| /* | 
 |  * Copyright (C) 2010 The Android Open Source Project | 
 |  * | 
 |  * Licensed under the Apache License, Version 2.0 (the "License"); | 
 |  * you may not use this file except in compliance with the License. | 
 |  * You may obtain a copy of the License at | 
 |  * | 
 |  *      http://www.apache.org/licenses/LICENSE-2.0 | 
 |  * | 
 |  * Unless required by applicable law or agreed to in writing, software | 
 |  * distributed under the License is distributed on an "AS IS" BASIS, | 
 |  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
 |  * See the License for the specific language governing permissions and | 
 |  * limitations under the License. | 
 |  */ | 
 |  | 
 | #define LOG_TAG "OpenGLRenderer" | 
 |  | 
 | #include <utils/JenkinsHash.h> | 
 |  | 
 | #include "Caches.h" | 
 | #include "Debug.h" | 
 | #include "TextDropShadowCache.h" | 
 | #include "Properties.h" | 
 |  | 
 | namespace android { | 
 | namespace uirenderer { | 
 |  | 
 | /////////////////////////////////////////////////////////////////////////////// | 
 | // Cache support | 
 | /////////////////////////////////////////////////////////////////////////////// | 
 |  | 
 | hash_t ShadowText::hash() const { | 
 |     uint32_t charCount = len / sizeof(char16_t); | 
 |     uint32_t hash = JenkinsHashMix(0, len); | 
 |     hash = JenkinsHashMix(hash, android::hash_type(radius)); | 
 |     hash = JenkinsHashMix(hash, android::hash_type(textSize)); | 
 |     hash = JenkinsHashMix(hash, android::hash_type(typeface)); | 
 |     hash = JenkinsHashMix(hash, flags); | 
 |     hash = JenkinsHashMix(hash, android::hash_type(italicStyle)); | 
 |     hash = JenkinsHashMix(hash, android::hash_type(scaleX)); | 
 |     if (text) { | 
 |         hash = JenkinsHashMixShorts(hash, text, charCount); | 
 |     } | 
 |     if (positions) { | 
 |         for (uint32_t i = 0; i < charCount * 2; i++) { | 
 |             hash = JenkinsHashMix(hash, android::hash_type(positions[i])); | 
 |         } | 
 |     } | 
 |     return JenkinsHashWhiten(hash); | 
 | } | 
 |  | 
 | int ShadowText::compare(const ShadowText& lhs, const ShadowText& rhs) { | 
 |     int deltaInt = int(lhs.len) - int(rhs.len); | 
 |     if (deltaInt != 0) return deltaInt; | 
 |  | 
 |     deltaInt = lhs.flags - rhs.flags; | 
 |     if (deltaInt != 0) return deltaInt; | 
 |  | 
 |     if (lhs.radius < rhs.radius) return -1; | 
 |     if (lhs.radius > rhs.radius) return +1; | 
 |  | 
 |     if (lhs.typeface < rhs.typeface) return -1; | 
 |     if (lhs.typeface > rhs.typeface) return +1; | 
 |  | 
 |     if (lhs.textSize < rhs.textSize) return -1; | 
 |     if (lhs.textSize > rhs.textSize) return +1; | 
 |  | 
 |     if (lhs.italicStyle < rhs.italicStyle) return -1; | 
 |     if (lhs.italicStyle > rhs.italicStyle) return +1; | 
 |  | 
 |     if (lhs.scaleX < rhs.scaleX) return -1; | 
 |     if (lhs.scaleX > rhs.scaleX) return +1; | 
 |  | 
 |     if (lhs.text != rhs.text) { | 
 |         if (!lhs.text) return -1; | 
 |         if (!rhs.text) return +1; | 
 |  | 
 |         deltaInt = memcmp(lhs.text, rhs.text, lhs.len); | 
 |         if (deltaInt != 0) return deltaInt; | 
 |     } | 
 |  | 
 |     if (lhs.positions != rhs.positions) { | 
 |         if (!lhs.positions) return -1; | 
 |         if (!rhs.positions) return +1; | 
 |  | 
 |         return memcmp(lhs.positions, rhs.positions, lhs.len << 2); | 
 |     } | 
 |  | 
 |     return 0; | 
 | } | 
 |  | 
 | /////////////////////////////////////////////////////////////////////////////// | 
 | // Constructors/destructor | 
 | /////////////////////////////////////////////////////////////////////////////// | 
 |  | 
 | TextDropShadowCache::TextDropShadowCache(): | 
 |         mCache(LruCache<ShadowText, ShadowTexture*>::kUnlimitedCapacity), | 
 |         mSize(0), mMaxSize(MB(DEFAULT_DROP_SHADOW_CACHE_SIZE)) { | 
 |     char property[PROPERTY_VALUE_MAX]; | 
 |     if (property_get(PROPERTY_DROP_SHADOW_CACHE_SIZE, property, NULL) > 0) { | 
 |         INIT_LOGD("  Setting drop shadow cache size to %sMB", property); | 
 |         setMaxSize(MB(atof(property))); | 
 |     } else { | 
 |         INIT_LOGD("  Using default drop shadow cache size of %.2fMB", | 
 |                 DEFAULT_DROP_SHADOW_CACHE_SIZE); | 
 |     } | 
 |  | 
 |     init(); | 
 | } | 
 |  | 
 | TextDropShadowCache::TextDropShadowCache(uint32_t maxByteSize): | 
