| /* |
| * Copyright (C) 2007 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| package android.view; |
| |
| import android.content.res.CompatibilityInfo.Translator; |
| import android.graphics.*; |
| import android.os.Parcelable; |
| import android.os.Parcel; |
| import android.util.Log; |
| |
| /** |
| * Handle onto a raw buffer that is being managed by the screen compositor. |
| */ |
| public class Surface implements Parcelable { |
| private static final String LOG_TAG = "Surface"; |
| private static final boolean DEBUG_RELEASE = false; |
| |
| /* orientations for setOrientation() */ |
| public static final int ROTATION_0 = 0; |
| public static final int ROTATION_90 = 1; |
| public static final int ROTATION_180 = 2; |
| public static final int ROTATION_270 = 3; |
| |
| /** |
| * Create Surface from a SurfaceTexture. |
| * |
| * @param surfaceTexture The {@link SurfaceTexture} that is updated by this Surface. |
| * @hide |
| */ |
| public Surface(SurfaceTexture surfaceTexture) { |
| if (DEBUG_RELEASE) { |
| mCreationStack = new Exception(); |
| } |
| mCanvas = new CompatibleCanvas(); |
| initFromSurfaceTexture(surfaceTexture); |
| } |
| |
| /** |
| * Does this object hold a valid surface? Returns true if it holds |
| * a physical surface, so lockCanvas() will succeed. Otherwise |
| * returns false. |
| */ |
| public native boolean isValid(); |
| |
| /** Release the local reference to the server-side surface. |
| * Always call release() when you're done with a Surface. This will |
| * make the surface invalid. |
| */ |
| public native void release(); |
| |
| /** draw into a surface */ |
| public Canvas lockCanvas(Rect dirty) throws OutOfResourcesException, IllegalArgumentException { |
| /* |
| * the dirty rectangle may be expanded to the surface's size, if for |
| * instance it has been resized or if the bits were lost, since the last |
| * call. |
| */ |
| return lockCanvasNative(dirty); |
| } |
| |
| /** unlock the surface and asks a page flip */ |
| public native void unlockCanvasAndPost(Canvas canvas); |
| |
| /** |
| * unlock the surface. the screen won't be updated until |
| * post() or postAll() is called |
| */ |
| public native void unlockCanvas(Canvas canvas); |
| |
| @Override |
| public String toString() { |
| return "Surface(name=" + mName + ", identity=" + getIdentity() + ")"; |
| } |
| |
| public int describeContents() { |
| return 0; |
| } |
| |
| public native void readFromParcel(Parcel source); |
| public native void writeToParcel(Parcel dest, int flags); |
| |
| /** |
| * Exception thrown when a surface couldn't be created or resized |
| */ |
| public static class OutOfResourcesException extends Exception { |
| public OutOfResourcesException() { |
| } |
| public OutOfResourcesException(String name) { |
| super(name); |
| } |
| } |
| |
| /* |
| * ----------------------------------------------------------------------- |
| * No user serviceable parts beyond this point |
| * ----------------------------------------------------------------------- |
| */ |
| |
| /* flags used in constructor (keep in sync with ISurfaceComposer.h) */ |
| |
| /** Surface is created hidden @hide */ |
| public static final int HIDDEN = 0x00000004; |
| |
| /** The surface contains secure content, special measures will |
| * be taken to disallow the surface's content to be copied from |
| * another process. In particular, screenshots and VNC servers will |
| * be disabled, but other measures can take place, for instance the |
| * surface might not be hardware accelerated. |
| * @hide*/ |
| public static final int SECURE = 0x00000080; |
| |
| /** Creates a surface where color components are interpreted as |
| * "non pre-multiplied" by their alpha channel. Of course this flag is |
| * meaningless for surfaces without an alpha channel. By default |
| * surfaces are pre-multiplied, which means that each color component is |
| * already multiplied by its alpha value. In this case the blending |
| * equation used is: |
| * |
