| /* |
| * Copyright (C) 2016 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| #pragma once |
| |
| #include "CanvasProperty.h" |
| #include "DeferredLayerUpdater.h" |
| #include "RenderNode.h" |
| #include "VectorDrawable.h" |
| #include "hwui/Canvas.h" |
| |
| #include <SkCanvas.h> |
| #include <SkTLazy.h> |
| |
| namespace android { |
| |
| // Holds an SkCanvas reference plus additional native data. |
| class SkiaCanvas : public Canvas { |
| public: |
| explicit SkiaCanvas(const SkBitmap& bitmap); |
| |
| /** |
| * Create a new SkiaCanvas. |
| * |
| * @param canvas SkCanvas to handle calls made to this SkiaCanvas. Must |
| * not be NULL. This constructor does not take ownership, so the caller |
| * must guarantee that it remains valid while the SkiaCanvas is valid. |
| */ |
| explicit SkiaCanvas(SkCanvas* canvas); |
| |
| virtual ~SkiaCanvas(); |
| |
| virtual SkCanvas* asSkCanvas() override { return mCanvas; } |
| |
| virtual void resetRecording(int width, int height, |
| uirenderer::RenderNode* renderNode) override { |
| LOG_ALWAYS_FATAL("SkiaCanvas cannot be reset as a recording canvas"); |
| } |
| |
| virtual uirenderer::DisplayList* finishRecording() override { |
| LOG_ALWAYS_FATAL("SkiaCanvas does not produce a DisplayList"); |
| return nullptr; |
| } |
| virtual void insertReorderBarrier(bool enableReorder) override { |
| LOG_ALWAYS_FATAL("SkiaCanvas does not support reordering barriers"); |
| } |
| |
| virtual void setBitmap(const SkBitmap& bitmap) override; |
| |
| virtual bool isOpaque() override; |
| virtual int width() override; |
| virtual int height() override; |
| |
| virtual int getSaveCount() const override; |
| virtual int save(SaveFlags::Flags flags) override; |
| virtual void restore() override; |
| virtual void restoreToCount(int saveCount) override; |
| |
| virtual int saveLayer(float left, float top, float right, float bottom, const SkPaint* paint, |
| SaveFlags::Flags flags) override; |
| virtual int saveLayerAlpha(float left, float top, float right, float bottom, int alpha, |
| SaveFlags::Flags flags) override; |
| |
| virtual void getMatrix(SkMatrix* outMatrix) const override; |
| virtual void setMatrix(const SkMatrix& matrix) override; |
| virtual void concat(const SkMatrix& matrix) override; |
| virtual void rotate(float degrees) override; |
| virtual void scale(float sx, float sy) override; |
| virtual void skew(float sx, float sy) override; |
| virtual void translate(float dx, float dy) override; |
| |
| virtual bool getClipBounds(SkRect* outRect) const override; |
| virtual bool quickRejectRect(float left, float top, float right, float bottom) const override; |
| virtual bool quickRejectPath(const SkPath& path) const override; |
| virtual bool clipRect(float left, float top, float right, float bottom, SkClipOp op) override; |
| virtual bool clipPath(const SkPath* path, SkClipOp op) override; |
| |
| virtual SkDrawFilter* getDrawFilter() override; |
| virtual void setDrawFilter(SkDrawFilter* drawFilter) override; |
| |
| virtual SkCanvasState* captureCanvasState() const override; |
| |
| virtual void drawColor(int color, SkBlendMode mode) override; |
| virtual void drawPaint(const SkPaint& paint) override; |
| |
| virtual void drawPoint(float x, float y, const SkPaint& paint) override; |
| virtual void drawPoints(const float* points, int count, const SkPaint& paint) override; |
| virtual void drawLine(float startX, float startY, float stopX, float stopY, |
| const SkPaint& paint) override; |
| virtual void drawLines(const float* points, int count, const SkPaint& paint) override; |
| virtual void drawRect(float left, float top, float right, float bottom, |
| const SkPaint& paint) override; |
| virtual void drawRegion(const SkRegion& region, const SkPaint& paint) override; |
| virtual void drawRoundRect(float left, float top, float right, float bottom, float rx, float ry, |
| const SkPaint& paint) override; |
| virtual void drawCircle(float x, float y, float radius, const SkPaint& paint) override; |
