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/*
* Copyright (C) 2006 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package android.opengl;
import java.io.DataInputStream;
import java.io.IOException;
import javax.microedition.khronos.opengles.GL10;
/**
* {@hide}
*/
public class Material {
private Object3D parent;
private String name;
private String map_kd;
private float[] ka = new float[4];
private float[] kd = new float[4];
private float[] ks = new float[4];
private float ns;
private int illum;
private float d;
private static float[] black = { 0.0f, 0.0f, 0.0f, 1.0f };
public Material(Object3D parent) {
this.parent = parent;
}
public String getName() {
return name;
}
public String getMap_Kd() {
return map_kd;
}
public void setMaterialParameters(GL10 gl) {
gl.glMaterialfv(gl.GL_FRONT_AND_BACK, gl.GL_AMBIENT, kd, 0);
gl.glMaterialfv(gl.GL_FRONT_AND_BACK, gl.GL_DIFFUSE, kd, 0);
gl.glMaterialfv(gl.GL_FRONT_AND_BACK, gl.GL_SPECULAR, ks, 0);
gl.glMaterialf(gl.GL_FRONT_AND_BACK, gl.GL_SHININESS,
Math.min(Math.max(ns, 0), 128));
// if (illum == 0) {
// gl.glMaterialfv(gl.GL_FRONT_AND_BACK, gl.GL_AMBIENT, kd, 0);
// } else {
// gl.glMaterialfv(gl.GL_FRONT_AND_BACK, gl.GL_AMBIENT, ka, 0);
// gl.glMaterialfv(gl.GL_FRONT_AND_BACK, gl.GL_DIFFUSE, kd, 0);
// }
// if (illum > 1) {
// gl.glMaterialfv(gl.GL_FRONT_AND_BACK, gl.GL_SPECULAR, ks, 0);
// gl.glMaterialf(gl.GL_FRONT_AND_BACK, gl.GL_SHININESS,
// Math.min(Math.max(ns, 0), 128));
// } else {
// gl.glMaterialfv(gl.GL_FRONT_AND_BACK, gl.GL_SPECULAR, black, 0);
// }
}
public void load(DataInputStream dis) throws IOException {
dis.readInt(); // name length
this.name = dis.readUTF();
dis.readInt(); // map_kdLength
this.map_kd = dis.readUTF();
if (parent.hasTexcoords() && map_kd.length() > 0) {
parent.loadTexture(map_kd);
}
this.ka[0] = dis.readFloat();
this.ka[1] = dis.readFloat();
this.ka[2] = dis.readFloat();
this.ka[3] = dis.readFloat();
this.kd[0] = dis.readFloat();
this.kd[1] = dis.readFloat();
this.kd[2] = dis.readFloat();
this.kd[3] = dis.readFloat();
this.ks[0] = dis.readFloat();
this.ks[1] = dis.readFloat();
this.ks[2] = dis.readFloat();
this.ks[3] = dis.readFloat();
this.ns = dis.readFloat();
this.illum = dis.readInt();
this.d = dis.readFloat();
}
public String toString() {
return "Material[" +
"name=\"" + name + "\"," +
"ka={" + ka[0] + "," + ka[1] + "," + ka[2] + "}," +
"kd={" + kd[0] + "," + kd[1] + "," + kd[2] + "}," +
"ks={" + ks[0] + "," + ks[1] + "," + ks[2] + "}," +
"ns=" + ns + "," +
"map_kd=\"" +
(map_kd == null ? "" : map_kd) +
"\"," +
"illum=" + illum + "," +
"d=" + d +
"]";
}
}