| * DEST = SRC + DEST * (1-SRC_ALPHA) |
| * |
| * By contrast, non pre-multiplied surfaces use the following equation: |
| * |
| * DEST = SRC * SRC_ALPHA * DEST * (1-SRC_ALPHA) |
| * |
| * pre-multiplied surfaces must always be used if transparent pixels are |
| * composited on top of each-other into the surface. A pre-multiplied |
| * surface can never lower the value of the alpha component of a given |
| * pixel. |
| * |
| * In some rare situations, a non pre-multiplied surface is preferable. |
| * |
| * @hide |
| */ |
| public static final int NON_PREMULTIPLIED = 0x00000100; |
| |
| /** |
| * Indicates that the surface must be considered opaque, even if its |
| * pixel format is set to translucent. This can be useful if an |
| * application needs full RGBA 8888 support for instance but will |
| * still draw every pixel opaque. |
| * |
| * @hide |
| */ |
| public static final int OPAQUE = 0x00000400; |
| |
| /** |
| * Application requires a hardware-protected path to an |
| * external display sink. If a hardware-protected path is not available, |
| * then this surface will not be displayed on the external sink. |
| * |
| * @hide |
| */ |
| public static final int PROTECTED_APP = 0x00000800; |
| |
| // 0x1000 is reserved for an independent DRM protected flag in framework |
| |
| /** Creates a normal surface. This is the default. @hide */ |
| public static final int FX_SURFACE_NORMAL = 0x00000000; |
| |
| /** Creates a Blur surface. Everything behind this surface is blurred |
| * by some amount. The quality and refresh speed of the blur effect |
| * is not settable or guaranteed. |
| * It is an error to lock a Blur surface, since it doesn't have |
| * a backing store. |
| * @hide |
| * @deprecated |
| */ |
| @Deprecated |
| public static final int FX_SURFACE_BLUR = 0x00010000; |
| |
| /** Creates a Dim surface. Everything behind this surface is dimmed |
| * by the amount specified in {@link #setAlpha}. |
| * It is an error to lock a Dim surface, since it doesn't have |
| * a backing store. |
| * @hide |
| */ |
| public static final int FX_SURFACE_DIM = 0x00020000; |
| |
| /** Mask used for FX values above @hide */ |
| public static final int FX_SURFACE_MASK = 0x000F0000; |
| |
| /* flags used with setFlags() (keep in sync with ISurfaceComposer.h) */ |
| |
| /** Hide the surface. Equivalent to calling hide(). @hide */ |
| public static final int SURFACE_HIDDEN = 0x01; |
| |
| /** Freeze the surface. Equivalent to calling freeze(). @hide */ |
| public static final int SURFACE_FROZEN = 0x02; |
| |
| /** Enable dithering when compositing this surface @hide */ |
| public static final int SURFACE_DITHER = 0x04; |
| |
| /** Disable the orientation animation @hide */ |
| public static final int FLAGS_ORIENTATION_ANIMATION_DISABLE = 0x000000001; |
| |
| // The mSurfaceControl will only be present for Surfaces used by the window |
| // server or system processes. When this class is parceled we defer to the |
| // mSurfaceControl to do the parceling. Otherwise we parcel the |
| // mNativeSurface. |
| private int mSurfaceControl; |
| private int mSaveCount; |
| private Canvas mCanvas; |
| private int mNativeSurface; |
| private int mSurfaceGenerationId; |
| private String mName; |
| |
| // The Translator for density compatibility mode. This is used for scaling |
| // the canvas to perform the appropriate density transformation. |
| private Translator mCompatibilityTranslator; |
| |
| // A matrix to scale the matrix set by application. This is set to null for |
| // non compatibility mode. |
| private Matrix mCompatibleMatrix; |
| |
| private Exception mCreationStack; |
| |
| |
| /* |
| * We use a class initializer to allow the native code to cache some |
| * field offsets. |
| */ |
| native private static void nativeClassInit(); |
| static { nativeClassInit(); } |
| |
| /** create a surface @hide */ |
| public Surface(SurfaceSession s, |
| int pid, int display, int w, int h, int format, int flags) |
| throws OutOfResourcesException { |
| if (DEBUG_RELEASE) { |
