| /* |
| * Copyright (C) 2008-2012 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| package android.renderscript; |
| |
| import java.io.File; |
| import java.lang.reflect.Method; |
| import java.util.concurrent.locks.ReentrantReadWriteLock; |
| |
| import android.content.Context; |
| import android.content.res.AssetManager; |
| import android.graphics.Bitmap; |
| import android.graphics.SurfaceTexture; |
| import android.os.Process; |
| import android.util.Log; |
| import android.view.Surface; |
| import android.os.SystemProperties; |
| import android.os.Trace; |
| |
| /** |
| * This class provides access to a RenderScript context, which controls RenderScript |
| * initialization, resource management, and teardown. An instance of the RenderScript |
| * class must be created before any other RS objects can be created. |
| * |
| * <div class="special reference"> |
| * <h3>Developer Guides</h3> |
| * <p>For more information about creating an application that uses RenderScript, read the |
| * <a href="{@docRoot}guide/topics/renderscript/index.html">RenderScript</a> developer guide.</p> |
| * </div> |
| **/ |
| public class RenderScript { |
| static final long TRACE_TAG = Trace.TRACE_TAG_RS; |
| |
| static final String LOG_TAG = "RenderScript_jni"; |
| static final boolean DEBUG = false; |
| @SuppressWarnings({"UnusedDeclaration", "deprecation"}) |
| static final boolean LOG_ENABLED = false; |
| |
| private Context mApplicationContext; |
| |
| /* |
| * We use a class initializer to allow the native code to cache some |
| * field offsets. |
| */ |
| @SuppressWarnings({"FieldCanBeLocal", "UnusedDeclaration"}) // TODO: now used locally; remove? |
| static boolean sInitialized; |
| native static void _nInit(); |
| |
| static Object sRuntime; |
| static Method registerNativeAllocation; |
| static Method registerNativeFree; |
| |
| /* |
| * Context creation flag that specifies a normal context. |
| */ |
| public static final int CREATE_FLAG_NONE = 0x0000; |
| |
| /* |
| * Context creation flag which specifies a context optimized for low |
| * latency over peak performance. This is a hint and may have no effect |
| * on some implementations. |
| */ |
| public static final int CREATE_FLAG_LOW_LATENCY = 0x0002; |
| |
| /* |
| * Context creation flag which specifies a context optimized for long |
| * battery life over peak performance. This is a hint and may have no effect |
| * on some implementations. |
| */ |
| public static final int CREATE_FLAG_LOW_POWER = 0x0004; |
| |
| /* |
| * Detect the bitness of the VM to allow FieldPacker to do the right thing. |
| */ |
| static native int rsnSystemGetPointerSize(); |
| static int sPointerSize; |
| |
| static { |
| sInitialized = false; |
| if (!SystemProperties.getBoolean("config.disable_renderscript", false)) { |
| try { |
| Class<?> vm_runtime = Class.forName("dalvik.system.VMRuntime"); |
| Method get_runtime = vm_runtime.getDeclaredMethod("getRuntime"); |
| sRuntime = get_runtime.invoke(null); |
| registerNativeAllocation = vm_runtime.getDeclaredMethod("registerNativeAllocation", Integer.TYPE); |
| registerNativeFree = vm_runtime.getDeclaredMethod("registerNativeFree", Integer.TYPE); |
| } catch (Exception e) { |
| Log.e(LOG_TAG, "Error loading GC methods: " + e); |
| throw new RSRuntimeException("Error loading GC methods: " + e); |
| } |
| try { |
| System.loadLibrary("rs_jni"); |
| _nInit(); |
| sInitialized = true; |
| sPointerSize = rsnSystemGetPointerSize(); |
| } catch (UnsatisfiedLinkError e) { |
| Log.e(LOG_TAG, "Error loading RS jni library: " + e); |
| throw new RSRuntimeException("Error loading RS jni library: " + e); |
| } |
| } |
| } |
| |
| // Non-threadsafe functions. |
| native long nDeviceCreate(); |
| native void nDeviceDestroy(long dev); |
| native void nDeviceSetConfig(long dev, int param, int value); |
| native int nContextGetUserMessage(long con, int[] data); |
| native String nContextGetErrorMessage(long con); |
| native int nContextPeekMessage(long con, int[] subID); |
| native void nContextInitToClient(long con); |
| native void nContextDeinitToClient(long con); |
| |
| static File mCacheDir; |
| |
| // this should be a monotonically increasing ID |
| // used in conjunction with the API version of a device |
| static final long sMinorID = 1; |
| |
| /** |
| * Returns an identifier that can be used to identify a particular |
| * minor version of RS. |
| * |
| * @hide |
| */ |
| public static long getMinorID() { |
| return sMinorID; |
| } |
| |
| /** |
| * Sets the directory to use as a persistent storage for the |
| * renderscript object file cache. |
| * |
| * @hide |
| * @param cacheDir A directory the current process can write to |
| */ |
| public static void setupDiskCache(File cacheDir) { |
| if (!sInitialized) { |
| Log.e(LOG_TAG, "RenderScript.setupDiskCache() called when disabled"); |
| return; |
| } |
| |
| // Defer creation of cache path to nScriptCCreate(). |
| mCacheDir = cacheDir; |
| } |
| |
| /** |
| * ContextType specifies the specific type of context to be created. |
| * |
| */ |
| public enum ContextType { |
| /** |
| * NORMAL context, this is the default and what shipping apps should |
| * use. |
| */ |
| NORMAL (0), |
| |
| /** |
| * DEBUG context, perform extra runtime checks to validate the |
| * kernels and APIs are being used as intended. Get and SetElementAt |
| * will be bounds checked in this mode. |
| */ |
| DEBUG (1), |
| |
| /** |
| * PROFILE context, Intended to be used once the first time an |
| * application is run on a new device. This mode allows the runtime to |
| * do additional testing and performance tuning. |
| */ |
| PROFILE (2); |
| |
| int mID; |
| ContextType(int id) { |
| mID = id; |
| } |
| } |
| |
| ContextType mContextType; |
| ReentrantReadWriteLock mRWLock; |
| |
| // Methods below are wrapped to protect the non-threadsafe |
| // lockless fifo. |
| native long rsnContextCreateGL(long dev, int ver, int sdkVer, |
