| /* |
| * Copyright (C) 2014 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #include <stdio.h> |
| |
| #include <cutils/log.h> |
| #include <gui/Surface.h> |
| #include <ui/PixelFormat.h> |
| |
| #include <AnimationContext.h> |
| #include <DisplayListRenderer.h> |
| #include <RenderNode.h> |
| #include <renderthread/RenderProxy.h> |
| |
| #include "TestContext.h" |
| |
| using namespace android; |
| using namespace android::uirenderer; |
| using namespace android::uirenderer::renderthread; |
| |
| class ContextFactory : public IContextFactory { |
| public: |
| virtual AnimationContext* createAnimationContext(renderthread::TimeLord& clock) { |
| return new AnimationContext(clock); |
| } |
| }; |
| |
| static DisplayListRenderer* startRecording(RenderNode* node) { |
| DisplayListRenderer* renderer = new DisplayListRenderer(); |
| renderer->setViewport(node->getWidth(), node->getHeight()); |
| renderer->prepare(false); |
| return renderer; |
| } |
| |
| static void endRecording(DisplayListRenderer* renderer, RenderNode* node) { |
| renderer->finish(); |
| node->setStagingDisplayList(renderer->finishRecording()); |
| delete renderer; |
| } |
| |
| sp<RenderNode> createCard(int x, int y, int width, int height) { |
| sp<RenderNode> node = new RenderNode(); |
| node->mutateStagingProperties().setLeftTopRightBottom(x, y, x + width, y + height); |
| node->mutateStagingProperties().setElevation(dp(16)); |
| node->mutateStagingProperties().mutableOutline().setRoundRect(0, 0, width, height, dp(10), 1); |
| node->mutateStagingProperties().mutableOutline().setShouldClip(true); |
| node->setPropertyFieldsDirty(RenderNode::X | RenderNode::Y | RenderNode::Z); |
| |
| DisplayListRenderer* renderer = startRecording(node.get()); |
| renderer->drawColor(0xFFEEEEEE, SkXfermode::kSrcOver_Mode); |
| endRecording(renderer, node.get()); |
| |
| return node; |
| } |
| |
| int main() { |
| createTestEnvironment(); |
| |
| // create the native surface |
| const int width = gDisplay.w; |
| const int height = gDisplay.h; |
| sp<SurfaceControl> control = createWindow(width, height); |
| sp<Surface> surface = control->getSurface(); |
| |
| RenderNode* rootNode = new RenderNode(); |
| rootNode->incStrong(0); |
| rootNode->mutateStagingProperties().setLeftTopRightBottom(0, 0, width, height); |
| rootNode->setPropertyFieldsDirty(RenderNode::X | RenderNode::Y); |
| rootNode->mutateStagingProperties().setClipToBounds(false); |
| rootNode->setPropertyFieldsDirty(RenderNode::GENERIC); |
| |
| ContextFactory factory; |
| RenderProxy* proxy = new RenderProxy(false, rootNode, &factory); |
| proxy->loadSystemProperties(); |
| proxy->initialize(surface); |
| float lightX = width / 2.0; |
| proxy->setup(width, height, (Vector3){lightX, dp(-200.0f), dp(800.0f)}, |
| dp(800.0f), 255 * 0.075, 255 * 0.15); |
| |
| android::uirenderer::Rect DUMMY; |
| |
| std::vector< sp<RenderNode> > cards; |
| |
| DisplayListRenderer* renderer = startRecording(rootNode); |
| renderer->drawColor(0xFFFFFFFF, SkXfermode::kSrcOver_Mode); |
| renderer->insertReorderBarrier(true); |
| |
| for (int x = dp(16); x < (width - dp(116)); x += dp(116)) { |
| for (int y = dp(16); y < (height - dp(116)); y += dp(116)) { |
| sp<RenderNode> card = createCard(x, y, dp(100), dp(100)); |
| renderer->drawRenderNode(card.get(), DUMMY, 0); |
| cards.push_back(card); |
| } |
| } |
| |
| renderer->insertReorderBarrier(false); |
| endRecording(renderer, rootNode); |
| |
| for (int i = 0; i < 150; i++) { |
| ATRACE_NAME("UI-Draw Frame"); |
| for (size_t ci = 0; ci < cards.size(); ci++) { |
| cards[ci]->mutateStagingProperties().setTranslationX(i); |
| cards[ci]->mutateStagingProperties().setTranslationY(i); |
| cards[ci]->setPropertyFieldsDirty(RenderNode::X | RenderNode::Y); |
| } |
| nsecs_t frameTimeNs = systemTime(CLOCK_MONOTONIC); |
| proxy->syncAndDrawFrame(frameTimeNs, 0, gDisplay.density); |
| usleep(12000); |
| } |
| |
| sleep(5); |
| |
| delete proxy; |
| rootNode->decStrong(0); |
| |
| printf("Success!\n"); |
| return 0; |
| } |