| /* |
| * Copyright (C) 2016 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #include <gtest/gtest.h> |
| |
| #include "Matrix.h" |
| #include "Rect.h" |
| |
| using namespace android::uirenderer; |
| |
| TEST(Matrix, mapRect) { |
| // Skew, so we don't hit identity/translate/simple fast paths |
| Matrix4 matrix; |
| matrix.skew(0.1f, 0.1f); |
| |
| // non-zero empty rect, so sorting x/y would make rect non-empty |
| Rect empty(100, 100, -100, -100); |
| ASSERT_TRUE(empty.isEmpty()); |
| matrix.mapRect(empty); |
| EXPECT_TRUE(empty.isEmpty()) |
| << "Empty rect should always remain empty, regardless of mapping."; |
| } |