| int colorMin, int colorPref, |
| int alphaMin, int alphaPref, |
| int depthMin, int depthPref, |
| int stencilMin, int stencilPref, |
| int samplesMin, int samplesPref, float samplesQ, int dpi); |
| synchronized long nContextCreateGL(long dev, int ver, int sdkVer, |
| int colorMin, int colorPref, |
| int alphaMin, int alphaPref, |
| int depthMin, int depthPref, |
| int stencilMin, int stencilPref, |
| int samplesMin, int samplesPref, float samplesQ, int dpi) { |
| return rsnContextCreateGL(dev, ver, sdkVer, colorMin, colorPref, |
| alphaMin, alphaPref, depthMin, depthPref, |
| stencilMin, stencilPref, |
| samplesMin, samplesPref, samplesQ, dpi); |
| } |
| native long rsnContextCreate(long dev, int ver, int sdkVer, int contextType); |
| synchronized long nContextCreate(long dev, int ver, int sdkVer, int contextType) { |
| return rsnContextCreate(dev, ver, sdkVer, contextType); |
| } |
| native void rsnContextDestroy(long con); |
| synchronized void nContextDestroy() { |
| validate(); |
| |
| // take teardown lock |
| // teardown lock can only be taken when no objects are being destroyed |
| ReentrantReadWriteLock.WriteLock wlock = mRWLock.writeLock(); |
| wlock.lock(); |
| |
| long curCon = mContext; |
| // context is considered dead as of this point |
| mContext = 0; |
| |
| wlock.unlock(); |
| rsnContextDestroy(curCon); |
| } |
| native void rsnContextSetSurface(long con, int w, int h, Surface sur); |
| synchronized void nContextSetSurface(int w, int h, Surface sur) { |
| validate(); |
| rsnContextSetSurface(mContext, w, h, sur); |
| } |
| native void rsnContextSetSurfaceTexture(long con, int w, int h, SurfaceTexture sur); |
| synchronized void nContextSetSurfaceTexture(int w, int h, SurfaceTexture sur) { |
| validate(); |
| rsnContextSetSurfaceTexture(mContext, w, h, sur); |
| } |
| native void rsnContextSetPriority(long con, int p); |
| synchronized void nContextSetPriority(int p) { |
| validate(); |
| rsnContextSetPriority(mContext, p); |
| } |
| native void rsnContextDump(long con, int bits); |
| synchronized void nContextDump(int bits) { |
| validate(); |
| rsnContextDump(mContext, bits); |
| } |
| native void rsnContextFinish(long con); |
| synchronized void nContextFinish() { |
| validate(); |
| rsnContextFinish(mContext); |
| } |
| |
| native void rsnContextSendMessage(long con, int id, int[] data); |
| synchronized void nContextSendMessage(int id, int[] data) { |
| validate(); |
| rsnContextSendMessage(mContext, id, data); |
| } |
| |
| native void rsnContextBindRootScript(long con, long script); |
| synchronized void nContextBindRootScript(long script) { |
| validate(); |
| rsnContextBindRootScript(mContext, script); |
| } |
| native void rsnContextBindSampler(long con, int sampler, int slot); |
| synchronized void nContextBindSampler(int sampler, int slot) { |
| validate(); |
| rsnContextBindSampler(mContext, sampler, slot); |
| } |
| native void rsnContextBindProgramStore(long con, long pfs); |
| synchronized void nContextBindProgramStore(long pfs) { |
| validate(); |
| rsnContextBindProgramStore(mContext, pfs); |
| } |
| native void rsnContextBindProgramFragment(long con, long pf); |
| synchronized void nContextBindProgramFragment(long pf) { |
| validate(); |
| rsnContextBindProgramFragment(mContext, pf); |
| } |
| native void rsnContextBindProgramVertex(long con, long pv); |
| synchronized void nContextBindProgramVertex(long pv) { |
| validate(); |
| rsnContextBindProgramVertex(mContext, pv); |
| } |
| native void rsnContextBindProgramRaster(long con, long pr); |
| synchronized void nContextBindProgramRaster(long pr) { |
| validate(); |
| rsnContextBindProgramRaster(mContext, pr); |
| } |
| native void rsnContextPause(long con); |
| synchronized void nContextPause() { |
| validate(); |
| rsnContextPause(mContext); |
| } |
| native void rsnContextResume(long con); |
| synchronized void nContextResume() { |
| validate(); |
| rsnContextResume(mContext); |
| } |
| |
| native long rsnClosureCreate(long con, long kernelID, long returnValue, |
| long[] fieldIDs, long[] values, int[] sizes, long[] depClosures, |
| long[] depFieldIDs); |
| synchronized long nClosureCreate(long kernelID, long returnValue, |
| long[] fieldIDs, long[] values, int[] sizes, long[] depClosures, |
| long[] depFieldIDs) { |
| validate(); |
| return rsnClosureCreate(mContext, kernelID, returnValue, fieldIDs, values, |
| sizes, depClosures, depFieldIDs); |
| } |
| |
| native void rsnClosureSetArg(long con, long closureID, int index, |
| long value, int size); |
| synchronized void nClosureSetArg(long closureID, int index, long value, |
| int size) { |
| validate(); |
| rsnClosureSetArg(mContext, closureID, index, value, size); |
| } |
| |
| native void rsnClosureSetGlobal(long con, long closureID, long fieldID, |
| long value, int size); |
| // Does this have to be synchronized? |
| synchronized void nClosureSetGlobal(long closureID, long fieldID, |
| long value, int size) { |
| validate(); // TODO: is this necessary? |
| rsnClosureSetGlobal(mContext, closureID, fieldID, value, size); |
| } |
| |
| native long rsnScriptGroup2Create(long con, long[] closures); |
| synchronized long nScriptGroup2Create(long[] closures) { |
| validate(); |
| return rsnScriptGroup2Create(mContext, closures); |
| } |
| |
| native void rsnScriptGroup2Execute(long con, long groupID); |
| synchronized void nScriptGroup2Execute(long groupID) { |
| validate(); |
| rsnScriptGroup2Execute(mContext, groupID); |
| } |
| |
| native void rsnAssignName(long con, long obj, byte[] name); |
| synchronized void nAssignName(long obj, byte[] name) { |
| validate(); |
| rsnAssignName(mContext, obj, name); |
| } |
| native String rsnGetName(long con, long obj); |
| synchronized String nGetName(long obj) { |
| validate(); |
| return rsnGetName(mContext, obj); |
| } |
| |
| // nObjDestroy is explicitly _not_ synchronous to prevent crashes in finalizers |
