* </p>
* @see CaptureResult#FLASH_STATE
*/
public static final int FLASH_STATE_READY = 2;
/**
* <p>
* if android.flash.available is true Flash fired
* for this capture
* </p>
* @see CaptureResult#FLASH_STATE
*/
public static final int FLASH_STATE_FIRED = 3;
//
// Enumeration values for CaptureResult#LENS_STATE
//
/**
* @see CaptureResult#LENS_STATE
*/
public static final int LENS_STATE_STATIONARY = 0;
//
// Enumeration values for CaptureResult#STATISTICS_SCENE_FLICKER
//
/**
* @see CaptureResult#STATISTICS_SCENE_FLICKER
*/
public static final int STATISTICS_SCENE_FLICKER_NONE = 0;
/**
* @see CaptureResult#STATISTICS_SCENE_FLICKER
*/
public static final int STATISTICS_SCENE_FLICKER_50HZ = 1;
/**
* @see CaptureResult#STATISTICS_SCENE_FLICKER
*/
public static final int STATISTICS_SCENE_FLICKER_60HZ = 2;
/*~@~@~@~@~@~@~@~@~@~@~@~@~@~@~@~@~@~@~@~@~@~@~@~@~@~@~@~@~@~@~@~@~@~@~@~
* End generated code
*~@~@~@~@~@~@~@~@~@~@~@~@~@~@~@~@~@~@~@~@~@~@~@~@~@~@~@~@~@~@~@~@~@~O@*/
}