| /* |
| ** Copyright 2010, The Android Open Source Project |
| ** |
| ** Licensed under the Apache License, Version 2.0 (the "License"); |
| ** you may not use this file except in compliance with the License. |
| ** You may obtain a copy of the License at |
| ** |
| ** http://www.apache.org/licenses/LICENSE-2.0 |
| ** |
| ** Unless required by applicable law or agreed to in writing, software |
| ** distributed under the License is distributed on an "AS IS" BASIS, |
| ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| ** See the License for the specific language governing permissions and |
| ** limitations under the License. |
| */ |
| |
| #if EGL_TRACE |
| |
| #include <stdarg.h> |
| #include <stdlib.h> |
| |
| #include <EGL/egl.h> |
| #include <EGL/eglext.h> |
| #include <GLES/gl.h> |
| #include <GLES/glext.h> |
| |
| #include <cutils/log.h> |
| |
| #include "egl_tls.h" |
| #include "hooks.h" |
| |
| // ---------------------------------------------------------------------------- |
| namespace android { |
| // ---------------------------------------------------------------------------- |
| |
| struct GLenumString { |
| GLenum e; |
| const char* s; |
| }; |
| |
| #undef GL_ENUM |
| #define GL_ENUM(VAL,NAME) {VAL, #NAME}, |
| |
| static GLenumString g_enumnames[] = { |
| #include "enums.in" |
| }; |
| #undef GL_ENUM |
| |
| static int compareGLEnum(const void* a, const void* b) { |
| return ((const GLenumString*) a)->e - ((const GLenumString*) b)->e; |
| } |
| |
| static const char* GLEnumToString(GLenum e) { |
| GLenumString key = {e, ""}; |
| const GLenumString* result = (const GLenumString*) bsearch( |
| &key, g_enumnames, |
| sizeof(g_enumnames) / sizeof(g_enumnames[0]), |
| sizeof(g_enumnames[0]), compareGLEnum); |
| if (result) { |
| return result->s; |
| } |
| return NULL; |
| } |
| |
| static const char* GLbooleanToString(GLboolean arg) { |
| return arg ? "GL_TRUE" : "GL_FALSE"; |
| } |
| |
| static GLenumString g_bitfieldNames[] = { |
| {0x00004000, "GL_COLOR_BUFFER_BIT"}, |
| {0x00000400, "GL_STENCIL_BUFFER_BIT"}, |
| {0x00000100, "GL_DEPTH_BUFFER_BIT"} |
| }; |
| |
| class StringBuilder { |
| static const int lineSize = 500; |
| char line[lineSize]; |
| int line_index; |
| public: |
| StringBuilder() { |
| line_index = 0; |
| line[0] = '\0'; |
| } |
| void append(const char* fmt, ...) { |
| va_list argp; |
| va_start(argp, fmt); |
| line_index += vsnprintf(line + line_index, lineSize-line_index, fmt, argp); |
| va_end(argp); |
| } |
| const char* getString() { |
| line_index = 0; |
| line[lineSize-1] = '\0'; |
| return line; |
| } |
| }; |
| |
| |
| static void TraceGLShaderSource(GLuint shader, GLsizei count, |
| const GLchar** string, const GLint* length) { |
| LOGD("const char* shaderSrc[] = {"); |
| for (GLsizei i = 0; i < count; i++) { |
| const char* comma = i < count-1 ? "," : ""; |
| const GLchar* s = string[i]; |
| if (length) { |
| GLint len = length[i]; |
| LOGD(" \"%*s\"%s", len, s, comma); |
| } else { |
| LOGD(" \"%s\"%s", s, comma); |
| } |
| } |
| LOGD("};"); |
| if (length) { |
| LOGD("const GLint* shaderLength[] = {"); |
| for (GLsizei i = 0; i < count; i++) { |
| const char* comma = i < count-1 ? "," : ""; |
| GLint len = length[i]; |
| LOGD(" \"%d\"%s", len, comma); |
| } |
| LOGD("};"); |
| LOGD("glShaderSource(%u, %u, shaderSrc, shaderLength);", |
| shader, count); |
| } else { |
| LOGD("glShaderSource(%u, %u, shaderSrc, (const GLint*) 0);", |
| shader, count); |
| } |
| } |
| |
| static void TraceValue(int elementCount, char type, |
| GLsizei chunkCount, GLsizei chunkSize, const void* value) { |
| StringBuilder stringBuilder; |
| GLsizei count = chunkCount * chunkSize; |
| bool isFloat = type == 'f'; |
| const char* typeString = isFloat ? "GLfloat" : "GLint"; |
| LOGD("const %s value[] = {", typeString); |
| for (GLsizei i = 0; i < count; i++) { |
| StringBuilder builder; |
