| /* |
| * Copyright (C) 2013 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #include "RenderProxy.h" |
| |
| #include "DeferredLayerUpdater.h" |
| #include "DisplayList.h" |
| #include "Properties.h" |
| #include "Readback.h" |
| #include "Rect.h" |
| #include "renderthread/CanvasContext.h" |
| #include "renderthread/EglManager.h" |
| #include "renderthread/RenderTask.h" |
| #include "renderthread/RenderThread.h" |
| #include "renderstate/RenderState.h" |
| #include "utils/Macros.h" |
| #include "utils/TimeUtils.h" |
| |
| #include <ui/GraphicBuffer.h> |
| |
| namespace android { |
| namespace uirenderer { |
| namespace renderthread { |
| |
| #define ARGS(method) method ## Args |
| |
| #define CREATE_BRIDGE0(name) CREATE_BRIDGE(name,,,,,,,,) |
| #define CREATE_BRIDGE1(name, a1) CREATE_BRIDGE(name, a1,,,,,,,) |
| #define CREATE_BRIDGE2(name, a1, a2) CREATE_BRIDGE(name, a1,a2,,,,,,) |
| #define CREATE_BRIDGE3(name, a1, a2, a3) CREATE_BRIDGE(name, a1,a2,a3,,,,,) |
| #define CREATE_BRIDGE4(name, a1, a2, a3, a4) CREATE_BRIDGE(name, a1,a2,a3,a4,,,,) |
| #define CREATE_BRIDGE5(name, a1, a2, a3, a4, a5) CREATE_BRIDGE(name, a1,a2,a3,a4,a5,,,) |
| #define CREATE_BRIDGE6(name, a1, a2, a3, a4, a5, a6) CREATE_BRIDGE(name, a1,a2,a3,a4,a5,a6,,) |
| #define CREATE_BRIDGE7(name, a1, a2, a3, a4, a5, a6, a7) CREATE_BRIDGE(name, a1,a2,a3,a4,a5,a6,a7,) |
| #define CREATE_BRIDGE(name, a1, a2, a3, a4, a5, a6, a7, a8) \ |
| typedef struct { \ |
| a1; a2; a3; a4; a5; a6; a7; a8; \ |
| } ARGS(name); \ |
| static_assert(std::is_trivially_destructible<ARGS(name)>::value, \ |
| "Error, ARGS must be trivially destructible!"); \ |
| static void* Bridge_ ## name(ARGS(name)* args) |
| |
| #define SETUP_TASK(method) \ |
| LOG_ALWAYS_FATAL_IF( METHOD_INVOKE_PAYLOAD_SIZE < sizeof(ARGS(method)), \ |
| "METHOD_INVOKE_PAYLOAD_SIZE %zu is smaller than sizeof(" #method "Args) %zu", \ |
| METHOD_INVOKE_PAYLOAD_SIZE, sizeof(ARGS(method))); \ |
| MethodInvokeRenderTask* task = new MethodInvokeRenderTask((RunnableMethod) Bridge_ ## method); \ |
| ARGS(method) *args = (ARGS(method) *) task->payload() |
| |
| CREATE_BRIDGE4(createContext, RenderThread* thread, bool translucent, |
| RenderNode* rootRenderNode, IContextFactory* contextFactory) { |
| return CanvasContext::create(*args->thread, args->translucent, |
| args->rootRenderNode, args->contextFactory); |
| } |
| |
| RenderProxy::RenderProxy(bool translucent, RenderNode* rootRenderNode, IContextFactory* contextFactory) |
| : mRenderThread(RenderThread::getInstance()) |
| , mContext(nullptr) { |
| SETUP_TASK(createContext); |
| args->translucent = translucent; |
| args->rootRenderNode = rootRenderNode; |
| args->thread = &mRenderThread; |
| args->contextFactory = contextFactory; |
| mContext = (CanvasContext*) postAndWait(task); |
| mDrawFrameTask.setContext(&mRenderThread, mContext, rootRenderNode); |
| } |
| |
| RenderProxy::~RenderProxy() { |
| destroyContext(); |
| } |
| |
| CREATE_BRIDGE1(destroyContext, CanvasContext* context) { |
| delete args->context; |
| return nullptr; |
| } |
| |
| void RenderProxy::destroyContext() { |
| if (mContext) { |
| SETUP_TASK(destroyContext); |
| args->context = mContext; |
| mContext = nullptr; |
| mDrawFrameTask.setContext(nullptr, nullptr, nullptr); |
| // This is also a fence as we need to be certain that there are no |