| native void rsnObjDestroy(long con, long id); |
| void nObjDestroy(long id) { |
| // There is a race condition here. The calling code may be run |
| // by the gc while teardown is occuring. This protects againts |
| // deleting dead objects. |
| if (mContext != 0) { |
| rsnObjDestroy(mContext, id); |
| } |
| } |
| |
| native long rsnElementCreate(long con, long type, int kind, boolean norm, int vecSize); |
| synchronized long nElementCreate(long type, int kind, boolean norm, int vecSize) { |
| validate(); |
| return rsnElementCreate(mContext, type, kind, norm, vecSize); |
| } |
| native long rsnElementCreate2(long con, long[] elements, String[] names, int[] arraySizes); |
| synchronized long nElementCreate2(long[] elements, String[] names, int[] arraySizes) { |
| validate(); |
| return rsnElementCreate2(mContext, elements, names, arraySizes); |
| } |
| native void rsnElementGetNativeData(long con, long id, int[] elementData); |
| synchronized void nElementGetNativeData(long id, int[] elementData) { |
| validate(); |
| rsnElementGetNativeData(mContext, id, elementData); |
| } |
| native void rsnElementGetSubElements(long con, long id, |
| long[] IDs, String[] names, int[] arraySizes); |
| synchronized void nElementGetSubElements(long id, long[] IDs, String[] names, int[] arraySizes) { |
| validate(); |
| rsnElementGetSubElements(mContext, id, IDs, names, arraySizes); |
| } |
| |
| native long rsnTypeCreate(long con, long eid, int x, int y, int z, boolean mips, boolean faces, int yuv); |
| synchronized long nTypeCreate(long eid, int x, int y, int z, boolean mips, boolean faces, int yuv) { |
| validate(); |
| return rsnTypeCreate(mContext, eid, x, y, z, mips, faces, yuv); |
| } |
| native void rsnTypeGetNativeData(long con, long id, long[] typeData); |
| synchronized void nTypeGetNativeData(long id, long[] typeData) { |
| validate(); |
| rsnTypeGetNativeData(mContext, id, typeData); |
| } |
| |
| native long rsnAllocationCreateTyped(long con, long type, int mip, int usage, long pointer); |
| synchronized long nAllocationCreateTyped(long type, int mip, int usage, long pointer) { |
| validate(); |
| return rsnAllocationCreateTyped(mContext, type, mip, usage, pointer); |
| } |
| native long rsnAllocationCreateFromBitmap(long con, long type, int mip, Bitmap bmp, int usage); |
| synchronized long nAllocationCreateFromBitmap(long type, int mip, Bitmap bmp, int usage) { |
| validate(); |
| return rsnAllocationCreateFromBitmap(mContext, type, mip, bmp, usage); |
| } |
| |
| native long rsnAllocationCreateBitmapBackedAllocation(long con, long type, int mip, Bitmap bmp, int usage); |
| synchronized long nAllocationCreateBitmapBackedAllocation(long type, int mip, Bitmap bmp, int usage) { |
| validate(); |
| return rsnAllocationCreateBitmapBackedAllocation(mContext, type, mip, bmp, usage); |
| } |
| |
| native long rsnAllocationCubeCreateFromBitmap(long con, long type, int mip, Bitmap bmp, int usage); |
| synchronized long nAllocationCubeCreateFromBitmap(long type, int mip, Bitmap bmp, int usage) { |
| validate(); |
| return rsnAllocationCubeCreateFromBitmap(mContext, type, mip, bmp, usage); |
| } |
| native long rsnAllocationCreateBitmapRef(long con, long type, Bitmap bmp); |
| synchronized long nAllocationCreateBitmapRef(long type, Bitmap bmp) { |
| validate(); |
| return rsnAllocationCreateBitmapRef(mContext, type, bmp); |
| } |
| native long rsnAllocationCreateFromAssetStream(long con, int mips, int assetStream, int usage); |
| synchronized long nAllocationCreateFromAssetStream(int mips, int assetStream, int usage) { |
| validate(); |
| return rsnAllocationCreateFromAssetStream(mContext, mips, assetStream, usage); |
| } |
| |
| native void rsnAllocationCopyToBitmap(long con, long alloc, Bitmap bmp); |
| synchronized void nAllocationCopyToBitmap(long alloc, Bitmap bmp) { |
| validate(); |
| rsnAllocationCopyToBitmap(mContext, alloc, bmp); |
| } |
| |
| |
| native void rsnAllocationSyncAll(long con, long alloc, int src); |
| synchronized void nAllocationSyncAll(long alloc, int src) { |
| validate(); |
| rsnAllocationSyncAll(mContext, alloc, src); |
| } |
| native Surface rsnAllocationGetSurface(long con, long alloc); |
| synchronized Surface nAllocationGetSurface(long alloc) { |
| validate(); |
| return rsnAllocationGetSurface(mContext, alloc); |
| } |
| native void rsnAllocationSetSurface(long con, long alloc, Surface sur); |
| synchronized void nAllocationSetSurface(long alloc, Surface sur) { |
| validate(); |
| rsnAllocationSetSurface(mContext, alloc, sur); |
| } |
| native void rsnAllocationIoSend(long con, long alloc); |
| synchronized void nAllocationIoSend(long alloc) { |
| validate(); |
| rsnAllocationIoSend(mContext, alloc); |
| } |
| native void rsnAllocationIoReceive(long con, long alloc); |
| synchronized void nAllocationIoReceive(long alloc) { |
| validate(); |
| rsnAllocationIoReceive(mContext, alloc); |
| } |
| |
| |
| native void rsnAllocationGenerateMipmaps(long con, long alloc); |
| synchronized void nAllocationGenerateMipmaps(long alloc) { |
| validate(); |
| rsnAllocationGenerateMipmaps(mContext, alloc); |
| } |
| native void rsnAllocationCopyFromBitmap(long con, long alloc, Bitmap bmp); |
| synchronized void nAllocationCopyFromBitmap(long alloc, Bitmap bmp) { |
| validate(); |
| rsnAllocationCopyFromBitmap(mContext, alloc, bmp); |
| } |
| |
| |
| native void rsnAllocationData1D(long con, long id, int off, int mip, int count, Object d, int sizeBytes, int dt); |
| synchronized void nAllocationData1D(long id, int off, int mip, int count, Object d, int sizeBytes, Element.DataType dt) { |
| validate(); |
| rsnAllocationData1D(mContext, id, off, mip, count, d, sizeBytes, dt.mID); |
| } |
| |
| native void rsnAllocationElementData1D(long con,long id, int xoff, int mip, int compIdx, byte[] d, int sizeBytes); |
| synchronized void nAllocationElementData1D(long id, int xoff, int mip, int compIdx, byte[] d, int sizeBytes) { |
