| /* | 
 |  * Copyright (C) 2014 The Android Open Source Project | 
 |  * | 
 |  * Licensed under the Apache License, Version 2.0 (the "License"); | 
 |  * you may not use this file except in compliance with the License. | 
 |  * You may obtain a copy of the License at | 
 |  * | 
 |  *      http://www.apache.org/licenses/LICENSE-2.0 | 
 |  * | 
 |  * Unless required by applicable law or agreed to in writing, software | 
 |  * distributed under the License is distributed on an "AS IS" BASIS, | 
 |  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
 |  * See the License for the specific language governing permissions and | 
 |  * limitations under the License. | 
 |  */ | 
 |  | 
 | #include "EglManager.h" | 
 |  | 
 | #include <string> | 
 |  | 
 | #include "utils/StringUtils.h" | 
 | #include <cutils/properties.h> | 
 | #include <log/log.h> | 
 |  | 
 | #include "Caches.h" | 
 | #include "DeviceInfo.h" | 
 | #include "Frame.h" | 
 | #include "Properties.h" | 
 | #include "RenderThread.h" | 
 | #include "renderstate/RenderState.h" | 
 | #include "Texture.h" | 
 |  | 
 | #include <EGL/eglext.h> | 
 | #include <GrContextOptions.h> | 
 | #include <gl/GrGLInterface.h> | 
 |  | 
 | #ifdef HWUI_GLES_WRAP_ENABLED | 
 | #include "debug/GlesDriver.h" | 
 | #endif | 
 |  | 
 | #define GLES_VERSION 2 | 
 |  | 
 | // Android-specific addition that is used to show when frames began in systrace | 
 | EGLAPI void EGLAPIENTRY eglBeginFrame(EGLDisplay dpy, EGLSurface surface); | 
 |  | 
 | namespace android { | 
 | namespace uirenderer { | 
 | namespace renderthread { | 
 |  | 
 | #define ERROR_CASE(x) case x: return #x; | 
 | static const char* egl_error_str(EGLint error) { | 
 |     switch (error) { | 
 |         ERROR_CASE(EGL_SUCCESS) | 
 |         ERROR_CASE(EGL_NOT_INITIALIZED) | 
 |         ERROR_CASE(EGL_BAD_ACCESS) | 
 |         ERROR_CASE(EGL_BAD_ALLOC) | 
 |         ERROR_CASE(EGL_BAD_ATTRIBUTE) | 
 |         ERROR_CASE(EGL_BAD_CONFIG) | 
 |         ERROR_CASE(EGL_BAD_CONTEXT) | 
 |         ERROR_CASE(EGL_BAD_CURRENT_SURFACE) | 
 |         ERROR_CASE(EGL_BAD_DISPLAY) | 
 |         ERROR_CASE(EGL_BAD_MATCH) | 
 |         ERROR_CASE(EGL_BAD_NATIVE_PIXMAP) | 
 |         ERROR_CASE(EGL_BAD_NATIVE_WINDOW) | 
 |         ERROR_CASE(EGL_BAD_PARAMETER) | 
 |         ERROR_CASE(EGL_BAD_SURFACE) | 
 |         ERROR_CASE(EGL_CONTEXT_LOST) | 
 |     default: | 
 |         return "Unknown error"; | 
 |     } | 
 | } | 
 | const char* EglManager::eglErrorString() { | 
 |     return egl_error_str(eglGetError()); | 
 | } | 
 |  | 
 | static struct { | 
 |     bool bufferAge = false; | 
 |     bool setDamage = false; | 
 | } EglExtensions; | 
 |  | 
 | EglManager::EglManager(RenderThread& thread) | 
 |         : mRenderThread(thread) | 
 |         , mEglDisplay(EGL_NO_DISPLAY) | 
 |         , mEglConfig(nullptr) | 
 |         , mEglContext(EGL_NO_CONTEXT) | 
 |         , mPBufferSurface(EGL_NO_SURFACE) | 
 |         , mCurrentSurface(EGL_NO_SURFACE) { | 
 | } | 
 |  | 
 | void EglManager::initialize() { | 
 |     if (hasEglContext()) return; | 
 |  | 
 |     ATRACE_NAME("Creating EGLContext"); | 
 |  | 
 |     mEglDisplay = eglGetDisplay(EGL_DEFAULT_DISPLAY); | 