| // outstanding mDrawFrame tasks posted before it is destroyed |
| postAndWait(task); |
| } |
| } |
| |
| CREATE_BRIDGE2(setSwapBehavior, CanvasContext* context, SwapBehavior swapBehavior) { |
| args->context->setSwapBehavior(args->swapBehavior); |
| return nullptr; |
| } |
| |
| void RenderProxy::setSwapBehavior(SwapBehavior swapBehavior) { |
| SETUP_TASK(setSwapBehavior); |
| args->context = mContext; |
| args->swapBehavior = swapBehavior; |
| post(task); |
| } |
| |
| CREATE_BRIDGE1(loadSystemProperties, CanvasContext* context) { |
| bool needsRedraw = false; |
| if (Caches::hasInstance()) { |
| needsRedraw = Properties::load(); |
| } |
| if (args->context->profiler().consumeProperties()) { |
| needsRedraw = true; |
| } |
| return (void*) needsRedraw; |
| } |
| |
| bool RenderProxy::loadSystemProperties() { |
| SETUP_TASK(loadSystemProperties); |
| args->context = mContext; |
| return (bool) postAndWait(task); |
| } |
| |
| CREATE_BRIDGE2(setName, CanvasContext* context, const char* name) { |
| args->context->setName(std::string(args->name)); |
| return nullptr; |
| } |
| |
| void RenderProxy::setName(const char* name) { |
| SETUP_TASK(setName); |
| args->context = mContext; |
| args->name = name; |
| postAndWait(task); // block since name/value pointers owned by caller |
| } |
| |
| CREATE_BRIDGE2(initialize, CanvasContext* context, Surface* surface) { |
| args->context->initialize(args->surface); |
| return nullptr; |
| } |
| |
| void RenderProxy::initialize(const sp<Surface>& surface) { |
| SETUP_TASK(initialize); |
| args->context = mContext; |
| args->surface = surface.get(); |
| post(task); |
| } |
| |
| CREATE_BRIDGE2(updateSurface, CanvasContext* context, Surface* surface) { |
| args->context->updateSurface(args->surface); |
| return nullptr; |
| } |
| |
| void RenderProxy::updateSurface(const sp<Surface>& surface) { |
| SETUP_TASK(updateSurface); |
| args->context = mContext; |
| args->surface = surface.get(); |
| post(task); |
| } |
| |
| CREATE_BRIDGE2(pauseSurface, CanvasContext* context, Surface* surface) { |
| return (void*) args->context->pauseSurface(args->surface); |
| } |
| |
| bool RenderProxy::pauseSurface(const sp<Surface>& surface) { |
| SETUP_TASK(pauseSurface); |
| args->context = mContext; |
| args->surface = surface.get(); |
| return (bool) postAndWait(task); |
| } |
| |
| CREATE_BRIDGE2(setStopped, CanvasContext* context, bool stopped) { |
| args->context->setStopped(args->stopped); |
| return nullptr; |
| } |
| |
| void RenderProxy::setStopped(bool stopped) { |
| SETUP_TASK(setStopped); |
| args->context = mContext; |
| args->stopped = stopped; |
| postAndWait(task); |
| } |
| |
| CREATE_BRIDGE4(setup, CanvasContext* context, |
| float lightRadius, uint8_t ambientShadowAlpha, uint8_t spotShadowAlpha) { |
| args->context->setup(args->lightRadius, |
| args->ambientShadowAlpha, args->spotShadowAlpha); |
| return nullptr; |
| } |
| |
| void RenderProxy::setup(float lightRadius, |
| uint8_t ambientShadowAlpha, uint8_t spotShadowAlpha) { |
| SETUP_TASK(setup); |
| args->context = mContext; |
| args->lightRadius = lightRadius; |
| args->ambientShadowAlpha = ambientShadowAlpha; |
| args->spotShadowAlpha = spotShadowAlpha; |
| post(task); |
| } |
| |
| CREATE_BRIDGE2(setLightCenter, CanvasContext* context, Vector3 lightCenter) { |
| args->context->setLightCenter(args->lightCenter); |
