| /* |
| * Copyright (C) 2014 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| package com.android.server.connectivity; |
| |
| import static android.net.NetworkCapabilities.NET_CAPABILITY_VALIDATED; |
| |
| import android.content.Context; |
| import android.net.LinkProperties; |
| import android.net.Network; |
| import android.net.NetworkCapabilities; |
| import android.net.NetworkInfo; |
| import android.net.NetworkMisc; |
| import android.net.NetworkRequest; |
| import android.net.NetworkState; |
| import android.os.Handler; |
| import android.os.INetworkManagementService; |
| import android.os.Messenger; |
| import android.os.RemoteException; |
| import android.os.SystemClock; |
| import android.util.Log; |
| import android.util.SparseArray; |
| |
| import com.android.internal.util.AsyncChannel; |
| import com.android.internal.util.WakeupMessage; |
| import com.android.server.ConnectivityService; |
| import com.android.server.connectivity.NetworkMonitor; |
| |
| import java.io.PrintWriter; |
| import java.util.ArrayList; |
| import java.util.Comparator; |
| import java.util.Objects; |
| import java.util.SortedSet; |
| import java.util.TreeSet; |
| |
| /** |
| * A bag class used by ConnectivityService for holding a collection of most recent |
| * information published by a particular NetworkAgent as well as the |
| * AsyncChannel/messenger for reaching that NetworkAgent and lists of NetworkRequests |
| * interested in using it. Default sort order is descending by score. |
| */ |
| // States of a network: |
| // -------------------- |
| // 1. registered, uncreated, disconnected, unvalidated |
| // This state is entered when a NetworkFactory registers a NetworkAgent in any state except |
| // the CONNECTED state. |
| // 2. registered, uncreated, connecting, unvalidated |
| // This state is entered when a registered NetworkAgent for a VPN network transitions to the |
| // CONNECTING state (TODO: go through this state for every network, not just VPNs). |
| // ConnectivityService will tell netd to create the network early in order to add extra UID |
| // routing rules referencing the netID. These rules need to be in place before the network is |
| // connected to avoid racing against client apps trying to connect to a half-setup network. |
| // 3. registered, uncreated, connected, unvalidated |
| // This state is entered when a registered NetworkAgent transitions to the CONNECTED state. |
| // ConnectivityService will tell netd to create the network if it was not already created, and |
| // immediately transition to state #4. |
| // 4. registered, created, connected, unvalidated |
| // If this network can satisfy the default NetworkRequest, then NetworkMonitor will |
| // probe for Internet connectivity. |
| // If this network cannot satisfy the default NetworkRequest, it will immediately be |
| // transitioned to state #5. |
| // A network may remain in this state if NetworkMonitor fails to find Internet connectivity, |
| // for example: |
| // a. a captive portal is present, or |
| // b. a WiFi router whose Internet backhaul is down, or |
| // c. a wireless connection stops transfering packets temporarily (e.g. device is in elevator |
| // or tunnel) but does not disconnect from the AP/cell tower, or |
| // d. a stand-alone device offering a WiFi AP without an uplink for configuration purposes. |
| // 5. registered, created, connected, validated |
| // |
| // The device's default network connection: |
| // ---------------------------------------- |
| // Networks in states #4 and #5 may be used as a device's default network connection if they |
| // satisfy the default NetworkRequest. |
| // A network, that satisfies the default NetworkRequest, in state #5 should always be chosen |
| // in favor of a network, that satisfies the default NetworkRequest, in state #4. |
| // When deciding between two networks, that both satisfy the default NetworkRequest, to select |
| // for the default network connection, the one with the higher score should be chosen. |
| // |
| // When a network disconnects: |
| // --------------------------- |
| // If a network's transport disappears, for example: |
| // a. WiFi turned off, or |
| // b. cellular data turned off, or |
| // c. airplane mode is turned on, or |
| // d. a wireless connection disconnects from AP/cell tower entirely (e.g. device is out of range |