| validate(); |
| rsnAllocationElementData1D(mContext, id, xoff, mip, compIdx, d, sizeBytes); |
| } |
| |
| native void rsnAllocationData2D(long con, |
| long dstAlloc, int dstXoff, int dstYoff, |
| int dstMip, int dstFace, |
| int width, int height, |
| long srcAlloc, int srcXoff, int srcYoff, |
| int srcMip, int srcFace); |
| synchronized void nAllocationData2D(long dstAlloc, int dstXoff, int dstYoff, |
| int dstMip, int dstFace, |
| int width, int height, |
| long srcAlloc, int srcXoff, int srcYoff, |
| int srcMip, int srcFace) { |
| validate(); |
| rsnAllocationData2D(mContext, |
| dstAlloc, dstXoff, dstYoff, |
| dstMip, dstFace, |
| width, height, |
| srcAlloc, srcXoff, srcYoff, |
| srcMip, srcFace); |
| } |
| |
| native void rsnAllocationData2D(long con, long id, int xoff, int yoff, int mip, int face, |
| int w, int h, Object d, int sizeBytes, int dt); |
| synchronized void nAllocationData2D(long id, int xoff, int yoff, int mip, int face, |
| int w, int h, Object d, int sizeBytes, Element.DataType dt) { |
| validate(); |
| rsnAllocationData2D(mContext, id, xoff, yoff, mip, face, w, h, d, sizeBytes, dt.mID); |
| } |
| |
| native void rsnAllocationData2D(long con, long id, int xoff, int yoff, int mip, int face, Bitmap b); |
| synchronized void nAllocationData2D(long id, int xoff, int yoff, int mip, int face, Bitmap b) { |
| validate(); |
| rsnAllocationData2D(mContext, id, xoff, yoff, mip, face, b); |
| } |
| |
| native void rsnAllocationData3D(long con, |
| long dstAlloc, int dstXoff, int dstYoff, int dstZoff, |
| int dstMip, |
| int width, int height, int depth, |
| long srcAlloc, int srcXoff, int srcYoff, int srcZoff, |
| int srcMip); |
| synchronized void nAllocationData3D(long dstAlloc, int dstXoff, int dstYoff, int dstZoff, |
| int dstMip, |
| int width, int height, int depth, |
| long srcAlloc, int srcXoff, int srcYoff, int srcZoff, |
| int srcMip) { |
| validate(); |
| rsnAllocationData3D(mContext, |
| dstAlloc, dstXoff, dstYoff, dstZoff, |
| dstMip, width, height, depth, |
| srcAlloc, srcXoff, srcYoff, srcZoff, srcMip); |
| } |
| |
| native void rsnAllocationData3D(long con, long id, int xoff, int yoff, int zoff, int mip, |
| int w, int h, int depth, Object d, int sizeBytes, int dt); |
| synchronized void nAllocationData3D(long id, int xoff, int yoff, int zoff, int mip, |
| int w, int h, int depth, Object d, int sizeBytes, Element.DataType dt) { |
| validate(); |
| rsnAllocationData3D(mContext, id, xoff, yoff, zoff, mip, w, h, depth, d, sizeBytes, dt.mID); |
| } |
| |
| native void rsnAllocationRead(long con, long id, Object d, int dt); |
| synchronized void nAllocationRead(long id, Object d, Element.DataType dt) { |
| validate(); |
| rsnAllocationRead(mContext, id, d, dt.mID); |
| } |
| |
| native void rsnAllocationRead1D(long con, long id, int off, int mip, int count, Object d, |
| int sizeBytes, int dt); |
| synchronized void nAllocationRead1D(long id, int off, int mip, int count, Object d, |
| int sizeBytes, Element.DataType dt) { |
| validate(); |
| rsnAllocationRead1D(mContext, id, off, mip, count, d, sizeBytes, dt.mID); |
| } |
| |
| native void rsnAllocationRead2D(long con, long id, int xoff, int yoff, int mip, int face, |
| int w, int h, Object d, int sizeBytes, int dt); |
| synchronized void nAllocationRead2D(long id, int xoff, int yoff, int mip, int face, |
| int w, int h, Object d, int sizeBytes, Element.DataType dt) { |
| validate(); |
| rsnAllocationRead2D(mContext, id, xoff, yoff, mip, face, w, h, d, sizeBytes, dt.mID); |
| } |
| |
| native long rsnAllocationGetType(long con, long id); |
| synchronized long nAllocationGetType(long id) { |
| validate(); |
| return rsnAllocationGetType(mContext, id); |
| } |
| |
| native void rsnAllocationResize1D(long con, long id, int dimX); |
| synchronized void nAllocationResize1D(long id, int dimX) { |
| validate(); |
| rsnAllocationResize1D(mContext, id, dimX); |
| } |
| |
| native long rsnFileA3DCreateFromAssetStream(long con, long assetStream); |
| synchronized long nFileA3DCreateFromAssetStream(long assetStream) { |
| validate(); |
| return rsnFileA3DCreateFromAssetStream(mContext, assetStream); |
| } |
| native long rsnFileA3DCreateFromFile(long con, String path); |
| synchronized long nFileA3DCreateFromFile(String path) { |
| validate(); |
| return rsnFileA3DCreateFromFile(mContext, path); |
| } |
| native long rsnFileA3DCreateFromAsset(long con, AssetManager mgr, String path); |
| synchronized long nFileA3DCreateFromAsset(AssetManager mgr, String path) { |
| validate(); |
| return rsnFileA3DCreateFromAsset(mContext, mgr, path); |
| } |
| native int rsnFileA3DGetNumIndexEntries(long con, long fileA3D); |
| synchronized int nFileA3DGetNumIndexEntries(long fileA3D) { |
| validate(); |
| return rsnFileA3DGetNumIndexEntries(mContext, fileA3D); |
| } |
| native void rsnFileA3DGetIndexEntries(long con, long fileA3D, int numEntries, int[] IDs, String[] names); |
| synchronized void nFileA3DGetIndexEntries(long fileA3D, int numEntries, int[] IDs, String[] names) { |
| validate(); |
| rsnFileA3DGetIndexEntries(mContext, fileA3D, numEntries, IDs, names); |
| } |
| native long rsnFileA3DGetEntryByIndex(long con, long fileA3D, int index); |
| synchronized long nFileA3DGetEntryByIndex(long fileA3D, int index) { |
| validate(); |
| return rsnFileA3DGetEntryByIndex(mContext, fileA3D, index); |
| } |
| |
| native long rsnFontCreateFromFile(long con, String fileName, float size, int dpi); |
| synchronized long nFontCreateFromFile(String fileName, float size, int dpi) { |
| validate(); |
| return rsnFontCreateFromFile(mContext, fileName, size, dpi); |
| } |
| native long rsnFontCreateFromAssetStream(long con, String name, float size, int dpi, long assetStream); |
| synchronized long nFontCreateFromAssetStream(String name, float size, int dpi, long assetStream) { |
| validate(); |
