| /* |
| * Copyright (C) 2015 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| #include "TestWindowContext.h" |
| |
| #include "AnimationContext.h" |
| #include "IContextFactory.h" |
| #include "RecordingCanvas.h" |
| #include "RenderNode.h" |
| #include "SkTypes.h" |
| #include "gui/BufferQueue.h" |
| #include "gui/CpuConsumer.h" |
| #include "gui/IGraphicBufferConsumer.h" |
| #include "gui/IGraphicBufferProducer.h" |
| #include "gui/Surface.h" |
| #include "renderthread/RenderProxy.h" |
| |
| #include <cutils/memory.h> |
| |
| namespace { |
| |
| /** |
| * Helper class for setting up android::uirenderer::renderthread::RenderProxy. |
| */ |
| class ContextFactory : public android::uirenderer::IContextFactory { |
| public: |
| android::uirenderer::AnimationContext* createAnimationContext( |
| android::uirenderer::renderthread::TimeLord& clock) override { |
| return new android::uirenderer::AnimationContext(clock); |
| } |
| }; |
| |
| } // anonymous namespace |
| |
| namespace android { |
| namespace uirenderer { |
| |
| /** |
| Android strong pointers (android::sp) can't hold forward-declared classes, |
| so we have to use pointer-to-implementation here if we want to hide the |
| details from our non-framework users. |
| */ |
| |
| class TestWindowContext::TestWindowData { |
| public: |
| explicit TestWindowData(SkISize size) : mSize(size) { |
| android::BufferQueue::createBufferQueue(&mProducer, &mConsumer); |
| mCpuConsumer = new android::CpuConsumer(mConsumer, 1); |
| mCpuConsumer->setName(android::String8("TestWindowContext")); |
| mCpuConsumer->setDefaultBufferSize(mSize.width(), mSize.height()); |
| mAndroidSurface = new android::Surface(mProducer); |
| native_window_set_buffers_dimensions(mAndroidSurface.get(), mSize.width(), mSize.height()); |
| native_window_set_buffers_format(mAndroidSurface.get(), android::PIXEL_FORMAT_RGBA_8888); |
| native_window_set_usage(mAndroidSurface.get(), GRALLOC_USAGE_SW_READ_OFTEN | |
| GRALLOC_USAGE_SW_WRITE_NEVER | |
| GRALLOC_USAGE_HW_RENDER); |
| mRootNode.reset(new android::uirenderer::RenderNode()); |
| mRootNode->incStrong(nullptr); |
| mRootNode->mutateStagingProperties().setLeftTopRightBottom(0, 0, mSize.width(), |
| mSize.height()); |
| mRootNode->mutateStagingProperties().setClipToBounds(false); |
| mRootNode->setPropertyFieldsDirty(android::uirenderer::RenderNode::GENERIC); |
| ContextFactory factory; |
| mProxy.reset(new android::uirenderer::renderthread::RenderProxy(false, mRootNode.get(), |
| &factory)); |
| mProxy->loadSystemProperties(); |
| mProxy->initialize(mAndroidSurface.get()); |
| float lightX = mSize.width() / 2.0f; |
| android::uirenderer::Vector3 lightVector{lightX, -200.0f, 800.0f}; |
| mProxy->setup(800.0f, 255 * 0.075f, 255 * 0.15f); |
| mProxy->setLightCenter(lightVector); |
| mCanvas.reset(new android::uirenderer::RecordingCanvas(mSize.width(), mSize.height())); |
| } |
| |
| SkCanvas* prepareToDraw() { |
| // mCanvas->reset(mSize.width(), mSize.height()); |
| mCanvas->clipRect(0, 0, mSize.width(), mSize.height(), SkClipOp::kReplace_deprecated); |
| return mCanvas->asSkCanvas(); |
| } |
| |
| void finishDrawing() { |
| mRootNode->setStagingDisplayList(mCanvas->finishRecording()); |
| mProxy->syncAndDrawFrame(); |
| // Surprisingly, calling mProxy->fence() here appears to make no difference to |