| // of AP for an extended period of time, or switches to another AP without roaming) |
| // then that network can transition from any state (#1-#5) to unregistered. This happens by |
| // the transport disconnecting their NetworkAgent's AsyncChannel with ConnectivityManager. |
| // ConnectivityService also tells netd to destroy the network. |
| // |
| // When ConnectivityService disconnects a network: |
| // ----------------------------------------------- |
| // If a network has no chance of satisfying any requests (even if it were to become validated |
| // and enter state #5), ConnectivityService will disconnect the NetworkAgent's AsyncChannel. |
| // |
| // If the network was satisfying a foreground NetworkRequest (i.e. had been the highest scoring that |
| // satisfied the NetworkRequest's constraints), but is no longer the highest scoring network for any |
| // foreground NetworkRequest, then there will be a 30s pause to allow network communication to be |
| // wrapped up rather than abruptly terminated. During this pause the network is said to be |
| // "lingering". During this pause if the network begins satisfying a foreground NetworkRequest, |
| // ConnectivityService will cancel the future disconnection of the NetworkAgent's AsyncChannel, and |
| // the network is no longer considered "lingering". After the linger timer expires, if the network |
| // is satisfying one or more background NetworkRequests it is kept up in the background. If it is |
| // not, ConnectivityService disconnects the NetworkAgent's AsyncChannel. |
| public class NetworkAgentInfo implements Comparable<NetworkAgentInfo> { |
| |
| public NetworkInfo networkInfo; |
| // This Network object should always be used if possible, so as to encourage reuse of the |
| // enclosed socket factory and connection pool. Avoid creating other Network objects. |
| // This Network object is always valid. |
| public final Network network; |
| public LinkProperties linkProperties; |
| // This should only be modified via ConnectivityService.updateCapabilities(). |
| public NetworkCapabilities networkCapabilities; |
| public final NetworkMonitor networkMonitor; |
| public final NetworkMisc networkMisc; |
| // Indicates if netd has been told to create this Network. From this point on the appropriate |
| // routing rules are setup and routes are added so packets can begin flowing over the Network. |
| // This is a sticky bit; once set it is never cleared. |
| public boolean created; |
| // Set to true after the first time this network is marked as CONNECTED. Once set, the network |
| // shows up in API calls, is able to satisfy NetworkRequests and can become the default network. |
| // This is a sticky bit; once set it is never cleared. |
| public boolean everConnected; |
| // Set to true if this Network successfully passed validation or if it did not satisfy the |
| // default NetworkRequest in which case validation will not be attempted. |
| // This is a sticky bit; once set it is never cleared even if future validation attempts fail. |
| public boolean everValidated; |
| |
| // The result of the last validation attempt on this network (true if validated, false if not). |
| public boolean lastValidated; |
| |
| // If true, becoming unvalidated will lower the network's score. This is only meaningful if the |
| // system is configured not to do this for certain networks, e.g., if the |
| // config_networkAvoidBadWifi option is set to 0 and the user has not overridden that via |
| // Settings.Global.NETWORK_AVOID_BAD_WIFI. |
| public boolean avoidUnvalidated; |
| |
| // Whether a captive portal was ever detected on this network. |
| // This is a sticky bit; once set it is never cleared. |
| public boolean everCaptivePortalDetected; |
| |
| // Whether a captive portal was found during the last network validation attempt. |
| public boolean lastCaptivePortalDetected; |
| |
| // Networks are lingered when they become unneeded as a result of their NetworkRequests being |
| // satisfied by a higher-scoring network. so as to allow communication to wrap up before the |
| // network is taken down. This usually only happens to the default network. Lingering ends with |
| // either the linger timeout expiring and the network being taken down, or the network |
| // satisfying a request again. |
