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/*
* Copyright (C) 2010 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#define LOG_TAG "SurfaceTextureClient"
//#define LOG_NDEBUG 0
#include <gui/SurfaceTextureClient.h>
#include <utils/Log.h>
namespace android {
SurfaceTextureClient::SurfaceTextureClient(
const sp<ISurfaceTexture>& surfaceTexture):
mSurfaceTexture(surfaceTexture), mAllocator(0), mReqWidth(0),
mReqHeight(0), mReqFormat(0), mReqUsage(0),
mTimestamp(NATIVE_WINDOW_TIMESTAMP_AUTO),
mQueryWidth(0), mQueryHeight(0), mQueryFormat(0),
mMutex() {
// Initialize the ANativeWindow function pointers.
ANativeWindow::setSwapInterval = setSwapInterval;
ANativeWindow::dequeueBuffer = dequeueBuffer;
ANativeWindow::cancelBuffer = cancelBuffer;
ANativeWindow::lockBuffer = lockBuffer;
ANativeWindow::queueBuffer = queueBuffer;
ANativeWindow::query = query;
ANativeWindow::perform = perform;
const_cast<int&>(ANativeWindow::minSwapInterval) = 0;
const_cast<int&>(ANativeWindow::maxSwapInterval) = 1;
// Get a reference to the allocator.
mAllocator = mSurfaceTexture->getAllocator();
}
sp<ISurfaceTexture> SurfaceTextureClient::getISurfaceTexture() const {
return mSurfaceTexture;
}
int SurfaceTextureClient::setSwapInterval(ANativeWindow* window, int interval) {
SurfaceTextureClient* c = getSelf(window);
return c->setSwapInterval(interval);
}
int SurfaceTextureClient::dequeueBuffer(ANativeWindow* window,
ANativeWindowBuffer** buffer) {
SurfaceTextureClient* c = getSelf(window);
return c->dequeueBuffer(buffer);
}
int SurfaceTextureClient::cancelBuffer(ANativeWindow* window,
ANativeWindowBuffer* buffer) {
SurfaceTextureClient* c = getSelf(window);
return c->cancelBuffer(buffer);
}
int SurfaceTextureClient::lockBuffer(ANativeWindow* window,
ANativeWindowBuffer* buffer) {
SurfaceTextureClient* c = getSelf(window);
return c->lockBuffer(buffer);
}
int SurfaceTextureClient::queueBuffer(ANativeWindow* window,
ANativeWindowBuffer* buffer) {
SurfaceTextureClient* c = getSelf(window);
return c->queueBuffer(buffer);
}
int SurfaceTextureClient::query(const ANativeWindow* window,
int what, int* value) {
const SurfaceTextureClient* c = getSelf(window);
return c->query(what, value);
}
int SurfaceTextureClient::perform(ANativeWindow* window, int operation, ...) {
va_list args;
va_start(args, operation);
SurfaceTextureClient* c = getSelf(window);
return c->perform(operation, args);
}
int SurfaceTextureClient::setSwapInterval(int interval) {
// EGL specification states:
// interval is silently clamped to minimum and maximum implementation
// dependent values before being stored.
// Although we don't have to, we apply the same logic here.
if (interval < minSwapInterval)
interval = minSwapInterval;
if (interval > maxSwapInterval)
interval = maxSwapInterval;
status_t res = mSurfaceTexture->setSynchronousMode(interval ? true : false);
return res;
}
int SurfaceTextureClient::dequeueBuffer(android_native_buffer_t** buffer) {
LOGV("SurfaceTextureClient::dequeueBuffer");
Mutex::Autolock lock(mMutex);
int buf = -1;
status_t result = mSurfaceTexture->dequeueBuffer(&buf, mReqWidth, mReqHeight,
mReqFormat, mReqUsage);
if (result < 0) {
LOGV("dequeueBuffer: ISurfaceTexture::dequeueBuffer(%d, %d, %d, %d)"
"failed: %d", mReqWidth, mReqHeight, mReqFormat, mReqUsage,
result);
return result;
}
sp<GraphicBuffer>& gbuf(mSlots[buf]);
if (result & ISurfaceTexture::RELEASE_ALL_BUFFERS) {
freeAllBuffers();
}
if ((result & ISurfaceTexture::BUFFER_NEEDS_REALLOCATION) || gbuf == 0) {
gbuf = mSurfaceTexture->requestBuffer(buf);
if (gbuf == 0) {
LOGE("dequeueBuffer: ISurfaceTexture::requestBuffer failed");
return NO_MEMORY;
}
mQueryWidth = gbuf->width;
mQueryHeight = gbuf->height;
mQueryFormat = gbuf->format;
}
*buffer = gbuf.get();
return OK;
}
int SurfaceTextureClient::cancelBuffer(android_native_buffer_t* buffer) {
LOGV("SurfaceTextureClient::cancelBuffer");
Mutex::Autolock lock(mMutex);
int i = getSlotFromBufferLocked(buffer);
if (i < 0) {
return i;
}
mSurfaceTexture->cancelBuffer(i);
return OK;
}
int SurfaceTextureClient::getSlotFromBufferLocked(
android_native_buffer_t* buffer) const {
bool dumpedState = false;
for (int i = 0; i < NUM_BUFFER_SLOTS; i++) {
// XXX: Dump the slots whenever we hit a NULL entry while searching for
// a buffer.
