| /* |
| * Copyright (C) 2009 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #include <GLES/gl.h> |
| #include <GLES/glext.h> |
| |
| #include "rsContext.h" |
| #include "rsSampler.h" |
| |
| |
| using namespace android; |
| using namespace android::renderscript; |
| |
| |
| Sampler::Sampler() |
| { |
| // Should not get called. |
| rsAssert(0); |
| } |
| |
| Sampler::Sampler(RsSamplerValue magFilter, |
| RsSamplerValue minFilter, |
| RsSamplerValue wrapS, |
| RsSamplerValue wrapT, |
| RsSamplerValue wrapR) |
| { |
| mMagFilter = magFilter; |
| mMinFilter = minFilter; |
| mWrapS = wrapS; |
| mWrapT = wrapT; |
| mWrapR = wrapR; |
| } |
| |
| Sampler::~Sampler() |
| { |
| } |
| |
| void Sampler::setupGL() |
| { |
| GLenum trans[] = { |
| GL_NEAREST, //RS_SAMPLER_NEAREST, |
| GL_LINEAR, //RS_SAMPLER_LINEAR, |
| GL_LINEAR_MIPMAP_LINEAR, //RS_SAMPLER_LINEAR_MIP_LINEAR, |
| GL_REPEAT, //RS_SAMPLER_WRAP, |
| GL_CLAMP_TO_EDGE, //RS_SAMPLER_CLAMP |
| |
| }; |
| |
| |
| glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, trans[mMinFilter]); |
| glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, trans[mMagFilter]); |
| glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, trans[mWrapS]); |
| glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, trans[mWrapT]); |
| |
| } |
| |
| void Sampler::bindToContext(SamplerState *ss, uint32_t slot) |
| { |
| ss->mSamplers[slot].set(this); |
| mBoundSlot = slot; |
| } |
| |
| void Sampler::unbindFromContext(SamplerState *ss) |
| { |
| int32_t slot = mBoundSlot; |
| mBoundSlot = -1; |
| ss->mSamplers[slot].clear(); |
| } |
| |
| void SamplerState::setupGL() |
| { |
| for (uint32_t ct=0; ct < RS_MAX_SAMPLER_SLOT; ct++) { |
| Sampler *s = mSamplers[ct].get(); |
| if (s) { |
| s->setupGL(); |
| } else { |
| glBindTexture(GL_TEXTURE_2D, 0); |
| } |
| } |
| } |
| |
| //////////////////////////////// |
| |
| namespace android { |
| namespace renderscript { |
| |
| |
| void rsi_SamplerBegin(Context *rsc) |
| { |
| SamplerState * ss = &rsc->mStateSampler; |
| |
| ss->mMagFilter = RS_SAMPLER_LINEAR; |
| ss->mMinFilter = RS_SAMPLER_LINEAR; |
| ss->mWrapS = RS_SAMPLER_WRAP; |
| ss->mWrapT = RS_SAMPLER_WRAP; |
| ss->mWrapR = RS_SAMPLER_WRAP; |
| } |
| |
| void rsi_SamplerSet(Context *rsc, RsSamplerParam param, RsSamplerValue value) |
| { |
| SamplerState * ss = &rsc->mStateSampler; |
| |
| switch(param) { |
| case RS_SAMPLER_MAG_FILTER: |
| ss->mMagFilter = value; |
| break; |
| case RS_SAMPLER_MIN_FILTER: |
| ss->mMinFilter = value; |
| break; |
| case RS_SAMPLER_WRAP_S: |
| ss->mWrapS = value; |
| break; |
| case RS_SAMPLER_WRAP_T: |
| ss->mWrapT = value; |
| break; |
| case RS_SAMPLER_WRAP_R: |
| ss->mWrapR = value; |
| break; |
| } |
| |
| } |
| |
| RsSampler rsi_SamplerCreate(Context *rsc) |
| { |
| SamplerState * ss = &rsc->mStateSampler; |
| |
| |
| Sampler * s = new Sampler(ss->mMagFilter, |
| ss->mMinFilter, |
| ss->mWrapS, |
| ss->mWrapT, |
| ss->mWrapR); |
| return s; |
| } |
| |
| void rsi_SamplerDestroy(Context *rsc, RsSampler vs) |
| { |
| Sampler * s = static_cast<Sampler *>(vs); |
| s->decRef(); |
| |
| } |
| |
| |
| }} |