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/*
* Copyright (C) 2016 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "SkiaRecordingCanvas.h"
#include "Layer.h"
#include "RenderNode.h"
#include "LayerDrawable.h"
#include "NinePatchUtils.h"
#include "pipeline/skia/AnimatedDrawables.h"
#include <SkImagePriv.h>
namespace android {
namespace uirenderer {
namespace skiapipeline {
// ----------------------------------------------------------------------------
// Recording Canvas Setup
// ----------------------------------------------------------------------------
void SkiaRecordingCanvas::initDisplayList(uirenderer::RenderNode* renderNode, int width,
int height) {
mCurrentBarrier = nullptr;
SkASSERT(mDisplayList.get() == nullptr);
if (renderNode) {
mDisplayList = renderNode->detachAvailableList();
}
if (!mDisplayList) {
mDisplayList.reset(new SkiaDisplayList());
}
mDisplayList->attachRecorder(&mRecorder, SkIRect::MakeWH(width, height));
SkiaCanvas::reset(&mRecorder);
}
uirenderer::DisplayList* SkiaRecordingCanvas::finishRecording() {
// close any existing chunks if necessary
insertReorderBarrier(false);
mRecorder.restoreToCount(1);
return mDisplayList.release();
}
// ----------------------------------------------------------------------------
// Recording Canvas draw operations: View System
// ----------------------------------------------------------------------------
void SkiaRecordingCanvas::drawRoundRect(uirenderer::CanvasPropertyPrimitive* left,
uirenderer::CanvasPropertyPrimitive* top, uirenderer::CanvasPropertyPrimitive* right,
uirenderer::CanvasPropertyPrimitive* bottom, uirenderer::CanvasPropertyPrimitive* rx,
uirenderer::CanvasPropertyPrimitive* ry, uirenderer::CanvasPropertyPaint* paint) {
drawDrawable(mDisplayList->allocateDrawable<AnimatedRoundRect>(left, top, right, bottom,
rx, ry, paint));
}
void SkiaRecordingCanvas::drawCircle(uirenderer::CanvasPropertyPrimitive* x,
uirenderer::CanvasPropertyPrimitive* y, uirenderer::CanvasPropertyPrimitive* radius,
uirenderer::CanvasPropertyPaint* paint) {
drawDrawable(mDisplayList->allocateDrawable<AnimatedCircle>(x, y, radius, paint));
}
void SkiaRecordingCanvas::insertReorderBarrier(bool enableReorder) {
if (nullptr != mCurrentBarrier) {
// finish off the existing chunk
SkDrawable* drawable =
mDisplayList->allocateDrawable<EndReorderBarrierDrawable>(
mCurrentBarrier);
mCurrentBarrier = nullptr;
drawDrawable(drawable);
}
if (enableReorder) {
mCurrentBarrier = (StartReorderBarrierDrawable*)
mDisplayList->allocateDrawable<StartReorderBarrierDrawable>(
mDisplayList.get());
drawDrawable(mCurrentBarrier);
}
}
void SkiaRecordingCanvas::drawLayer(uirenderer::DeferredLayerUpdater* layerUpdater) {
if (layerUpdater != nullptr && layerUpdater->backingLayer() != nullptr) {
uirenderer::Layer* layer = layerUpdater->backingLayer();
sk_sp<SkDrawable> drawable(new LayerDrawable(layer));
drawDrawable(drawable.get());
}
}
void SkiaRecordingCanvas::drawRenderNode(uirenderer::RenderNode* renderNode) {
// record the child node
mDisplayList->mChildNodes.emplace_back(renderNode, asSkCanvas(), true, mCurrentBarrier);
auto& renderNodeDrawable = mDisplayList->mChildNodes.back();
drawDrawable(&renderNodeDrawable);
// use staging property, since recording on UI thread
if (renderNode->stagingProperties().isProjectionReceiver()) {
mDisplayList->mProjectionReceiver = &renderNodeDrawable;
// set projectionReceiveIndex so that RenderNode.hasProjectionReceiver returns true
mDisplayList->projectionReceiveIndex = mDisplayList->mChildNodes.size() - 1;
}
}
void SkiaRecordingCanvas::callDrawGLFunction(Functor* functor,
uirenderer::GlFunctorLifecycleListener* listener) {
mDisplayList->mChildFunctors.emplace_back(functor, listener, asSkCanvas());
drawDrawable(&mDisplayList->mChildFunctors.back());
}
class VectorDrawable : public SkDrawable {
public:
VectorDrawable(VectorDrawableRoot* tree) : mRoot(tree) {}
protected:
virtual SkRect onGetBounds() override {
return SkRect::MakeLargest();
}
virtual void onDraw(SkCanvas* canvas) override {
Bitmap& hwuiBitmap = mRoot->getBitmapUpdateIfDirty();
SkBitmap bitmap;
hwuiBitmap.getSkBitmap(&bitmap);
SkPaint* paint = mRoot->getPaint();
canvas->drawBitmapRect(bitmap, mRoot->mutateProperties()->getBounds(), paint);
/*
* TODO we can draw this directly but need to address the following...