| return rsnFontCreateFromAssetStream(mContext, name, size, dpi, assetStream); |
| } |
| native long rsnFontCreateFromAsset(long con, AssetManager mgr, String path, float size, int dpi); |
| synchronized long nFontCreateFromAsset(AssetManager mgr, String path, float size, int dpi) { |
| validate(); |
| return rsnFontCreateFromAsset(mContext, mgr, path, size, dpi); |
| } |
| |
| |
| native void rsnScriptBindAllocation(long con, long script, long alloc, int slot); |
| synchronized void nScriptBindAllocation(long script, long alloc, int slot) { |
| validate(); |
| rsnScriptBindAllocation(mContext, script, alloc, slot); |
| } |
| native void rsnScriptSetTimeZone(long con, long script, byte[] timeZone); |
| synchronized void nScriptSetTimeZone(long script, byte[] timeZone) { |
| validate(); |
| rsnScriptSetTimeZone(mContext, script, timeZone); |
| } |
| native void rsnScriptInvoke(long con, long id, int slot); |
| synchronized void nScriptInvoke(long id, int slot) { |
| validate(); |
| rsnScriptInvoke(mContext, id, slot); |
| } |
| |
| native void rsnScriptForEach(long con, long id, int slot, long[] ains, |
| long aout, byte[] params, int[] limits); |
| |
| synchronized void nScriptForEach(long id, int slot, long[] ains, long aout, |
| byte[] params, int[] limits) { |
| validate(); |
| rsnScriptForEach(mContext, id, slot, ains, aout, params, limits); |
| } |
| |
| native void rsnScriptInvokeV(long con, long id, int slot, byte[] params); |
| synchronized void nScriptInvokeV(long id, int slot, byte[] params) { |
| validate(); |
| rsnScriptInvokeV(mContext, id, slot, params); |
| } |
| |
| native void rsnScriptSetVarI(long con, long id, int slot, int val); |
| synchronized void nScriptSetVarI(long id, int slot, int val) { |
| validate(); |
| rsnScriptSetVarI(mContext, id, slot, val); |
| } |
| native int rsnScriptGetVarI(long con, long id, int slot); |
| synchronized int nScriptGetVarI(long id, int slot) { |
| validate(); |
| return rsnScriptGetVarI(mContext, id, slot); |
| } |
| |
| native void rsnScriptSetVarJ(long con, long id, int slot, long val); |
| synchronized void nScriptSetVarJ(long id, int slot, long val) { |
| validate(); |
| rsnScriptSetVarJ(mContext, id, slot, val); |
| } |
| native long rsnScriptGetVarJ(long con, long id, int slot); |
| synchronized long nScriptGetVarJ(long id, int slot) { |
| validate(); |
| return rsnScriptGetVarJ(mContext, id, slot); |
| } |
| |
| native void rsnScriptSetVarF(long con, long id, int slot, float val); |
| synchronized void nScriptSetVarF(long id, int slot, float val) { |
| validate(); |
| rsnScriptSetVarF(mContext, id, slot, val); |
| } |
| native float rsnScriptGetVarF(long con, long id, int slot); |
| synchronized float nScriptGetVarF(long id, int slot) { |
| validate(); |
| return rsnScriptGetVarF(mContext, id, slot); |
| } |
| native void rsnScriptSetVarD(long con, long id, int slot, double val); |
| synchronized void nScriptSetVarD(long id, int slot, double val) { |
| validate(); |
| rsnScriptSetVarD(mContext, id, slot, val); |
| } |
| native double rsnScriptGetVarD(long con, long id, int slot); |
| synchronized double nScriptGetVarD(long id, int slot) { |
| validate(); |
| return rsnScriptGetVarD(mContext, id, slot); |
| } |
| native void rsnScriptSetVarV(long con, long id, int slot, byte[] val); |
| synchronized void nScriptSetVarV(long id, int slot, byte[] val) { |
| validate(); |
| rsnScriptSetVarV(mContext, id, slot, val); |
| } |
| native void rsnScriptGetVarV(long con, long id, int slot, byte[] val); |
| synchronized void nScriptGetVarV(long id, int slot, byte[] val) { |
| validate(); |
| rsnScriptGetVarV(mContext, id, slot, val); |
| } |
| native void rsnScriptSetVarVE(long con, long id, int slot, byte[] val, |
| long e, int[] dims); |
| synchronized void nScriptSetVarVE(long id, int slot, byte[] val, |
| long e, int[] dims) { |
| validate(); |
| rsnScriptSetVarVE(mContext, id, slot, val, e, dims); |
| } |
| native void rsnScriptSetVarObj(long con, long id, int slot, long val); |
| synchronized void nScriptSetVarObj(long id, int slot, long val) { |
| validate(); |
| rsnScriptSetVarObj(mContext, id, slot, val); |
| } |
| |
| native long rsnScriptCCreate(long con, String resName, String cacheDir, |
| byte[] script, int length); |
| synchronized long nScriptCCreate(String resName, String cacheDir, byte[] script, int length) { |
| validate(); |
| return rsnScriptCCreate(mContext, resName, cacheDir, script, length); |
| } |
| |
| native long rsnScriptIntrinsicCreate(long con, int id, long eid); |
| synchronized long nScriptIntrinsicCreate(int id, long eid) { |
| validate(); |
| return rsnScriptIntrinsicCreate(mContext, id, eid); |
| } |
| |
| native long rsnScriptKernelIDCreate(long con, long sid, int slot, int sig); |
| synchronized long nScriptKernelIDCreate(long sid, int slot, int sig) { |
| validate(); |
| return rsnScriptKernelIDCreate(mContext, sid, slot, sig); |
| } |
| |
| native long rsnScriptFieldIDCreate(long con, long sid, int slot); |
| synchronized long nScriptFieldIDCreate(long sid, int slot) { |
| validate(); |
| return rsnScriptFieldIDCreate(mContext, sid, slot); |
| } |
| |
| native long rsnScriptGroupCreate(long con, long[] kernels, long[] src, long[] dstk, long[] dstf, long[] types); |
| synchronized long nScriptGroupCreate(long[] kernels, long[] src, long[] dstk, long[] dstf, long[] types) { |
| validate(); |
| return rsnScriptGroupCreate(mContext, kernels, src, dstk, dstf, types); |
| } |
| |
| native void rsnScriptGroupSetInput(long con, long group, long kernel, long alloc); |
| synchronized void nScriptGroupSetInput(long group, long kernel, long alloc) { |
| validate(); |
| rsnScriptGroupSetInput(mContext, group, kernel, alloc); |
| } |
| |
| native void rsnScriptGroupSetOutput(long con, long group, long kernel, long alloc); |
| synchronized void nScriptGroupSetOutput(long group, long kernel, long alloc) { |
| validate(); |
