blob: e1bce731d076f4e732932b94b180c51b4598e866 [file] [log] [blame]
/*
* Copyright (C) 2007 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.android.server;
import android.util.Log;
import android.view.Display;
import android.view.MotionEvent;
import android.view.Surface;
import android.view.WindowManagerPolicy;
public class InputDevice {
static final boolean DEBUG_POINTERS = false;
/** Amount that trackball needs to move in order to generate a key event. */
static final int TRACKBALL_MOVEMENT_THRESHOLD = 6;
/** Maximum number of pointers we will track and report. */
static final int MAX_POINTERS = 10;
final int id;
final int classes;
final String name;
final AbsoluteInfo absX;
final AbsoluteInfo absY;
final AbsoluteInfo absPressure;
final AbsoluteInfo absSize;
long mKeyDownTime = 0;
int mMetaKeysState = 0;
// For use by KeyInputQueue for keeping track of the current touch
// data in the old non-multi-touch protocol.
final int[] curTouchVals = new int[MotionEvent.NUM_SAMPLE_DATA * 2];
final MotionState mAbs = new MotionState(0, 0);
final MotionState mRel = new MotionState(TRACKBALL_MOVEMENT_THRESHOLD,
TRACKBALL_MOVEMENT_THRESHOLD);
static class MotionState {
int xPrecision;
int yPrecision;
float xMoveScale;
float yMoveScale;
MotionEvent currentMove = null;
boolean changed = false;
long mDownTime = 0;
// The currently assigned pointer IDs, corresponding to the last data.
int[] mPointerIds = new int[MAX_POINTERS];
// This is the last generated pointer data, ordered to match
// mPointerIds.
int mLastNumPointers = 0;
final int[] mLastData = new int[MotionEvent.NUM_SAMPLE_DATA * MAX_POINTERS];
// This is the next set of pointer data being generated. It is not
// in any known order, and will be propagated in to mLastData
// as part of mapping it to the appropriate pointer IDs.
// Note that we have one extra sample of data here, to help clients
// avoid doing bounds checking.
int mNextNumPointers = 0;
final int[] mNextData = new int[(MotionEvent.NUM_SAMPLE_DATA * MAX_POINTERS)
+ MotionEvent.NUM_SAMPLE_DATA];
// Temporary data structures for doing the pointer ID mapping.
final int[] mLast2Next = new int[MAX_POINTERS];
final int[] mNext2Last = new int[MAX_POINTERS];
final long[] mNext2LastDistance = new long[MAX_POINTERS];
// Temporary data structure for generating the final motion data.
final float[] mReportData = new float[MotionEvent.NUM_SAMPLE_DATA * MAX_POINTERS];
// This is not used here, but can be used by callers for state tracking.
int mAddingPointerOffset = 0;
final boolean[] mDown = new boolean[MAX_POINTERS];
MotionState(int mx, int my) {
xPrecision = mx;
yPrecision = my;
xMoveScale = mx != 0 ? (1.0f/mx) : 1.0f;
yMoveScale = my != 0 ? (1.0f/my) : 1.0f;
for (int i=0; i<MAX_POINTERS; i++) {
mPointerIds[i] = i;
}
}
private boolean assignPointer(int nextIndex, boolean allowOverlap) {
final int lastNumPointers = mLastNumPointers;
final int[] next2Last = mNext2Last;
final long[] next2LastDistance = mNext2LastDistance;
final int[] last2Next = mLast2Next;
final int[] lastData = mLastData;
final int[] nextData = mNextData;
final int id = nextIndex * MotionEvent.NUM_SAMPLE_DATA;
if (DEBUG_POINTERS) Log.v("InputDevice", "assignPointer: nextIndex="
+ nextIndex + " dataOff=" + id);
final int x1 = nextData[id + MotionEvent.SAMPLE_X];
final int y1 = nextData[id + MotionEvent.SAMPLE_Y];
long bestDistance = -1;
int bestIndex = -1;
for (int j=0; j<lastNumPointers; j++) {
if (!allowOverlap && last2Next[j] < 0) {
continue;
}
final int jd = j * MotionEvent.NUM_SAMPLE_DATA;