 |         mCache(LruCache<ShadowText, ShadowTexture*>::kUnlimitedCapacity), | 
 |         mSize(0), mMaxSize(maxByteSize) { | 
 |     init(); | 
 | } | 
 |  | 
 | TextDropShadowCache::~TextDropShadowCache() { | 
 |     mCache.clear(); | 
 | } | 
 |  | 
 | void TextDropShadowCache::init() { | 
 |     mCache.setOnEntryRemovedListener(this); | 
 |     mDebugEnabled = readDebugLevel() & kDebugMoreCaches; | 
 | } | 
 |  | 
 | /////////////////////////////////////////////////////////////////////////////// | 
 | // Size management | 
 | /////////////////////////////////////////////////////////////////////////////// | 
 |  | 
 | uint32_t TextDropShadowCache::getSize() { | 
 |     return mSize; | 
 | } | 
 |  | 
 | uint32_t TextDropShadowCache::getMaxSize() { | 
 |     return mMaxSize; | 
 | } | 
 |  | 
 | void TextDropShadowCache::setMaxSize(uint32_t maxSize) { | 
 |     mMaxSize = maxSize; | 
 |     while (mSize > mMaxSize) { | 
 |         mCache.removeOldest(); | 
 |     } | 
 | } | 
 |  | 
 | /////////////////////////////////////////////////////////////////////////////// | 
 | // Callbacks | 
 | /////////////////////////////////////////////////////////////////////////////// | 
 |  | 
 | void TextDropShadowCache::operator()(ShadowText&, ShadowTexture*& texture) { | 
 |     if (texture) { | 
 |         mSize -= texture->bitmapSize; | 
 |  | 
 |         if (mDebugEnabled) { | 
 |             ALOGD("Shadow texture deleted, size = %d", texture->bitmapSize); | 
 |         } | 
 |  | 
 |         texture->deleteTexture(); | 
 |         delete texture; | 
 |     } | 
 | } | 
 |  | 
 | /////////////////////////////////////////////////////////////////////////////// | 
 | // Caching | 
 | /////////////////////////////////////////////////////////////////////////////// | 
 |  | 
 | void TextDropShadowCache::clear() { | 
 |     mCache.clear(); | 
 | } | 
 |  | 
 | ShadowTexture* TextDropShadowCache::get(const SkPaint* paint, const char* text, uint32_t len, | 
 |         int numGlyphs, float radius, const float* positions) { | 
 |     ShadowText entry(paint, radius, len, text, positions); | 
 |     ShadowTexture* texture = mCache.get(entry); | 
 |  | 
 |     if (!texture) { | 
 |         SkPaint paintCopy(*paint); | 
 |         paintCopy.setTextAlign(SkPaint::kLeft_Align); | 
 |         FontRenderer::DropShadow shadow = mRenderer->renderDropShadow(&paintCopy, text, 0, | 
 |                 len, numGlyphs, radius, positions); | 
 |  | 
 |         if (!shadow.image) { | 
 |             return NULL; | 
 |         } | 
 |  | 
 |         Caches& caches = Caches::getInstance(); | 
 |  | 
 |         texture = new ShadowTexture(caches); | 
 |         texture->left = shadow.penX; | 
 |         texture->top = shadow.penY; | 
 |         texture->width = shadow.width; | 
 |         texture->height = shadow.height; | 
 |         texture->generation = 0; | 
 |         texture->blend = true; | 
 |  | 
 |         const uint32_t size = shadow.width * shadow.height; | 
 |         texture->bitmapSize = size; | 
 |  | 
 |         // Don't even try to cache a bitmap that's bigger than the cache | 
 |         if (size < mMaxSize) { | 
 |             while (mSize + size > mMaxSize) { | 
 |                 mCache.removeOldest(); | 
 |             } | 
 |         } | 
 |  | 
 |         glGenTextures(1, &texture->id); | 
 |  | 
 |         caches.bindTexture(texture->id); | 
 |         // Textures are Alpha8 | 
 |         glPixelStorei(GL_UNPACK_ALIGNMENT, 1); | 
 |  | 
 |         glTexImage2D(GL_TEXTURE_2D, 0, GL_ALPHA, texture->width, texture->height, 0, | 
 |                 GL_ALPHA, GL_UNSIGNED_BYTE, shadow.image); | 
 |  | 
 |         texture->setFilter(GL_LINEAR); | 
 |         texture->setWrap(GL_CLAMP_TO_EDGE); | 
 |  | 
 |         if (size < mMaxSize) { | 
 |             if (mDebugEnabled) { | 
 |                 ALOGD("Shadow texture created, size = %d", texture->bitmapSize); | 
 |             } | 
 |  | 
 |             entry.copyTextLocally(); | 
 |  | 
 |             mSize += size; | 
 |             mCache.put(entry, texture); | 
 |         } else { | 
 |             texture->cleanup = true; | 
 |         } | 
 |  | 
 |         // Cleanup shadow | 
 |         free(shadow.image); | 
 |     } | 
 |  | 
 |     return texture; | 
 | } | 
 |  | 
 | }; // namespace uirenderer | 
 | }; // namespace android |