if (mSlots[i] == NULL) {
if (!dumpedState) {
LOGD("getSlotFromBufferLocked: encountered NULL buffer in slot %d "
"looking for buffer %p", i, buffer->handle);
for (int j = 0; j < NUM_BUFFER_SLOTS; j++) {
if (mSlots[j] == NULL) {
LOGD("getSlotFromBufferLocked: %02d: NULL", j);
} else {
LOGD("getSlotFromBufferLocked: %02d: %p", j, mSlots[j]->handle);
}
}
dumpedState = true;
}
}
if (mSlots[i] != NULL && mSlots[i]->handle == buffer->handle) {
return i;
}
}
LOGE("getSlotFromBufferLocked: unknown buffer: %p", buffer->handle);
return BAD_VALUE;
}
int SurfaceTextureClient::lockBuffer(android_native_buffer_t* buffer) {
LOGV("SurfaceTextureClient::lockBuffer");
Mutex::Autolock lock(mMutex);
return OK;
}
int SurfaceTextureClient::queueBuffer(android_native_buffer_t* buffer) {
LOGV("SurfaceTextureClient::queueBuffer");
Mutex::Autolock lock(mMutex);
int64_t timestamp;
if (mTimestamp == NATIVE_WINDOW_TIMESTAMP_AUTO) {
timestamp = systemTime(SYSTEM_TIME_MONOTONIC);
LOGV("SurfaceTextureClient::queueBuffer making up timestamp: %.2f ms",
timestamp / 1000000.f);
} else {
timestamp = mTimestamp;
}
int i = getSlotFromBufferLocked(buffer);
if (i < 0) {
return i;
}
mSurfaceTexture->queueBuffer(i, timestamp);
return OK;
}
int SurfaceTextureClient::query(int what, int* value) const {
LOGV("SurfaceTextureClient::query");
switch (what) {
case NATIVE_WINDOW_FORMAT:
if (mReqFormat) {
*value = mReqFormat;
return NO_ERROR;
}
break;
case NATIVE_WINDOW_QUEUES_TO_WINDOW_COMPOSER:
// TODO: this is not needed anymore
*value = 0;
return NO_ERROR;
case NATIVE_WINDOW_CONCRETE_TYPE:
// TODO: this is not needed anymore
*value = NATIVE_WINDOW_SURFACE_TEXTURE_CLIENT;
return NO_ERROR;
}
return mSurfaceTexture->query(what, value);
}
int SurfaceTextureClient::perform(int operation, va_list args)
{
int res = NO_ERROR;
switch (operation) {
case NATIVE_WINDOW_CONNECT:
res = dispatchConnect(args);
break;
case NATIVE_WINDOW_DISCONNECT:
res = dispatchDisconnect(args);
break;
case NATIVE_WINDOW_SET_USAGE:
res = dispatchSetUsage(args);
break;
case NATIVE_WINDOW_SET_CROP:
res = dispatchSetCrop(args);
break;
case NATIVE_WINDOW_SET_BUFFER_COUNT:
res = dispatchSetBufferCount(args);
break;
case NATIVE_WINDOW_SET_BUFFERS_GEOMETRY:
res = dispatchSetBuffersGeometry(args);
break;
case NATIVE_WINDOW_SET_BUFFERS_TRANSFORM:
res = dispatchSetBuffersTransform(args);
break;
case NATIVE_WINDOW_SET_BUFFERS_TIMESTAMP:
res = dispatchSetBuffersTimestamp(args);
break;
case NATIVE_WINDOW_SET_BUFFERS_DIMENSIONS:
res = dispatchSetBuffersDimensions(args);
break;
case NATIVE_WINDOW_SET_BUFFERS_FORMAT:
res = dispatchSetBuffersFormat(args);
break;
default:
res = NAME_NOT_FOUND;
break;
}
return res;
}
int SurfaceTextureClient::dispatchConnect(va_list args) {
int api = va_arg(args, int);
return connect(api);
}
int SurfaceTextureClient::dispatchDisconnect(va_list args) {
int api = va_arg(args, int);
return disconnect(api);
}
int SurfaceTextureClient::dispatchSetUsage(va_list args) {
int usage = va_arg(args, int);
return setUsage(usage);
}
int SurfaceTextureClient::dispatchSetCrop(va_list args) {
android_native_rect_t const* rect = va_arg(args, android_native_rect_t*);
return setCrop(reinterpret_cast<Rect const*>(rect));
}
int SurfaceTextureClient::dispatchSetBufferCount(va_list args) {
size_t bufferCount = va_arg(args, size_t);
return setBufferCount(bufferCount);
}
int SurfaceTextureClient::dispatchSetBuffersGeometry(va_list args) {
