| /* |
| * Copyright (C) 2017 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| syntax = "proto2"; |
| |
| package android.uirenderer.protos; |
| |
| option optimize_for = LITE_RUNTIME; |
| |
| // frameworks/base/core/proto/android/service/graphicsstats.proto is based on |
| // this proto. Please only make valid protobuf changes to these messages, and |
| // keep the other file in sync with this one. |
| |
| message GraphicsStatsServiceDumpProto { |
| repeated GraphicsStatsProto stats = 1; |
| } |
| |
| message GraphicsStatsProto { |
| // The package name of the app |
| optional string package_name = 1; |
| |
| // The version code of the app |
| optional int64 version_code = 2; |
| |
| // The start & end timestamps in UTC as |
| // milliseconds since January 1, 1970 |
| // Compatible with java.util.Date#setTime() |
| optional int64 stats_start = 3; |
| optional int64 stats_end = 4; |
| |
| // The aggregated statistics for the package |
| optional GraphicsStatsJankSummaryProto summary = 5; |
| |
| // The frame time histogram for the package |
| repeated GraphicsStatsHistogramBucketProto histogram = 6; |
| } |
| |
| message GraphicsStatsJankSummaryProto { |
| // Distinct frame count. |
| optional int32 total_frames = 1; |
| |
| // Number of frames with slow render time. Frames are considered janky if |
| // they took more than a vsync interval (typically 16.667ms) to be rendered. |
| optional int32 janky_frames = 2; |
| |
| // Number of "missed vsync" events. |
| optional int32 missed_vsync_count = 3; |
| |
| // Number of frames in triple-buffering scenario (high input latency) |
| optional int32 high_input_latency_count = 4; |
| |
| // Number of "slow UI thread" events. |
| optional int32 slow_ui_thread_count = 5; |
| |
| // Number of "slow bitmap upload" events. |
| optional int32 slow_bitmap_upload_count = 6; |
| |
| // Number of "slow draw" events. |
| optional int32 slow_draw_count = 7; |
| |
| // Number of frames that missed their deadline (aka, visibly janked) |
| optional int32 missed_deadline_count = 8; |
| } |
| |
| message GraphicsStatsHistogramBucketProto { |
| // Lower bound of render time in milliseconds. |
| optional int32 render_millis = 1; |
| // Number of frames in the bucket. |
| optional int32 frame_count = 2; |
| } |