final int xd = lastData[jd + MotionEvent.SAMPLE_X] - x1;
final int yd = lastData[jd + MotionEvent.SAMPLE_Y] - y1;
final long distance = xd*(long)xd + yd*(long)yd;
if (j == 0 || distance < bestDistance) {
bestDistance = distance;
bestIndex = j;
}
}
if (DEBUG_POINTERS) Log.v("InputDevice", "New index " + nextIndex
+ " best old index=" + bestIndex + " (distance="
+ bestDistance + ")");
next2Last[nextIndex] = bestIndex;
next2LastDistance[nextIndex] = bestDistance;
if (bestIndex < 0) {
return true;
}
if (last2Next[bestIndex] == -1) {
last2Next[bestIndex] = nextIndex;
return false;
}
if (DEBUG_POINTERS) Log.v("InputDevice", "Old index " + bestIndex
+ " has multiple best new pointers!");
last2Next[bestIndex] = -2;
return true;
}
private int updatePointerIdentifiers() {
final int[] lastData = mLastData;
final int[] nextData = mNextData;
final int nextNumPointers = mNextNumPointers;
final int lastNumPointers = mLastNumPointers;
if (nextNumPointers == 1 && lastNumPointers == 1) {
System.arraycopy(nextData, 0, lastData, 0,
MotionEvent.NUM_SAMPLE_DATA);
return -1;
}
// Clear our old state.
final int[] last2Next = mLast2Next;
for (int i=0; i<lastNumPointers; i++) {
last2Next[i] = -1;
}
if (DEBUG_POINTERS) Log.v("InputDevice",
"Update pointers: lastNumPointers=" + lastNumPointers
+ " nextNumPointers=" + nextNumPointers);
// Figure out the closes new points to the previous points.
final int[] next2Last = mNext2Last;
final long[] next2LastDistance = mNext2LastDistance;
boolean conflicts = false;
for (int i=0; i<nextNumPointers; i++) {
conflicts |= assignPointer(i, true);
}
// Resolve ambiguities in pointer mappings, when two or more
// new pointer locations find their best previous location is
// the same.
if (conflicts) {
if (DEBUG_POINTERS) Log.v("InputDevice", "Resolving conflicts");
for (int i=0; i<lastNumPointers; i++) {
if (last2Next[i] != -2) {
continue;
}
// Note that this algorithm is far from perfect. Ideally
// we should do something like the one described at
// http://portal.acm.org/citation.cfm?id=997856
if (DEBUG_POINTERS) Log.v("InputDevice",
"Resolving last index #" + i);
int numFound;
do {
numFound = 0;
long worstDistance = 0;
int worstJ = -1;
for (int j=0; j<nextNumPointers; j++) {
if (next2Last[j] != i) {
continue;
}
numFound++;
if (worstDistance < next2LastDistance[j]) {
worstDistance = next2LastDistance[j];
worstJ = j;
}
}
if (worstJ >= 0) {
if (DEBUG_POINTERS) Log.v("InputDevice",
"Worst new pointer: " + worstJ
+ " (distance=" + worstDistance + ")");
if (assignPointer(worstJ, false)) {
// In this case there is no last pointer
// remaining for this new one!
next2Last[worstJ] = -1;
}
}
} while (numFound > 2);
}
}
int retIndex = -1;
if (lastNumPointers < nextNumPointers) {
// We have one or more new pointers that are down. Create a
// new pointer identifier for one of them.
if (DEBUG_POINTERS) Log.v("InputDevice", "Adding new pointer");
int nextId = 0;
int i=0;
while (i < lastNumPointers) {
if (mPointerIds[i] > nextId) {
// Found a hole, insert the pointer here.
if (DEBUG_POINTERS) Log.v("InputDevice",
"Inserting new pointer at hole " + i);
System.arraycopy(mPointerIds, i, mPointerIds,
i+1, lastNumPointers-i);
System.arraycopy(lastData, i*MotionEvent.NUM_SAMPLE_DATA,
lastData, (i+1)*MotionEvent.NUM_SAMPLE_DATA,
(lastNumPointers-i)*MotionEvent.NUM_SAMPLE_DATA);
break;
}
i++;
nextId++;
}
if (DEBUG_POINTERS) Log.v("InputDevice",
"New pointer id " + nextId + " at index " + i);
mLastNumPointers++;
retIndex = i;
mPointerIds[i] = nextId;
// And assign this identifier to the first new pointer.