| mCreationStack = new Exception(); |
| } |
| mCanvas = new CompatibleCanvas(); |
| init(s,pid,null,display,w,h,format,flags); |
| } |
| |
| /** create a surface with a name @hide */ |
| public Surface(SurfaceSession s, |
| int pid, String name, int display, int w, int h, int format, int flags) |
| throws OutOfResourcesException { |
| if (DEBUG_RELEASE) { |
| mCreationStack = new Exception(); |
| } |
| mCanvas = new CompatibleCanvas(); |
| init(s,pid,name,display,w,h,format,flags); |
| mName = name; |
| } |
| |
| /** |
| * Create an empty surface, which will later be filled in by |
| * readFromParcel(). |
| * @hide |
| */ |
| public Surface() { |
| if (DEBUG_RELEASE) { |
| mCreationStack = new Exception(); |
| } |
| mCanvas = new CompatibleCanvas(); |
| } |
| |
| private Surface(Parcel source) throws OutOfResourcesException { |
| init(source); |
| } |
| |
| /** |
| * Copy another surface to this one. This surface now holds a reference |
| * to the same data as the original surface, and is -not- the owner. |
| * @hide |
| */ |
| public native void copyFrom(Surface o); |
| |
| /** @hide */ |
| public int getGenerationId() { |
| return mSurfaceGenerationId; |
| } |
| |
| /** |
| * A Canvas class that can handle the compatibility mode. This does two |
| * things differently. |
| * <ul> |
| * <li>Returns the width and height of the target metrics, rather than |
| * native. For example, the canvas returns 320x480 even if an app is running |
| * in WVGA high density. |
| * <li>Scales the matrix in setMatrix by the application scale, except if |
| * the matrix looks like obtained from getMatrix. This is a hack to handle |
| * the case that an application uses getMatrix to keep the original matrix, |
| * set matrix of its own, then set the original matrix back. There is no |
| * perfect solution that works for all cases, and there are a lot of cases |
| * that this model does not work, but we hope this works for many apps. |
| * </ul> |
| */ |
| private class CompatibleCanvas extends Canvas { |
| // A temp matrix to remember what an application obtained via {@link getMatrix} |
| private Matrix mOrigMatrix = null; |
| |
| @Override |
| public int getWidth() { |
| int w = super.getWidth(); |
| if (mCompatibilityTranslator != null) { |
| w = (int)(w * mCompatibilityTranslator.applicationInvertedScale + .5f); |
| } |
| return w; |
| } |
| |
| @Override |
| public int getHeight() { |
| int h = super.getHeight(); |
| if (mCompatibilityTranslator != null) { |
| h = (int)(h * mCompatibilityTranslator.applicationInvertedScale + .5f); |
| } |
| return h; |
| } |
| |
| @Override |
| public void setMatrix(Matrix matrix) { |
| if (mCompatibleMatrix == null || mOrigMatrix == null || mOrigMatrix.equals(matrix)) { |
| // don't scale the matrix if it's not compatibility mode, or |
| // the matrix was obtained from getMatrix. |
| super.setMatrix(matrix); |
| } else { |
| Matrix m = new Matrix(mCompatibleMatrix); |
| m.preConcat(matrix); |
| super.setMatrix(m); |
| } |
| } |
| |
| @Override |
| public void getMatrix(Matrix m) { |
| super.getMatrix(m); |
| if (mOrigMatrix == null) { |
| mOrigMatrix = new Matrix(); |
| } |
| mOrigMatrix.set(m); |
| } |
| } |
| |
| /** |
| * Sets the translator used to scale canvas's width/height in compatibility |
| * mode. |
| */ |
| void setCompatibilityTranslator(Translator translator) { |
| if (translator != null) { |
| float appScale = translator.applicationScale; |
| mCompatibleMatrix = new Matrix(); |
| mCompatibleMatrix.setScale(appScale, appScale); |
| } |
| } |
| |
| /** Free all server-side state associated with this surface and |
| * release this object's reference. @hide */ |
| public native void destroy(); |
| |
| private native Canvas lockCanvasNative(Rect dirty); |
| |
| /* |
| * set display parameters & screenshots |
| */ |
| |
| /** |
| * Freezes the specified display, No updating of the screen will occur |
| * until unfreezeDisplay() is called. Everything else works as usual though, |
| * in particular transactions. |
