| /* |
| * Copyright (C) 2013 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #define LOG_TAG "OpenGLRenderer" |
| |
| #include <utils/Log.h> |
| |
| #include "Caches.h" |
| #include "Texture.h" |
| |
| namespace android { |
| namespace uirenderer { |
| |
| Texture::Texture() |
| : id(0) |
| , generation(0) |
| , blend(false) |
| , width(0) |
| , height(0) |
| , cleanup(false) |
| , bitmapSize(0) |
| , mipMap(false) |
| , uvMapper(nullptr) |
| , isInUse(false) |
| , mWrapS(GL_CLAMP_TO_EDGE) |
| , mWrapT(GL_CLAMP_TO_EDGE) |
| , mMinFilter(GL_NEAREST) |
| , mMagFilter(GL_NEAREST) |
| , mFirstFilter(true) |
| , mFirstWrap(true) |
| , mCaches(Caches::getInstance()) { |
| } |
| |
| Texture::Texture(Caches& caches) |
| : id(0) |
| , generation(0) |
| , blend(false) |
| , width(0) |
| , height(0) |
| , cleanup(false) |
| , bitmapSize(0) |
| , mipMap(false) |
| , uvMapper(nullptr) |
| , isInUse(false) |
| , mWrapS(GL_CLAMP_TO_EDGE) |
| , mWrapT(GL_CLAMP_TO_EDGE) |
| , mMinFilter(GL_NEAREST) |
| , mMagFilter(GL_NEAREST) |
| , mFirstFilter(true) |
| , mFirstWrap(true) |
| , mCaches(caches) { |
| } |
| |
| void Texture::setWrapST(GLenum wrapS, GLenum wrapT, bool bindTexture, bool force, |
| GLenum renderTarget) { |
| |
| if (mFirstWrap || force || wrapS != mWrapS || wrapT != mWrapT) { |
| mFirstWrap = false; |
| |
| mWrapS = wrapS; |
| mWrapT = wrapT; |
| |
| if (bindTexture) { |
| mCaches.textureState().bindTexture(renderTarget, id); |
| } |
| |
| glTexParameteri(renderTarget, GL_TEXTURE_WRAP_S, wrapS); |
| glTexParameteri(renderTarget, GL_TEXTURE_WRAP_T, wrapT); |
| } |
| } |
| |
| void Texture::setFilterMinMag(GLenum min, GLenum mag, bool bindTexture, bool force, |
| GLenum renderTarget) { |
| |
| if (mFirstFilter || force || min != mMinFilter || mag != mMagFilter) { |
| mFirstFilter = false; |
| |
| mMinFilter = min; |
| mMagFilter = mag; |
| |
| if (bindTexture) { |
| mCaches.textureState().bindTexture(renderTarget, id); |
| } |
| |
| if (mipMap && min == GL_LINEAR) min = GL_LINEAR_MIPMAP_LINEAR; |
| |
| glTexParameteri(renderTarget, GL_TEXTURE_MIN_FILTER, min); |
| glTexParameteri(renderTarget, GL_TEXTURE_MAG_FILTER, mag); |
| } |
| } |
| |
| void Texture::deleteTexture() const { |
| mCaches.textureState().deleteTexture(id); |
| } |
| |
| }; // namespace uirenderer |
| }; // namespace android |