| /* |
| * Copyright (C) 2008 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| package android.renderscript; |
| |
| import java.lang.reflect.Field; |
| |
| import android.graphics.Bitmap; |
| import android.graphics.BitmapFactory; |
| import android.util.Config; |
| import android.util.Log; |
| import android.view.Surface; |
| |
| |
| /** |
| * @hide |
| * |
| **/ |
| public class RenderScript { |
| static final String LOG_TAG = "RenderScript_jni"; |
| protected static final boolean DEBUG = false; |
| @SuppressWarnings({"UnusedDeclaration", "deprecation"}) |
| protected static final boolean LOG_ENABLED = DEBUG ? Config.LOGD : Config.LOGV; |
| |
| |
| |
| /* |
| * We use a class initializer to allow the native code to cache some |
| * field offsets. |
| */ |
| @SuppressWarnings({"FieldCanBeLocal", "UnusedDeclaration"}) |
| protected static boolean sInitialized; |
| native protected static void _nInit(); |
| |
| |
| static { |
| sInitialized = false; |
| try { |
| System.loadLibrary("rs_jni"); |
| _nInit(); |
| sInitialized = true; |
| } catch (UnsatisfiedLinkError e) { |
| Log.d(LOG_TAG, "RenderScript JNI library not found!"); |
| } |
| } |
| |
| native void nInitElements(int a8, int rgba4444, int rgba8888, int rgb565); |
| |
| native int nDeviceCreate(); |
| native void nDeviceDestroy(int dev); |
| native void nDeviceSetConfig(int dev, int param, int value); |
| native int nContextCreateGL(int dev, int ver, boolean useDepth); |
| native int nContextCreate(int dev, int ver); |
| native void nContextDestroy(int con); |
| native void nContextSetSurface(int w, int h, Surface sur); |
| native void nContextSetPriority(int p); |
| native void nContextDump(int bits); |
| |
| native void nContextBindRootScript(int script); |
| native void nContextBindSampler(int sampler, int slot); |
| native void nContextBindProgramFragmentStore(int pfs); |
| native void nContextBindProgramFragment(int pf); |
| native void nContextBindProgramVertex(int pf); |
| native void nContextBindProgramRaster(int pr); |
| native void nContextPause(); |
| native void nContextResume(); |
| native int nContextGetMessage(int[] data, boolean wait); |
| native void nContextInitToClient(); |
| native void nContextDeinitToClient(); |
| |
| native void nAssignName(int obj, byte[] name); |
| native void nObjDestroy(int id); |
| native void nObjDestroyOOB(int id); |
| native int nFileOpen(byte[] name); |
| |
| |
| native int nElementCreate(int type, int kind, boolean norm, int vecSize); |
| native int nElementCreate2(int[] elements, String[] names); |
| |
| native void nTypeBegin(int elementID); |
| native void nTypeAdd(int dim, int val); |
| native int nTypeCreate(); |
| native void nTypeFinalDestroy(Type t); |
| native void nTypeSetupFields(Type t, int[] types, int[] bits, Field[] IDs); |
| |
| native int nAllocationCreateTyped(int type); |
| native int nAllocationCreateFromBitmap(int dstFmt, boolean genMips, Bitmap bmp); |
| native int nAllocationCreateBitmapRef(int type, Bitmap bmp); |
| native int nAllocationCreateFromBitmapBoxed(int dstFmt, boolean genMips, Bitmap bmp); |
| native int nAllocationCreateFromAssetStream(int dstFmt, boolean genMips, int assetStream); |
| |
| native void nAllocationUploadToTexture(int alloc, boolean genMips, int baseMioLevel); |
| native void nAllocationUploadToBufferObject(int alloc); |
| |
| native void nAllocationSubData1D(int id, int off, int count, int[] d, int sizeBytes); |
| native void nAllocationSubData1D(int id, int off, int count, short[] d, int sizeBytes); |
| native void nAllocationSubData1D(int id, int off, int count, byte[] d, int sizeBytes); |
| native void nAllocationSubData1D(int id, int off, int count, float[] d, int sizeBytes); |
| |
| native void nAllocationSubData2D(int id, int xoff, int yoff, int w, int h, int[] d, int sizeBytes); |
| native void nAllocationSubData2D(int id, int xoff, int yoff, int w, int h, float[] d, int sizeBytes); |