| return nullptr; |
| } |
| |
| void RenderProxy::setLightCenter(const Vector3& lightCenter) { |
| SETUP_TASK(setLightCenter); |
| args->context = mContext; |
| args->lightCenter = lightCenter; |
| post(task); |
| } |
| |
| CREATE_BRIDGE2(setOpaque, CanvasContext* context, bool opaque) { |
| args->context->setOpaque(args->opaque); |
| return nullptr; |
| } |
| |
| void RenderProxy::setOpaque(bool opaque) { |
| SETUP_TASK(setOpaque); |
| args->context = mContext; |
| args->opaque = opaque; |
| post(task); |
| } |
| |
| CREATE_BRIDGE2(setWideGamut, CanvasContext* context, bool wideGamut) { |
| args->context->setWideGamut(args->wideGamut); |
| return nullptr; |
| } |
| |
| void RenderProxy::setWideGamut(bool wideGamut) { |
| SETUP_TASK(setWideGamut); |
| args->context = mContext; |
| args->wideGamut = wideGamut; |
| post(task); |
| } |
| |
| int64_t* RenderProxy::frameInfo() { |
| return mDrawFrameTask.frameInfo(); |
| } |
| |
| int RenderProxy::syncAndDrawFrame() { |
| return mDrawFrameTask.drawFrame(); |
| } |
| |
| CREATE_BRIDGE1(destroy, CanvasContext* context) { |
| args->context->destroy(); |
| return nullptr; |
| } |
| |
| void RenderProxy::destroy() { |
| SETUP_TASK(destroy); |
| args->context = mContext; |
| // destroyCanvasAndSurface() needs a fence as when it returns the |
| // underlying BufferQueue is going to be released from under |
| // the render thread. |
| postAndWait(task); |
| } |
| |
| CREATE_BRIDGE2(invokeFunctor, RenderThread* thread, Functor* functor) { |
| CanvasContext::invokeFunctor(*args->thread, args->functor); |
| return nullptr; |
| } |
| |
| void RenderProxy::invokeFunctor(Functor* functor, bool waitForCompletion) { |
| ATRACE_CALL(); |
| RenderThread& thread = RenderThread::getInstance(); |
| SETUP_TASK(invokeFunctor); |
| args->thread = &thread; |
| args->functor = functor; |
| if (waitForCompletion) { |
| // waitForCompletion = true is expected to be fairly rare and only |
| // happen in destruction. Thus it should be fine to temporarily |
| // create a Mutex |
| staticPostAndWait(task); |
| } else { |
| thread.queue(task); |
| } |
| } |
| |
| CREATE_BRIDGE1(createTextureLayer, CanvasContext* context) { |
| return args->context->createTextureLayer(); |
| } |
| |
| DeferredLayerUpdater* RenderProxy::createTextureLayer() { |
| SETUP_TASK(createTextureLayer); |
| args->context = mContext; |
| void* retval = postAndWait(task); |
| DeferredLayerUpdater* layer = reinterpret_cast<DeferredLayerUpdater*>(retval); |
| return layer; |
| } |
| |
| CREATE_BRIDGE2(buildLayer, CanvasContext* context, RenderNode* node) { |
| args->context->buildLayer(args->node); |
| return nullptr; |
| } |
| |
| void RenderProxy::buildLayer(RenderNode* node) { |
| SETUP_TASK(buildLayer); |
| args->context = mContext; |
| args->node = node; |
| postAndWait(task); |
| } |
| |
| CREATE_BRIDGE3(copyLayerInto, CanvasContext* context, DeferredLayerUpdater* layer, |
| SkBitmap* bitmap) { |
| bool success = args->context->copyLayerInto(args->layer, args->bitmap); |
| return (void*) success; |
| } |
| |
| bool RenderProxy::copyLayerInto(DeferredLayerUpdater* layer, SkBitmap& bitmap) { |
| SETUP_TASK(copyLayerInto); |
| args->context = mContext; |
| args->layer = layer; |
| args->bitmap = &bitmap; |
| return (bool) postAndWait(task); |
| } |
| |
| void RenderProxy::pushLayerUpdate(DeferredLayerUpdater* layer) { |