 |     LOG_ALWAYS_FATAL_IF(mEglDisplay == EGL_NO_DISPLAY, | 
 |             "Failed to get EGL_DEFAULT_DISPLAY! err=%s", eglErrorString()); | 
 |  | 
 |     EGLint major, minor; | 
 |     LOG_ALWAYS_FATAL_IF(eglInitialize(mEglDisplay, &major, &minor) == EGL_FALSE, | 
 |             "Failed to initialize display %p! err=%s", mEglDisplay, eglErrorString()); | 
 |  | 
 |     ALOGI("Initialized EGL, version %d.%d", (int)major, (int)minor); | 
 |  | 
 |     initExtensions(); | 
 |  | 
 |     // Now that extensions are loaded, pick a swap behavior | 
 |     if (Properties::enablePartialUpdates) { | 
 |         // An Adreno driver bug is causing rendering problems for SkiaGL with | 
 |         // buffer age swap behavior (b/31957043).  To temporarily workaround, | 
 |         // we will use preserved swap behavior. | 
 |         if (Properties::useBufferAge && EglExtensions.bufferAge && !Properties::isSkiaEnabled()) { | 
 |             mSwapBehavior = SwapBehavior::BufferAge; | 
 |         } else { | 
 |             mSwapBehavior = SwapBehavior::Preserved; | 
 |         } | 
 |     } | 
 |  | 
 |     loadConfig(); | 
 |     createContext(); | 
 |     createPBufferSurface(); | 
 |     makeCurrent(mPBufferSurface); | 
 |     DeviceInfo::initialize(); | 
 |     mRenderThread.renderState().onGLContextCreated(); | 
 |  | 
 |     if (Properties::getRenderPipelineType() == RenderPipelineType::SkiaGL) { | 
 | #ifdef HWUI_GLES_WRAP_ENABLED | 
 |         debug::GlesDriver* driver = debug::GlesDriver::get(); | 
 |         sk_sp<const GrGLInterface> glInterface(driver->getSkiaInterface()); | 
 | #else | 
 |         sk_sp<const GrGLInterface> glInterface(GrGLCreateNativeInterface()); | 
 | #endif | 
 |         LOG_ALWAYS_FATAL_IF(!glInterface.get()); | 
 |  | 
 |         GrContextOptions options; | 
 |         options.fGpuPathRenderers &= ~GrContextOptions::GpuPathRenderers::kDistanceField; | 
 |         options.fAllowPathMaskCaching = true; | 
 |         mRenderThread.setGrContext(GrContext::Create(GrBackend::kOpenGL_GrBackend, | 
 |                 (GrBackendContext)glInterface.get(), options)); | 
 |     } | 
 | } | 
 |  | 
 | void EglManager::initExtensions() { | 
 |     auto extensions = StringUtils::split( | 
 |             eglQueryString(mEglDisplay, EGL_EXTENSIONS)); | 
 |     // For our purposes we don't care if EGL_BUFFER_AGE is a result of | 
 |     // EGL_EXT_buffer_age or EGL_KHR_partial_update as our usage is covered | 
 |     // under EGL_KHR_partial_update and we don't need the expanded scope | 
 |     // that EGL_EXT_buffer_age provides. | 
 |     EglExtensions.bufferAge = extensions.has("EGL_EXT_buffer_age") | 
 |             || extensions.has("EGL_KHR_partial_update"); | 
 |     EglExtensions.setDamage = extensions.has("EGL_KHR_partial_update"); | 
 |     LOG_ALWAYS_FATAL_IF(!extensions.has("EGL_KHR_swap_buffers_with_damage"), | 
 |             "Missing required extension EGL_KHR_swap_buffers_with_damage"); | 
 | } | 
 |  | 
 | bool EglManager::hasEglContext() { | 
 |     return mEglDisplay != EGL_NO_DISPLAY; | 
 | } | 
 |  | 
 | void EglManager::loadConfig() { | 