int w = va_arg(args, int);
int h = va_arg(args, int);
int f = va_arg(args, int);
int err = setBuffersDimensions(w, h);
if (err != 0) {
return err;
}
return setBuffersFormat(f);
}
int SurfaceTextureClient::dispatchSetBuffersDimensions(va_list args) {
int w = va_arg(args, int);
int h = va_arg(args, int);
return setBuffersDimensions(w, h);
}
int SurfaceTextureClient::dispatchSetBuffersFormat(va_list args) {
int f = va_arg(args, int);
return setBuffersFormat(f);
}
int SurfaceTextureClient::dispatchSetBuffersTransform(va_list args) {
int transform = va_arg(args, int);
return setBuffersTransform(transform);
}
int SurfaceTextureClient::dispatchSetBuffersTimestamp(va_list args) {
int64_t timestamp = va_arg(args, int64_t);
return setBuffersTimestamp(timestamp);
}
int SurfaceTextureClient::connect(int api) {
LOGV("SurfaceTextureClient::connect");
Mutex::Autolock lock(mMutex);
return mSurfaceTexture->connect(api);
}
int SurfaceTextureClient::disconnect(int api) {
LOGV("SurfaceTextureClient::disconnect");
Mutex::Autolock lock(mMutex);
return mSurfaceTexture->disconnect(api);
}
int SurfaceTextureClient::getConnectedApi() const
{
// XXX: This method will be going away shortly, and is currently bogus. It
// always returns "nothing is connected". It will go away once Surface gets
// updated to actually connect as the 'CPU' API when locking a buffer.
Mutex::Autolock lock(mMutex);
return 0;
}
int SurfaceTextureClient::setUsage(uint32_t reqUsage)
{
LOGV("SurfaceTextureClient::setUsage");
Mutex::Autolock lock(mMutex);
mReqUsage = reqUsage;
return OK;
}
int SurfaceTextureClient::setCrop(Rect const* rect)
{
LOGV("SurfaceTextureClient::setCrop");
Mutex::Autolock lock(mMutex);
Rect realRect;
if (rect == NULL || rect->isEmpty()) {
realRect = Rect(0, 0);
} else {
realRect = *rect;
}
status_t err = mSurfaceTexture->setCrop(*rect);
LOGE_IF(err, "ISurfaceTexture::setCrop(...) returned %s", strerror(-err));
return err;
}
int SurfaceTextureClient::setBufferCount(int bufferCount)
{
LOGV("SurfaceTextureClient::setBufferCount");
Mutex::Autolock lock(mMutex);
status_t err = mSurfaceTexture->setBufferCount(bufferCount);
LOGE_IF(err, "ISurfaceTexture::setBufferCount(%d) returned %s",
bufferCount, strerror(-err));
if (err == NO_ERROR) {
freeAllBuffers();
}
return err;
}
int SurfaceTextureClient::setBuffersDimensions(int w, int h)
{
LOGV("SurfaceTextureClient::setBuffersDimensions");
Mutex::Autolock lock(mMutex);
if (w<0 || h<0)
return BAD_VALUE;
if ((w && !h) || (!w && h))
return BAD_VALUE;
mReqWidth = w;
mReqHeight = h;
status_t err = mSurfaceTexture->setCrop(Rect(0, 0));
LOGE_IF(err, "ISurfaceTexture::setCrop(...) returned %s", strerror(-err));
return err;
}
int SurfaceTextureClient::setBuffersFormat(int format)
{
LOGV("SurfaceTextureClient::setBuffersFormat");
Mutex::Autolock lock(mMutex);
if (format<0)
return BAD_VALUE;
mReqFormat = format;
return NO_ERROR;
}
int SurfaceTextureClient::setBuffersTransform(int transform)
{
LOGV("SurfaceTextureClient::setBuffersTransform");
Mutex::Autolock lock(mMutex);
status_t err = mSurfaceTexture->setTransform(transform);
return err;
}
int SurfaceTextureClient::setBuffersTimestamp(int64_t timestamp)
{
LOGV("SurfaceTextureClient::setBuffersTimestamp");
Mutex::Autolock lock(mMutex);
mTimestamp = timestamp;
return NO_ERROR;
}
void SurfaceTextureClient::freeAllBuffers() {
for (int i = 0; i < NUM_BUFFER_SLOTS; i++) {
mSlots[i] = 0;
}
}
}; // namespace android