| mDrawFrameTask.pushLayerUpdate(layer); |
| } |
| |
| void RenderProxy::cancelLayerUpdate(DeferredLayerUpdater* layer) { |
| mDrawFrameTask.removeLayerUpdate(layer); |
| } |
| |
| CREATE_BRIDGE1(detachSurfaceTexture, DeferredLayerUpdater* layer) { |
| args->layer->detachSurfaceTexture(); |
| return nullptr; |
| } |
| |
| void RenderProxy::detachSurfaceTexture(DeferredLayerUpdater* layer) { |
| SETUP_TASK(detachSurfaceTexture); |
| args->layer = layer; |
| postAndWait(task); |
| } |
| |
| CREATE_BRIDGE1(destroyHardwareResources, CanvasContext* context) { |
| args->context->destroyHardwareResources(); |
| return nullptr; |
| } |
| |
| void RenderProxy::destroyHardwareResources() { |
| SETUP_TASK(destroyHardwareResources); |
| args->context = mContext; |
| postAndWait(task); |
| } |
| |
| CREATE_BRIDGE2(trimMemory, RenderThread* thread, int level) { |
| CanvasContext::trimMemory(*args->thread, args->level); |
| return nullptr; |
| } |
| |
| void RenderProxy::trimMemory(int level) { |
| // Avoid creating a RenderThread to do a trimMemory. |
| if (RenderThread::hasInstance()) { |
| RenderThread& thread = RenderThread::getInstance(); |
| SETUP_TASK(trimMemory); |
| args->thread = &thread; |
| args->level = level; |
| thread.queue(task); |
| } |
| } |
| |
| CREATE_BRIDGE2(overrideProperty, const char* name, const char* value) { |
| Properties::overrideProperty(args->name, args->value); |
| return nullptr; |
| } |
| |
| void RenderProxy::overrideProperty(const char* name, const char* value) { |
| SETUP_TASK(overrideProperty); |
| args->name = name; |
| args->value = value; |
| staticPostAndWait(task); // expensive, but block here since name/value pointers owned by caller |
| } |
| |
| CREATE_BRIDGE0(fence) { |
| // Intentionally empty |
| return nullptr; |
| } |
| |
| template <typename T> |
| void UNUSED(T t) {} |
| |
| void RenderProxy::fence() { |
| SETUP_TASK(fence); |
| UNUSED(args); |
| postAndWait(task); |
| } |
| |
| void RenderProxy::staticFence() { |
| SETUP_TASK(fence); |
| UNUSED(args); |
| staticPostAndWait(task); |
| } |
| |
| CREATE_BRIDGE1(stopDrawing, CanvasContext* context) { |
| args->context->stopDrawing(); |
| return nullptr; |
| } |
| |
| void RenderProxy::stopDrawing() { |
| SETUP_TASK(stopDrawing); |
| args->context = mContext; |
| postAndWait(task); |
| } |
| |
| CREATE_BRIDGE1(notifyFramePending, CanvasContext* context) { |
| args->context->notifyFramePending(); |
| return nullptr; |
| } |
| |
| void RenderProxy::notifyFramePending() { |
| SETUP_TASK(notifyFramePending); |
| args->context = mContext; |
| mRenderThread.queueAtFront(task); |
| } |
| |
| CREATE_BRIDGE4(dumpProfileInfo, CanvasContext* context, RenderThread* thread, |
| int fd, int dumpFlags) { |
| args->context->profiler().dumpData(args->fd); |
| if (args->dumpFlags & DumpFlags::FrameStats) { |
| args->context->dumpFrames(args->fd); |
| } |
| if (args->dumpFlags & DumpFlags::JankStats) { |
| args->thread->globalProfileData()->dump(args->fd); |
| } |
| if (args->dumpFlags & DumpFlags::Reset) { |
| args->context->resetFrameStats(); |
| } |
| return nullptr; |
| } |
| |
| void RenderProxy::dumpProfileInfo(int fd, int dumpFlags) { |
| SETUP_TASK(dumpProfileInfo); |
| args->context = mContext; |
| args->thread = &mRenderThread; |
| args->fd = fd; |
| args->dumpFlags = dumpFlags; |
| postAndWait(task); |
| } |
