| /* |
| * Copyright (C) 2010 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #ifndef _UI_INPUT_H |
| #define _UI_INPUT_H |
| |
| /** |
| * Native input event structures. |
| */ |
| |
| #include <android/input.h> |
| #include <utils/Vector.h> |
| #include <utils/KeyedVector.h> |
| #include <utils/Timers.h> |
| #include <utils/RefBase.h> |
| #include <utils/String8.h> |
| #include <utils/BitSet.h> |
| |
| #ifdef HAVE_ANDROID_OS |
| class SkMatrix; |
| #endif |
| |
| /* |
| * Additional private constants not defined in ndk/ui/input.h. |
| */ |
| enum { |
| /* Private control to determine when an app is tracking a key sequence. */ |
| AKEY_EVENT_FLAG_START_TRACKING = 0x40000000, |
| |
| /* Key event is inconsistent with previously sent key events. */ |
| AKEY_EVENT_FLAG_TAINTED = 0x80000000, |
| }; |
| |
| enum { |
| /* Motion event is inconsistent with previously sent motion events. */ |
| AMOTION_EVENT_FLAG_TAINTED = 0x80000000, |
| }; |
| |
| enum { |
| /* |
| * Indicates that an input device has switches. |
| * This input source flag is hidden from the API because switches are only used by the system |
| * and applications have no way to interact with them. |
| */ |
| AINPUT_SOURCE_SWITCH = 0x80000000, |
| }; |
| |
| /* |
| * SystemUiVisibility constants from View. |
| */ |
| enum { |
| ASYSTEM_UI_VISIBILITY_STATUS_BAR_VISIBLE = 0, |
| ASYSTEM_UI_VISIBILITY_STATUS_BAR_HIDDEN = 0x00000001, |
| }; |
| |
| /* |
| * Maximum number of pointers supported per motion event. |
| * Smallest number of pointers is 1. |
| * (We want at least 10 but some touch controllers obstensibly configured for 10 pointers |
| * will occasionally emit 11. There is not much harm making this constant bigger.) |
| */ |
| #define MAX_POINTERS 16 |
| |
| /* |
| * Maximum pointer id value supported in a motion event. |
| * Smallest pointer id is 0. |
| * (This is limited by our use of BitSet32 to track pointer assignments.) |
| */ |
| #define MAX_POINTER_ID 31 |
| |
| /* |
| * Declare a concrete type for the NDK's input event forward declaration. |
| */ |
| struct AInputEvent { |
| virtual ~AInputEvent() { } |
| }; |
| |
| /* |
| * Declare a concrete type for the NDK's input device forward declaration. |
| */ |
| struct AInputDevice { |
| virtual ~AInputDevice() { } |
| }; |
| |
| |
| namespace android { |
| |
| #ifdef HAVE_ANDROID_OS |
| class Parcel; |
| #endif |
| |
| /* |
| * Flags that flow alongside events in the input dispatch system to help with certain |
| * policy decisions such as waking from device sleep. |
| * |
| * These flags are also defined in frameworks/base/core/java/android/view/WindowManagerPolicy.java. |
| */ |
| enum { |
| /* These flags originate in RawEvents and are generally set in the key map. |
| * NOTE: If you edit these flags, also edit labels in KeycodeLabels.h. */ |
| |
| POLICY_FLAG_WAKE = 0x00000001, |
| POLICY_FLAG_WAKE_DROPPED = 0x00000002, |
| POLICY_FLAG_SHIFT = 0x00000004, |
| POLICY_FLAG_CAPS_LOCK = 0x00000008, |
| POLICY_FLAG_ALT = 0x00000010, |
| POLICY_FLAG_ALT_GR = 0x00000020, |
| POLICY_FLAG_MENU = 0x00000040, |
| POLICY_FLAG_LAUNCHER = 0x00000080, |
| POLICY_FLAG_VIRTUAL = 0x00000100, |
| POLICY_FLAG_FUNCTION = 0x00000200, |
| |
| POLICY_FLAG_RAW_MASK = 0x0000ffff, |
| |
| /* These flags are set by the input dispatcher. */ |
| |
| // Indicates that the input event was injected. |
| POLICY_FLAG_INJECTED = 0x01000000, |
| |
| // Indicates that the input event is from a trusted source such as a directly attached |
| // input device or an application with system-wide event injection permission. |
| POLICY_FLAG_TRUSTED = 0x02000000, |
| |
| // Indicates that the input event has passed through an input filter. |
| POLICY_FLAG_FILTERED = 0x04000000, |
| |