| // the timings we record. |
| } |
| |
| void fence() { mProxy->fence(); } |
| |
| bool capturePixels(SkBitmap* bmp) { |
| sk_sp<SkColorSpace> colorSpace = SkColorSpace::MakeSRGB(); |
| SkImageInfo destinationConfig = |
| SkImageInfo::Make(mSize.width(), mSize.height(), kRGBA_8888_SkColorType, |
| kPremul_SkAlphaType, colorSpace); |
| bmp->allocPixels(destinationConfig); |
| android_memset32((uint32_t*)bmp->getPixels(), SK_ColorRED, |
| mSize.width() * mSize.height() * 4); |
| |
| android::CpuConsumer::LockedBuffer nativeBuffer; |
| android::status_t retval = mCpuConsumer->lockNextBuffer(&nativeBuffer); |
| if (retval == android::BAD_VALUE) { |
| SkDebugf("write_canvas_png() got no buffer; returning transparent"); |
| // No buffer ready to read - commonly triggered by dm sending us |
| // a no-op source, or calling code that doesn't do anything on this |
| // backend. |
| bmp->eraseColor(SK_ColorTRANSPARENT); |
| return false; |
| } else if (retval) { |
| SkDebugf("Failed to lock buffer to read pixels: %d.", retval); |
| return false; |
| } |
| |
| // Move the pixels into the destination SkBitmap |
| |
| LOG_ALWAYS_FATAL_IF(nativeBuffer.format != android::PIXEL_FORMAT_RGBA_8888, |
| "Native buffer not RGBA!"); |
| SkImageInfo nativeConfig = SkImageInfo::Make(nativeBuffer.width, nativeBuffer.height, |
| kRGBA_8888_SkColorType, kPremul_SkAlphaType); |
| |
| // Android stride is in pixels, Skia stride is in bytes |
| SkBitmap nativeWrapper; |
| bool success = nativeWrapper.installPixels(nativeConfig, nativeBuffer.data, |
| nativeBuffer.stride * 4); |
| if (!success) { |
| SkDebugf("Failed to wrap HWUI buffer in a SkBitmap"); |
| return false; |
| } |
| |
| LOG_ALWAYS_FATAL_IF(bmp->colorType() != kRGBA_8888_SkColorType, |
| "Destination buffer not RGBA!"); |
| success = nativeWrapper.readPixels(destinationConfig, bmp->getPixels(), bmp->rowBytes(), 0, |
| 0); |
| if (!success) { |
| SkDebugf("Failed to extract pixels from HWUI buffer"); |
| return false; |
| } |
| |
| mCpuConsumer->unlockBuffer(nativeBuffer); |
| |
| return true; |
| } |
| |
| private: |
| std::unique_ptr<android::uirenderer::RenderNode> mRootNode; |
| std::unique_ptr<android::uirenderer::renderthread::RenderProxy> mProxy; |
| std::unique_ptr<android::uirenderer::RecordingCanvas> mCanvas; |
| android::sp<android::IGraphicBufferProducer> mProducer; |
| android::sp<android::IGraphicBufferConsumer> mConsumer; |
| android::sp<android::CpuConsumer> mCpuConsumer; |
| android::sp<android::Surface> mAndroidSurface; |
| SkISize mSize; |
| }; |
| |
| TestWindowContext::TestWindowContext() : mData(nullptr) {} |
| |
| TestWindowContext::~TestWindowContext() { |
| delete mData; |
| } |
| |
| void TestWindowContext::initialize(int width, int height) { |
| mData = new TestWindowData(SkISize::Make(width, height)); |
| } |
| |
| SkCanvas* TestWindowContext::prepareToDraw() { |
| return mData ? mData->prepareToDraw() : nullptr; |
| } |
| |
| void TestWindowContext::finishDrawing() { |
| if (mData) { |
| mData->finishDrawing(); |
| } |
| } |
| |
| void TestWindowContext::fence() { |
| if (mData) { |
| mData->fence(); |
| } |
| } |
| |
| bool TestWindowContext::capturePixels(SkBitmap* bmp) { |
| return mData ? mData->capturePixels(bmp) : false; |
| } |
| |
| } // namespace uirenderer |
| } // namespace android |