| /* |
| ** Copyright 2009, The Android Open Source Project |
| ** |
| ** Licensed under the Apache License, Version 2.0 (the "License"); |
| ** you may not use this file except in compliance with the License. |
| ** You may obtain a copy of the License at |
| ** |
| ** http://www.apache.org/licenses/LICENSE-2.0 |
| ** |
| ** Unless required by applicable law or agreed to in writing, software |
| ** distributed under the License is distributed on an "AS IS" BASIS, |
| ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| ** See the License for the specific language governing permissions and |
| ** limitations under the License. |
| */ |
| |
| #include <ctype.h> |
| #include <stdlib.h> |
| #include <errno.h> |
| |
| #include <cutils/log.h> |
| |
| #include "hooks.h" |
| |
| // ---------------------------------------------------------------------------- |
| namespace android { |
| // ---------------------------------------------------------------------------- |
| |
| void gl_unimplemented() { |
| LOGE("called unimplemented OpenGL ES API"); |
| } |
| |
| |
| // ---------------------------------------------------------------------------- |
| // GL / EGL hooks |
| // ---------------------------------------------------------------------------- |
| |
| #undef GL_ENTRY |
| #undef EGL_ENTRY |
| #define GL_ENTRY(_r, _api, ...) #_api, |
| #define EGL_ENTRY(_r, _api, ...) #_api, |
| |
| char const * const gl_names[] = { |
| #include "entries.in" |
| NULL |
| }; |
| |
| char const * const egl_names[] = { |
| #include "egl_entries.in" |
| NULL |
| }; |
| |
| #undef GL_ENTRY |
| #undef EGL_ENTRY |
| |
| |
| // ---------------------------------------------------------------------------- |
| }; // namespace android |
| // ---------------------------------------------------------------------------- |
| |