| /* |
| * Copyright (C) 2010 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #ifndef ANDROID_UI_LAYER_H |
| #define ANDROID_UI_LAYER_H |
| |
| #include <sys/types.h> |
| |
| #include <GLES2/gl2.h> |
| |
| #include <SkXfermode.h> |
| |
| #include "Rect.h" |
| |
| namespace android { |
| namespace uirenderer { |
| |
| /** |
| * Dimensions of a layer. |
| */ |
| struct LayerSize { |
| LayerSize(): width(0), height(0), id(0) { } |
| LayerSize(const uint32_t width, const uint32_t height): width(width), height(height), id(0) { } |
| LayerSize(const LayerSize& size): width(size.width), height(size.height), id(size.id) { } |
| |
| uint32_t width; |
| uint32_t height; |
| |
| // Incremental id used by the layer cache to store multiple |
| // LayerSize with the same dimensions |
| uint32_t id; |
| |
| bool operator<(const LayerSize& rhs) const { |
| if (id != 0 && rhs.id != 0 && id != rhs.id) { |
| return id < rhs.id; |
| } |
| if (width == rhs.width) { |
| return height < rhs.height; |
| } |
| return width < rhs.width; |
| } |
| |
| bool operator==(const LayerSize& rhs) const { |
| return id == rhs.id && width == rhs.width && height == rhs.height; |
| } |
| }; // struct LayerSize |
| |
| /** |
| * A layer has dimensions and is backed by an OpenGL texture. |
| */ |
| struct Layer { |
| /** |
| * Coordinates of the layer. |
| */ |
| Rect layer; |
| /** |
| * Name of the texture used to render the layer. |
| */ |
| GLuint texture; |
| /** |
| * Opacity of the layer. |
| */ |
| int alpha; |
| /** |
| * Blending mode of the layer. |
| */ |
| SkXfermode::Mode mode; |
| /** |
| * Indicates whether this layer should be blended. |
| */ |
| bool blend; |
| /** |
| * Indicates whether this layer has been used already. |
| */ |
| bool empty; |
| }; // struct Layer |
| |
| }; // namespace uirenderer |
| }; // namespace android |
| |
| #endif // ANDROID_UI_LAYER_H |