| #include <cutils/memory.h> |
| |
| #include <utils/Log.h> |
| |
| #include <binder/IPCThreadState.h> |
| #include <binder/ProcessState.h> |
| #include <binder/IServiceManager.h> |
| |
| #include <surfaceflinger/Surface.h> |
| #include <surfaceflinger/ISurface.h> |
| #include <surfaceflinger/SurfaceComposerClient.h> |
| |
| using namespace android; |
| |
| int main(int argc, char** argv) |
| { |
| // set up the thread-pool |
| sp<ProcessState> proc(ProcessState::self()); |
| ProcessState::self()->startThreadPool(); |
| |
| // create a client to surfaceflinger |
| sp<SurfaceComposerClient> client = new SurfaceComposerClient(); |
| |
| sp<SurfaceControl> surfaceControl = client->createSurface( |
| getpid(), 0, 160, 240, PIXEL_FORMAT_RGB_565); |
| client->openTransaction(); |
| surfaceControl->setLayer(100000); |
| client->closeTransaction(); |
| |
| // pretend it went cross-process |
| Parcel parcel; |
| SurfaceControl::writeSurfaceToParcel(surfaceControl, &parcel); |
| parcel.setDataPosition(0); |
| sp<Surface> surface = Surface::readFromParcel(parcel); |
| ANativeWindow* window = surface.get(); |
| |
| printf("window=%p\n", window); |
| |
| int err = native_window_set_buffer_count(window, 8); |
| android_native_buffer_t* buffer; |
| |
| for (int i=0 ; i<8 ; i++) { |
| window->dequeueBuffer(window, &buffer); |
| printf("buffer %d: %p\n", i, buffer); |
| } |
| |
| printf("test complete. CTRL+C to finish.\n"); |
| |
| IPCThreadState::self()->joinThreadPool(); |
| return 0; |
| } |