| /* |
| * Copyright (C) 2014 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #define LOG_TAG "OpenGLRenderer" |
| |
| #include "jni.h" |
| #include "GraphicsJNI.h" |
| #include <nativehelper/JNIHelp.h> |
| |
| #include <android_runtime/AndroidRuntime.h> |
| #include <android_runtime/android_graphics_SurfaceTexture.h> |
| |
| #include <gui/GLConsumer.h> |
| |
| #include <SkBitmap.h> |
| #include <SkCanvas.h> |
| #include <SkMatrix.h> |
| #include <SkPaint.h> |
| #include <SkXfermode.h> |
| |
| #include <DeferredLayerUpdater.h> |
| #include <LayerRenderer.h> |
| #include <SkiaShader.h> |
| #include <Rect.h> |
| #include <RenderNode.h> |
| |
| namespace android { |
| |
| using namespace uirenderer; |
| |
| #ifdef USE_OPENGL_RENDERER |
| |
| static jlong android_view_HardwareLayer_createTextureLayer(JNIEnv* env, jobject clazz) { |
| Layer* layer = LayerRenderer::createTextureLayer(); |
| if (!layer) return 0; |
| |
| return reinterpret_cast<jlong>( new DeferredLayerUpdater(layer) ); |
| } |
| |
| static jlong android_view_HardwareLayer_createRenderLayer(JNIEnv* env, jobject clazz, |
| jint width, jint height) { |
| Layer* layer = LayerRenderer::createRenderLayer(width, height); |
| if (!layer) return 0; |
| |
| return reinterpret_cast<jlong>( new DeferredLayerUpdater(layer) ); |
| } |
| |
| static void android_view_HardwareLayer_onTextureDestroyed(JNIEnv* env, jobject clazz, |
| jlong layerUpdaterPtr) { |
| DeferredLayerUpdater* layer = reinterpret_cast<DeferredLayerUpdater*>(layerUpdaterPtr); |
| layer->backingLayer()->clearTexture(); |
| } |
| |
| static jboolean android_view_HardwareLayer_prepare(JNIEnv* env, jobject clazz, |
| jlong layerUpdaterPtr, jint width, jint height, jboolean isOpaque) { |
| DeferredLayerUpdater* layer = reinterpret_cast<DeferredLayerUpdater*>(layerUpdaterPtr); |
| bool changed = false; |
| changed |= layer->setSize(width, height); |
| changed |= layer->setBlend(!isOpaque); |
| return changed; |
| } |
| |
| static void android_view_HardwareLayer_setLayerPaint(JNIEnv* env, jobject clazz, |
| jlong layerUpdaterPtr, jlong paintPtr) { |
| DeferredLayerUpdater* layer = reinterpret_cast<DeferredLayerUpdater*>(layerUpdaterPtr); |
| if (layer) { |
| SkPaint* paint = reinterpret_cast<SkPaint*>(paintPtr); |
| layer->setPaint(paint); |
| } |
| } |
| |
| static void android_view_HardwareLayer_setTransform(JNIEnv* env, jobject clazz, |
| jlong layerUpdaterPtr, jlong matrixPtr) { |
| DeferredLayerUpdater* layer = reinterpret_cast<DeferredLayerUpdater*>(layerUpdaterPtr); |
| SkMatrix* matrix = reinterpret_cast<SkMatrix*>(matrixPtr); |
| layer->setTransform(matrix); |
| } |
| |
| static void android_view_HardwareLayer_setSurfaceTexture(JNIEnv* env, jobject clazz, |
| jlong layerUpdaterPtr, jobject surface, jboolean isAlreadyAttached) { |
| DeferredLayerUpdater* layer = reinterpret_cast<DeferredLayerUpdater*>(layerUpdaterPtr); |
| sp<GLConsumer> surfaceTexture(SurfaceTexture_getSurfaceTexture(env, surface)); |
| layer->setSurfaceTexture(surfaceTexture, !isAlreadyAttached); |
| } |
| |
| static void android_view_HardwareLayer_updateSurfaceTexture(JNIEnv* env, jobject clazz, |
