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gerrit-public.fairphone.software
/
platform
/
frameworks
/
base
/
bd6b79b40247aea7bfe13d0831c6c0472df6c636
/
.
/
libs
/
hwui
/
shaders
/
drawColor.frag
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SHADER_SOURCE
(
gDrawColorFragmentShader
,
varying lowp vec4 outColor
;
void
main
(
void
)
{
gl_FragColor
=
outColor
;
}
);