 |     ALOGD("Swap behavior %d", static_cast<int>(mSwapBehavior)); | 
 |     EGLint swapBehavior = (mSwapBehavior == SwapBehavior::Preserved) | 
 |             ? EGL_SWAP_BEHAVIOR_PRESERVED_BIT : 0; | 
 |     EGLint attribs[] = { | 
 |             EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT, | 
 |             EGL_RED_SIZE, 8, | 
 |             EGL_GREEN_SIZE, 8, | 
 |             EGL_BLUE_SIZE, 8, | 
 |             EGL_ALPHA_SIZE, 8, | 
 |             EGL_DEPTH_SIZE, 0, | 
 |             EGL_CONFIG_CAVEAT, EGL_NONE, | 
 |             EGL_STENCIL_SIZE, Stencil::getStencilSize(), | 
 |             EGL_SURFACE_TYPE, EGL_WINDOW_BIT | swapBehavior, | 
 |             EGL_NONE | 
 |     }; | 
 |  | 
 |     EGLint num_configs = 1; | 
 |     if (!eglChooseConfig(mEglDisplay, attribs, &mEglConfig, num_configs, &num_configs) | 
 |             || num_configs != 1) { | 
 |         if (mSwapBehavior == SwapBehavior::Preserved) { | 
 |             // Try again without dirty regions enabled | 
 |             ALOGW("Failed to choose config with EGL_SWAP_BEHAVIOR_PRESERVED, retrying without..."); | 
 |             mSwapBehavior = SwapBehavior::Discard; | 
 |             loadConfig(); | 
 |         } else { | 
 |             // Failed to get a valid config | 
 |             LOG_ALWAYS_FATAL("Failed to choose config, error = %s", eglErrorString()); | 
 |         } | 
 |     } | 
 | } | 
 |  | 
 | void EglManager::createContext() { | 
 |     EGLint attribs[] = { | 
 |             EGL_CONTEXT_CLIENT_VERSION, GLES_VERSION, | 
 |             EGL_NONE | 
 |     }; | 
 |     mEglContext = eglCreateContext(mEglDisplay, mEglConfig, EGL_NO_CONTEXT, attribs); | 
 |     LOG_ALWAYS_FATAL_IF(mEglContext == EGL_NO_CONTEXT, | 
 |         "Failed to create context, error = %s", eglErrorString()); | 
 | } | 
 |  | 
 | void EglManager::createPBufferSurface() { | 
 |     LOG_ALWAYS_FATAL_IF(mEglDisplay == EGL_NO_DISPLAY, | 
 |             "usePBufferSurface() called on uninitialized GlobalContext!"); | 
 |  | 
 |     if (mPBufferSurface == EGL_NO_SURFACE) { | 
 |         EGLint attribs[] = { EGL_WIDTH, 1, EGL_HEIGHT, 1, EGL_NONE }; | 
 |         mPBufferSurface = eglCreatePbufferSurface(mEglDisplay, mEglConfig, attribs); | 
 |     } | 
 | } | 
 |  | 
 | EGLSurface EglManager::createSurface(EGLNativeWindowType window) { | 
 |     initialize(); | 
 |  | 
 |     EGLint attribs[] = { | 
 | #ifdef ANDROID_ENABLE_LINEAR_BLENDING | 
 |             EGL_GL_COLORSPACE_KHR, EGL_GL_COLORSPACE_SRGB_KHR, | 
 |             EGL_COLORSPACE, EGL_COLORSPACE_sRGB, | 
 | #endif | 
 |             EGL_NONE | 
 |     }; | 
 |  | 
 |     EGLSurface surface = eglCreateWindowSurface(mEglDisplay, mEglConfig, window, attribs); | 
 |     LOG_ALWAYS_FATAL_IF(surface == EGL_NO_SURFACE, | 
 |             "Failed to create EGLSurface for window %p, eglErr = %s", | 
 |             (void*) window, eglErrorString()); | 
 |  | 
 |     if (mSwapBehavior != SwapBehavior::Preserved) { | 
 |         LOG_ALWAYS_FATAL_IF(eglSurfaceAttrib(mEglDisplay, surface, EGL_SWAP_BEHAVIOR, EGL_BUFFER_DESTROYED) == EGL_FALSE, | 
 |                             "Failed to set swap behavior to destroyed for window %p, eglErr = %s", | 
