| /* |
| ** Copyright 2007, The Android Open Source Project |
| ** |
| ** Licensed under the Apache License, Version 2.0 (the "License"); |
| ** you may not use this file except in compliance with the License. |
| ** You may obtain a copy of the License at |
| ** |
| ** http://www.apache.org/licenses/LICENSE-2.0 |
| ** |
| ** Unless required by applicable law or agreed to in writing, software |
| ** distributed under the License is distributed on an "AS IS" BASIS, |
| ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| ** See the License for the specific language governing permissions and |
| ** limitations under the License. |
| */ |
| |
| #include <ctype.h> |
| #include <stdlib.h> |
| #include <string.h> |
| |
| #include <hardware/gralloc.h> |
| #include <system/window.h> |
| |
| #include <EGL/egl.h> |
| #include <EGL/eglext.h> |
| #include <GLES/gl.h> |
| #include <GLES/glext.h> |
| |
| #include <cutils/log.h> |
| #include <cutils/atomic.h> |
| #include <cutils/properties.h> |
| #include <cutils/memory.h> |
| |
| #include <utils/CallStack.h> |
| #include <utils/String8.h> |
| |
| #include "egldefs.h" |
| #include "egl_impl.h" |
| #include "egl_tls.h" |
| #include "glesv2dbg.h" |
| #include "hooks.h" |
| #include "Loader.h" |
| |
| #include "egl_display.h" |
| #include "egl_object.h" |
| |
| // ---------------------------------------------------------------------------- |
| namespace android { |
| // ---------------------------------------------------------------------------- |
| |
| egl_connection_t gEGLImpl[IMPL_NUM_IMPLEMENTATIONS]; |
| gl_hooks_t gHooks[2][IMPL_NUM_IMPLEMENTATIONS]; |
| gl_hooks_t gHooksNoContext; |
| pthread_key_t gGLWrapperKey = -1; |
| |
| // ---------------------------------------------------------------------------- |
| |
| #if EGL_TRACE |
| |
| EGLAPI pthread_key_t gGLTraceKey = -1; |
| |
| // ---------------------------------------------------------------------------- |
| |
| int gEGLDebugLevel; |
| |
| static int sEGLTraceLevel; |
| static int sEGLApplicationTraceLevel; |
| |
| extern gl_hooks_t gHooksTrace; |
| extern gl_hooks_t gHooksDebug; |
| |
| static inline void setGlTraceThreadSpecific(gl_hooks_t const *value) { |
| pthread_setspecific(gGLTraceKey, value); |
| } |
| |
| gl_hooks_t const* getGLTraceThreadSpecific() { |
| return static_cast<gl_hooks_t*>(pthread_getspecific(gGLTraceKey)); |
| } |
| |
| void initEglTraceLevel() { |
| char value[PROPERTY_VALUE_MAX]; |
| property_get("debug.egl.trace", value, "0"); |
| int propertyLevel = atoi(value); |
| int applicationLevel = sEGLApplicationTraceLevel; |
| sEGLTraceLevel = propertyLevel > applicationLevel ? propertyLevel : applicationLevel; |
| |
| property_get("debug.egl.debug_proc", value, ""); |
| long pid = getpid(); |
| char procPath[128] = {}; |
| sprintf(procPath, "/proc/%ld/cmdline", pid); |
| FILE * file = fopen(procPath, "r"); |
| if (file) |
| { |
| char cmdline[256] = {}; |
| if (fgets(cmdline, sizeof(cmdline) - 1, file)) |
| { |
| if (!strcmp(value, cmdline)) |
| gEGLDebugLevel = 1; |
| } |
| fclose(file); |
| } |
| |
| if (gEGLDebugLevel > 0) |
| { |
| property_get("debug.egl.debug_port", value, "5039"); |
| const unsigned short port = (unsigned short)atoi(value); |
| property_get("debug.egl.debug_forceUseFile", value, "0"); |
| const bool forceUseFile = (bool)atoi(value); |
| property_get("debug.egl.debug_maxFileSize", value, "8"); |
| const unsigned int maxFileSize = atoi(value) << 20; |
| property_get("debug.egl.debug_filePath", value, "/data/local/tmp/dump.gles2dbg"); |
| StartDebugServer(port, forceUseFile, maxFileSize, value); |
| } |
| } |
| |
| void setGLHooksThreadSpecific(gl_hooks_t const *value) { |