| jlong layerUpdaterPtr) { |
| DeferredLayerUpdater* layer = reinterpret_cast<DeferredLayerUpdater*>(layerUpdaterPtr); |
| layer->updateTexImage(); |
| } |
| |
| static void android_view_HardwareLayer_updateRenderLayer(JNIEnv* env, jobject clazz, |
| jlong layerUpdaterPtr, jlong displayListPtr, |
| jint left, jint top, jint right, jint bottom) { |
| DeferredLayerUpdater* layer = reinterpret_cast<DeferredLayerUpdater*>(layerUpdaterPtr); |
| RenderNode* displayList = reinterpret_cast<RenderNode*>(displayListPtr); |
| layer->setDisplayList(displayList, left, top, right, bottom); |
| } |
| |
| static jboolean android_view_HardwareLayer_flushChanges(JNIEnv* env, jobject clazz, |
| jlong layerUpdaterPtr) { |
| DeferredLayerUpdater* layer = reinterpret_cast<DeferredLayerUpdater*>(layerUpdaterPtr); |
| TreeInfo ignoredInfo; |
| return layer->apply(ignoredInfo); |
| } |
| |
| static jlong android_view_HardwareLayer_getLayer(JNIEnv* env, jobject clazz, |
| jlong layerUpdaterPtr) { |
| DeferredLayerUpdater* layer = reinterpret_cast<DeferredLayerUpdater*>(layerUpdaterPtr); |
| return reinterpret_cast<jlong>( layer->backingLayer() ); |
| } |
| |
| static jint android_view_HardwareLayer_getTexName(JNIEnv* env, jobject clazz, |
| jlong layerUpdaterPtr) { |
| DeferredLayerUpdater* layer = reinterpret_cast<DeferredLayerUpdater*>(layerUpdaterPtr); |
| return layer->backingLayer()->getTexture(); |
| } |
| |
| #endif // USE_OPENGL_RENDERER |
| |
| // ---------------------------------------------------------------------------- |
| // JNI Glue |
| // ---------------------------------------------------------------------------- |
| |
| const char* const kClassPathName = "android/view/HardwareLayer"; |
| |
| static JNINativeMethod gMethods[] = { |
| #ifdef USE_OPENGL_RENDERER |
| |
| { "nCreateTextureLayer", "()J", (void*) android_view_HardwareLayer_createTextureLayer }, |
| { "nCreateRenderLayer", "(II)J", (void*) android_view_HardwareLayer_createRenderLayer }, |
| { "nOnTextureDestroyed", "(J)V", (void*) android_view_HardwareLayer_onTextureDestroyed }, |
| |
| { "nPrepare", "(JIIZ)Z", (void*) android_view_HardwareLayer_prepare }, |
| { "nSetLayerPaint", "(JJ)V", (void*) android_view_HardwareLayer_setLayerPaint }, |
| { "nSetTransform", "(JJ)V", (void*) android_view_HardwareLayer_setTransform }, |
| { "nSetSurfaceTexture", "(JLandroid/graphics/SurfaceTexture;Z)V", |
| (void*) android_view_HardwareLayer_setSurfaceTexture }, |
| { "nUpdateSurfaceTexture", "(J)V", (void*) android_view_HardwareLayer_updateSurfaceTexture }, |
| { "nUpdateRenderLayer", "(JJIIII)V", (void*) android_view_HardwareLayer_updateRenderLayer }, |
| |
| { "nFlushChanges", "(J)Z", (void*) android_view_HardwareLayer_flushChanges }, |
| |
| { "nGetLayer", "(J)J", (void*) android_view_HardwareLayer_getLayer }, |
| { "nGetTexName", "(J)I", (void*) android_view_HardwareLayer_getTexName }, |
| #endif |
| }; |
| |
| int register_android_view_HardwareLayer(JNIEnv* env) { |
| return AndroidRuntime::registerNativeMethods(env, kClassPathName, gMethods, NELEM(gMethods)); |
| } |
| |
| }; |