| /* |
| * Copyright (C) 2015 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #include "ConfigDescription.h" |
| #include "Resource.h" |
| #include "ValueVisitor.h" |
| #include "process/SymbolTable.h" |
| #include "util/Util.h" |
| |
| #include <androidfw/AssetManager.h> |
| #include <androidfw/ResourceTypes.h> |
| |
| namespace aapt { |
| |
| void SymbolTable::appendSource(std::unique_ptr<ISymbolSource> source) { |
| mSources.push_back(std::move(source)); |
| |
| // We do not clear the cache, because sources earlier in the list take precedent. |
| } |
| |
| void SymbolTable::prependSource(std::unique_ptr<ISymbolSource> source) { |
| mSources.insert(mSources.begin(), std::move(source)); |
| |
| // We must clear the cache in case we did a lookup before adding this resource. |
| mCache.clear(); |
| } |
| |
| const SymbolTable::Symbol* SymbolTable::findByName(const ResourceName& name) { |
| if (const std::shared_ptr<Symbol>& s = mCache.get(name)) { |
| return s.get(); |
| } |
| |
| // We did not find it in the cache, so look through the sources. |
| for (auto& symbolSource : mSources) { |
| std::unique_ptr<Symbol> symbol = symbolSource->findByName(name); |
| if (symbol) { |
| // Take ownership of the symbol into a shared_ptr. We do this because LruCache |
| // doesn't support unique_ptr. |
| std::shared_ptr<Symbol> sharedSymbol = std::shared_ptr<Symbol>(symbol.release()); |
| mCache.put(name, sharedSymbol); |
| |
| if (sharedSymbol->id) { |
| // The symbol has an ID, so we can also cache this! |
| mIdCache.put(sharedSymbol->id.value(), sharedSymbol); |
| } |
| return sharedSymbol.get(); |
| } |
| } |
| return nullptr; |
| } |
| |
| const SymbolTable::Symbol* SymbolTable::findById(ResourceId id) { |
| if (const std::shared_ptr<Symbol>& s = mIdCache.get(id)) { |
| return s.get(); |
| } |
| |
| // We did not find it in the cache, so look through the sources. |
| for (auto& symbolSource : mSources) { |
| std::unique_ptr<Symbol> symbol = symbolSource->findById(id); |
| if (symbol) { |
| // Take ownership of the symbol into a shared_ptr. We do this because LruCache |
| // doesn't support unique_ptr. |
| std::shared_ptr<Symbol> sharedSymbol = std::shared_ptr<Symbol>(symbol.release()); |
| mIdCache.put(id, sharedSymbol); |
| return sharedSymbol.get(); |
| } |
| } |
| return nullptr; |
| } |
| |
| const SymbolTable::Symbol* SymbolTable::findByReference(const Reference& ref) { |
| // First try the ID. This is because when we lookup by ID, we only fill in the ID cache. |
| // Looking up by name fills in the name and ID cache. So a cache miss will cause a failed |
| // ID lookup, then a successfull name lookup. Subsequent look ups will hit immediately |
| // because the ID is cached too. |
| // |
| // If we looked up by name first, a cache miss would mean we failed to lookup by name, then |
| // succeeded to lookup by ID. Subsequent lookups will miss then hit. |
| const SymbolTable::Symbol* symbol = nullptr; |
| if (ref.id) { |
| symbol = findById(ref.id.value()); |
| } |
| |
| if (ref.name && !symbol) { |
| symbol = findByName(ref.name.value()); |
| } |
| return symbol; |
| } |
| |
| std::unique_ptr<SymbolTable::Symbol> ResourceTableSymbolSource::findByName( |
| const ResourceName& name) { |
| Maybe<ResourceTable::SearchResult> result = mTable->findResource(name); |
| if (!result) { |
| if (name.type == ResourceType::kAttr) { |
| // Recurse and try looking up a private attribute. |