| // Disables automatic key repeating behavior. |
| POLICY_FLAG_DISABLE_KEY_REPEAT = 0x08000000, |
| |
| /* These flags are set by the input reader policy as it intercepts each event. */ |
| |
| // Indicates that the screen was off when the event was received and the event |
| // should wake the device. |
| POLICY_FLAG_WOKE_HERE = 0x10000000, |
| |
| // Indicates that the screen was dim when the event was received and the event |
| // should brighten the device. |
| POLICY_FLAG_BRIGHT_HERE = 0x20000000, |
| |
| // Indicates that the event should be dispatched to applications. |
| // The input event should still be sent to the InputDispatcher so that it can see all |
| // input events received include those that it will not deliver. |
| POLICY_FLAG_PASS_TO_USER = 0x40000000, |
| }; |
| |
| /* |
| * Describes the basic configuration of input devices that are present. |
| */ |
| struct InputConfiguration { |
| enum { |
| TOUCHSCREEN_UNDEFINED = 0, |
| TOUCHSCREEN_NOTOUCH = 1, |
| TOUCHSCREEN_STYLUS = 2, |
| TOUCHSCREEN_FINGER = 3 |
| }; |
| |
| enum { |
| KEYBOARD_UNDEFINED = 0, |
| KEYBOARD_NOKEYS = 1, |
| KEYBOARD_QWERTY = 2, |
| KEYBOARD_12KEY = 3 |
| }; |
| |
| enum { |
| NAVIGATION_UNDEFINED = 0, |
| NAVIGATION_NONAV = 1, |
| NAVIGATION_DPAD = 2, |
| NAVIGATION_TRACKBALL = 3, |
| NAVIGATION_WHEEL = 4 |
| }; |
| |
| int32_t touchScreen; |
| int32_t keyboard; |
| int32_t navigation; |
| }; |
| |
| /* |
| * Pointer coordinate data. |
| */ |
| struct PointerCoords { |
| enum { MAX_AXES = 14 }; // 14 so that sizeof(PointerCoords) == 64 |
| |
| // Bitfield of axes that are present in this structure. |
| uint64_t bits; |
| |
| // Values of axes that are stored in this structure packed in order by axis id |
| // for each axis that is present in the structure according to 'bits'. |
| float values[MAX_AXES]; |
| |
| inline void clear() { |
| bits = 0; |
| } |
| |
| float getAxisValue(int32_t axis) const; |
| status_t setAxisValue(int32_t axis, float value); |
| float* editAxisValue(int32_t axis); |
| |
| void scale(float scale); |
| |
| #ifdef HAVE_ANDROID_OS |
| status_t readFromParcel(Parcel* parcel); |
| status_t writeToParcel(Parcel* parcel) const; |
| #endif |
| |
| bool operator==(const PointerCoords& other) const; |
| inline bool operator!=(const PointerCoords& other) const { |
| return !(*this == other); |
| } |
| |
| void copyFrom(const PointerCoords& other); |
| |
| private: |
| void tooManyAxes(int axis); |
| }; |
| |
| /* |
| * Pointer property data. |
| */ |
| struct PointerProperties { |
| // The id of the pointer. |
| int32_t id; |
| |
| // The pointer tool type. |
| int32_t toolType; |
| |
| inline void clear() { |
| id = -1; |
| toolType = 0; |
| } |
| |
| bool operator==(const PointerProperties& other) const; |
| inline bool operator!=(const PointerProperties& other) const { |
| return !(*this == other); |
| } |
| |
| void copyFrom(const PointerProperties& other); |
| }; |
| |
| /* |
| * Input events. |
| */ |
| class InputEvent : public AInputEvent { |
| public: |
| virtual ~InputEvent() { } |
| |
| virtual int32_t getType() const = 0; |
| |
| inline int32_t getDeviceId() const { return mDeviceId; } |
| |
| inline int32_t getSource() const { return mSource; } |
| |
| inline void setSource(int32_t source) { mSource = source; } |
| |
| protected: |
| void initialize(int32_t deviceId, int32_t source); |
| void initialize(const InputEvent& from); |
| |
| int32_t mDeviceId; |
| int32_t mSource; |
| }; |
| |
| /* |
| * Key events. |
| */ |
| class KeyEvent : public InputEvent { |
| public: |
| virtual ~KeyEvent() { } |
| |
| virtual int32_t getType() const { return AINPUT_EVENT_TYPE_KEY; } |
| |
| inline int32_t getAction() const { return mAction; } |
| |