| virtual void drawOval(float left, float top, float right, float bottom, |
| const SkPaint& paint) override; |
| virtual void drawArc(float left, float top, float right, float bottom, float startAngle, |
| float sweepAngle, bool useCenter, const SkPaint& paint) override; |
| virtual void drawPath(const SkPath& path, const SkPaint& paint) override; |
| virtual void drawVertices(const SkVertices*, SkBlendMode, const SkPaint& paint) override; |
| |
| virtual void drawBitmap(Bitmap& bitmap, float left, float top, const SkPaint* paint) override; |
| virtual void drawBitmap(Bitmap& bitmap, const SkMatrix& matrix, const SkPaint* paint) override; |
| virtual void drawBitmap(Bitmap& bitmap, float srcLeft, float srcTop, float srcRight, |
| float srcBottom, float dstLeft, float dstTop, float dstRight, |
| float dstBottom, const SkPaint* paint) override; |
| virtual void drawBitmapMesh(Bitmap& bitmap, int meshWidth, int meshHeight, |
| const float* vertices, const int* colors, |
| const SkPaint* paint) override; |
| virtual void drawNinePatch(Bitmap& bitmap, const android::Res_png_9patch& chunk, float dstLeft, |
| float dstTop, float dstRight, float dstBottom, |
| const SkPaint* paint) override; |
| virtual double drawAnimatedImage(AnimatedImageDrawable* imgDrawable) override; |
| |
| virtual bool drawTextAbsolutePos() const override { return true; } |
| virtual void drawVectorDrawable(VectorDrawableRoot* vectorDrawable) override; |
| |
| virtual void drawRoundRect(uirenderer::CanvasPropertyPrimitive* left, |
| uirenderer::CanvasPropertyPrimitive* top, |
| uirenderer::CanvasPropertyPrimitive* right, |
| uirenderer::CanvasPropertyPrimitive* bottom, |
| uirenderer::CanvasPropertyPrimitive* rx, |
| uirenderer::CanvasPropertyPrimitive* ry, |
| uirenderer::CanvasPropertyPaint* paint) override; |
| virtual void drawCircle(uirenderer::CanvasPropertyPrimitive* x, |
| uirenderer::CanvasPropertyPrimitive* y, |
| uirenderer::CanvasPropertyPrimitive* radius, |
| uirenderer::CanvasPropertyPaint* paint) override; |
| |
| virtual void drawLayer(uirenderer::DeferredLayerUpdater* layerHandle) override; |
| virtual void drawRenderNode(uirenderer::RenderNode* renderNode) override; |
| virtual void callDrawGLFunction(Functor* functor, |
| uirenderer::GlFunctorLifecycleListener* listener) override; |
| |
| protected: |
| SkiaCanvas(); |
| void reset(SkCanvas* skiaCanvas); |
| void drawDrawable(SkDrawable* drawable) { mCanvas->drawDrawable(drawable); } |
| |
| virtual void drawGlyphs(ReadGlyphFunc glyphFunc, int count, const SkPaint& paint, float x, |
| float y, float boundsLeft, float boundsTop, float boundsRight, |
| float boundsBottom, float totalAdvance) override; |
| virtual void drawLayoutOnPath(const minikin::Layout& layout, float hOffset, float vOffset, |
| const SkPaint& paint, const SkPath& path, size_t start, |
| size_t end) override; |
| |
| private: |
| struct SaveRec { |
| int saveCount; |
| SaveFlags::Flags saveFlags; |
| size_t clipIndex; |
| }; |
| |
| const SaveRec* currentSaveRec() const; |
| void recordPartialSave(SaveFlags::Flags flags); |
| |
| template <typename T> |
| void recordClip(const T&, SkClipOp); |
| void applyPersistentClips(size_t clipStartIndex); |
| |
| void drawPoints(const float* points, int count, const SkPaint& paint, SkCanvas::PointMode mode); |
| |
| const SkPaint* addFilter(const SkPaint* origPaint, SkPaint* tmpPaint, |
| sk_sp<SkColorFilter> colorSpaceFilter); |
| |
| class Clip; |
| |
| std::unique_ptr<SkCanvas> mCanvasWrapper; // might own a wrapper on the canvas |
| std::unique_ptr<SkCanvas> mCanvasOwned; // might own a canvas we allocated |
| SkCanvas* mCanvas; // we do NOT own this canvas, it must survive us |
| // unless it is the same as mCanvasOwned.get() |
| std::unique_ptr<SkDeque> mSaveStack; // lazily allocated, tracks partial saves. |
| std::vector<Clip> mClipStack; // tracks persistent clips. |
| }; |
| |
| } // namespace android |