| rsnScriptGroupSetOutput(mContext, group, kernel, alloc); |
| } |
| |
| native void rsnScriptGroupExecute(long con, long group); |
| synchronized void nScriptGroupExecute(long group) { |
| validate(); |
| rsnScriptGroupExecute(mContext, group); |
| } |
| |
| native long rsnSamplerCreate(long con, int magFilter, int minFilter, |
| int wrapS, int wrapT, int wrapR, float aniso); |
| synchronized long nSamplerCreate(int magFilter, int minFilter, |
| int wrapS, int wrapT, int wrapR, float aniso) { |
| validate(); |
| return rsnSamplerCreate(mContext, magFilter, minFilter, wrapS, wrapT, wrapR, aniso); |
| } |
| |
| native long rsnProgramStoreCreate(long con, boolean r, boolean g, boolean b, boolean a, |
| boolean depthMask, boolean dither, |
| int srcMode, int dstMode, int depthFunc); |
| synchronized long nProgramStoreCreate(boolean r, boolean g, boolean b, boolean a, |
| boolean depthMask, boolean dither, |
| int srcMode, int dstMode, int depthFunc) { |
| validate(); |
| return rsnProgramStoreCreate(mContext, r, g, b, a, depthMask, dither, srcMode, |
| dstMode, depthFunc); |
| } |
| |
| native long rsnProgramRasterCreate(long con, boolean pointSprite, int cullMode); |
| synchronized long nProgramRasterCreate(boolean pointSprite, int cullMode) { |
| validate(); |
| return rsnProgramRasterCreate(mContext, pointSprite, cullMode); |
| } |
| |
| native void rsnProgramBindConstants(long con, long pv, int slot, long mID); |
| synchronized void nProgramBindConstants(long pv, int slot, long mID) { |
| validate(); |
| rsnProgramBindConstants(mContext, pv, slot, mID); |
| } |
| native void rsnProgramBindTexture(long con, long vpf, int slot, long a); |
| synchronized void nProgramBindTexture(long vpf, int slot, long a) { |
| validate(); |
| rsnProgramBindTexture(mContext, vpf, slot, a); |
| } |
| native void rsnProgramBindSampler(long con, long vpf, int slot, long s); |
| synchronized void nProgramBindSampler(long vpf, int slot, long s) { |
| validate(); |
| rsnProgramBindSampler(mContext, vpf, slot, s); |
| } |
| native long rsnProgramFragmentCreate(long con, String shader, String[] texNames, long[] params); |
| synchronized long nProgramFragmentCreate(String shader, String[] texNames, long[] params) { |
| validate(); |
| return rsnProgramFragmentCreate(mContext, shader, texNames, params); |
| } |
| native long rsnProgramVertexCreate(long con, String shader, String[] texNames, long[] params); |
| synchronized long nProgramVertexCreate(String shader, String[] texNames, long[] params) { |
| validate(); |
| return rsnProgramVertexCreate(mContext, shader, texNames, params); |
| } |
| |
| native long rsnMeshCreate(long con, long[] vtx, long[] idx, int[] prim); |
| synchronized long nMeshCreate(long[] vtx, long[] idx, int[] prim) { |
| validate(); |
| return rsnMeshCreate(mContext, vtx, idx, prim); |
| } |
| native int rsnMeshGetVertexBufferCount(long con, long id); |
| synchronized int nMeshGetVertexBufferCount(long id) { |
| validate(); |
| return rsnMeshGetVertexBufferCount(mContext, id); |
| } |
| native int rsnMeshGetIndexCount(long con, long id); |
| synchronized int nMeshGetIndexCount(long id) { |
| validate(); |
| return rsnMeshGetIndexCount(mContext, id); |
| } |
| native void rsnMeshGetVertices(long con, long id, long[] vtxIds, int vtxIdCount); |
| synchronized void nMeshGetVertices(long id, long[] vtxIds, int vtxIdCount) { |
| validate(); |
| rsnMeshGetVertices(mContext, id, vtxIds, vtxIdCount); |
| } |
| native void rsnMeshGetIndices(long con, long id, long[] idxIds, int[] primitives, int vtxIdCount); |
| synchronized void nMeshGetIndices(long id, long[] idxIds, int[] primitives, int vtxIdCount) { |
| validate(); |
| rsnMeshGetIndices(mContext, id, idxIds, primitives, vtxIdCount); |
| } |
| |
| native long rsnPathCreate(long con, int prim, boolean isStatic, long vtx, long loop, float q); |
| synchronized long nPathCreate(int prim, boolean isStatic, long vtx, long loop, float q) { |
| validate(); |
| return rsnPathCreate(mContext, prim, isStatic, vtx, loop, q); |
| } |
| |
| long mDev; |
| long mContext; |
| @SuppressWarnings({"FieldCanBeLocal"}) |
| MessageThread mMessageThread; |
| |
| Element mElement_U8; |
| Element mElement_I8; |
| Element mElement_U16; |
| Element mElement_I16; |
| Element mElement_U32; |
| Element mElement_I32; |
| Element mElement_U64; |
| Element mElement_I64; |
| Element mElement_F16; |
| Element mElement_F32; |
| Element mElement_F64; |
| Element mElement_BOOLEAN; |
| |
| Element mElement_ELEMENT; |
| Element mElement_TYPE; |
| Element mElement_ALLOCATION; |
| Element mElement_SAMPLER; |
| Element mElement_SCRIPT; |
| Element mElement_MESH; |
| Element mElement_PROGRAM_FRAGMENT; |
| Element mElement_PROGRAM_VERTEX; |
| Element mElement_PROGRAM_RASTER; |
| Element mElement_PROGRAM_STORE; |
| Element mElement_FONT; |
| |
| Element mElement_A_8; |
| Element mElement_RGB_565; |
| Element mElement_RGB_888; |
| Element mElement_RGBA_5551; |
| Element mElement_RGBA_4444; |
| Element mElement_RGBA_8888; |
| |
| Element mElement_HALF_2; |
| Element mElement_HALF_3; |
| Element mElement_HALF_4; |
| |
| Element mElement_FLOAT_2; |
| Element mElement_FLOAT_3; |
| Element mElement_FLOAT_4; |
| |
| Element mElement_DOUBLE_2; |
| Element mElement_DOUBLE_3; |
| Element mElement_DOUBLE_4; |
| |
| Element mElement_UCHAR_2; |
| Element mElement_UCHAR_3; |
| Element mElement_UCHAR_4; |
| |
| Element mElement_CHAR_2; |
| Element mElement_CHAR_3; |
| Element mElement_CHAR_4; |
| |
| Element mElement_USHORT_2; |
| Element mElement_USHORT_3; |
| Element mElement_USHORT_4; |
| |
| Element mElement_SHORT_2; |
| Element mElement_SHORT_3; |
| Element mElement_SHORT_4; |
| |
| Element mElement_UINT_2; |
| Element mElement_UINT_3; |
| Element mElement_UINT_4; |
| |
| Element mElement_INT_2; |
| Element mElement_INT_3; |
| Element mElement_INT_4; |
| |
| Element mElement_ULONG_2; |
| Element mElement_ULONG_3; |
| Element mElement_ULONG_4; |