 |                             (void*) window, eglErrorString()); | 
 |     } | 
 |  | 
 |     return surface; | 
 | } | 
 |  | 
 | void EglManager::destroySurface(EGLSurface surface) { | 
 |     if (isCurrent(surface)) { | 
 |         makeCurrent(EGL_NO_SURFACE); | 
 |     } | 
 |     if (!eglDestroySurface(mEglDisplay, surface)) { | 
 |         ALOGW("Failed to destroy surface %p, error=%s", (void*)surface, eglErrorString()); | 
 |     } | 
 | } | 
 |  | 
 | void EglManager::destroy() { | 
 |     if (mEglDisplay == EGL_NO_DISPLAY) return; | 
 |  | 
 |     mRenderThread.setGrContext(nullptr); | 
 |     mRenderThread.renderState().onGLContextDestroyed(); | 
 |     eglDestroyContext(mEglDisplay, mEglContext); | 
 |     eglDestroySurface(mEglDisplay, mPBufferSurface); | 
 |     eglMakeCurrent(mEglDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT); | 
 |     eglTerminate(mEglDisplay); | 
 |     eglReleaseThread(); | 
 |  | 
 |     mEglDisplay = EGL_NO_DISPLAY; | 
 |     mEglContext = EGL_NO_CONTEXT; | 
 |     mPBufferSurface = EGL_NO_SURFACE; | 
 |     mCurrentSurface = EGL_NO_SURFACE; | 
 | } | 
 |  | 
 | bool EglManager::makeCurrent(EGLSurface surface, EGLint* errOut) { | 
 |     if (isCurrent(surface)) return false; | 
 |  | 
 |     if (surface == EGL_NO_SURFACE) { | 
 |         // Ensure we always have a valid surface & context | 
 |         surface = mPBufferSurface; | 
 |     } | 
 |     if (!eglMakeCurrent(mEglDisplay, surface, surface, mEglContext)) { | 
 |         if (errOut) { | 
 |             *errOut = eglGetError(); | 
 |             ALOGW("Failed to make current on surface %p, error=%s", | 
 |                     (void*)surface, egl_error_str(*errOut)); | 
 |         } else { | 
 |             LOG_ALWAYS_FATAL("Failed to make current on surface %p, error=%s", | 
 |                     (void*)surface, eglErrorString()); | 
 |         } | 
 |     } | 
 |     mCurrentSurface = surface; | 
 |     return true; | 
 | } | 
 |  | 
 | EGLint EglManager::queryBufferAge(EGLSurface surface) { | 
 |     switch (mSwapBehavior) { | 
 |     case SwapBehavior::Discard: | 
 |         return 0; | 
 |     case SwapBehavior::Preserved: | 
 |         return 1; | 
 |     case SwapBehavior::BufferAge: | 
 |         EGLint bufferAge; | 
 |         eglQuerySurface(mEglDisplay, surface, EGL_BUFFER_AGE_EXT, &bufferAge); | 
 |         return bufferAge; | 
 |     } | 
 |     return 0; | 
 | } | 
 |  | 
 | Frame EglManager::beginFrame(EGLSurface surface) { | 
 |     LOG_ALWAYS_FATAL_IF(surface == EGL_NO_SURFACE, | 
 |             "Tried to beginFrame on EGL_NO_SURFACE!"); | 
 |     makeCurrent(surface); | 
 |     Frame frame; | 
 |     frame.mSurface = surface; | 
 |     eglQuerySurface(mEglDisplay, surface, EGL_WIDTH, &frame.mWidth); | 
 |     eglQuerySurface(mEglDisplay, surface, EGL_HEIGHT, &frame.mHeight); | 
 |     frame.mBufferAge = queryBufferAge(surface); | 
 |     eglBeginFrame(mEglDisplay, surface); | 
 |     return frame; | 
 | } | 
 |  | 
 | void EglManager::damageFrame(const Frame& frame, const SkRect& dirty) { | 
 | #ifdef EGL_KHR_partial_update | 
 |     if (EglExtensions.setDamage && mSwapBehavior == SwapBehavior::BufferAge) { | 