| inline int32_t getFlags() const { return mFlags; } |
| |
| inline int32_t getKeyCode() const { return mKeyCode; } |
| |
| inline int32_t getScanCode() const { return mScanCode; } |
| |
| inline int32_t getMetaState() const { return mMetaState; } |
| |
| inline int32_t getRepeatCount() const { return mRepeatCount; } |
| |
| inline nsecs_t getDownTime() const { return mDownTime; } |
| |
| inline nsecs_t getEventTime() const { return mEventTime; } |
| |
| // Return true if this event may have a default action implementation. |
| static bool hasDefaultAction(int32_t keyCode); |
| bool hasDefaultAction() const; |
| |
| // Return true if this event represents a system key. |
| static bool isSystemKey(int32_t keyCode); |
| bool isSystemKey() const; |
| |
| void initialize( |
| int32_t deviceId, |
| int32_t source, |
| int32_t action, |
| int32_t flags, |
| int32_t keyCode, |
| int32_t scanCode, |
| int32_t metaState, |
| int32_t repeatCount, |
| nsecs_t downTime, |
| nsecs_t eventTime); |
| void initialize(const KeyEvent& from); |
| |
| protected: |
| int32_t mAction; |
| int32_t mFlags; |
| int32_t mKeyCode; |
| int32_t mScanCode; |
| int32_t mMetaState; |
| int32_t mRepeatCount; |
| nsecs_t mDownTime; |
| nsecs_t mEventTime; |
| }; |
| |
| /* |
| * Motion events. |
| */ |
| class MotionEvent : public InputEvent { |
| public: |
| virtual ~MotionEvent() { } |
| |
| virtual int32_t getType() const { return AINPUT_EVENT_TYPE_MOTION; } |
| |
| inline int32_t getAction() const { return mAction; } |
| |
| inline int32_t getActionMasked() const { return mAction & AMOTION_EVENT_ACTION_MASK; } |
| |
| inline int32_t getActionIndex() const { |
| return (mAction & AMOTION_EVENT_ACTION_POINTER_INDEX_MASK) |
| >> AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT; |
| } |
| |
| inline void setAction(int32_t action) { mAction = action; } |
| |
| inline int32_t getFlags() const { return mFlags; } |
| |
| inline void setFlags(int32_t flags) { mFlags = flags; } |
| |
| inline int32_t getEdgeFlags() const { return mEdgeFlags; } |
| |
| inline void setEdgeFlags(int32_t edgeFlags) { mEdgeFlags = edgeFlags; } |
| |
| inline int32_t getMetaState() const { return mMetaState; } |
| |
| inline void setMetaState(int32_t metaState) { mMetaState = metaState; } |
| |
| inline int32_t getButtonState() const { return mButtonState; } |
| |
| inline float getXOffset() const { return mXOffset; } |
| |
| inline float getYOffset() const { return mYOffset; } |
| |
| inline float getXPrecision() const { return mXPrecision; } |
| |
| inline float getYPrecision() const { return mYPrecision; } |
| |
| inline nsecs_t getDownTime() const { return mDownTime; } |
| |
| inline void setDownTime(nsecs_t downTime) { mDownTime = downTime; } |
| |
| inline size_t getPointerCount() const { return mPointerProperties.size(); } |
| |
| inline const PointerProperties* getPointerProperties(size_t pointerIndex) const { |
| return &mPointerProperties[pointerIndex]; |
| } |
| |
| inline int32_t getPointerId(size_t pointerIndex) const { |
| return mPointerProperties[pointerIndex].id; |
| } |
| |
| inline int32_t getToolType(size_t pointerIndex) const { |
| return mPointerProperties[pointerIndex].toolType; |
| } |
| |
| inline nsecs_t getEventTime() const { return mSampleEventTimes[getHistorySize()]; } |
| |
| const PointerCoords* getRawPointerCoords(size_t pointerIndex) const; |
| |
| float getRawAxisValue(int32_t axis, size_t pointerIndex) const; |
| |
| inline float getRawX(size_t pointerIndex) const { |
| return getRawAxisValue(AMOTION_EVENT_AXIS_X, pointerIndex); |
| } |
| |
| inline float getRawY(size_t pointerIndex) const { |
| return getRawAxisValue(AMOTION_EVENT_AXIS_Y, pointerIndex); |
| } |
| |
