| /* |
| * Copyright (C) 2007 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #ifndef ANDROID_DISPLAY_HARDWARE_H |
| #define ANDROID_DISPLAY_HARDWARE_H |
| |
| #include <stdlib.h> |
| |
| #include <ui/PixelFormat.h> |
| #include <ui/Region.h> |
| |
| #include <GLES/gl.h> |
| #include <GLES/glext.h> |
| #include <EGL/egl.h> |
| #include <EGL/eglext.h> |
| |
| #include <pixelflinger/pixelflinger.h> |
| |
| #include "GLExtensions.h" |
| |
| #include "DisplayHardware/DisplayHardwareBase.h" |
| |
| struct overlay_control_device_t; |
| struct framebuffer_device_t; |
| struct copybit_image_t; |
| |
| namespace android { |
| |
| class FramebufferNativeWindow; |
| |
| class DisplayHardware : public DisplayHardwareBase |
| { |
| public: |
| enum { |
| COPY_BITS_EXTENSION = 0x00000008, |
| BUFFER_PRESERVED = 0x00010000, |
| PARTIAL_UPDATES = 0x00020000, // video driver feature |
| SLOW_CONFIG = 0x00040000, // software |
| SWAP_RECTANGLE = 0x00080000, |
| }; |
| |
| DisplayHardware( |
| const sp<SurfaceFlinger>& flinger, |
| uint32_t displayIndex); |
| |
| ~DisplayHardware(); |
| |
| void releaseScreen() const; |
| void acquireScreen() const; |
| |
| // Flip the front and back buffers if the back buffer is "dirty". Might |
| // be instantaneous, might involve copying the frame buffer around. |
| void flip(const Region& dirty) const; |
| |
| float getDpiX() const; |
| float getDpiY() const; |
| float getRefreshRate() const; |
| float getDensity() const; |
| int getWidth() const; |
| int getHeight() const; |
| PixelFormat getFormat() const; |
| uint32_t getFlags() const; |
| void makeCurrent() const; |
| uint32_t getMaxTextureSize() const; |
| uint32_t getMaxViewportDims() const; |
| |
| uint32_t getPageFlipCount() const; |
| EGLDisplay getEGLDisplay() const { return mDisplay; } |
| overlay_control_device_t* getOverlayEngine() const { return mOverlayEngine; } |
| |
| status_t compositionComplete() const; |
| |
| Rect bounds() const { |
| return Rect(mWidth, mHeight); |
| } |
| |
| private: |
| void init(uint32_t displayIndex) __attribute__((noinline)); |
| void fini() __attribute__((noinline)); |
| |
| EGLDisplay mDisplay; |
| EGLSurface mSurface; |
| EGLContext mContext; |
| EGLConfig mConfig; |
| float mDpiX; |
| float mDpiY; |
| float mRefreshRate; |
| float mDensity; |
| int mWidth; |
| int mHeight; |
| PixelFormat mFormat; |
| uint32_t mFlags; |
| mutable uint32_t mPageFlipCount; |
| GLint mMaxViewportDims; |
| GLint mMaxTextureSize; |
| |
| sp<FramebufferNativeWindow> mNativeWindow; |
| overlay_control_device_t* mOverlayEngine; |
| }; |
| |
| }; // namespace android |
| |
| #endif // ANDROID_DISPLAY_HARDWARE_H |