| if (sEGLTraceLevel > 0) { |
| setGlTraceThreadSpecific(value); |
| setGlThreadSpecific(&gHooksTrace); |
| } else if (gEGLDebugLevel > 0 && value != &gHooksNoContext) { |
| setGlTraceThreadSpecific(value); |
| setGlThreadSpecific(&gHooksDebug); |
| } else { |
| setGlThreadSpecific(value); |
| } |
| } |
| |
| /* |
| * Global entry point to allow applications to modify their own trace level. |
| * The effective trace level is the max of this level and the value of debug.egl.trace. |
| */ |
| extern "C" |
| void setGLTraceLevel(int level) { |
| sEGLApplicationTraceLevel = level; |
| } |
| |
| #else |
| |
| void setGLHooksThreadSpecific(gl_hooks_t const *value) { |
| setGlThreadSpecific(value); |
| } |
| |
| #endif |
| |
| /*****************************************************************************/ |
| |
| static int gl_no_context() { |
| if (egl_tls_t::logNoContextCall()) { |
| LOGE("call to OpenGL ES API with no current context " |
| "(logged once per thread)"); |
| char value[PROPERTY_VALUE_MAX]; |
| property_get("debug.egl.callstack", value, "0"); |
| if (atoi(value)) { |
| CallStack stack; |
| stack.update(); |
| stack.dump(); |
| } |
| } |
| return 0; |
| } |
| |
| static void early_egl_init(void) |
| { |
| #if !USE_FAST_TLS_KEY |
| pthread_key_create(&gGLWrapperKey, NULL); |
| #endif |
| #if EGL_TRACE |
| pthread_key_create(&gGLTraceKey, NULL); |
| initEglTraceLevel(); |
| #endif |
| uint32_t addr = (uint32_t)((void*)gl_no_context); |
| android_memset32( |
| (uint32_t*)(void*)&gHooksNoContext, |
| addr, |
| sizeof(gHooksNoContext)); |
| |
| setGLHooksThreadSpecific(&gHooksNoContext); |
| } |
| |
| static pthread_once_t once_control = PTHREAD_ONCE_INIT; |
| static int sEarlyInitState = pthread_once(&once_control, &early_egl_init); |
| |
| // ---------------------------------------------------------------------------- |
| |
| egl_display_t* validate_display(EGLDisplay dpy) { |
| egl_display_t * const dp = get_display(dpy); |
| if (!dp) |
| return setError(EGL_BAD_DISPLAY, (egl_display_t*)NULL); |
| if (!dp->isReady()) |
| return setError(EGL_NOT_INITIALIZED, (egl_display_t*)NULL); |
| |
| return dp; |
| } |
| |
| egl_connection_t* validate_display_config(EGLDisplay dpy, EGLConfig config, |
| egl_display_t const*& dp) { |
| dp = validate_display(dpy); |
| if (!dp) |
| return (egl_connection_t*) NULL; |
| |
| if (intptr_t(config) >= dp->numTotalConfigs) { |
| return setError(EGL_BAD_CONFIG, (egl_connection_t*)NULL); |
| } |
| egl_connection_t* const cnx = &gEGLImpl[dp->configs[intptr_t(config)].impl]; |
| if (cnx->dso == 0) { |
| return setError(EGL_BAD_CONFIG, (egl_connection_t*)NULL); |
| } |
| return cnx; |
| } |
| |
| // ---------------------------------------------------------------------------- |
| |
| EGLImageKHR egl_get_image_for_current_context(EGLImageKHR image) |
| { |
| EGLContext context = egl_tls_t::getContext(); |
| if (context == EGL_NO_CONTEXT || image == EGL_NO_IMAGE_KHR) |
| return EGL_NO_IMAGE_KHR; |
| |
| egl_context_t const * const c = get_context(context); |
| if (c == NULL) // this should never happen, by construction |
| return EGL_NO_IMAGE_KHR; |
| |
| egl_display_t* display = egl_display_t::get(c->dpy); |
| if (display == NULL) // this should never happen, by construction |
| return EGL_NO_IMAGE_KHR; |
| |
| ImageRef _i(display, image); |
| if (!_i.get()) |
| return EGL_NO_IMAGE_KHR; |
| |
| // here we don't validate the context because if it's been marked for |
| // termination, this call should still succeed since it's internal to |
| // EGL. |
| |
| egl_image_t const * const i = get_image(image); |
| return i->images[c->impl]; |