| float getAxisValue(int32_t axis, size_t pointerIndex) const; |
| |
| inline float getX(size_t pointerIndex) const { |
| return getAxisValue(AMOTION_EVENT_AXIS_X, pointerIndex); |
| } |
| |
| inline float getY(size_t pointerIndex) const { |
| return getAxisValue(AMOTION_EVENT_AXIS_Y, pointerIndex); |
| } |
| |
| inline float getPressure(size_t pointerIndex) const { |
| return getAxisValue(AMOTION_EVENT_AXIS_PRESSURE, pointerIndex); |
| } |
| |
| inline float getSize(size_t pointerIndex) const { |
| return getAxisValue(AMOTION_EVENT_AXIS_SIZE, pointerIndex); |
| } |
| |
| inline float getTouchMajor(size_t pointerIndex) const { |
| return getAxisValue(AMOTION_EVENT_AXIS_TOUCH_MAJOR, pointerIndex); |
| } |
| |
| inline float getTouchMinor(size_t pointerIndex) const { |
| return getAxisValue(AMOTION_EVENT_AXIS_TOUCH_MINOR, pointerIndex); |
| } |
| |
| inline float getToolMajor(size_t pointerIndex) const { |
| return getAxisValue(AMOTION_EVENT_AXIS_TOOL_MAJOR, pointerIndex); |
| } |
| |
| inline float getToolMinor(size_t pointerIndex) const { |
| return getAxisValue(AMOTION_EVENT_AXIS_TOOL_MINOR, pointerIndex); |
| } |
| |
| inline float getOrientation(size_t pointerIndex) const { |
| return getAxisValue(AMOTION_EVENT_AXIS_ORIENTATION, pointerIndex); |
| } |
| |
| inline size_t getHistorySize() const { return mSampleEventTimes.size() - 1; } |
| |
| inline nsecs_t getHistoricalEventTime(size_t historicalIndex) const { |
| return mSampleEventTimes[historicalIndex]; |
| } |
| |
| const PointerCoords* getHistoricalRawPointerCoords( |
| size_t pointerIndex, size_t historicalIndex) const; |
| |
| float getHistoricalRawAxisValue(int32_t axis, size_t pointerIndex, |
| size_t historicalIndex) const; |
| |
| inline float getHistoricalRawX(size_t pointerIndex, size_t historicalIndex) const { |
| return getHistoricalRawAxisValue( |
| AMOTION_EVENT_AXIS_X, pointerIndex, historicalIndex); |
| } |
| |
| inline float getHistoricalRawY(size_t pointerIndex, size_t historicalIndex) const { |
| return getHistoricalRawAxisValue( |
| AMOTION_EVENT_AXIS_Y, pointerIndex, historicalIndex); |
| } |
| |
| float getHistoricalAxisValue(int32_t axis, size_t pointerIndex, size_t historicalIndex) const; |
| |
| inline float getHistoricalX(size_t pointerIndex, size_t historicalIndex) const { |
| return getHistoricalAxisValue( |
| AMOTION_EVENT_AXIS_X, pointerIndex, historicalIndex); |
| } |
| |
| inline float getHistoricalY(size_t pointerIndex, size_t historicalIndex) const { |
| return getHistoricalAxisValue( |
| AMOTION_EVENT_AXIS_Y, pointerIndex, historicalIndex); |
| } |
| |
| inline float getHistoricalPressure(size_t pointerIndex, size_t historicalIndex) const { |
| return getHistoricalAxisValue( |
| AMOTION_EVENT_AXIS_PRESSURE, pointerIndex, historicalIndex); |
| } |
| |
| inline float getHistoricalSize(size_t pointerIndex, size_t historicalIndex) const { |
| return getHistoricalAxisValue( |
| AMOTION_EVENT_AXIS_SIZE, pointerIndex, historicalIndex); |
| } |
| |
| inline float getHistoricalTouchMajor(size_t pointerIndex, size_t historicalIndex) const { |
| return getHistoricalAxisValue( |
| AMOTION_EVENT_AXIS_TOUCH_MAJOR, pointerIndex, historicalIndex); |
| } |
| |
| inline float getHistoricalTouchMinor(size_t pointerIndex, size_t historicalIndex) const { |
| return getHistoricalAxisValue( |
| AMOTION_EVENT_AXIS_TOUCH_MINOR, pointerIndex, historicalIndex); |
| } |
| |
| inline float getHistoricalToolMajor(size_t pointerIndex, size_t historicalIndex) const { |
| return getHistoricalAxisValue( |
| AMOTION_EVENT_AXIS_TOOL_MAJOR, pointerIndex, historicalIndex); |
| } |
| |
| inline float getHistoricalToolMinor(size_t pointerIndex, size_t historicalIndex) const { |
| return getHistoricalAxisValue( |
| AMOTION_EVENT_AXIS_TOOL_MINOR, pointerIndex, historicalIndex); |