| public static class LingerTimer implements Comparable<LingerTimer> { |
| public final NetworkRequest request; |
| public final long expiryMs; |
| |
| public LingerTimer(NetworkRequest request, long expiryMs) { |
| this.request = request; |
| this.expiryMs = expiryMs; |
| } |
| public boolean equals(Object o) { |
| if (!(o instanceof LingerTimer)) return false; |
| LingerTimer other = (LingerTimer) o; |
| return (request.requestId == other.request.requestId) && (expiryMs == other.expiryMs); |
| } |
| public int hashCode() { |
| return Objects.hash(request.requestId, expiryMs); |
| } |
| public int compareTo(LingerTimer other) { |
| return (expiryMs != other.expiryMs) ? |
| Long.compare(expiryMs, other.expiryMs) : |
| Integer.compare(request.requestId, other.request.requestId); |
| } |
| public String toString() { |
| return String.format("%s, expires %dms", request.toString(), |
| expiryMs - SystemClock.elapsedRealtime()); |
| } |
| } |
| |
| /** |
| * Inform ConnectivityService that the network LINGER period has |
| * expired. |
| * obj = this NetworkAgentInfo |
| */ |
| public static final int EVENT_NETWORK_LINGER_COMPLETE = 1001; |
| |
| // All linger timers for this network, sorted by expiry time. A linger timer is added whenever |
| // a request is moved to a network with a better score, regardless of whether the network is or |
| // was lingering or not. |
| // TODO: determine if we can replace this with a smaller or unsorted data structure. (e.g., |
| // SparseLongArray) combined with the timestamp of when the last timer is scheduled to fire. |
| private final SortedSet<LingerTimer> mLingerTimers = new TreeSet<>(); |
| |
| // For fast lookups. Indexes into mLingerTimers by request ID. |
| private final SparseArray<LingerTimer> mLingerTimerForRequest = new SparseArray<>(); |
| |
| // Linger expiry timer. Armed whenever mLingerTimers is non-empty, regardless of whether the |
| // network is lingering or not. Always set to the expiry of the LingerTimer that expires last. |
| // When the timer fires, all linger state is cleared, and if the network has no requests, it is |
| // torn down. |
| private WakeupMessage mLingerMessage; |
| |
| // Linger expiry. Holds the expiry time of the linger timer, or 0 if the timer is not armed. |
| private long mLingerExpiryMs; |
| |
| // Whether the network is lingering or not. Must be maintained separately from the above because |
| // it depends on the state of other networks and requests, which only ConnectivityService knows. |
| // (Example: we don't linger a network if it would become the best for a NetworkRequest if it |
| // validated). |
| private boolean mLingering; |
| |
| // This represents the last score received from the NetworkAgent. |
| private int currentScore; |
| |
| // The list of NetworkRequests being satisfied by this Network. |
| private final SparseArray<NetworkRequest> mNetworkRequests = new SparseArray<>(); |
| |
| // How many of the satisfied requests are actual requests and not listens. |
| private int mNumRequestNetworkRequests = 0; |
| |
| // How many of the satisfied requests are of type BACKGROUND_REQUEST. |
| private int mNumBackgroundNetworkRequests = 0; |
| |
| public final Messenger messenger; |
| public final AsyncChannel asyncChannel; |
| |
| // Used by ConnectivityService to keep track of 464xlat. |
| public Nat464Xlat clatd; |
| |
| private static final String TAG = ConnectivityService.class.getSimpleName(); |
| private static final boolean VDBG = false; |
| private final ConnectivityService mConnService; |
| private final Context mContext; |
| private final Handler mHandler; |
| |
| public NetworkAgentInfo(Messenger messenger, AsyncChannel ac, Network net, NetworkInfo info, |
| LinkProperties lp, NetworkCapabilities nc, int score, Context context, Handler handler, |
| NetworkMisc misc, NetworkRequest defaultRequest, ConnectivityService connService) { |
| this.messenger = messenger; |
| asyncChannel = ac; |
| network = net; |
| networkInfo = info; |
| linkProperties = lp; |
| networkCapabilities = nc; |
| currentScore = score; |
| mConnService = connService; |
| mContext = context; |
| mHandler = handler; |
| networkMonitor = mConnService.createNetworkMonitor(context, handler, this, defaultRequest); |
| networkMisc = misc; |
| } |
| |
| public ConnectivityService connService() { |
| return mConnService; |
| } |
| |