for (int j=0; j<nextNumPointers; j++) {
if (next2Last[j] < 0) {
if (DEBUG_POINTERS) Log.v("InputDevice",
"Assigning new id to new pointer index " + j);
next2Last[j] = i;
break;
}
}
}
// Propagate all of the current data into the appropriate
// location in the old data to match the pointer ID that was
// assigned to it.
for (int i=0; i<nextNumPointers; i++) {
int lastIndex = next2Last[i];
if (lastIndex >= 0) {
if (DEBUG_POINTERS) Log.v("InputDevice",
"Copying next pointer index " + i
+ " to last index " + lastIndex);
System.arraycopy(nextData, i*MotionEvent.NUM_SAMPLE_DATA,
lastData, lastIndex*MotionEvent.NUM_SAMPLE_DATA,
MotionEvent.NUM_SAMPLE_DATA);
}
}
if (lastNumPointers > nextNumPointers) {
// One or more pointers has gone up. Find the first one,
// and adjust accordingly.
if (DEBUG_POINTERS) Log.v("InputDevice", "Removing old pointer");
for (int i=0; i<lastNumPointers; i++) {
if (last2Next[i] == -1) {
if (DEBUG_POINTERS) Log.v("InputDevice",
"Removing old pointer at index " + i);
retIndex = i;
break;
}
}
}
return retIndex;
}
void removeOldPointer(int index) {
final int lastNumPointers = mLastNumPointers;
if (index >= 0 && index < lastNumPointers) {
System.arraycopy(mPointerIds, index+1, mPointerIds,
index, lastNumPointers-index-1);
System.arraycopy(mLastData, (index+1)*MotionEvent.NUM_SAMPLE_DATA,
mLastData, (index)*MotionEvent.NUM_SAMPLE_DATA,
(lastNumPointers-index-1)*MotionEvent.NUM_SAMPLE_DATA);
mLastNumPointers--;
}
}
MotionEvent generateAbsMotion(InputDevice device, long curTime,
long curTimeNano, Display display, int orientation,
int metaState) {
if (mNextNumPointers <= 0 && mLastNumPointers <= 0) {
return null;
}
final int lastNumPointers = mLastNumPointers;
final int nextNumPointers = mNextNumPointers;
if (mNextNumPointers > MAX_POINTERS) {
Log.w("InputDevice", "Number of pointers " + mNextNumPointers
+ " exceeded maximum of " + MAX_POINTERS);
mNextNumPointers = MAX_POINTERS;
}
int upOrDownPointer = updatePointerIdentifiers();
final float[] reportData = mReportData;
final int[] rawData = mLastData;
final int numPointers = mLastNumPointers;
if (DEBUG_POINTERS) Log.v("InputDevice", "Processing "
+ numPointers + " pointers (going from " + lastNumPointers
+ " to " + nextNumPointers + ")");
for (int i=0; i<numPointers; i++) {
final int pos = i * MotionEvent.NUM_SAMPLE_DATA;
reportData[pos + MotionEvent.SAMPLE_X] = rawData[pos + MotionEvent.SAMPLE_X];
reportData[pos + MotionEvent.SAMPLE_Y] = rawData[pos + MotionEvent.SAMPLE_Y];
reportData[pos + MotionEvent.SAMPLE_PRESSURE] = rawData[pos + MotionEvent.SAMPLE_PRESSURE];
reportData[pos + MotionEvent.SAMPLE_SIZE] = rawData[pos + MotionEvent.SAMPLE_SIZE];
}
int action;
int edgeFlags = 0;
if (nextNumPointers != lastNumPointers) {
if (nextNumPointers > lastNumPointers) {
if (lastNumPointers == 0) {
action = MotionEvent.ACTION_DOWN;
mDownTime = curTime;
} else {
action = MotionEvent.ACTION_POINTER_DOWN
| (upOrDownPointer << MotionEvent.ACTION_POINTER_ID_SHIFT);
}
} else {
if (numPointers == 1) {
action = MotionEvent.ACTION_UP;
} else {
action = MotionEvent.ACTION_POINTER_UP
| (upOrDownPointer << MotionEvent.ACTION_POINTER_ID_SHIFT);
}
}
currentMove = null;
} else {
action = MotionEvent.ACTION_MOVE;
}
final int dispW = display.getWidth()-1;