| } |
| |
| inline float getHistoricalOrientation(size_t pointerIndex, size_t historicalIndex) const { |
| return getHistoricalAxisValue( |
| AMOTION_EVENT_AXIS_ORIENTATION, pointerIndex, historicalIndex); |
| } |
| |
| ssize_t findPointerIndex(int32_t pointerId) const; |
| |
| void initialize( |
| int32_t deviceId, |
| int32_t source, |
| int32_t action, |
| int32_t flags, |
| int32_t edgeFlags, |
| int32_t metaState, |
| int32_t buttonState, |
| float xOffset, |
| float yOffset, |
| float xPrecision, |
| float yPrecision, |
| nsecs_t downTime, |
| nsecs_t eventTime, |
| size_t pointerCount, |
| const PointerProperties* pointerProperties, |
| const PointerCoords* pointerCoords); |
| |
| void copyFrom(const MotionEvent* other, bool keepHistory); |
| |
| void addSample( |
| nsecs_t eventTime, |
| const PointerCoords* pointerCoords); |
| |
| void offsetLocation(float xOffset, float yOffset); |
| |
| void scale(float scaleFactor); |
| |
| #ifdef HAVE_ANDROID_OS |
| void transform(const SkMatrix* matrix); |
| |
| status_t readFromParcel(Parcel* parcel); |
| status_t writeToParcel(Parcel* parcel) const; |
| #endif |
| |
| static bool isTouchEvent(int32_t source, int32_t action); |
| inline bool isTouchEvent() const { |
| return isTouchEvent(mSource, mAction); |
| } |
| |
| // Low-level accessors. |
| inline const PointerProperties* getPointerProperties() const { |
| return mPointerProperties.array(); |
| } |
| inline const nsecs_t* getSampleEventTimes() const { return mSampleEventTimes.array(); } |
| inline const PointerCoords* getSamplePointerCoords() const { |
| return mSamplePointerCoords.array(); |
| } |
| |
| protected: |
| int32_t mAction; |
| int32_t mFlags; |
| int32_t mEdgeFlags; |
| int32_t mMetaState; |
| int32_t mButtonState; |
| float mXOffset; |
| float mYOffset; |
| float mXPrecision; |
| float mYPrecision; |
| nsecs_t mDownTime; |
| Vector<PointerProperties> mPointerProperties; |
| Vector<nsecs_t> mSampleEventTimes; |
| Vector<PointerCoords> mSamplePointerCoords; |
| }; |
| |
| /* |
| * Input event factory. |
| */ |
| class InputEventFactoryInterface { |
| protected: |
| virtual ~InputEventFactoryInterface() { } |
| |
| public: |
| InputEventFactoryInterface() { } |
| |
| virtual KeyEvent* createKeyEvent() = 0; |
| virtual MotionEvent* createMotionEvent() = 0; |
| }; |
| |
| /* |
| * A simple input event factory implementation that uses a single preallocated instance |
| * of each type of input event that are reused for each request. |
| */ |
| class PreallocatedInputEventFactory : public InputEventFactoryInterface { |
| public: |
| PreallocatedInputEventFactory() { } |
| virtual ~PreallocatedInputEventFactory() { } |
| |
| virtual KeyEvent* createKeyEvent() { return & mKeyEvent; } |
| virtual MotionEvent* createMotionEvent() { return & mMotionEvent; } |
| |
| private: |
| KeyEvent mKeyEvent; |
| MotionEvent mMotionEvent; |
| }; |
| |
| /* |
| * Calculates the velocity of pointer movements over time. |
| */ |
| class VelocityTracker { |
| public: |
| struct Position { |
| float x, y; |
| }; |
| |
| VelocityTracker(); |
| |
| // Resets the velocity tracker state. |
| void clear(); |
| |
| // Resets the velocity tracker state for specific pointers. |
| // Call this method when some pointers have changed and may be reusing |
| // an id that was assigned to a different pointer earlier. |
| void clearPointers(BitSet32 idBits); |
| |
| // Adds movement information for a set of pointers. |
| // The idBits bitfield specifies the pointer ids of the pointers whose positions |
| // are included in the movement. |
| // The positions array contains position information for each pointer in order by |