| |
| Element mElement_LONG_2; |
| Element mElement_LONG_3; |
| Element mElement_LONG_4; |
| |
| Element mElement_YUV; |
| |
| Element mElement_MATRIX_4X4; |
| Element mElement_MATRIX_3X3; |
| Element mElement_MATRIX_2X2; |
| |
| Sampler mSampler_CLAMP_NEAREST; |
| Sampler mSampler_CLAMP_LINEAR; |
| Sampler mSampler_CLAMP_LINEAR_MIP_LINEAR; |
| Sampler mSampler_WRAP_NEAREST; |
| Sampler mSampler_WRAP_LINEAR; |
| Sampler mSampler_WRAP_LINEAR_MIP_LINEAR; |
| Sampler mSampler_MIRRORED_REPEAT_NEAREST; |
| Sampler mSampler_MIRRORED_REPEAT_LINEAR; |
| Sampler mSampler_MIRRORED_REPEAT_LINEAR_MIP_LINEAR; |
| |
| ProgramStore mProgramStore_BLEND_NONE_DEPTH_TEST; |
| ProgramStore mProgramStore_BLEND_NONE_DEPTH_NO_DEPTH; |
| ProgramStore mProgramStore_BLEND_ALPHA_DEPTH_TEST; |
| ProgramStore mProgramStore_BLEND_ALPHA_DEPTH_NO_DEPTH; |
| |
| ProgramRaster mProgramRaster_CULL_BACK; |
| ProgramRaster mProgramRaster_CULL_FRONT; |
| ProgramRaster mProgramRaster_CULL_NONE; |
| |
| /////////////////////////////////////////////////////////////////////////////////// |
| // |
| |
| /** |
| * The base class from which an application should derive in order |
| * to receive RS messages from scripts. When a script calls {@code |
| * rsSendToClient}, the data fields will be filled, and the run |
| * method will be called on a separate thread. This will occur |
| * some time after {@code rsSendToClient} completes in the script, |
| * as {@code rsSendToClient} is asynchronous. Message handlers are |
| * not guaranteed to have completed when {@link |
| * android.renderscript.RenderScript#finish} returns. |
| * |
| */ |
| public static class RSMessageHandler implements Runnable { |
| protected int[] mData; |
| protected int mID; |
| protected int mLength; |
| public void run() { |
| } |
| } |
| /** |
| * If an application is expecting messages, it should set this |
| * field to an instance of {@link RSMessageHandler}. This |
| * instance will receive all the user messages sent from {@code |
| * sendToClient} by scripts from this context. |
| * |
| */ |
| RSMessageHandler mMessageCallback = null; |
| |
| public void setMessageHandler(RSMessageHandler msg) { |
| mMessageCallback = msg; |
| } |
| public RSMessageHandler getMessageHandler() { |
| return mMessageCallback; |
| } |
| |
| /** |
| * Place a message into the message queue to be sent back to the message |
| * handler once all previous commands have been executed. |
| * |
| * @param id |
| * @param data |
| */ |
| public void sendMessage(int id, int[] data) { |
| nContextSendMessage(id, data); |
| } |
| |
| /** |
| * The runtime error handler base class. An application should derive from this class |
| * if it wishes to install an error handler. When errors occur at runtime, |
| * the fields in this class will be filled, and the run method will be called. |
| * |
| */ |
| public static class RSErrorHandler implements Runnable { |
| protected String mErrorMessage; |
| protected int mErrorNum; |
| public void run() { |
| } |
| } |
| |
| /** |
| * Application Error handler. All runtime errors will be dispatched to the |
| * instance of RSAsyncError set here. If this field is null a |
| * {@link RSRuntimeException} will instead be thrown with details about the error. |
| * This will cause program termaination. |
| * |
| */ |
| RSErrorHandler mErrorCallback = null; |
| |
| public void setErrorHandler(RSErrorHandler msg) { |
| mErrorCallback = msg; |
| } |
| public RSErrorHandler getErrorHandler() { |
| return mErrorCallback; |
| } |
| |
| /** |
| * RenderScript worker thread priority enumeration. The default value is |
| * NORMAL. Applications wishing to do background processing should set |
| * their priority to LOW to avoid starving forground processes. |
| */ |
| public enum Priority { |
| LOW (Process.THREAD_PRIORITY_BACKGROUND + (5 * Process.THREAD_PRIORITY_LESS_FAVORABLE)), |
| NORMAL (Process.THREAD_PRIORITY_DISPLAY); |
| |
| int mID; |
| Priority(int id) { |
| mID = id; |
| } |
| } |
| |
| void validateObject(BaseObj o) { |
| if (o != null) { |
| if (o.mRS != this) { |
| throw new RSIllegalArgumentException("Attempting to use an object across contexts."); |
| } |
| } |
| } |
| |
| void validate() { |
| if (mContext == 0) { |
| throw new RSInvalidStateException("Calling RS with no Context active."); |
| } |
| } |
| |
| |
| /** |
| * Change the priority of the worker threads for this context. |
| * |
| * @param p New priority to be set. |
| */ |
| public void setPriority(Priority p) { |
| validate(); |
| nContextSetPriority(p.mID); |
| } |
| |
| static class MessageThread extends Thread { |
| RenderScript mRS; |
| boolean mRun = true; |
| int[] mAuxData = new int[2]; |
| |
| static final int RS_MESSAGE_TO_CLIENT_NONE = 0; |
| static final int RS_MESSAGE_TO_CLIENT_EXCEPTION = 1; |
| static final int RS_MESSAGE_TO_CLIENT_RESIZE = 2; |
| static final int RS_MESSAGE_TO_CLIENT_ERROR = 3; |
| static final int RS_MESSAGE_TO_CLIENT_USER = 4; |
| static final int RS_MESSAGE_TO_CLIENT_NEW_BUFFER = 5; |
| |
| static final int RS_ERROR_FATAL_DEBUG = 0x0800; |
| static final int RS_ERROR_FATAL_UNKNOWN = 0x1000; |
| |
| MessageThread(RenderScript rs) { |
| super("RSMessageThread"); |
| mRS = rs; |
| |
| } |
| |
| public void run() { |
| // This function is a temporary solution. The final solution will |
| // used typed allocations where the message id is the type indicator. |
| int[] rbuf = new int[16]; |
| mRS.nContextInitToClient(mRS.mContext); |
| while(mRun) { |
| rbuf[0] = 0; |
| int msg = mRS.nContextPeekMessage(mRS.mContext, mAuxData); |
| int size = mAuxData[1]; |
| int subID = mAuxData[0]; |
| |
| if (msg == RS_MESSAGE_TO_CLIENT_USER) { |
| if ((size>>2) >= rbuf.length) { |
| rbuf = new int[(size + 3) >> 2]; |
| } |
| if (mRS.nContextGetUserMessage(mRS.mContext, rbuf) != |
| RS_MESSAGE_TO_CLIENT_USER) { |
| throw new RSDriverException("Error processing message from RenderScript."); |