| public NetworkMisc netMisc() { |
| return networkMisc; |
| } |
| |
| public Handler handler() { |
| return mHandler; |
| } |
| |
| public Network network() { |
| return network; |
| } |
| |
| // Functions for manipulating the requests satisfied by this network. |
| // |
| // These functions must only called on ConnectivityService's main thread. |
| |
| private static final boolean ADD = true; |
| private static final boolean REMOVE = false; |
| |
| private void updateRequestCounts(boolean add, NetworkRequest request) { |
| int delta = add ? +1 : -1; |
| switch (request.type) { |
| case REQUEST: |
| mNumRequestNetworkRequests += delta; |
| break; |
| |
| case BACKGROUND_REQUEST: |
| mNumRequestNetworkRequests += delta; |
| mNumBackgroundNetworkRequests += delta; |
| break; |
| |
| case TRACK_DEFAULT: |
| case LISTEN: |
| break; |
| |
| case NONE: |
| default: |
| Log.wtf(TAG, "Unhandled request type " + request.type); |
| break; |
| } |
| } |
| |
| /** |
| * Add {@code networkRequest} to this network as it's satisfied by this network. |
| * @return true if {@code networkRequest} was added or false if {@code networkRequest} was |
| * already present. |
| */ |
| public boolean addRequest(NetworkRequest networkRequest) { |
| NetworkRequest existing = mNetworkRequests.get(networkRequest.requestId); |
| if (existing == networkRequest) return false; |
| if (existing != null) { |
| // Should only happen if the requestId wraps. If that happens lots of other things will |
| // be broken as well. |
| Log.wtf(TAG, String.format("Duplicate requestId for %s and %s on %s", |
| networkRequest, existing, name())); |
| updateRequestCounts(REMOVE, existing); |
| } |
| mNetworkRequests.put(networkRequest.requestId, networkRequest); |
| updateRequestCounts(ADD, networkRequest); |
| return true; |
| } |
| |
| /** |
| * Remove the specified request from this network. |
| */ |
| public void removeRequest(int requestId) { |
| NetworkRequest existing = mNetworkRequests.get(requestId); |
| if (existing == null) return; |
| updateRequestCounts(REMOVE, existing); |
| mNetworkRequests.remove(requestId); |
| if (existing.isRequest()) { |
| unlingerRequest(existing); |
| } |
| } |
| |
| /** |
| * Returns whether this network is currently satisfying the request with the specified ID. |
| */ |
| public boolean isSatisfyingRequest(int id) { |
| return mNetworkRequests.get(id) != null; |
| } |
| |
| /** |
| * Returns the request at the specified position in the list of requests satisfied by this |
| * network. |
| */ |
| public NetworkRequest requestAt(int index) { |
| return mNetworkRequests.valueAt(index); |
| } |
| |
| /** |
| * Returns the number of requests currently satisfied by this network for which |
| * {@link android.net.NetworkRequest#isRequest} returns {@code true}. |
| */ |
| public int numRequestNetworkRequests() { |
| return mNumRequestNetworkRequests; |
| } |
| |
| /** |
| * Returns the number of requests currently satisfied by this network of type |
| * {@link android.net.NetworkRequest.Type.BACKGROUND_REQUEST}. |
| */ |
| public int numBackgroundNetworkRequests() { |
| return mNumBackgroundNetworkRequests; |
| } |
| |
| /** |
| * Returns the number of foreground requests currently satisfied by this network. |
| */ |
| public int numForegroundNetworkRequests() { |
| return mNumRequestNetworkRequests - mNumBackgroundNetworkRequests; |
| } |
| |
| /** |
| * Returns the number of requests of any type currently satisfied by this network. |
| */ |
| public int numNetworkRequests() { |
| return mNetworkRequests.size(); |
| } |
| |
| /** |
| * Returns whether the network is a background network. A network is a background network if it |
| * does not have the NET_CAPABILITY_FOREGROUND capability, which implies it is satisfying no |
| * foreground request, is not lingering (i.e. kept for a while after being outscored), and is |
| * not a speculative network (i.e. kept pending validation when validation would have it |
| * outscore another foreground network). That implies it is being kept up by some background |
| * request (otherwise it would be torn down), maybe the mobile always-on request. |
| */ |
| public boolean isBackgroundNetwork() { |
| return !isVPN() && numForegroundNetworkRequests() == 0 && mNumBackgroundNetworkRequests > 0 |
| && !isLingering(); |
| } |
| |
| /** |
