| /* |
| * Copyright (C) 2007 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #ifndef ANDROID_MEMORY_DEALER_H |
| #define ANDROID_MEMORY_DEALER_H |
| |
| |
| #include <stdint.h> |
| #include <sys/types.h> |
| |
| #include <binder/IMemory.h> |
| #include <utils/threads.h> |
| #include <binder/MemoryHeapBase.h> |
| |
| namespace android { |
| // ---------------------------------------------------------------------------- |
| class String8; |
| |
| /* |
| * interface for implementing a "heap". A heap basically provides |
| * the IMemoryHeap interface for cross-process sharing and the |
| * ability to map/unmap pages within the heap. |
| */ |
| class HeapInterface : public virtual BnMemoryHeap |
| { |
| public: |
| // all values must be page-aligned |
| virtual sp<IMemory> mapMemory(size_t offset, size_t size) = 0; |
| |
| HeapInterface(); |
| protected: |
| virtual ~HeapInterface(); |
| }; |
| |
| // ---------------------------------------------------------------------------- |
| |
| /* |
| * interface for implementing an allocator. An allocator provides |
| * methods for allocating and freeing memory blocks and dumping |
| * its state. |
| */ |
| class AllocatorInterface : public RefBase |
| { |
| public: |
| enum { |
| PAGE_ALIGNED = 0x00000001 |
| }; |
| |
| virtual size_t allocate(size_t size, uint32_t flags = 0) = 0; |
| virtual status_t deallocate(size_t offset) = 0; |
| virtual size_t size() const = 0; |
| virtual void dump(const char* what, uint32_t flags = 0) const = 0; |
| virtual void dump(String8& res, |
| const char* what, uint32_t flags = 0) const = 0; |
| |
| AllocatorInterface(); |
| protected: |
| virtual ~AllocatorInterface(); |
| }; |
| |
| // ---------------------------------------------------------------------------- |
| |
| /* |
| * concrete implementation of HeapInterface on top of mmap() |
| */ |
| class SharedHeap : public HeapInterface, public MemoryHeapBase |
| { |
| public: |
| SharedHeap(); |
| SharedHeap(size_t size, uint32_t flags = 0, char const * name = NULL); |
| virtual ~SharedHeap(); |
| virtual sp<IMemory> mapMemory(size_t offset, size_t size); |
| }; |
| |
| // ---------------------------------------------------------------------------- |
| |
| /* |
| * A simple templatized doubly linked-list implementation |
| */ |
| |
| template <typename NODE> |
| class LinkedList |
| { |
| NODE* mFirst; |
| NODE* mLast; |
| |
| public: |
| LinkedList() : mFirst(0), mLast(0) { } |
| bool isEmpty() const { return mFirst == 0; } |
| NODE const* head() const { return mFirst; } |
| NODE* head() { return mFirst; } |
| NODE const* tail() const { return mLast; } |
| NODE* tail() { return mLast; } |
| |
| void insertAfter(NODE* node, NODE* newNode) { |
| newNode->prev = node; |
| newNode->next = node->next; |
| if (node->next == 0) mLast = newNode; |
| else node->next->prev = newNode; |
| node->next = newNode; |
| } |
| |
| void insertBefore(NODE* node, NODE* newNode) { |
| newNode->prev = node->prev; |
| newNode->next = node; |
| if (node->prev == 0) mFirst = newNode; |
| else node->prev->next = newNode; |
| node->prev = newNode; |
| } |
| |
| void insertHead(NODE* newNode) { |
| if (mFirst == 0) { |
| mFirst = mLast = newNode; |
| newNode->prev = newNode->next = 0; |
| } else { |
| insertBefore(mFirst, newNode); |
| } |
| } |
| |
| void insertTail(NODE* newNode) { |
| if (mLast == 0) insertBeginning(newNode); |
| else insertAfter(mLast, newNode); |
| } |
| |
| NODE* remove(NODE* node) { |
| if (node->prev == 0) mFirst = node->next; |
| else node->prev->next = node->next; |
| if (node->next == 0) mLast = node->prev; |
| else node->next->prev = node->prev; |
| return node; |
| } |
| }; |
| |
| |
| /* |
| * concrete implementation of AllocatorInterface using a simple |
| * best-fit allocation scheme |
| */ |
| class SimpleBestFitAllocator : public AllocatorInterface |
| { |
| public: |
| |
| SimpleBestFitAllocator(size_t size); |
| virtual ~SimpleBestFitAllocator(); |
| |
| virtual size_t allocate(size_t size, uint32_t flags = 0); |
| virtual status_t deallocate(size_t offset); |
| virtual size_t size() const; |
| virtual void dump(const char* what, uint32_t flags = 0) const; |
| virtual void dump(String8& res, |
| const char* what, uint32_t flags = 0) const; |
| |
| private: |
| |
| struct chunk_t { |
| chunk_t(size_t start, size_t size) |
| : start(start), size(size), free(1), prev(0), next(0) { |
| } |
| size_t start; |
| size_t size : 28; |
| int free : 4; |
| mutable chunk_t* prev; |
| mutable chunk_t* next; |
| }; |
| |
| ssize_t alloc(size_t size, uint32_t flags); |
| chunk_t* dealloc(size_t start); |
| void dump_l(const char* what, uint32_t flags = 0) const; |
| void dump_l(String8& res, const char* what, uint32_t flags = 0) const; |
| |
| static const int kMemoryAlign; |
| mutable Mutex mLock; |
| LinkedList<chunk_t> mList; |
| size_t mHeapSize; |
| }; |
| |
| // ---------------------------------------------------------------------------- |
| |
| class MemoryDealer : public RefBase |
| { |
| public: |
| |
| enum { |
| READ_ONLY = MemoryHeapBase::READ_ONLY, |
| PAGE_ALIGNED = AllocatorInterface::PAGE_ALIGNED |
| }; |
| |
| // creates a memory dealer with the SharedHeap and SimpleBestFitAllocator |
| MemoryDealer(size_t size, uint32_t flags = 0, const char* name = 0); |
| |
| // provide a custom heap but use the SimpleBestFitAllocator |
| MemoryDealer(const sp<HeapInterface>& heap); |
| |
| // provide both custom heap and allocotar |
| MemoryDealer( |
| const sp<HeapInterface>& heap, |
| const sp<AllocatorInterface>& allocator); |
| |
| virtual ~MemoryDealer(); |
| |
| virtual sp<IMemory> allocate(size_t size, uint32_t flags = 0); |
| virtual void deallocate(size_t offset); |
| virtual void dump(const char* what, uint32_t flags = 0) const; |
| |
| |
| sp<IMemoryHeap> getMemoryHeap() const { return heap(); } |
| sp<AllocatorInterface> getAllocator() const { return allocator(); } |
| |
| private: |
| const sp<HeapInterface>& heap() const; |
| const sp<AllocatorInterface>& allocator() const; |
| |
| class Allocation : public BnMemory { |
| public: |
| Allocation(const sp<MemoryDealer>& dealer, |
| ssize_t offset, size_t size, const sp<IMemory>& memory); |
| virtual ~Allocation(); |
| virtual sp<IMemoryHeap> getMemory(ssize_t* offset, size_t* size) const; |
| private: |
| sp<MemoryDealer> mDealer; |
| ssize_t mOffset; |
| size_t mSize; |
| sp<IMemory> mMemory; |
| }; |
| |
| sp<HeapInterface> mHeap; |
| sp<AllocatorInterface> mAllocator; |
| }; |
| |
| |
| // ---------------------------------------------------------------------------- |
| }; // namespace android |
| |
| #endif // ANDROID_MEMORY_DEALER_H |