| |
| CREATE_BRIDGE1(resetProfileInfo, CanvasContext* context) { |
| args->context->resetFrameStats(); |
| return nullptr; |
| } |
| |
| void RenderProxy::resetProfileInfo() { |
| SETUP_TASK(resetProfileInfo); |
| args->context = mContext; |
| postAndWait(task); |
| } |
| |
| CREATE_BRIDGE2(frameTimePercentile, RenderThread* thread, int percentile) { |
| return reinterpret_cast<void*>(static_cast<uintptr_t>( |
| args->thread->globalProfileData()->findPercentile(args->percentile))); |
| } |
| |
| uint32_t RenderProxy::frameTimePercentile(int p) { |
| SETUP_TASK(frameTimePercentile); |
| args->thread = &mRenderThread; |
| args->percentile = p; |
| return static_cast<uint32_t>(reinterpret_cast<uintptr_t>( |
| postAndWait(task))); |
| } |
| |
| CREATE_BRIDGE2(dumpGraphicsMemory, int fd, RenderThread* thread) { |
| args->thread->dumpGraphicsMemory(args->fd); |
| return nullptr; |
| } |
| |
| void RenderProxy::dumpGraphicsMemory(int fd) { |
| if (!RenderThread::hasInstance()) return; |
| SETUP_TASK(dumpGraphicsMemory); |
| args->fd = fd; |
| args->thread = &RenderThread::getInstance(); |
| staticPostAndWait(task); |
| } |
| |
| CREATE_BRIDGE2(setProcessStatsBuffer, RenderThread* thread, int fd) { |
| args->thread->globalProfileData().switchStorageToAshmem(args->fd); |
| close(args->fd); |
| return nullptr; |
| } |
| |
| void RenderProxy::setProcessStatsBuffer(int fd) { |
| SETUP_TASK(setProcessStatsBuffer); |
| auto& rt = RenderThread::getInstance(); |
| args->thread = &rt; |
| args->fd = dup(fd); |
| rt.queue(task); |
| } |
| |
| CREATE_BRIDGE1(rotateProcessStatsBuffer, RenderThread* thread) { |
| args->thread->globalProfileData().rotateStorage(); |
| return nullptr; |
| } |
| |
| void RenderProxy::rotateProcessStatsBuffer() { |
| SETUP_TASK(rotateProcessStatsBuffer); |
| auto& rt = RenderThread::getInstance(); |
| args->thread = &rt; |
| rt.queue(task); |
| } |
| |
| int RenderProxy::getRenderThreadTid() { |
| return mRenderThread.getTid(); |
| } |
| |
| CREATE_BRIDGE3(addRenderNode, CanvasContext* context, RenderNode* node, bool placeFront) { |
| args->context->addRenderNode(args->node, args->placeFront); |
| return nullptr; |
| } |
| |
| void RenderProxy::addRenderNode(RenderNode* node, bool placeFront) { |
| SETUP_TASK(addRenderNode); |
| args->context = mContext; |
| args->node = node; |
| args->placeFront = placeFront; |
| post(task); |
| } |
| |
| CREATE_BRIDGE2(removeRenderNode, CanvasContext* context, RenderNode* node) { |
| args->context->removeRenderNode(args->node); |
| return nullptr; |
| } |
| |
| void RenderProxy::removeRenderNode(RenderNode* node) { |
| SETUP_TASK(removeRenderNode); |
| args->context = mContext; |
| args->node = node; |
| post(task); |
| } |
| |
| CREATE_BRIDGE2(drawRenderNode, CanvasContext* context, RenderNode* node) { |
| args->context->prepareAndDraw(args->node); |
| return nullptr; |
| } |
| |
| void RenderProxy::drawRenderNode(RenderNode* node) { |
| SETUP_TASK(drawRenderNode); |
| args->context = mContext; |
| args->node = node; |
| // Be pseudo-thread-safe and don't use any member variables |
| staticPostAndWait(task); |
| } |
| |
| CREATE_BRIDGE5(setContentDrawBounds, CanvasContext* context, int left, int top, |
| int right, int bottom) { |
| args->context->setContentDrawBounds(args->left, args->top, args->right, args->bottom); |
| return nullptr; |
| } |