final int dispH = display.getHeight()-1;
int w = dispW;
int h = dispH;
if (orientation == Surface.ROTATION_90
|| orientation == Surface.ROTATION_270) {
int tmp = w;
w = h;
h = tmp;
}
final AbsoluteInfo absX = device.absX;
final AbsoluteInfo absY = device.absY;
final AbsoluteInfo absPressure = device.absPressure;
final AbsoluteInfo absSize = device.absSize;
for (int i=0; i<numPointers; i++) {
final int j = i * MotionEvent.NUM_SAMPLE_DATA;
if (absX != null) {
reportData[j + MotionEvent.SAMPLE_X] =
((reportData[j + MotionEvent.SAMPLE_X]-absX.minValue)
/ absX.range) * w;
}
if (absY != null) {
reportData[j + MotionEvent.SAMPLE_Y] =
((reportData[j + MotionEvent.SAMPLE_Y]-absY.minValue)
/ absY.range) * h;
}
if (absPressure != null) {
reportData[j + MotionEvent.SAMPLE_PRESSURE] =
((reportData[j + MotionEvent.SAMPLE_PRESSURE]-absPressure.minValue)
/ (float)absPressure.range);
}
if (absSize != null) {
reportData[j + MotionEvent.SAMPLE_SIZE] =
((reportData[j + MotionEvent.SAMPLE_SIZE]-absSize.minValue)
/ (float)absSize.range);
}
switch (orientation) {
case Surface.ROTATION_90: {
final float temp = reportData[j + MotionEvent.SAMPLE_X];
reportData[j + MotionEvent.SAMPLE_X] = reportData[j + MotionEvent.SAMPLE_Y];
reportData[j + MotionEvent.SAMPLE_Y] = w-temp;
break;
}
case Surface.ROTATION_180: {
reportData[j + MotionEvent.SAMPLE_X] = w-reportData[j + MotionEvent.SAMPLE_X];
reportData[j + MotionEvent.SAMPLE_Y] = h-reportData[j + MotionEvent.SAMPLE_Y];
break;
}
case Surface.ROTATION_270: {
final float temp = reportData[j + MotionEvent.SAMPLE_X];
reportData[j + MotionEvent.SAMPLE_X] = h-reportData[j + MotionEvent.SAMPLE_Y];
reportData[j + MotionEvent.SAMPLE_Y] = temp;
break;
}
}
}
// We only consider the first pointer when computing the edge
// flags, since they are global to the event.
if (action == MotionEvent.ACTION_DOWN) {
if (reportData[MotionEvent.SAMPLE_X] <= 0) {
edgeFlags |= MotionEvent.EDGE_LEFT;
} else if (reportData[MotionEvent.SAMPLE_X] >= dispW) {
edgeFlags |= MotionEvent.EDGE_RIGHT;
}
if (reportData[MotionEvent.SAMPLE_Y] <= 0) {
edgeFlags |= MotionEvent.EDGE_TOP;
} else if (reportData[MotionEvent.SAMPLE_Y] >= dispH) {
edgeFlags |= MotionEvent.EDGE_BOTTOM;
}
}
if (currentMove != null) {
if (false) Log.i("InputDevice", "Adding batch x="
+ reportData[MotionEvent.SAMPLE_X]
+ " y=" + reportData[MotionEvent.SAMPLE_Y]
+ " to " + currentMove);
currentMove.addBatch(curTime, reportData, metaState);
if (WindowManagerPolicy.WATCH_POINTER) {
Log.i("KeyInputQueue", "Updating: " + currentMove);
}
return null;
}
MotionEvent me = MotionEvent.obtainNano(mDownTime, curTime,
curTimeNano, action, numPointers, mPointerIds, reportData,
metaState, xPrecision, yPrecision, device.id, edgeFlags);
if (action == MotionEvent.ACTION_MOVE) {
currentMove = me;
}
if (nextNumPointers < lastNumPointers) {
removeOldPointer(upOrDownPointer);
}
return me;
}
boolean hasMore() {
return mLastNumPointers != mNextNumPointers;
}
void finish() {
mNextNumPointers = mAddingPointerOffset = 0;
mNextData[MotionEvent.SAMPLE_PRESSURE] = 0;
}
MotionEvent generateRelMotion(InputDevice device, long curTime,
long curTimeNano, int orientation, int metaState) {
final float[] scaled = mReportData;
// For now we only support 1 pointer with relative motions.