| * Returns whether this network is currently suspended. A network is suspended if it is still |
| * connected but data temporarily fails to transfer. See {@link NetworkInfo.State#SUSPENDED} |
| * and {@link NetworkCapabilities#NET_CAPABILITY_NOT_SUSPENDED}. |
| */ |
| public boolean isSuspended() { |
| return networkInfo.getState() == NetworkInfo.State.SUSPENDED; |
| } |
| |
| // Does this network satisfy request? |
| public boolean satisfies(NetworkRequest request) { |
| return created && |
| request.networkCapabilities.satisfiedByNetworkCapabilities(networkCapabilities); |
| } |
| |
| public boolean satisfiesImmutableCapabilitiesOf(NetworkRequest request) { |
| return created && |
| request.networkCapabilities.satisfiedByImmutableNetworkCapabilities( |
| networkCapabilities); |
| } |
| |
| public boolean isVPN() { |
| return networkCapabilities.hasTransport(NetworkCapabilities.TRANSPORT_VPN); |
| } |
| |
| private int getCurrentScore(boolean pretendValidated) { |
| // TODO: We may want to refactor this into a NetworkScore class that takes a base score from |
| // the NetworkAgent and signals from the NetworkAgent and uses those signals to modify the |
| // score. The NetworkScore class would provide a nice place to centralize score constants |
| // so they are not scattered about the transports. |
| |
| // If this network is explicitly selected and the user has decided to use it even if it's |
| // unvalidated, give it the maximum score. Also give it the maximum score if it's explicitly |
| // selected and we're trying to see what its score could be. This ensures that we don't tear |
| // down an explicitly selected network before the user gets a chance to prefer it when |
| // a higher-scoring network (e.g., Ethernet) is available. |
| if (networkMisc.explicitlySelected && (networkMisc.acceptUnvalidated || pretendValidated)) { |
| return ConnectivityConstants.MAXIMUM_NETWORK_SCORE; |
| } |
| |
| int score = currentScore; |
| if (!lastValidated && !pretendValidated && !ignoreWifiUnvalidationPenalty()) { |
| score -= ConnectivityConstants.UNVALIDATED_SCORE_PENALTY; |
| } |
| if (score < 0) score = 0; |
| return score; |
| } |
| |
| // Return true on devices configured to ignore score penalty for wifi networks |
| // that become unvalidated (b/31075769). |
| private boolean ignoreWifiUnvalidationPenalty() { |
| boolean isWifi = networkCapabilities.hasTransport(NetworkCapabilities.TRANSPORT_WIFI) && |
| networkCapabilities.hasCapability(NetworkCapabilities.NET_CAPABILITY_INTERNET); |
| boolean avoidBadWifi = mConnService.avoidBadWifi() || avoidUnvalidated; |
| return isWifi && !avoidBadWifi && everValidated; |
| } |
| |
| // Get the current score for this Network. This may be modified from what the |
| // NetworkAgent sent, as it has modifiers applied to it. |
| public int getCurrentScore() { |
| return getCurrentScore(false); |
| } |
| |
| // Get the current score for this Network as if it was validated. This may be modified from |
| // what the NetworkAgent sent, as it has modifiers applied to it. |
| public int getCurrentScoreAsValidated() { |
| return getCurrentScore(true); |
| } |
| |
| public void setCurrentScore(int newScore) { |
| currentScore = newScore; |
| } |
| |
| public NetworkState getNetworkState() { |
| synchronized (this) { |
| // Network objects are outwardly immutable so there is no point in duplicating. |
| // Duplicating also precludes sharing socket factories and connection pools. |
| final String subscriberId = (networkMisc != null) ? networkMisc.subscriberId : null; |
| return new NetworkState(new NetworkInfo(networkInfo), |
| new LinkProperties(linkProperties), |
| new NetworkCapabilities(networkCapabilities), network, subscriberId, null); |
| } |
| } |
| |
| /** |
| * Sets the specified request to linger on this network for the specified time. Called by |
| * ConnectivityService when the request is moved to another network with a higher score. |
| */ |
| public void lingerRequest(NetworkRequest request, long now, long duration) { |
| if (mLingerTimerForRequest.get(request.requestId) != null) { |
| // Cannot happen. Once a request is lingering on a particular network, we cannot |
| // re-linger it unless that network becomes the best for that request again, in which |
| // case we should have unlingered it. |
| Log.wtf(TAG, this.name() + ": request " + request.requestId + " already lingered"); |
