| /* |
| * Copyright (C) 2007 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #ifndef ANDROID_SF_SURFACE_H |
| #define ANDROID_SF_SURFACE_H |
| |
| #include <stdint.h> |
| #include <sys/types.h> |
| |
| #include <utils/KeyedVector.h> |
| #include <utils/RefBase.h> |
| #include <utils/threads.h> |
| |
| #include <ui/PixelFormat.h> |
| #include <ui/Region.h> |
| #include <ui/egl/android_natives.h> |
| |
| #include <gui/SurfaceTextureClient.h> |
| |
| #include <surfaceflinger/ISurface.h> |
| #include <surfaceflinger/ISurfaceComposerClient.h> |
| |
| #define ANDROID_VIEW_SURFACE_JNI_ID "mNativeSurface" |
| |
| namespace android { |
| |
| // --------------------------------------------------------------------------- |
| |
| class ISurfaceTexture; |
| class Surface; |
| class SurfaceComposerClient; |
| |
| // --------------------------------------------------------------------------- |
| |
| class SurfaceControl : public RefBase |
| { |
| public: |
| static bool isValid(const sp<SurfaceControl>& surface) { |
| return (surface != 0) && surface->isValid(); |
| } |
| bool isValid() { |
| return mToken>=0 && mClient!=0; |
| } |
| static bool isSameSurface( |
| const sp<SurfaceControl>& lhs, const sp<SurfaceControl>& rhs); |
| |
| uint32_t getIdentity() const { return mIdentity; } |
| |
| // release surface data from java |
| void clear(); |
| |
| status_t setLayer(int32_t layer); |
| status_t setPosition(int32_t x, int32_t y); |
| status_t setSize(uint32_t w, uint32_t h); |
| status_t hide(); |
| status_t show(int32_t layer = -1); |
| status_t freeze(); |
| status_t unfreeze(); |
| status_t setFlags(uint32_t flags, uint32_t mask); |
| status_t setTransparentRegionHint(const Region& transparent); |
| status_t setAlpha(float alpha=1.0f); |
| status_t setMatrix(float dsdx, float dtdx, float dsdy, float dtdy); |
| status_t setFreezeTint(uint32_t tint); |
| |
| static status_t writeSurfaceToParcel( |
| const sp<SurfaceControl>& control, Parcel* parcel); |
| |
| sp<Surface> getSurface() const; |
| |
| private: |
| // can't be copied |
| SurfaceControl& operator = (SurfaceControl& rhs); |
| SurfaceControl(const SurfaceControl& rhs); |
| |
| friend class SurfaceComposerClient; |
| friend class Surface; |
| |
| SurfaceControl( |
| const sp<SurfaceComposerClient>& client, |
| const sp<ISurface>& surface, |
| const ISurfaceComposerClient::surface_data_t& data); |
| |
| ~SurfaceControl(); |
| |
| status_t validate() const; |
| void destroy(); |
| |
| sp<SurfaceComposerClient> mClient; |
| sp<ISurface> mSurface; |
| SurfaceID mToken; |
| uint32_t mIdentity; |
| mutable Mutex mLock; |
| |
| mutable sp<Surface> mSurfaceData; |
| }; |
| |
| // --------------------------------------------------------------------------- |
| |
| class Surface : public SurfaceTextureClient |
| { |
| public: |
| struct SurfaceInfo { |
| uint32_t w; |
| uint32_t h; |
| uint32_t s; |
| uint32_t usage; |
| PixelFormat format; |
| void* bits; |
| uint32_t reserved[2]; |
| }; |
| |
| explicit Surface(const sp<ISurfaceTexture>& st); |
| |
| static status_t writeToParcel(const sp<Surface>& control, Parcel* parcel); |
| |
| static sp<Surface> readFromParcel(const Parcel& data); |
| static bool isValid(const sp<Surface>& surface) { |
| return (surface != 0) && surface->isValid(); |
| } |
| |
| bool isValid(); |
| uint32_t getIdentity() const { return mIdentity; } |
| sp<ISurfaceTexture> getSurfaceTexture(); |
| |
| // the lock/unlock APIs must be used from the same thread |
| status_t lock(SurfaceInfo* info, Region* dirty = NULL); |
| status_t unlockAndPost(); |
| |
| sp<IBinder> asBinder() const; |
| |
| private: |
| // this is just to be able to write some unit tests |
| friend class Test; |
| friend class SurfaceControl; |
| |
| // can't be copied |
| Surface& operator = (Surface& rhs); |
| Surface(const Surface& rhs); |
| |
| explicit Surface(const sp<SurfaceControl>& control); |
| Surface(const Parcel& data, const sp<IBinder>& ref); |
| ~Surface(); |
| |
| /* |
| * private stuff... |
| */ |
| void init(const sp<ISurfaceTexture>& surfaceTexture); |
| |
| static void cleanCachedSurfacesLocked(); |
| |
| virtual int query(int what, int* value) const; |
| |
| // constants |
| sp<ISurface> mSurface; |
| uint32_t mIdentity; |
| |
| // A cache of Surface objects that have been deserialized into this process. |
| static Mutex sCachedSurfacesLock; |
| static DefaultKeyedVector<wp<IBinder>, wp<Surface> > sCachedSurfaces; |
| }; |
| |
| }; // namespace android |
| |
| #endif // ANDROID_SF_SURFACE_H |