| // increasing id. Its size should be equal to the number of one bits in idBits. |
| void addMovement(nsecs_t eventTime, BitSet32 idBits, const Position* positions); |
| |
| // Adds movement information for all pointers in a MotionEvent, including historical samples. |
| void addMovement(const MotionEvent* event); |
| |
| // Gets the velocity of the specified pointer id in position units per second. |
| // Returns false and sets the velocity components to zero if there is no movement |
| // information for the pointer. |
| bool getVelocity(uint32_t id, float* outVx, float* outVy) const; |
| |
| // Gets the active pointer id, or -1 if none. |
| inline int32_t getActivePointerId() const { return mActivePointerId; } |
| |
| // Gets a bitset containing all pointer ids from the most recent movement. |
| inline BitSet32 getCurrentPointerIdBits() const { return mMovements[mIndex].idBits; } |
| |
| private: |
| // Number of samples to keep. |
| static const uint32_t HISTORY_SIZE = 10; |
| |
| // Oldest sample to consider when calculating the velocity. |
| static const nsecs_t MAX_AGE = 200 * 1000000; // 200 ms |
| |
| // The minimum duration between samples when estimating velocity. |
| static const nsecs_t MIN_DURATION = 10 * 1000000; // 10 ms |
| |
| struct Movement { |
| nsecs_t eventTime; |
| BitSet32 idBits; |
| Position positions[MAX_POINTERS]; |
| }; |
| |
| uint32_t mIndex; |
| Movement mMovements[HISTORY_SIZE]; |
| int32_t mActivePointerId; |
| }; |
| |
| |
| /* |
| * Specifies parameters that govern pointer or wheel acceleration. |
| */ |
| struct VelocityControlParameters { |
| // A scale factor that is multiplied with the raw velocity deltas |
| // prior to applying any other velocity control factors. The scale |
| // factor should be used to adapt the input device resolution |
| // (eg. counts per inch) to the output device resolution (eg. pixels per inch). |
| // |
| // Must be a positive value. |
| // Default is 1.0 (no scaling). |
| float scale; |
| |
| // The scaled speed at which acceleration begins to be applied. |
| // This value establishes the upper bound of a low speed regime for |
| // small precise motions that are performed without any acceleration. |
| // |
| // Must be a non-negative value. |
| // Default is 0.0 (no low threshold). |
| float lowThreshold; |
| |
| // The scaled speed at which maximum acceleration is applied. |
| // The difference between highThreshold and lowThreshold controls |
| // the range of speeds over which the acceleration factor is interpolated. |
| // The wider the range, the smoother the acceleration. |
| // |
| // Must be a non-negative value greater than or equal to lowThreshold. |
| // Default is 0.0 (no high threshold). |
| float highThreshold; |
| |
| // The acceleration factor. |
| // When the speed is above the low speed threshold, the velocity will scaled |
| // by an interpolated value between 1.0 and this amount. |
| // |
| // Must be a positive greater than or equal to 1.0. |
| // Default is 1.0 (no acceleration). |
| float acceleration; |
| |
| VelocityControlParameters() : |
| scale(1.0f), lowThreshold(0.0f), highThreshold(0.0f), acceleration(1.0f) { |
| } |
| |
| VelocityControlParameters(float scale, float lowThreshold, |
| float highThreshold, float acceleration) : |
| scale(scale), lowThreshold(lowThreshold), |
| highThreshold(highThreshold), acceleration(acceleration) { |
| } |
| }; |
| |
| /* |
| * Implements mouse pointer and wheel speed control and acceleration. |
| */ |
| class VelocityControl { |
| public: |
| VelocityControl(); |
| |
| /* Sets the various parameters. */ |
| void setParameters(const VelocityControlParameters& parameters); |
| |
| /* Resets the current movement counters to zero. |
| * This has the effect of nullifying any acceleration. */ |