| } |
| final long expiryMs = now + duration; |
| LingerTimer timer = new LingerTimer(request, expiryMs); |
| if (VDBG) Log.d(TAG, "Adding LingerTimer " + timer + " to " + this.name()); |
| mLingerTimers.add(timer); |
| mLingerTimerForRequest.put(request.requestId, timer); |
| } |
| |
| /** |
| * Cancel lingering. Called by ConnectivityService when a request is added to this network. |
| * Returns true if the given request was lingering on this network, false otherwise. |
| */ |
| public boolean unlingerRequest(NetworkRequest request) { |
| LingerTimer timer = mLingerTimerForRequest.get(request.requestId); |
| if (timer != null) { |
| if (VDBG) Log.d(TAG, "Removing LingerTimer " + timer + " from " + this.name()); |
| mLingerTimers.remove(timer); |
| mLingerTimerForRequest.remove(request.requestId); |
| return true; |
| } |
| return false; |
| } |
| |
| public long getLingerExpiry() { |
| return mLingerExpiryMs; |
| } |
| |
| public void updateLingerTimer() { |
| long newExpiry = mLingerTimers.isEmpty() ? 0 : mLingerTimers.last().expiryMs; |
| if (newExpiry == mLingerExpiryMs) return; |
| |
| // Even if we're going to reschedule the timer, cancel it first. This is because the |
| // semantics of WakeupMessage guarantee that if cancel is called then the alarm will |
| // never call its callback (handleLingerComplete), even if it has already fired. |
| // WakeupMessage makes no such guarantees about rescheduling a message, so if mLingerMessage |
| // has already been dispatched, rescheduling to some time in the future it won't stop it |
| // from calling its callback immediately. |
| if (mLingerMessage != null) { |
| mLingerMessage.cancel(); |
| mLingerMessage = null; |
| } |
| |
| if (newExpiry > 0) { |
| mLingerMessage = mConnService.makeWakeupMessage( |
| mContext, mHandler, |
| "NETWORK_LINGER_COMPLETE." + network.netId, |
| EVENT_NETWORK_LINGER_COMPLETE, this); |
| mLingerMessage.schedule(newExpiry); |
| } |
| |
| mLingerExpiryMs = newExpiry; |
| } |
| |
| public void linger() { |
| mLingering = true; |
| } |
| |
| public void unlinger() { |
| mLingering = false; |
| } |
| |
| public boolean isLingering() { |
| return mLingering; |
| } |
| |
| public void clearLingerState() { |
| if (mLingerMessage != null) { |
| mLingerMessage.cancel(); |
| mLingerMessage = null; |
| } |
| mLingerTimers.clear(); |
| mLingerTimerForRequest.clear(); |
| updateLingerTimer(); // Sets mLingerExpiryMs, cancels and nulls out mLingerMessage. |
| mLingering = false; |
| } |
| |
| public void dumpLingerTimers(PrintWriter pw) { |
| for (LingerTimer timer : mLingerTimers) { pw.println(timer); } |
| } |
| |
| public void updateClat(INetworkManagementService netd) { |
| if (Nat464Xlat.requiresClat(this)) { |
| maybeStartClat(netd); |
| } else { |
| maybeStopClat(); |
| } |
| } |
| |
| /** Ensure clat has started for this network. */ |
| public void maybeStartClat(INetworkManagementService netd) { |
| if (clatd != null && clatd.isStarted()) { |
| return; |
| } |
| clatd = new Nat464Xlat(netd, this); |
| clatd.start(); |
| } |
| |
| /** Ensure clat has stopped for this network. */ |
| public void maybeStopClat() { |
| if (clatd == null) { |
| return; |
| } |
| clatd.stop(); |
| clatd = null; |
| } |
| |
| public String toString() { |
| return "NetworkAgentInfo{ ni{" + networkInfo + "} " + |
| "network{" + network + "} nethandle{" + network.getNetworkHandle() + "} " + |
| "lp{" + linkProperties + "} " + |
| "nc{" + networkCapabilities + "} Score{" + getCurrentScore() + "} " + |
| "everValidated{" + everValidated + "} lastValidated{" + lastValidated + "} " + |
| "created{" + created + "} lingering{" + isLingering() + "} " + |
| "explicitlySelected{" + networkMisc.explicitlySelected + "} " + |
| "acceptUnvalidated{" + networkMisc.acceptUnvalidated + "} " + |
| "everCaptivePortalDetected{" + everCaptivePortalDetected + "} " + |
| "lastCaptivePortalDetected{" + lastCaptivePortalDetected + "} " + |
| "clat{" + clatd + "} " + |
| "}"; |
| } |
| |
| public String name() { |
| return "NetworkAgentInfo [" + networkInfo.getTypeName() + " (" + |
| networkInfo.getSubtypeName() + ") - " + Objects.toString(network) + "]"; |
| } |
| |
| // Enables sorting in descending order of score. |
| @Override |
| public int compareTo(NetworkAgentInfo other) { |
| return other.getCurrentScore() - getCurrentScore(); |
| } |
| } |