| |
| void RenderProxy::setContentDrawBounds(int left, int top, int right, int bottom) { |
| SETUP_TASK(setContentDrawBounds); |
| args->context = mContext; |
| args->left = left; |
| args->top = top; |
| args->right = right; |
| args->bottom = bottom; |
| staticPostAndWait(task); |
| } |
| |
| CREATE_BRIDGE1(serializeDisplayListTree, CanvasContext* context) { |
| args->context->serializeDisplayListTree(); |
| return nullptr; |
| } |
| |
| void RenderProxy::serializeDisplayListTree() { |
| SETUP_TASK(serializeDisplayListTree); |
| args->context = mContext; |
| post(task); |
| } |
| |
| CREATE_BRIDGE2(addFrameMetricsObserver, CanvasContext* context, |
| FrameMetricsObserver* frameStatsObserver) { |
| args->context->addFrameMetricsObserver(args->frameStatsObserver); |
| if (args->frameStatsObserver != nullptr) { |
| args->frameStatsObserver->decStrong(args->context); |
| } |
| return nullptr; |
| } |
| |
| void RenderProxy::addFrameMetricsObserver(FrameMetricsObserver* observer) { |
| SETUP_TASK(addFrameMetricsObserver); |
| args->context = mContext; |
| args->frameStatsObserver = observer; |
| if (observer != nullptr) { |
| observer->incStrong(mContext); |
| } |
| post(task); |
| } |
| |
| CREATE_BRIDGE2(removeFrameMetricsObserver, CanvasContext* context, |
| FrameMetricsObserver* frameStatsObserver) { |
| args->context->removeFrameMetricsObserver(args->frameStatsObserver); |
| if (args->frameStatsObserver != nullptr) { |
| args->frameStatsObserver->decStrong(args->context); |
| } |
| return nullptr; |
| } |
| |
| void RenderProxy::removeFrameMetricsObserver(FrameMetricsObserver* observer) { |
| SETUP_TASK(removeFrameMetricsObserver); |
| args->context = mContext; |
| args->frameStatsObserver = observer; |
| if (observer != nullptr) { |
| observer->incStrong(mContext); |
| } |
| post(task); |
| } |
| |
| CREATE_BRIDGE4(copySurfaceInto, RenderThread* thread, |
| Surface* surface, Rect srcRect, SkBitmap* bitmap) { |
| return (void*)args->thread->readback().copySurfaceInto(*args->surface, |
| args->srcRect, args->bitmap); |
| } |
| |
| int RenderProxy::copySurfaceInto(sp<Surface>& surface, int left, int top, |
| int right, int bottom, SkBitmap* bitmap) { |
| SETUP_TASK(copySurfaceInto); |
| args->bitmap = bitmap; |
| args->surface = surface.get(); |
| args->thread = &RenderThread::getInstance(); |
| args->srcRect.set(left, top, right, bottom); |
| return static_cast<int>( |
| reinterpret_cast<intptr_t>( staticPostAndWait(task) )); |
| } |
| |
| CREATE_BRIDGE2(prepareToDraw, RenderThread* thread, Bitmap* bitmap) { |
| CanvasContext::prepareToDraw(*args->thread, args->bitmap); |
| args->bitmap->unref(); |
| args->bitmap = nullptr; |
| return nullptr; |
| } |
| |
| void RenderProxy::prepareToDraw(Bitmap& bitmap) { |
| // If we haven't spun up a hardware accelerated window yet, there's no |
| // point in precaching these bitmaps as it can't impact jank. |
| // We also don't know if we even will spin up a hardware-accelerated |
| // window or not. |
| if (!RenderThread::hasInstance()) return; |
| RenderThread* renderThread = &RenderThread::getInstance(); |
| SETUP_TASK(prepareToDraw); |
| args->thread = renderThread; |
| bitmap.ref(); |
| args->bitmap = &bitmap; |
| nsecs_t lastVsync = renderThread->timeLord().latestVsync(); |
| nsecs_t estimatedNextVsync = lastVsync + renderThread->timeLord().frameIntervalNanos(); |