| * @param display |
| * @hide |
| */ |
| public static native void freezeDisplay(int display); |
| |
| /** |
| * resume updating the specified display. |
| * @param display |
| * @hide |
| */ |
| public static native void unfreezeDisplay(int display); |
| |
| /** |
| * set the orientation of the given display. |
| * @param display |
| * @param orientation |
| * @param flags |
| * @hide |
| */ |
| public static native void setOrientation(int display, int orientation, int flags); |
| |
| /** |
| * set the orientation of the given display. |
| * @param display |
| * @param orientation |
| * @hide |
| */ |
| public static void setOrientation(int display, int orientation) { |
| setOrientation(display, orientation, 0); |
| } |
| |
| /** |
| * Like {@link #screenshot(int, int, int, int)} but includes all |
| * Surfaces in the screenshot. |
| * |
| * @hide |
| */ |
| public static native Bitmap screenshot(int width, int height); |
| |
| /** |
| * Copy the current screen contents into a bitmap and return it. |
| * |
| * @param width The desired width of the returned bitmap; the raw |
| * screen will be scaled down to this size. |
| * @param height The desired height of the returned bitmap; the raw |
| * screen will be scaled down to this size. |
| * @param minLayer The lowest (bottom-most Z order) surface layer to |
| * include in the screenshot. |
| * @param maxLayer The highest (top-most Z order) surface layer to |
| * include in the screenshot. |
| * @return Returns a Bitmap containing the screen contents. |
| * |
| * @hide |
| */ |
| public static native Bitmap screenshot(int width, int height, int minLayer, int maxLayer); |
| |
| |
| /* |
| * set surface parameters. |
| * needs to be inside open/closeTransaction block |
| */ |
| |
| /** start a transaction @hide */ |
| public static native void openTransaction(); |
| /** end a transaction @hide */ |
| public static native void closeTransaction(); |
| /** @hide */ |
| public native void setLayer(int zorder); |
| /** @hide */ |
| public native void setPosition(int x, int y); |
| /** @hide */ |
| public native void setSize(int w, int h); |
| /** @hide */ |
| public native void hide(); |
| /** @hide */ |
| public native void show(); |
| /** @hide */ |
| public native void setTransparentRegionHint(Region region); |
| /** @hide */ |
| public native void setAlpha(float alpha); |
| /** @hide */ |
| public native void setMatrix(float dsdx, float dtdx, float dsdy, float dtdy); |
| /** @hide */ |
| public native void freeze(); |
| /** @hide */ |
| public native void unfreeze(); |
| /** @hide */ |
| public native void setFreezeTint(int tint); |
| /** @hide */ |
| public native void setFlags(int flags, int mask); |
| |
| |
| |
| public static final Parcelable.Creator<Surface> CREATOR |
| = new Parcelable.Creator<Surface>() |
| { |
| public Surface createFromParcel(Parcel source) { |
| try { |
| return new Surface(source); |
| } catch (Exception e) { |
| Log.e(LOG_TAG, "Exception creating surface from parcel", e); |
| } |
| return null; |
| } |
| |
| public Surface[] newArray(int size) { |
| return new Surface[size]; |
| } |
| }; |
| |
| @Override |
| protected void finalize() throws Throwable { |
| try { |
| super.finalize(); |
| } finally { |
| if (mNativeSurface != 0 || mSurfaceControl != 0) { |
| if (DEBUG_RELEASE) { |
| Log.w(LOG_TAG, "Surface.finalize() has work. You should have called release() (" |
| + mNativeSurface + ", " + mSurfaceControl + ")", mCreationStack); |
| } else { |
| Log.w(LOG_TAG, "Surface.finalize() has work. You should have called release() (" |
| + mNativeSurface + ", " + mSurfaceControl + ")"); |
| } |
| } |
| release(); |
| } |
| } |
| |
| private native void init(SurfaceSession s, |
| int pid, String name, int display, int w, int h, int format, int flags) |
| throws OutOfResourcesException; |
| |
| private native void init(Parcel source); |
| |
| private native void initFromSurfaceTexture(SurfaceTexture surfaceTexture); |
| |
| private native int getIdentity(); |
| } |