*
* 1) Add drawDirect(SkCanvas*) to VectorDrawableRoot
* 2) fix VectorDrawable.cpp's Path::draw to not make a temporary path
* so that we don't break caching
* 3) figure out how to set path's as volatile during animation
* 4) if mRoot->getPaint() != null either promote to layer (during
* animation) or cache in SkSurface (for static content)
*
*/
}
private:
sp<VectorDrawableRoot> mRoot;
};
void SkiaRecordingCanvas::drawVectorDrawable(VectorDrawableRoot* tree) {
drawDrawable(mDisplayList->allocateDrawable<VectorDrawable>(tree));
mDisplayList->mVectorDrawables.push_back(tree);
}
// ----------------------------------------------------------------------------
// Recording Canvas draw operations: Bitmaps
// ----------------------------------------------------------------------------
inline static const SkPaint* nonAAPaint(const SkPaint* origPaint, SkPaint* tmpPaint) {
if (origPaint && origPaint->isAntiAlias()) {
*tmpPaint = *origPaint;
tmpPaint->setAntiAlias(false);
return tmpPaint;
} else {
return origPaint;
}
}
void SkiaRecordingCanvas::drawBitmap(Bitmap& bitmap, float left, float top, const SkPaint* paint) {
SkBitmap skBitmap;
bitmap.getSkBitmap(&skBitmap);
sk_sp<SkImage> image = SkMakeImageFromRasterBitmap(skBitmap, kNever_SkCopyPixelsMode);
if (!skBitmap.isImmutable()) {
mDisplayList->mMutableImages.push_back(image.get());
}
SkPaint tmpPaint;
mRecorder.drawImage(image, left, top, nonAAPaint(paint, &tmpPaint));
}
void SkiaRecordingCanvas::drawBitmap(Bitmap& hwuiBitmap, const SkMatrix& matrix,
const SkPaint* paint) {
SkBitmap bitmap;
hwuiBitmap.getSkBitmap(&bitmap);
SkAutoCanvasRestore acr(&mRecorder, true);
concat(matrix);
sk_sp<SkImage> image = SkMakeImageFromRasterBitmap(bitmap, kNever_SkCopyPixelsMode);
if (!bitmap.isImmutable()) {
mDisplayList->mMutableImages.push_back(image.get());
}
SkPaint tmpPaint;
mRecorder.drawImage(image, 0, 0, nonAAPaint(paint, &tmpPaint));
}
void SkiaRecordingCanvas::drawBitmap(Bitmap& hwuiBitmap, float srcLeft, float srcTop,
float srcRight, float srcBottom, float dstLeft, float dstTop, float dstRight,
float dstBottom, const SkPaint* paint) {
SkBitmap bitmap;
hwuiBitmap.getSkBitmap(&bitmap);
SkRect srcRect = SkRect::MakeLTRB(srcLeft, srcTop, srcRight, srcBottom);
SkRect dstRect = SkRect::MakeLTRB(dstLeft, dstTop, dstRight, dstBottom);
sk_sp<SkImage> image = SkMakeImageFromRasterBitmap(bitmap, kNever_SkCopyPixelsMode);
if (!bitmap.isImmutable()) {
mDisplayList->mMutableImages.push_back(image.get());
}
SkPaint tmpPaint;
mRecorder.drawImageRect(image, srcRect, dstRect, nonAAPaint(paint, &tmpPaint));
}
void SkiaRecordingCanvas::drawNinePatch(Bitmap& hwuiBitmap, const Res_png_9patch& chunk,
float dstLeft, float dstTop, float dstRight, float dstBottom, const SkPaint* paint) {
SkBitmap bitmap;
hwuiBitmap.getSkBitmap(&bitmap);
SkCanvas::Lattice lattice;
NinePatchUtils::SetLatticeDivs(&lattice, chunk, bitmap.width(), bitmap.height());
lattice.fFlags = nullptr;
int numFlags = 0;
if (chunk.numColors > 0 && chunk.numColors == NinePatchUtils::NumDistinctRects(lattice)) {
// We can expect the framework to give us a color for every distinct rect.
// Skia requires placeholder flags for degenerate rects.
numFlags = (lattice.fXCount + 1) * (lattice.fYCount + 1);
}
SkAutoSTMalloc<25, SkCanvas::Lattice::Flags> flags(numFlags);
if (numFlags > 0) {
NinePatchUtils::SetLatticeFlags(&lattice, flags.get(), numFlags, chunk);
}
lattice.fBounds = nullptr;
SkRect dst = SkRect::MakeLTRB(dstLeft, dstTop, dstRight, dstBottom);
sk_sp<SkImage> image = SkMakeImageFromRasterBitmap(bitmap, kNever_SkCopyPixelsMode);
if (!bitmap.isImmutable()) {
mDisplayList->mMutableImages.push_back(image.get());
}
SkPaint tmpPaint;
mRecorder.drawImageLattice(image.get(), lattice, dst, nonAAPaint(paint, &tmpPaint));
}
}; // namespace skiapipeline
}; // namespace uirenderer
}; // namespace android