| nsecs_t timeToNextVsync = estimatedNextVsync - systemTime(CLOCK_MONOTONIC); |
| // We expect the UI thread to take 4ms and for RT to be active from VSYNC+4ms to |
| // VSYNC+12ms or so, so aim for the gap during which RT is expected to |
| // be idle |
| // TODO: Make this concept a first-class supported thing? RT could use |
| // knowledge of pending draws to better schedule this task |
| if (timeToNextVsync > -6_ms && timeToNextVsync < 1_ms) { |
| renderThread->queueAt(task, estimatedNextVsync + 8_ms); |
| } else { |
| renderThread->queue(task); |
| } |
| } |
| |
| CREATE_BRIDGE2(allocateHardwareBitmap, RenderThread* thread, SkBitmap* bitmap) { |
| sk_sp<Bitmap> hardwareBitmap = args->thread->allocateHardwareBitmap(*args->bitmap); |
| return hardwareBitmap.release(); |
| } |
| |
| sk_sp<Bitmap> RenderProxy::allocateHardwareBitmap(SkBitmap& bitmap) { |
| SETUP_TASK(allocateHardwareBitmap); |
| args->bitmap = &bitmap; |
| args->thread = &RenderThread::getInstance(); |
| sk_sp<Bitmap> hardwareBitmap(reinterpret_cast<Bitmap*>(staticPostAndWait(task))); |
| return hardwareBitmap; |
| } |
| |
| CREATE_BRIDGE3(copyGraphicBufferInto, RenderThread* thread, GraphicBuffer* buffer, SkBitmap* bitmap) { |
| return (void*) args->thread->readback().copyGraphicBufferInto(args->buffer, args->bitmap); |
| } |
| |
| int RenderProxy::copyGraphicBufferInto(GraphicBuffer* buffer, SkBitmap* bitmap) { |
| RenderThread& thread = RenderThread::getInstance(); |
| if (Properties::isSkiaEnabled() && gettid() == thread.getTid()) { |
| //TODO: fix everything that hits this. We should never be triggering a readback ourselves. |
| return (int) thread.readback().copyGraphicBufferInto(buffer, bitmap); |
| } else { |
| SETUP_TASK(copyGraphicBufferInto); |
| args->thread = &thread; |
| args->bitmap = bitmap; |
| args->buffer = buffer; |
| return static_cast<int>(reinterpret_cast<intptr_t>(staticPostAndWait(task))); |
| } |
| } |
| |
| CREATE_BRIDGE2(onBitmapDestroyed, RenderThread* thread, uint32_t pixelRefId) { |
| args->thread->renderState().onBitmapDestroyed(args->pixelRefId); |
| return nullptr; |
| } |
| |
| void RenderProxy::onBitmapDestroyed(uint32_t pixelRefId) { |
| if (!RenderThread::hasInstance()) return; |
| SETUP_TASK(onBitmapDestroyed); |
| RenderThread& thread = RenderThread::getInstance(); |
| args->thread = &thread; |
| args->pixelRefId = pixelRefId; |
| thread.queue(task); |
| } |
| |
| void RenderProxy::disableVsync() { |
| Properties::disableVsync = true; |
| } |
| |
| void RenderProxy::post(RenderTask* task) { |
| mRenderThread.queue(task); |
| } |
| |
| void* RenderProxy::postAndWait(MethodInvokeRenderTask* task) { |
| void* retval; |
| task->setReturnPtr(&retval); |
| SignalingRenderTask syncTask(task, &mSyncMutex, &mSyncCondition); |
| AutoMutex _lock(mSyncMutex); |
| mRenderThread.queue(&syncTask); |
| while (!syncTask.hasRun()) { |
| mSyncCondition.wait(mSyncMutex); |
| } |
| return retval; |
| } |
| |
| void* RenderProxy::staticPostAndWait(MethodInvokeRenderTask* task) { |
| RenderThread& thread = RenderThread::getInstance(); |
| LOG_ALWAYS_FATAL_IF(gettid() == thread.getTid()); |
| void* retval; |
| task->setReturnPtr(&retval); |
| thread.queueAndWait(task); |
| return retval; |
| } |
| |
| } /* namespace renderthread */ |
| } /* namespace uirenderer */ |
| } /* namespace android */ |