| native void nAllocationRead(int id, int[] d); |
| native void nAllocationRead(int id, float[] d); |
| native void nAllocationSubDataFromObject(int id, Type t, int offset, Object o); |
| native void nAllocationSubReadFromObject(int id, Type t, int offset, Object o); |
| |
| native void nAdapter1DBindAllocation(int ad, int alloc); |
| native void nAdapter1DSetConstraint(int ad, int dim, int value); |
| native void nAdapter1DData(int ad, int[] d); |
| native void nAdapter1DData(int ad, float[] d); |
| native void nAdapter1DSubData(int ad, int off, int count, int[] d); |
| native void nAdapter1DSubData(int ad, int off, int count, float[] d); |
| native int nAdapter1DCreate(); |
| |
| native void nAdapter2DBindAllocation(int ad, int alloc); |
| native void nAdapter2DSetConstraint(int ad, int dim, int value); |
| native void nAdapter2DData(int ad, int[] d); |
| native void nAdapter2DData(int ad, float[] d); |
| native void nAdapter2DSubData(int ad, int xoff, int yoff, int w, int h, int[] d); |
| native void nAdapter2DSubData(int ad, int xoff, int yoff, int w, int h, float[] d); |
| native int nAdapter2DCreate(); |
| |
| native void nScriptBindAllocation(int script, int alloc, int slot); |
| native void nScriptSetClearColor(int script, float r, float g, float b, float a); |
| native void nScriptSetClearDepth(int script, float depth); |
| native void nScriptSetClearStencil(int script, int stencil); |
| native void nScriptSetTimeZone(int script, byte[] timeZone); |
| native void nScriptSetType(int type, boolean writable, String name, int slot); |
| native void nScriptSetRoot(boolean isRoot); |
| native void nScriptSetInvokable(String name, int slot); |
| native void nScriptInvoke(int id, int slot); |
| |
| native void nScriptCBegin(); |
| native void nScriptCSetScript(byte[] script, int offset, int length); |
| native int nScriptCCreate(); |
| native void nScriptCAddDefineI32(String name, int value); |
| native void nScriptCAddDefineF(String name, float value); |
| |
| native void nSamplerBegin(); |
| native void nSamplerSet(int param, int value); |
| native int nSamplerCreate(); |
| |
| native void nProgramFragmentStoreBegin(int in, int out); |
| native void nProgramFragmentStoreDepthFunc(int func); |
| native void nProgramFragmentStoreDepthMask(boolean enable); |
| native void nProgramFragmentStoreColorMask(boolean r, boolean g, boolean b, boolean a); |
| native void nProgramFragmentStoreBlendFunc(int src, int dst); |
| native void nProgramFragmentStoreDither(boolean enable); |
| native int nProgramFragmentStoreCreate(); |
| |
| native int nProgramRasterCreate(int in, int out, boolean pointSmooth, boolean lineSmooth, boolean pointSprite); |
| native void nProgramRasterSetLineWidth(int pr, float v); |
| native void nProgramRasterSetPointSize(int pr, float v); |
| |
| native void nProgramBindConstants(int pv, int slot, int mID); |
| native void nProgramBindTexture(int vpf, int slot, int a); |
| native void nProgramBindSampler(int vpf, int slot, int s); |
| |
| native int nProgramFragmentCreate(int[] params); |
| native int nProgramFragmentCreate2(String shader, int[] params); |
| |
| native int nProgramVertexCreate(boolean texMat); |
| native int nProgramVertexCreate2(String shader, int[] params); |
| |
| native void nLightBegin(); |
| native void nLightSetIsMono(boolean isMono); |
| native void nLightSetIsLocal(boolean isLocal); |
| native int nLightCreate(); |
| native void nLightSetColor(int l, float r, float g, float b); |
| native void nLightSetPosition(int l, float x, float y, float z); |
| |
| native int nSimpleMeshCreate(int batchID, int idxID, int[] vtxID, int prim); |
| native void nSimpleMeshBindVertex(int id, int alloc, int slot); |
| native void nSimpleMeshBindIndex(int id, int alloc); |
| |
| native void nAnimationBegin(int attribCount, int keyframeCount); |
| native void nAnimationAdd(float time, float[] attribs); |
| native int nAnimationCreate(); |
| |
