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/*
* Copyright (C) 2015 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.android.internal.policy;
import android.content.Context;
import android.content.res.Resources;
import android.graphics.Rect;
import android.util.Log;
import java.util.ArrayList;
/**
* Calculates the snap targets and the snap position given a position and a velocity. All positions
* here are to be interpreted as the left/top edge of the divider rectangle.
*
* @hide
*/
public class DividerSnapAlgorithm {
private static final int MIN_FLING_VELOCITY_DP_PER_SECOND = 400;
private static final int MIN_DISMISS_VELOCITY_DP_PER_SECOND = 600;
/**
* 3 snap targets: left/top has 16:9 ratio (for videos), 1:1, and right/bottom has 16:9 ratio
*/
private static final int SNAP_MODE_16_9 = 0;
/**
* 3 snap targets: fixed ratio, 1:1, (1 - fixed ratio)
*/
private static final int SNAP_FIXED_RATIO = 1;
/**
* 1 snap target: 1:1
*/
private static final int SNAP_ONLY_1_1 = 2;
private final float mMinFlingVelocityPxPerSecond;
private final float mMinDismissVelocityPxPerSecond;
private final int mDisplayWidth;
private final int mDisplayHeight;
private final int mDividerSize;
private final ArrayList<SnapTarget> mTargets = new ArrayList<>();
private final Rect mInsets = new Rect();
private final int mSnapMode;
private final float mFixedRatio;
/** The first target which is still splitting the screen */
private final SnapTarget mFirstSplitTarget;
/** The last target which is still splitting the screen */
private final SnapTarget mLastSplitTarget;
private final SnapTarget mDismissStartTarget;
private final SnapTarget mDismissEndTarget;
private final SnapTarget mMiddleTarget;
public DividerSnapAlgorithm(Resources res, int displayWidth, int displayHeight, int dividerSize,
boolean isHorizontalDivision, Rect insets) {
mMinFlingVelocityPxPerSecond =
MIN_FLING_VELOCITY_DP_PER_SECOND * res.getDisplayMetrics().density;
mMinDismissVelocityPxPerSecond =
MIN_DISMISS_VELOCITY_DP_PER_SECOND * res.getDisplayMetrics().density;
mDividerSize = dividerSize;
mDisplayWidth = displayWidth;
mDisplayHeight = displayHeight;
mInsets.set(insets);
mSnapMode = res.getInteger(
com.android.internal.R.integer.config_dockedStackDividerSnapMode);
mFixedRatio = res.getFraction(
com.android.internal.R.fraction.docked_stack_divider_fixed_ratio, 1, 1);
calculateTargets(isHorizontalDivision);
mFirstSplitTarget = mTargets.get(1);
mLastSplitTarget = mTargets.get(mTargets.size() - 2);
mDismissStartTarget = mTargets.get(0);
mDismissEndTarget = mTargets.get(mTargets.size() - 1);
mMiddleTarget = mTargets.get(mTargets.size() / 2);
}
public SnapTarget calculateSnapTarget(int position, float velocity) {
return calculateSnapTarget(position, velocity, true /* hardDismiss */);
}
/**
* @param position the top/left position of the divider
* @param velocity current dragging velocity
* @param hardDismiss if set, make it a bit harder to get reach the dismiss targets
*/
public SnapTarget calculateSnapTarget(int position, float velocity, boolean hardDismiss) {
if (position < mFirstSplitTarget.position && velocity < -mMinDismissVelocityPxPerSecond) {
return mDismissStartTarget;
}
if (position > mLastSplitTarget.position && velocity > mMinDismissVelocityPxPerSecond) {
return mDismissEndTarget;
}
if (Math.abs(velocity) < mMinFlingVelocityPxPerSecond) {
return snap(position, hardDismiss);
}
if (velocity < 0) {
return mFirstSplitTarget;
} else {
return mLastSplitTarget;
}
}
public SnapTarget calculateNonDismissingSnapTarget(int position) {
SnapTarget target = snap(position, false /* hardDismiss */);
if (target == mDismissStartTarget) {
return mFirstSplitTarget;
} else if (target == mDismissEndTarget) {
return mLastSplitTarget;
} else {
return target;
}
}
public float calculateDismissingFraction(int position) {
if (position < mFirstSplitTarget.position) {
return 1f - (float) position / mFirstSplitTarget.position;
} else if (position > mLastSplitTarget.position) {
return (float) (position - mLastSplitTarget.position)
/ (mDismissEndTarget.position - mLastSplitTarget.position);
}
return 0f;
}
public SnapTarget getClosestDismissTarget(int position) {
if (position < mFirstSplitTarget.position) {
return mDismissStartTarget;