| void reset(); |
| |
| /* Translates a raw movement delta into an appropriately |
| * scaled / accelerated delta based on the current velocity. */ |
| void move(nsecs_t eventTime, float* deltaX, float* deltaY); |
| |
| private: |
| // If no movements are received within this amount of time, |
| // we assume the movement has stopped and reset the movement counters. |
| static const nsecs_t STOP_TIME = 500 * 1000000; // 500 ms |
| |
| VelocityControlParameters mParameters; |
| |
| nsecs_t mLastMovementTime; |
| VelocityTracker::Position mRawPosition; |
| VelocityTracker mVelocityTracker; |
| }; |
| |
| |
| /* |
| * Describes the characteristics and capabilities of an input device. |
| */ |
| class InputDeviceInfo { |
| public: |
| InputDeviceInfo(); |
| InputDeviceInfo(const InputDeviceInfo& other); |
| ~InputDeviceInfo(); |
| |
| struct MotionRange { |
| int32_t axis; |
| uint32_t source; |
| float min; |
| float max; |
| float flat; |
| float fuzz; |
| }; |
| |
| void initialize(int32_t id, const String8& name); |
| |
| inline int32_t getId() const { return mId; } |
| inline const String8 getName() const { return mName; } |
| inline uint32_t getSources() const { return mSources; } |
| |
| const MotionRange* getMotionRange(int32_t axis, uint32_t source) const; |
| |
| void addSource(uint32_t source); |
| void addMotionRange(int32_t axis, uint32_t source, |
| float min, float max, float flat, float fuzz); |
| void addMotionRange(const MotionRange& range); |
| |
| inline void setKeyboardType(int32_t keyboardType) { mKeyboardType = keyboardType; } |
| inline int32_t getKeyboardType() const { return mKeyboardType; } |
| |
| inline const Vector<MotionRange>& getMotionRanges() const { |
| return mMotionRanges; |
| } |
| |
| private: |
| int32_t mId; |
| String8 mName; |
| uint32_t mSources; |
| int32_t mKeyboardType; |
| |
| Vector<MotionRange> mMotionRanges; |
| }; |
| |
| /* |
| * Identifies a device. |
| */ |
| struct InputDeviceIdentifier { |
| inline InputDeviceIdentifier() : |
| bus(0), vendor(0), product(0), version(0) { |
| } |
| |
| String8 name; |
| String8 location; |
| String8 uniqueId; |
| uint16_t bus; |
| uint16_t vendor; |
| uint16_t product; |
| uint16_t version; |
| }; |
| |
| /* Types of input device configuration files. */ |
| enum InputDeviceConfigurationFileType { |
| INPUT_DEVICE_CONFIGURATION_FILE_TYPE_CONFIGURATION = 0, /* .idc file */ |
| INPUT_DEVICE_CONFIGURATION_FILE_TYPE_KEY_LAYOUT = 1, /* .kl file */ |
| INPUT_DEVICE_CONFIGURATION_FILE_TYPE_KEY_CHARACTER_MAP = 2, /* .kcm file */ |
| }; |
| |
| /* |
| * Gets the path of an input device configuration file, if one is available. |
| * Considers both system provided and user installed configuration files. |
| * |
| * The device identifier is used to construct several default configuration file |
| * names to try based on the device name, vendor, product, and version. |
| * |
| * Returns an empty string if not found. |
| */ |
| extern String8 getInputDeviceConfigurationFilePathByDeviceIdentifier( |
| const InputDeviceIdentifier& deviceIdentifier, |
| InputDeviceConfigurationFileType type); |
| |
| /* |
| * Gets the path of an input device configuration file, if one is available. |
| * Considers both system provided and user installed configuration files. |
| * |
| * The name is case-sensitive and is used to construct the filename to resolve. |
| * All characters except 'a'-'z', 'A'-'Z', '0'-'9', '-', and '_' are replaced by underscores. |
| * |
| * Returns an empty string if not found. |
| */ |
| extern String8 getInputDeviceConfigurationFilePathByName( |
| const String8& name, InputDeviceConfigurationFileType type); |
| |
| } // namespace android |
| |
| #endif // _UI_INPUT_H |