| LOCAL_PATH:= $(call my-dir) |
| include $(CLEAR_VARS) |
| |
| LOCAL_SRC_FILES:= \ |
| clz.cpp.arm \ |
| DisplayHardware/DisplayHardware.cpp \ |
| DisplayHardware/DisplayHardwareBase.cpp \ |
| GPUHardware/GPUHardware.cpp \ |
| BlurFilter.cpp.arm \ |
| CPUGauge.cpp \ |
| Layer.cpp \ |
| LayerBase.cpp \ |
| LayerBuffer.cpp \ |
| LayerBlur.cpp \ |
| LayerBitmap.cpp \ |
| LayerDim.cpp \ |
| LayerOrientationAnim.cpp \ |
| LayerOrientationAnimRotate.cpp \ |
| OrientationAnimation.cpp \ |
| SurfaceFlinger.cpp \ |
| Tokenizer.cpp \ |
| Transform.cpp \ |
| VRamHeap.cpp |
| |
| |
| # need "-lrt" on Linux simulator to pick up clock_gettime |
| ifeq ($(TARGET_SIMULATOR),true) |
| ifeq ($(HOST_OS),linux) |
| LOCAL_LDLIBS += -lrt |
| endif |
| endif |
| |
| LOCAL_SHARED_LIBRARIES := \ |
| libhardware \ |
| libutils \ |
| libcutils \ |
| libui \ |
| libcorecg \ |
| libsgl \ |
| libpixelflinger \ |
| libEGL \ |
| libGLESv1_CM |
| |
| LOCAL_C_INCLUDES := \ |
| $(call include-path-for, corecg graphics) |
| |
| LOCAL_MODULE:= libsurfaceflinger |
| |
| include $(BUILD_SHARED_LIBRARY) |