} else if (position > mLastSplitTarget.position) {
return mDismissEndTarget;
} else if (position - mDismissStartTarget.position
< mDismissEndTarget.position - position) {
return mDismissStartTarget;
} else {
return mDismissEndTarget;
}
}
public SnapTarget getFirstSplitTarget() {
return mFirstSplitTarget;
}
public SnapTarget getLastSplitTarget() {
return mLastSplitTarget;
}
public SnapTarget getDismissStartTarget() {
return mDismissStartTarget;
}
public SnapTarget getDismissEndTarget() {
return mDismissEndTarget;
}
private SnapTarget snap(int position, boolean hardDismiss) {
int minIndex = -1;
float minDistance = Float.MAX_VALUE;
int size = mTargets.size();
for (int i = 0; i < size; i++) {
SnapTarget target = mTargets.get(i);
float distance = Math.abs(position - target.position);
if (hardDismiss) {
distance /= target.distanceMultiplier;
}
if (distance < minDistance) {
minIndex = i;
minDistance = distance;
}
}
return mTargets.get(minIndex);
}
private void calculateTargets(boolean isHorizontalDivision) {
mTargets.clear();
int dividerMax = isHorizontalDivision
? mDisplayHeight
: mDisplayWidth;
mTargets.add(new SnapTarget(-mDividerSize, SnapTarget.FLAG_DISMISS_START, 0.35f));
switch (mSnapMode) {
case SNAP_MODE_16_9:
addRatio16_9Targets(isHorizontalDivision);
break;
case SNAP_FIXED_RATIO:
addFixedDivisionTargets(isHorizontalDivision);
break;
case SNAP_ONLY_1_1:
addMiddleTarget(isHorizontalDivision);
break;
}
mTargets.add(new SnapTarget(dividerMax, SnapTarget.FLAG_DISMISS_END, 0.35f));
}
private void addFixedDivisionTargets(boolean isHorizontalDivision) {
int start = isHorizontalDivision ? mInsets.top : mInsets.left;
int end = isHorizontalDivision
? mDisplayHeight - mInsets.bottom
: mDisplayWidth - mInsets.right;
mTargets.add(new SnapTarget((int) (start + mFixedRatio * (end - start)) - mDividerSize / 2,
SnapTarget.FLAG_NONE));
addMiddleTarget(isHorizontalDivision);
mTargets.add(new SnapTarget((int) (start + (1 - mFixedRatio) * (end - start))
- mDividerSize / 2, SnapTarget.FLAG_NONE));
}
private void addRatio16_9Targets(boolean isHorizontalDivision) {
int start = isHorizontalDivision ? mInsets.top : mInsets.left;
int end = isHorizontalDivision
? mDisplayHeight - mInsets.bottom
: mDisplayWidth - mInsets.right;
int startOther = isHorizontalDivision ? mInsets.left : mInsets.top;
int endOther = isHorizontalDivision
? mDisplayWidth - mInsets.right
: mDisplayHeight - mInsets.bottom;
float size = 9.0f / 16.0f * (endOther - startOther);
int sizeInt = (int) Math.floor(size);
mTargets.add(new SnapTarget(start + sizeInt, SnapTarget.FLAG_NONE));
addMiddleTarget(isHorizontalDivision);
mTargets.add(new SnapTarget(end - sizeInt - mDividerSize, SnapTarget.FLAG_NONE));
}
private void addMiddleTarget(boolean isHorizontalDivision) {
mTargets.add(new SnapTarget(DockedDividerUtils.calculateMiddlePosition(isHorizontalDivision,
mInsets, mDisplayWidth, mDisplayHeight, mDividerSize), SnapTarget.FLAG_NONE));
}
public SnapTarget getMiddleTarget() {
return mMiddleTarget;
}
public SnapTarget getNextTarget(SnapTarget snapTarget) {
int index = mTargets.indexOf(snapTarget);
if (index != -1 && index < mTargets.size() - 1) {
return mTargets.get(index + 1);
}
return snapTarget;
}
public SnapTarget getPreviousTarget(SnapTarget snapTarget) {
int index = mTargets.indexOf(snapTarget);
if (index != -1 && index > 0) {
return mTargets.get(index - 1);
}
return snapTarget;
}
/**
* Represents a snap target for the divider.
*/
public static class SnapTarget {
public static final int FLAG_NONE = 0;
/** If the divider reaches this value, the left/top task should be dismissed. */
public static final int FLAG_DISMISS_START = 1;
/** If the divider reaches this value, the right/bottom task should be dismissed */
public static final int FLAG_DISMISS_END = 2;
public final int position;
public final int flag;
/**
* Multiplier used to calculate distance to snap position. The lower this value, the harder
* it's to snap on this target
*/
private final float distanceMultiplier;
public SnapTarget(int position, int flag) {
this(position, flag, 1f);
}
public SnapTarget(int position, int flag, float distanceMultiplier) {
this.position = position;
this.flag = flag;
this.distanceMultiplier = distanceMultiplier;
}
}
}