| # Copyright (C) 2008 The Android Open Source Project |
| |
| |
| - Description - |
| --------------- |
| |
| Layoutlib_create generates a JAR library used by the Eclipse graphical layout editor |
| to perform layout. |
| |
| |
| - Usage - |
| --------- |
| |
| ./layoutlib_create path/to/android.jar destination.jar |
| |
| |
| - Design Overview - |
| ------------------- |
| |
| Layoutlib_create uses the "android.jar" containing all the Java code used by Android |
| as generated by the Android build, right before the classes are converted to a DEX format. |
| |
| The Android JAR can't be used directly in Eclipse: |
| - it contains references to native code (which we want to avoid in Eclipse), |
| - some classes need to be overridden, for example all the drawing code that is |
| replaced by Java 2D calls in Eclipse. |
| - some of the classes that need to be changed are final and/or we need access |
| to their private internal state. |
| |
| Consequently this tool: |
| - parses the input JAR, |
| - modifies some of the classes directly using some bytecode manipulation, |
| - filters some packages and removes those we don't want in the output JAR, |
| - injects some new classes, |
| - generates a modified JAR file that is suitable for the Android plugin |
| for Eclipse to perform rendering. |
| |
| The ASM library is used to do the bytecode modification using its visitor pattern API. |
| |
| The layoutlib_create is *NOT* generic. There is no configuration file. Instead all the |
| configuration is done in the main() method and the CreateInfo structure is expected to |
| change with the Android platform as new classes are added, changed or removed. |
| |
| The resulting JAR is used by layoutlib_bridge (a.k.a. "the bridge"), also part of the |
| platform, that provides all the necessary missing implementation for rendering graphics |
| in Eclipse. |
| |
| |
| |
| - Implementation Notes - |
| ------------------------ |
| |
| The tool works in two phases: |
| - first analyze the input jar (AsmAnalyzer class) |
| - then generate the output jar (AsmGenerator class), |
| |
| |
| - Analyzer |
| ---------- |
| |
| The goal of the analyzer is to create a graph of all the classes from the input JAR |
| with their dependencies and then only keep the ones we want. |
| |
| To do that, the analyzer is created with a list of base classes to keep -- everything |
| that derives from these is kept. Currently the one such class is android.view.View: |
| since we want to render layouts, anything that is sort of a view needs to be kept. |
| |
| The analyzer is also given a list of class names to keep in the output. |
| This is done using shell-like glob patterns that filter on the fully-qualified |
| class names, for example "android.*.R**" ("*" does not matches dots whilst "**" does, |
| and "." and "$" are interpreted as-is). |
| In practice we almost but not quite request the inclusion of full packages. |
| |
| With this information, the analyzer parses the input zip to find all the classes. |
| All classes deriving from the requested bases classes are kept. |
| All classes which name matched the glob pattern are kept. |
| The analysis then finds all the dependencies of the classes that are to be kept |
| using an ASM visitor on the class, the field types, the method types and annotations types. |
| Classes that belong to the current JRE are excluded. |
| |
| The output of the analyzer is a set of ASM ClassReader instances which are then |
| fed to the generator. |
| |
| |
| - Generator |
| ----------- |
| |
| The generator is constructed from a CreateInfo struct that acts as a config file |
| and lists: |
| - the classes to inject in the output JAR -- these classes are directly implemented |
| in layoutlib_create and will be used to interface with the renderer in Eclipse. |
| - specific methods to override (see method stubs details below). |
| - specific methods for which to delegate calls. |
| - specific methods to remove based on their return type. |
| - specific classes to rename. |
| |
| Each of these are specific strategies we use to be able to modify the Android code |
| to fit within the Eclipse renderer. These strategies are explained beow. |
| |
| The core method of the generator is transform(): it takes an input ASM ClassReader |
| and modifies it to produce a byte array suitable for the final JAR file. |
| |
| The first step of the transformation is changing the name of the class in case |
| we requested the class to be renamed. This uses the RenameClassAdapter to also rename |
| all inner classes and references in methods and types. Note that other classes are |
| not transformed and keep referencing the original name. |
| |
| The TransformClassAdapter is then used to process the potentially renamed class. |
| All protected or private classes are market as public. |
| All classes are made non-final. |
| Interfaces are left as-is. |
| |
| If a method has a return type that must be erased, the whole method is skipped. |
| Methods are also changed from protected/private to public. |
| The code of the methods is then kept as-is, except for native methods which are |
| replaced by a stub. Methods that are to be overridden are also replaced by a stub. |
| |