| } |
| |
| if(mRS.mMessageCallback != null) { |
| mRS.mMessageCallback.mData = rbuf; |
| mRS.mMessageCallback.mID = subID; |
| mRS.mMessageCallback.mLength = size; |
| mRS.mMessageCallback.run(); |
| } else { |
| throw new RSInvalidStateException("Received a message from the script with no message handler installed."); |
| } |
| continue; |
| } |
| |
| if (msg == RS_MESSAGE_TO_CLIENT_ERROR) { |
| String e = mRS.nContextGetErrorMessage(mRS.mContext); |
| |
| // Throw RSRuntimeException under the following conditions: |
| // |
| // 1) It is an unknown fatal error. |
| // 2) It is a debug fatal error, and we are not in a |
| // debug context. |
| // 3) It is a debug fatal error, and we do not have an |
| // error callback. |
| if (subID >= RS_ERROR_FATAL_UNKNOWN || |
| (subID >= RS_ERROR_FATAL_DEBUG && |
| (mRS.mContextType != ContextType.DEBUG || |
| mRS.mErrorCallback == null))) { |
| throw new RSRuntimeException("Fatal error " + subID + ", details: " + e); |
| } |
| |
| if(mRS.mErrorCallback != null) { |
| mRS.mErrorCallback.mErrorMessage = e; |
| mRS.mErrorCallback.mErrorNum = subID; |
| mRS.mErrorCallback.run(); |
| } else { |
| android.util.Log.e(LOG_TAG, "non fatal RS error, " + e); |
| // Do not throw here. In these cases, we do not have |
| // a fatal error. |
| } |
| continue; |
| } |
| |
| if (msg == RS_MESSAGE_TO_CLIENT_NEW_BUFFER) { |
| if (mRS.nContextGetUserMessage(mRS.mContext, rbuf) != |
| RS_MESSAGE_TO_CLIENT_NEW_BUFFER) { |
| throw new RSDriverException("Error processing message from RenderScript."); |
| } |
| long bufferID = ((long)rbuf[1] << 32L) + ((long)rbuf[0] & 0xffffffffL); |
| Allocation.sendBufferNotification(bufferID); |
| continue; |
| } |
| |
| // 2: teardown. |
| // But we want to avoid starving other threads during |
| // teardown by yielding until the next line in the destructor |
| // can execute to set mRun = false |
| try { |
| sleep(1, 0); |
| } catch(InterruptedException e) { |
| } |
| } |
| //Log.d(LOG_TAG, "MessageThread exiting."); |
| } |
| } |
| |
| RenderScript(Context ctx) { |
| mContextType = ContextType.NORMAL; |
| if (ctx != null) { |
| mApplicationContext = ctx.getApplicationContext(); |
| } |
| mRWLock = new ReentrantReadWriteLock(); |
| try { |
| registerNativeAllocation.invoke(sRuntime, 4 * 1024 * 1024); // 4MB for GC sake |
| } catch (Exception e) { |
| Log.e(RenderScript.LOG_TAG, "Couldn't invoke registerNativeAllocation:" + e); |
| throw new RSRuntimeException("Couldn't invoke registerNativeAllocation:" + e); |
| } |
| |
| } |
| |
| /** |
| * Gets the application context associated with the RenderScript context. |
| * |
| * @return The application context. |
| */ |
| public final Context getApplicationContext() { |
| return mApplicationContext; |
| } |
| |
| /** |
| * @hide |
| */ |
| public static RenderScript create(Context ctx, int sdkVersion) { |
| return create(ctx, sdkVersion, ContextType.NORMAL, CREATE_FLAG_NONE); |
| } |
| |
| /** |
| * Create a RenderScript context. |
| * |
| * @hide |
| * @param ctx The context. |
| * @return RenderScript |
| */ |
| public static RenderScript create(Context ctx, int sdkVersion, ContextType ct, int flags) { |
| if (!sInitialized) { |
| Log.e(LOG_TAG, "RenderScript.create() called when disabled; someone is likely to crash"); |
| return null; |
| } |
| |
| if ((flags & ~(CREATE_FLAG_LOW_LATENCY | CREATE_FLAG_LOW_POWER)) != 0) { |
| throw new RSIllegalArgumentException("Invalid flags passed."); |
| } |
| |
| RenderScript rs = new RenderScript(ctx); |
| |
| rs.mDev = rs.nDeviceCreate(); |
| rs.mContext = rs.nContextCreate(rs.mDev, flags, sdkVersion, ct.mID); |
| rs.mContextType = ct; |
| if (rs.mContext == 0) { |
| throw new RSDriverException("Failed to create RS context."); |
| } |
| rs.mMessageThread = new MessageThread(rs); |
| rs.mMessageThread.start(); |
| return rs; |
| } |
| |
| /** |
| * Create a RenderScript context. |
| * |
| * @param ctx The context. |
| * @return RenderScript |
| */ |
| public static RenderScript create(Context ctx) { |
| return create(ctx, ContextType.NORMAL); |
| } |
| |
| /** |
| * Create a RenderScript context. |
| * |
| * |
| * @param ctx The context. |
| * @param ct The type of context to be created. |
| * @return RenderScript |
| */ |
| public static RenderScript create(Context ctx, ContextType ct) { |
| int v = ctx.getApplicationInfo().targetSdkVersion; |
| return create(ctx, v, ct, CREATE_FLAG_NONE); |
| } |
| |
| /** |
| * Create a RenderScript context. |
| * |
| * |
| * @param ctx The context. |
| * @param ct The type of context to be created. |
| * @param flags The OR of the CREATE_FLAG_* options desired |
| * @return RenderScript |
| */ |
| public static RenderScript create(Context ctx, ContextType ct, int flags) { |
| int v = ctx.getApplicationInfo().targetSdkVersion; |
| return create(ctx, v, ct, flags); |
| } |
| |
| /** |
| * Print the currently available debugging information about the state of |
| * the RS context to the log. |
| * |
| */ |
| public void contextDump() { |
| validate(); |
| nContextDump(0); |
| } |
| |
| /** |
| * Wait for any pending asynchronous opeations (such as copies to a RS |
| * allocation or RS script executions) to complete. |
| * |
| */ |
| public void finish() { |
| nContextFinish(); |
| } |
| |
| /** |
| * Destroys this RenderScript context. Once this function is called, |
| * using this context or any objects belonging to this context is |
| * illegal. |
| * |
| */ |
| public void destroy() { |
| validate(); |
| nContextFinish(); |
| |
| nContextDeinitToClient(mContext); |
| mMessageThread.mRun = false; |
| try { |
| mMessageThread.join(); |
| } catch(InterruptedException e) { |
| } |
| |
| nContextDestroy(); |
| |
| nDeviceDestroy(mDev); |
| mDev = 0; |
| } |
| |
| boolean isAlive() { |
| return mContext != 0; |
| } |
| |
| long safeID(BaseObj o) { |
| if(o != null) { |
| return o.getID(this); |
| } |
| return 0; |
| } |
| } |