| } |
| |
| // ---------------------------------------------------------------------------- |
| |
| // this mutex protects: |
| // d->disp[] |
| // egl_init_drivers_locked() |
| // |
| static EGLBoolean egl_init_drivers_locked() { |
| if (sEarlyInitState) { |
| // initialized by static ctor. should be set here. |
| return EGL_FALSE; |
| } |
| |
| // get our driver loader |
| Loader& loader(Loader::getInstance()); |
| |
| // dynamically load all our EGL implementations |
| egl_connection_t* cnx; |
| |
| cnx = &gEGLImpl[IMPL_SOFTWARE]; |
| if (cnx->dso == 0) { |
| cnx->hooks[GLESv1_INDEX] = &gHooks[GLESv1_INDEX][IMPL_SOFTWARE]; |
| cnx->hooks[GLESv2_INDEX] = &gHooks[GLESv2_INDEX][IMPL_SOFTWARE]; |
| cnx->dso = loader.open(EGL_DEFAULT_DISPLAY, 0, cnx); |
| } |
| |
| cnx = &gEGLImpl[IMPL_HARDWARE]; |
| if (cnx->dso == 0) { |
| char value[PROPERTY_VALUE_MAX]; |
| property_get("debug.egl.hw", value, "1"); |
| if (atoi(value) != 0) { |
| cnx->hooks[GLESv1_INDEX] = &gHooks[GLESv1_INDEX][IMPL_HARDWARE]; |
| cnx->hooks[GLESv2_INDEX] = &gHooks[GLESv2_INDEX][IMPL_HARDWARE]; |
| cnx->dso = loader.open(EGL_DEFAULT_DISPLAY, 1, cnx); |
| } else { |
| LOGD("3D hardware acceleration is disabled"); |
| } |
| } |
| |
| if (!gEGLImpl[IMPL_SOFTWARE].dso && !gEGLImpl[IMPL_HARDWARE].dso) { |
| return EGL_FALSE; |
| } |
| |
| return EGL_TRUE; |
| } |
| |
| static pthread_mutex_t sInitDriverMutex = PTHREAD_MUTEX_INITIALIZER; |
| |
| EGLBoolean egl_init_drivers() { |
| EGLBoolean res; |
| pthread_mutex_lock(&sInitDriverMutex); |
| res = egl_init_drivers_locked(); |
| pthread_mutex_unlock(&sInitDriverMutex); |
| return res; |
| } |
| |
| void gl_unimplemented() { |
| LOGE("called unimplemented OpenGL ES API"); |
| } |
| |
| // ---------------------------------------------------------------------------- |
| |
| #if USE_FAST_TLS_KEY |
| |
| // We have a dedicated TLS slot in bionic |
| static inline gl_hooks_t const * volatile * get_tls_hooks() { |
| volatile void *tls_base = __get_tls(); |
| gl_hooks_t const * volatile * tls_hooks = |
| reinterpret_cast<gl_hooks_t const * volatile *>(tls_base); |
| return tls_hooks; |
| } |
| |
| void setGlThreadSpecific(gl_hooks_t const *value) { |
| gl_hooks_t const * volatile * tls_hooks = get_tls_hooks(); |
| tls_hooks[TLS_SLOT_OPENGL_API] = value; |
| } |
| |
| gl_hooks_t const* getGlThreadSpecific() { |
| gl_hooks_t const * volatile * tls_hooks = get_tls_hooks(); |
| gl_hooks_t const* hooks = tls_hooks[TLS_SLOT_OPENGL_API]; |
| if (hooks) return hooks; |
| return &gHooksNoContext; |
| } |
| |
| #else |
| |
| void setGlThreadSpecific(gl_hooks_t const *value) { |
| pthread_setspecific(gGLWrapperKey, value); |
| } |
| |
| gl_hooks_t const* getGlThreadSpecific() { |
| gl_hooks_t const* hooks = static_cast<gl_hooks_t*>(pthread_getspecific(gGLWrapperKey)); |
| if (hooks) return hooks; |
| return &gHooksNoContext; |
| } |
| |
| #endif |
| |
| // ---------------------------------------------------------------------------- |
| // GL / EGL hooks |
| // ---------------------------------------------------------------------------- |
| |
| #undef GL_ENTRY |
| #undef EGL_ENTRY |
| #define GL_ENTRY(_r, _api, ...) #_api, |
| #define EGL_ENTRY(_r, _api, ...) #_api, |
| |
| char const * const gl_names[] = { |
| #include "entries.in" |
| NULL |
| }; |
| |
| char const * const egl_names[] = { |
| #include "egl_entries.in" |
| NULL |
| }; |
| |
| #undef GL_ENTRY |
| #undef EGL_ENTRY |
| |
| |
| // ---------------------------------------------------------------------------- |
| }; // namespace android |
| // ---------------------------------------------------------------------------- |
| |