| protected int mDev; |
| protected int mContext; |
| @SuppressWarnings({"FieldCanBeLocal"}) |
| protected MessageThread mMessageThread; |
| |
| Element mElement_USER_U8; |
| Element mElement_USER_I8; |
| Element mElement_USER_U16; |
| Element mElement_USER_I16; |
| Element mElement_USER_U32; |
| Element mElement_USER_I32; |
| Element mElement_USER_F32; |
| |
| Element mElement_USER_ELEMENT; |
| Element mElement_USER_TYPE; |
| Element mElement_USER_ALLOCATION; |
| Element mElement_USER_SAMPLER; |
| Element mElement_USER_SCRIPT; |
| Element mElement_USER_MESH; |
| Element mElement_USER_PROGRAM_FRAGMENT; |
| Element mElement_USER_PROGRAM_VERTEX; |
| Element mElement_USER_PROGRAM_RASTER; |
| Element mElement_USER_PROGRAM_STORE; |
| |
| Element mElement_A_8; |
| Element mElement_RGB_565; |
| Element mElement_RGB_888; |
| Element mElement_RGBA_5551; |
| Element mElement_RGBA_4444; |
| Element mElement_RGBA_8888; |
| |
| Element mElement_INDEX_16; |
| Element mElement_POSITION_2; |
| Element mElement_POSITION_3; |
| Element mElement_TEXTURE_2; |
| Element mElement_NORMAL_3; |
| Element mElement_COLOR_U8_4; |
| Element mElement_COLOR_F32_4; |
| |
| /////////////////////////////////////////////////////////////////////////////////// |
| // |
| |
| public static class RSMessage implements Runnable { |
| protected int[] mData; |
| protected int mID; |
| public void run() { |
| } |
| } |
| public RSMessage mMessageCallback = null; |
| |
| public enum Priority { |
| LOW (5), //ANDROID_PRIORITY_BACKGROUND + 5 |
| NORMAL (-4); //ANDROID_PRIORITY_DISPLAY |
| |
| int mID; |
| Priority(int id) { |
| mID = id; |
| } |
| } |
| |
| void validate() { |
| if (mContext == 0) { |
| throw new IllegalStateException("Calling RS with no Context active."); |
| } |
| } |
| |
| public void contextSetPriority(Priority p) { |
| validate(); |
| nContextSetPriority(p.mID); |
| } |
| |
| protected static class MessageThread extends Thread { |
| RenderScript mRS; |
| boolean mRun = true; |
| |
| MessageThread(RenderScript rs) { |
| super("RSMessageThread"); |
| mRS = rs; |
| |
| } |
| |
| public void run() { |
| // This function is a temporary solution. The final solution will |
| // used typed allocations where the message id is the type indicator. |
| int[] rbuf = new int[16]; |
| mRS.nContextInitToClient(); |
| while(mRun) { |
| int msg = mRS.nContextGetMessage(rbuf, true); |
| if (msg == 0) { |
| // Should only happen during teardown. |
| // But we want to avoid starving other threads during |
| // teardown by yielding until the next line in the destructor |
| // can execute to set mRun = false |
| try { |
| sleep(1, 0); |
| } catch(InterruptedException e) { |
| } |
| } |
| if(mRS.mMessageCallback != null) { |
| mRS.mMessageCallback.mData = rbuf; |
| mRS.mMessageCallback.mID = msg; |
| mRS.mMessageCallback.run(); |
| } |
| //Log.d(LOG_TAG, "MessageThread msg " + msg + " v1 " + rbuf[0] + " v2 " + rbuf[1] + " v3 " +rbuf[2]); |
| } |
| Log.d(LOG_TAG, "MessageThread exiting."); |
| } |
| } |
| |
| protected RenderScript() { |
| } |
| |
| public static RenderScript create() { |
| RenderScript rs = new RenderScript(); |
| |
| rs.mDev = rs.nDeviceCreate(); |
| rs.mContext = rs.nContextCreate(rs.mDev, 0); |
| rs.mMessageThread = new MessageThread(rs); |
| rs.mMessageThread.start(); |
| Element.initPredefined(rs); |
| return rs; |
| } |
| |
| public void contextDump(int bits) { |
| validate(); |
| nContextDump(bits); |
| } |
| |
| public void destroy() { |
| validate(); |
| nContextDeinitToClient(); |
| mMessageThread.mRun = false; |
| |
| nContextDestroy(mContext); |
| mContext = 0; |
| |
| nDeviceDestroy(mDev); |
| mDev = 0; |
| } |
| |
| boolean isAlive() { |
| return mContext != 0; |
| } |
| |
| /////////////////////////////////////////////////////////////////////////////////// |
| // Root state |
| |
| protected int safeID(BaseObj o) { |
| if(o != null) { |
| return o.mID; |
| } |
| return 0; |
| } |
| } |
| |
| |