| The transformed class is then fed through the DelegateClassAdapter to implement |
| method delegates. |
| |
| Finally fields are also visited and changed from protected/private to public. |
| |
| |
| - Method stubs |
| -------------- |
| |
| As indicated above, all native and overridden methods are replaced by a stub. |
| We don't have the code to replace with in layoutlib_create. |
| Instead the StubMethodAdapter replaces the code of the method by a call to |
| OverrideMethod.invokeX(). When using the final JAR, the bridge can register |
| listeners from these overridden method calls based on the method signatures. |
| |
| The listeners are currently pretty basic: we only pass the signature of the |
| method being called, its caller object and a flag indicating whether the |
| method was native. We do not currently provide the parameters. The listener |
| can however specify the return value of the overridden method. |
| |
| This strategy is now obsolete and replaced by the method delegates. |
| |
| |
| - Strategies |
| ------------ |
| |
| We currently have 4 strategies to deal with overriding the rendering code |
| and make it run in Eclipse. Most of these strategies are implemented hand-in-hand |
| by the bridge (which runs in Eclipse) and the generator. |
| |
| |
| 1- Class Injection |
| |
| This is the easiest: we currently inject 4 classes, namely: |
| - OverrideMethod and its associated MethodListener and MethodAdapter are used |
| to intercept calls to some specific methods that are stubbed out and change |
| their return value. |
| - CreateInfo class, which configured the generator. Not used yet, but could |
| in theory help us track what the generator changed. |
| |
| |
| 2- Overriding methods |
| |
| As explained earlier, the creator doesn't have any replacement code for |
| methods to override. Instead it removes the original code and replaces it |
| by a call to a specific OveriddeMethod.invokeX(). The bridge then registers |
| a listener on the method signature and can provide an implementation. |
| |
| This strategy is now obsolete and replaced by the method delegates. |
| See strategy 5 below. |
| |
| |
| 3- Renaming classes |
| |
| This simply changes the name of a class in its definition, as well as all its |
| references in internal inner classes and methods. |
| Calls from other classes are not modified -- they keep referencing the original |
| class name. This allows the bridge to literally replace an implementation. |
| |
| An example will make this easier: android.graphics.Paint is the main drawing |
| class that we need to replace. To do so, the generator renames Paint to _original_Paint. |
| Later the bridge provides its own replacement version of Paint which will be used |
| by the rest of the Android stack. The replacement version of Paint can still use |
| (either by inheritance or delegation) all the original non-native code of _original_Paint |
| if it so desires. |
| |
| Some of the Android classes are basically wrappers over native objects and since |
| we don't have the native code in Eclipse, we need to provide a full alternate |
| implementation. Sub-classing doesn't work as some native methods are static and |
| we don't control object creation. |
| |
| This won't rename/replace the inner static methods of a given class. |
| |
| |
| 4- Method erasure based on return type |
| |
| This is mostly an implementation detail of the bridge: in the Paint class |
| mentioned above, some inner static classes are used to pass around |
| attributes (e.g. FontMetrics, or the Style enum) and all the original implementation |
| is native. |
| |
| In this case we have a strategy that tells the generator that anything returning, for |
| example, the inner class Paint$Style in the Paint class should be discarded and the |
| bridge will provide its own implementation. |
| |
| |
| 5- Method Delegates |
| |
| This strategy is used to override method implementations. |
| Given a method SomeClass.MethodName(), 1 or 2 methods are generated: |
| a- A copy of the original method named SomeClass.MethodName_Original(). |
| The content is the original method as-is from the reader. |
| This step is omitted if the method is native, since it has no Java implementation. |
| b- A brand new implementation of SomeClass.MethodName() which calls to a |
| non-existing static method named SomeClass_Delegate.MethodName(). |
| The implementation of this 'delegate' method is done in layoutlib_brigde. |
| |
| The delegate method is a static method. |
| If the original method is non-static, the delegate method receives the original 'this' |
| as its first argument. If the original method is an inner non-static method, it also |
| receives the inner 'this' as the second argument. |
| |
| |
| |
| - References - |
| -------------- |
| |
| |
| The JVM Specification 2nd edition: |
| http://java.sun.com/docs/books/jvms/second_edition/html/VMSpecTOC.doc.html |
| |
| Understanding bytecode: |
| http://www.ibm.com/developerworks/ibm/library/it-haggar_bytecode/ |
| |
| Bytecode opcode list: |
| http://en.wikipedia.org/wiki/Java_bytecode_instruction_listings |
| |
| ASM user guide: |
| http://download.forge.objectweb.org/asm/asm-guide.pdf |
| |
| |
| -- |
| end |