 |         EGLint rects[4]; | 
 |         frame.map(dirty, rects); | 
 |         if (!eglSetDamageRegionKHR(mEglDisplay, frame.mSurface, rects, 1)) { | 
 |             LOG_ALWAYS_FATAL("Failed to set damage region on surface %p, error=%s", | 
 |                     (void*)frame.mSurface, eglErrorString()); | 
 |         } | 
 |     } | 
 | #endif | 
 | } | 
 |  | 
 | bool EglManager::damageRequiresSwap() { | 
 |     return EglExtensions.setDamage && mSwapBehavior == SwapBehavior::BufferAge; | 
 | } | 
 |  | 
 | bool EglManager::swapBuffers(const Frame& frame, const SkRect& screenDirty) { | 
 |  | 
 |     if (CC_UNLIKELY(Properties::waitForGpuCompletion)) { | 
 |         ATRACE_NAME("Finishing GPU work"); | 
 |         fence(); | 
 |     } | 
 |  | 
 |     EGLint rects[4]; | 
 |     frame.map(screenDirty, rects); | 
 |     eglSwapBuffersWithDamageKHR(mEglDisplay, frame.mSurface, rects, | 
 |             screenDirty.isEmpty() ? 0 : 1); | 
 |  | 
 |     EGLint err = eglGetError(); | 
 |     if (CC_LIKELY(err == EGL_SUCCESS)) { | 
 |         return true; | 
 |     } | 
 |     if (err == EGL_BAD_SURFACE || err == EGL_BAD_NATIVE_WINDOW) { | 
 |         // For some reason our surface was destroyed out from under us | 
 |         // This really shouldn't happen, but if it does we can recover easily | 
 |         // by just not trying to use the surface anymore | 
 |         ALOGW("swapBuffers encountered EGL error %d on %p, halting rendering...", | 
 |                 err, frame.mSurface); | 
 |         return false; | 
 |     } | 
 |     LOG_ALWAYS_FATAL("Encountered EGL error %d %s during rendering", | 
 |             err, egl_error_str(err)); | 
 |     // Impossible to hit this, but the compiler doesn't know that | 
 |     return false; | 
 | } | 
 |  | 
 | void EglManager::fence() { | 
 |     EGLSyncKHR fence = eglCreateSyncKHR(mEglDisplay, EGL_SYNC_FENCE_KHR, NULL); | 
 |     eglClientWaitSyncKHR(mEglDisplay, fence, | 
 |             EGL_SYNC_FLUSH_COMMANDS_BIT_KHR, EGL_FOREVER_KHR); | 
 |     eglDestroySyncKHR(mEglDisplay, fence); | 
 | } | 
 |  | 
 | bool EglManager::setPreserveBuffer(EGLSurface surface, bool preserve) { | 
 |     if (mSwapBehavior != SwapBehavior::Preserved) return false; | 
 |  | 
 |     bool preserved = eglSurfaceAttrib(mEglDisplay, surface, EGL_SWAP_BEHAVIOR, | 
 |             preserve ? EGL_BUFFER_PRESERVED : EGL_BUFFER_DESTROYED); | 
 |     if (!preserved) { | 
 |         ALOGW("Failed to set EGL_SWAP_BEHAVIOR on surface %p, error=%s", | 
 |                 (void*) surface, eglErrorString()); | 
 |         // Maybe it's already set? | 
 |         EGLint swapBehavior; | 
 |         if (eglQuerySurface(mEglDisplay, surface, EGL_SWAP_BEHAVIOR, &swapBehavior)) { | 
 |             preserved = (swapBehavior == EGL_BUFFER_PRESERVED); | 
 |         } else { | 
 |             ALOGW("Failed to query EGL_SWAP_BEHAVIOR on surface %p, error=%p", | 
 |                                 (void*) surface, eglErrorString()); | 
 |         } | 
 |     } | 
 |  | 
 |     return preserved; | 
 | } | 
 |  | 
 | } /* namespace renderthread */ | 
 | } /* namespace uirenderer */ | 
 | } /* namespace android */ |