| builder.append(" "); |
| for (int e = 0; e < elementCount; e++) { |
| const char* comma = ", "; |
| if (e == elementCount-1) { |
| if (i == count - 1) { |
| comma = ""; |
| } else { |
| comma = ","; |
| } |
| } |
| if (isFloat) { |
| builder.append("%g%s", * (GLfloat*) value, comma); |
| value = (void*) (((GLfloat*) value) + 1); |
| } else { |
| builder.append("%d%s", * (GLint*) value, comma); |
| value = (void*) (((GLint*) value) + 1); |
| } |
| } |
| LOGD("%s", builder.getString()); |
| if (chunkSize > 1 && i < count-1 |
| && (i % chunkSize) == (chunkSize-1)) { |
| LOGD("%s", ""); // Print a blank line. |
| } |
| } |
| LOGD("};"); |
| } |
| |
| static void TraceUniformv(int elementCount, char type, |
| GLuint location, GLsizei count, const void* value) { |
| TraceValue(elementCount, type, count, 1, value); |
| LOGD("glUniform%d%c(%u, %u, value);", elementCount, type, location, count); |
| } |
| |
| static void TraceUniformMatrix(int matrixSideLength, |
| GLuint location, GLsizei count, GLboolean transpose, const void* value) { |
| TraceValue(matrixSideLength, 'f', count, matrixSideLength, value); |
| LOGD("glUniformMatrix%dfv(%u, %u, %s, value);", matrixSideLength, location, count, |
| GLbooleanToString(transpose)); |
| } |
| |
| static void TraceGL(const char* name, int numArgs, ...) { |
| va_list argp; |
| va_start(argp, numArgs); |
| int nameLen = strlen(name); |
| |
| // glShaderSource |
| if (nameLen == 14 && strcmp(name, "glShaderSource") == 0) { |
| va_arg(argp, const char*); |
| GLuint shader = va_arg(argp, GLuint); |
| va_arg(argp, const char*); |
| GLsizei count = va_arg(argp, GLsizei); |
| va_arg(argp, const char*); |
| const GLchar** string = (const GLchar**) va_arg(argp, void*); |
| va_arg(argp, const char*); |
| const GLint* length = (const GLint*) va_arg(argp, void*); |
| va_end(argp); |
| TraceGLShaderSource(shader, count, string, length); |
| return; |
| } |
| |
| // glUniformXXv |
| |
| if (nameLen == 12 && strncmp(name, "glUniform", 9) == 0 && name[11] == 'v') { |
| int elementCount = name[9] - '0'; // 1..4 |
| char type = name[10]; // 'f' or 'i' |
| va_arg(argp, const char*); |
| GLuint location = va_arg(argp, GLuint); |
| va_arg(argp, const char*); |
| GLsizei count = va_arg(argp, GLsizei); |
| va_arg(argp, const char*); |
| const void* value = (const void*) va_arg(argp, void*); |
| va_end(argp); |
| TraceUniformv(elementCount, type, location, count, value); |
| return; |
| } |
| |
| // glUniformMatrixXfv |
| |
| if (nameLen == 18 && strncmp(name, "glUniformMatrix", 15) == 0 |
| && name[16] == 'f' && name[17] == 'v') { |
| int matrixSideLength = name[15] - '0'; // 2..4 |
| va_arg(argp, const char*); |
| GLuint location = va_arg(argp, GLuint); |
| va_arg(argp, const char*); |
| GLsizei count = va_arg(argp, GLsizei); |
| va_arg(argp, const char*); |
| GLboolean transpose = (GLboolean) va_arg(argp, int); |
| va_arg(argp, const char*); |
| const void* value = (const void*) va_arg(argp, void*); |
| va_end(argp); |
| TraceUniformMatrix(matrixSideLength, location, count, transpose, value); |
| return; |
| } |
| |
| StringBuilder builder; |
| builder.append("%s(", name); |
| for (int i = 0; i < numArgs; i++) { |
| if (i > 0) { |
| builder.append(", "); |
| } |
| const char* type = va_arg(argp, const char*); |
| bool isPtr = type[strlen(type)-1] == '*' |
| || strcmp(type, "GLeglImageOES") == 0; |
| if (isPtr) { |
| const void* arg = va_arg(argp, const void*); |
| builder.append("(%s) 0x%08x", type, (size_t) arg); |
| } else if (strcmp(type, "GLbitfield") == 0) { |
| size_t arg = va_arg(argp, size_t); |
| bool first = true; |
| for (size_t i = 0; i < sizeof(g_bitfieldNames) / sizeof(g_bitfieldNames[0]); i++) { |
| const GLenumString* b = &g_bitfieldNames[i]; |
| if (b->e & arg) { |
| if (first) { |
| first = false; |
| } else { |
| builder.append(" | "); |
| } |
| builder.append("%s", b->s); |
| arg &= ~b->e; |