scaled[MotionEvent.SAMPLE_X] = mNextData[MotionEvent.SAMPLE_X];
scaled[MotionEvent.SAMPLE_Y] = mNextData[MotionEvent.SAMPLE_Y];
scaled[MotionEvent.SAMPLE_PRESSURE] = 1.0f;
scaled[MotionEvent.SAMPLE_SIZE] = 0;
int edgeFlags = 0;
int action;
if (mNextNumPointers != mLastNumPointers) {
mNextData[MotionEvent.SAMPLE_X] =
mNextData[MotionEvent.SAMPLE_Y] = 0;
if (mNextNumPointers > 0 && mLastNumPointers == 0) {
action = MotionEvent.ACTION_DOWN;
mDownTime = curTime;
} else if (mNextNumPointers == 0) {
action = MotionEvent.ACTION_UP;
} else {
action = MotionEvent.ACTION_MOVE;
}
mLastNumPointers = mNextNumPointers;
currentMove = null;
} else {
action = MotionEvent.ACTION_MOVE;
}
scaled[MotionEvent.SAMPLE_X] *= xMoveScale;
scaled[MotionEvent.SAMPLE_Y] *= yMoveScale;
switch (orientation) {
case Surface.ROTATION_90: {
final float temp = scaled[MotionEvent.SAMPLE_X];
scaled[MotionEvent.SAMPLE_X] = scaled[MotionEvent.SAMPLE_Y];
scaled[MotionEvent.SAMPLE_Y] = -temp;
break;
}
case Surface.ROTATION_180: {
scaled[MotionEvent.SAMPLE_X] = -scaled[MotionEvent.SAMPLE_X];
scaled[MotionEvent.SAMPLE_Y] = -scaled[MotionEvent.SAMPLE_Y];
break;
}
case Surface.ROTATION_270: {
final float temp = scaled[MotionEvent.SAMPLE_X];
scaled[MotionEvent.SAMPLE_X] = -scaled[MotionEvent.SAMPLE_Y];
scaled[MotionEvent.SAMPLE_Y] = temp;
break;
}
}
if (currentMove != null) {
if (false) Log.i("InputDevice", "Adding batch x="
+ scaled[MotionEvent.SAMPLE_X]
+ " y=" + scaled[MotionEvent.SAMPLE_Y]
+ " to " + currentMove);
currentMove.addBatch(curTime, scaled, metaState);
if (WindowManagerPolicy.WATCH_POINTER) {
Log.i("KeyInputQueue", "Updating: " + currentMove);
}
return null;
}
MotionEvent me = MotionEvent.obtainNano(mDownTime, curTime,
curTimeNano, action, 1, mPointerIds, scaled, metaState,
xPrecision, yPrecision, device.id, edgeFlags);
if (action == MotionEvent.ACTION_MOVE) {
currentMove = me;
}
return me;
}
}
static class AbsoluteInfo {
int minValue;
int maxValue;
int range;
int flat;
int fuzz;
};
InputDevice(int _id, int _classes, String _name,
AbsoluteInfo _absX, AbsoluteInfo _absY,
AbsoluteInfo _absPressure, AbsoluteInfo _absSize) {
id = _id;
classes = _classes;
name = _name;
absX = _absX;
absY = _absY;
absPressure = _absPressure;
absSize = _absSize;
}
};