| /* |
| * Copyright (C) 2013 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #include "RenderBufferCache.h" |
| #include "Debug.h" |
| #include "DeviceInfo.h" |
| #include "Properties.h" |
| |
| #include <utils/Log.h> |
| |
| #include <cstdlib> |
| |
| namespace android { |
| namespace uirenderer { |
| |
| /////////////////////////////////////////////////////////////////////////////// |
| // Defines |
| /////////////////////////////////////////////////////////////////////////////// |
| |
| // Debug |
| #if DEBUG_RENDER_BUFFERS |
| #define RENDER_BUFFER_LOGD(...) ALOGD(__VA_ARGS__) |
| #else |
| #define RENDER_BUFFER_LOGD(...) |
| #endif |
| |
| static uint32_t calculateRboCacheSize() { |
| // TODO: Do we need to use extensions().has4BitStencil() here? |
| // The tuning guide recommends it, but all real devices are configured |
| // with a larger cache than necessary by 4x, so keep the 2x for now regardless |
| return DeviceInfo::multiplyByResolution(2); |
| } |
| |
| /////////////////////////////////////////////////////////////////////////////// |
| // Constructors/destructor |
| /////////////////////////////////////////////////////////////////////////////// |
| |
| RenderBufferCache::RenderBufferCache() : mSize(0), mMaxSize(calculateRboCacheSize()) {} |
| |
| RenderBufferCache::~RenderBufferCache() { |
| clear(); |
| } |
| |
| /////////////////////////////////////////////////////////////////////////////// |
| // Size management |
| /////////////////////////////////////////////////////////////////////////////// |
| |
| uint32_t RenderBufferCache::getSize() { |
| return mSize; |
| } |
| |
| uint32_t RenderBufferCache::getMaxSize() { |
| return mMaxSize; |
| } |
| |
| /////////////////////////////////////////////////////////////////////////////// |
| // Caching |
| /////////////////////////////////////////////////////////////////////////////// |
| |
| int RenderBufferCache::RenderBufferEntry::compare(const RenderBufferCache::RenderBufferEntry& lhs, |
| const RenderBufferCache::RenderBufferEntry& rhs) { |
| int deltaInt = int(lhs.mWidth) - int(rhs.mWidth); |
| if (deltaInt != 0) return deltaInt; |
| |
| deltaInt = int(lhs.mHeight) - int(rhs.mHeight); |
| if (deltaInt != 0) return deltaInt; |
| |
| return int(lhs.mFormat) - int(rhs.mFormat); |
| } |
| |
| void RenderBufferCache::deleteBuffer(RenderBuffer* buffer) { |
| if (buffer) { |
| RENDER_BUFFER_LOGD("Deleted %s render buffer (%dx%d)", |
| RenderBuffer::formatName(buffer->getFormat()), buffer->getWidth(), |
| buffer->getHeight()); |
| |
| mSize -= buffer->getSize(); |
| delete buffer; |
| } |
| } |
| |
| void RenderBufferCache::clear() { |
| for (auto entry : mCache) { |
| deleteBuffer(entry.mBuffer); |
| } |
| mCache.clear(); |
| } |
| |
| RenderBuffer* RenderBufferCache::get(GLenum format, const uint32_t width, const uint32_t height) { |
| RenderBuffer* buffer = nullptr; |
| |
| RenderBufferEntry entry(format, width, height); |
| auto iter = mCache.find(entry); |
| |
| if (iter != mCache.end()) { |
| entry = *iter; |
| mCache.erase(iter); |
| |
| buffer = entry.mBuffer; |
| mSize -= buffer->getSize(); |
| |
| RENDER_BUFFER_LOGD("Found %s render buffer (%dx%d)", RenderBuffer::formatName(format), |
| width, height); |
| } else { |
| buffer = new RenderBuffer(format, width, height); |
| |
| RENDER_BUFFER_LOGD("Created new %s render buffer (%dx%d)", RenderBuffer::formatName(format), |
| width, height); |
| } |
| |
| buffer->bind(); |
| buffer->allocate(); |
| |
| return buffer; |
| } |
| |
| bool RenderBufferCache::put(RenderBuffer* buffer) { |
| if (!buffer) return false; |
| |
| const uint32_t size = buffer->getSize(); |
| if (size < mMaxSize) { |
| while (mSize + size > mMaxSize) { |
| RenderBuffer* victim = mCache.begin()->mBuffer; |
| deleteBuffer(victim); |
| mCache.erase(mCache.begin()); |
| } |
| |
| RenderBufferEntry entry(buffer); |
| |
| mCache.insert(entry); |
| mSize += size; |
| |
| RENDER_BUFFER_LOGD("Added %s render buffer (%dx%d)", |
| RenderBuffer::formatName(buffer->getFormat()), buffer->getWidth(), |
| buffer->getHeight()); |
| |
| return true; |
| } else { |
| RENDER_BUFFER_LOGD("Deleted %s render buffer (%dx%d) Size=%d, MaxSize=%d", |
| RenderBuffer::formatName(buffer->getFormat()), buffer->getWidth(), |
| buffer->getHeight(), size, mMaxSize); |
| delete buffer; |
| } |
| return false; |
| } |
| |
| }; // namespace uirenderer |
| }; // namespace android |