| } |
| } |
| if (first || arg != 0) { |
| if (!first) { |
| builder.append(" | "); |
| } |
| builder.append("0x%08x", arg); |
| } |
| } else if (strcmp(type, "GLboolean") == 0) { |
| GLboolean arg = va_arg(argp, int); |
| builder.append("%s", GLbooleanToString(arg)); |
| } else if (strcmp(type, "GLclampf") == 0) { |
| double arg = va_arg(argp, double); |
| builder.append("%g", arg); |
| } else if (strcmp(type, "GLenum") == 0) { |
| GLenum arg = va_arg(argp, int); |
| const char* s = GLEnumToString(arg); |
| if (s) { |
| builder.append("%s", s); |
| } else { |
| builder.append("0x%x", arg); |
| } |
| } else if (strcmp(type, "GLfixed") == 0) { |
| int arg = va_arg(argp, int); |
| builder.append("0x%08x", arg); |
| } else if (strcmp(type, "GLfloat") == 0) { |
| double arg = va_arg(argp, double); |
| builder.append("%g", arg); |
| } else if (strcmp(type, "GLint") == 0) { |
| int arg = va_arg(argp, int); |
| const char* s = NULL; |
| if (strcmp(name, "glTexParameteri") == 0) { |
| s = GLEnumToString(arg); |
| } |
| if (s) { |
| builder.append("%s", s); |
| } else { |
| builder.append("%d", arg); |
| } |
| } else if (strcmp(type, "GLintptr") == 0) { |
| int arg = va_arg(argp, unsigned int); |
| builder.append("%u", arg); |
| } else if (strcmp(type, "GLsizei") == 0) { |
| int arg = va_arg(argp, size_t); |
| builder.append("%u", arg); |
| } else if (strcmp(type, "GLsizeiptr") == 0) { |
| int arg = va_arg(argp, size_t); |
| builder.append("%u", arg); |
| } else if (strcmp(type, "GLuint") == 0) { |
| int arg = va_arg(argp, unsigned int); |
| builder.append("%u", arg); |
| } else { |
| builder.append("/* ??? %s */", type); |
| break; |
| } |
| } |
| builder.append(");"); |
| LOGD("%s", builder.getString()); |
| va_end(argp); |
| } |
| |
| #undef TRACE_GL_VOID |
| #undef TRACE_GL |
| |
| #define TRACE_GL_VOID(_api, _args, _argList, ...) \ |
| static void Tracing_ ## _api _args { \ |
| TraceGL(#_api, __VA_ARGS__); \ |
| gl_hooks_t::gl_t const * const _c = &getGLTraceThreadSpecific()->gl; \ |
| _c->_api _argList; \ |
| } |
| |
| #define TRACE_GL(_type, _api, _args, _argList, ...) \ |
| static _type Tracing_ ## _api _args { \ |
| TraceGL(#_api, __VA_ARGS__); \ |
| gl_hooks_t::gl_t const * const _c = &getGLTraceThreadSpecific()->gl; \ |
| return _c->_api _argList; \ |
| } |
| |
| extern "C" { |
| #include "../trace.in" |
| } |
| |
| #undef TRACE_GL_VOID |
| #undef TRACE_GL |
| |
| #define GL_ENTRY(_r, _api, ...) Tracing_ ## _api, |
| EGLAPI gl_hooks_t gHooksTrace = { |
| { |
| #include "entries.in" |
| }, |
| { |
| {0} |
| } |
| }; |
| #undef GL_ENTRY |
| |
| |
| #undef TRACE_GL_VOID |
| #undef TRACE_GL |
| |
| // define the ES 1.0 Debug_gl* functions as Tracing_gl functions |
| #define TRACE_GL_VOID(_api, _args, _argList, ...) \ |
| static void Debug_ ## _api _args { \ |
| TraceGL(#_api, __VA_ARGS__); \ |
| gl_hooks_t::gl_t const * const _c = &getGLTraceThreadSpecific()->gl; \ |
| _c->_api _argList; \ |
| } |
| |
| #define TRACE_GL(_type, _api, _args, _argList, ...) \ |
| static _type Debug_ ## _api _args { \ |
| TraceGL(#_api, __VA_ARGS__); \ |
| gl_hooks_t::gl_t const * const _c = &getGLTraceThreadSpecific()->gl; \ |
| return _c->_api _argList; \ |
| } |
| |
| extern "C" { |
| #include "../debug.in" |
| } |
| |
| #undef TRACE_GL_VOID |
| #undef TRACE_GL |
| |
| // declare all Debug_gl* functions |
| #define GL_ENTRY(_r, _api, ...) _r Debug_##_api ( __VA_ARGS__ ); |
| #include "glesv2dbg_functions.h" |
| #undef GL_ENTRY |
| |
| #define GL_ENTRY(_r, _api, ...) Debug_ ## _api, |
| EGLAPI gl_hooks_t gHooksDebug = { |
| { |
| #include "entries.in" |
| }, |
| { |
| {0} |
| } |
| }; |
| #undef GL_ENTRY |
| |
| // ---------------------------------------------------------------------------- |
| }; // namespace android |
| // ---------------------------------------------------------------------------- |
| |
| #endif // EGL_TRACE |