| return findByName(ResourceName(name.package, ResourceType::kAttrPrivate, name.entry)); |
| } |
| return {}; |
| } |
| |
| ResourceTable::SearchResult sr = result.value(); |
| |
| std::unique_ptr<SymbolTable::Symbol> symbol = util::make_unique<SymbolTable::Symbol>(); |
| symbol->isPublic = (sr.entry->symbolStatus.state == SymbolState::kPublic); |
| |
| if (sr.package->id && sr.type->id && sr.entry->id) { |
| symbol->id = ResourceId(sr.package->id.value(), sr.type->id.value(), sr.entry->id.value()); |
| } |
| |
| if (name.type == ResourceType::kAttr || name.type == ResourceType::kAttrPrivate) { |
| const ConfigDescription kDefaultConfig; |
| ResourceConfigValue* configValue = sr.entry->findValue(kDefaultConfig); |
| if (configValue) { |
| // This resource has an Attribute. |
| if (Attribute* attr = valueCast<Attribute>(configValue->value.get())) { |
| symbol->attribute = std::make_shared<Attribute>(*attr); |
| } else { |
| return {}; |
| } |
| } |
| } |
| return symbol; |
| } |
| |
| bool AssetManagerSymbolSource::addAssetPath(const StringPiece& path) { |
| int32_t cookie = 0; |
| return mAssets.addAssetPath(android::String8(path.data(), path.size()), &cookie); |
| } |
| |
| static std::unique_ptr<SymbolTable::Symbol> lookupAttributeInTable(const android::ResTable& table, |
| ResourceId id) { |
| // Try as a bag. |
| const android::ResTable::bag_entry* entry; |
| ssize_t count = table.lockBag(id.id, &entry); |
| if (count < 0) { |
| table.unlockBag(entry); |
| return nullptr; |
| } |
| |
| // We found a resource. |
| std::unique_ptr<SymbolTable::Symbol> s = util::make_unique<SymbolTable::Symbol>(); |
| s->id = id; |
| |
| // Check to see if it is an attribute. |
| for (size_t i = 0; i < (size_t) count; i++) { |
| if (entry[i].map.name.ident == android::ResTable_map::ATTR_TYPE) { |
| s->attribute = std::make_shared<Attribute>(false); |
| s->attribute->typeMask = entry[i].map.value.data; |
| break; |
| } |
| } |
| |
| if (s->attribute) { |
| for (size_t i = 0; i < (size_t) count; i++) { |
| const android::ResTable_map& mapEntry = entry[i].map; |
| if (Res_INTERNALID(mapEntry.name.ident)) { |
| switch (mapEntry.name.ident) { |
| case android::ResTable_map::ATTR_MIN: |
| s->attribute->minInt = static_cast<int32_t>(mapEntry.value.data); |
| break; |
| case android::ResTable_map::ATTR_MAX: |
| s->attribute->maxInt = static_cast<int32_t>(mapEntry.value.data); |
| break; |
| } |
| continue; |
| } |
| |
| android::ResTable::resource_name entryName; |
| if (!table.getResourceName(mapEntry.name.ident, false, &entryName)) { |
| table.unlockBag(entry); |
| return nullptr; |
| } |
| |
| const ResourceType* parsedType = parseResourceType( |
| StringPiece16(entryName.type, entryName.typeLen)); |
| if (!parsedType) { |
| table.unlockBag(entry); |
| return nullptr; |
| } |
| |
| Attribute::Symbol symbol; |
| symbol.symbol.name = ResourceName( |
| StringPiece16(entryName.package, entryName.packageLen), |
| *parsedType, |
| StringPiece16(entryName.name, entryName.nameLen)); |
| symbol.symbol.id = ResourceId(mapEntry.name.ident); |
| symbol.value = mapEntry.value.data; |
| s->attribute->symbols.push_back(std::move(symbol)); |
| } |
| } |
| table.unlockBag(entry); |
| return s; |
| } |
| |
| std::unique_ptr<SymbolTable::Symbol> AssetManagerSymbolSource::findByName( |
| const ResourceName& name) { |
| const android::ResTable& table = mAssets.getResources(false); |
| StringPiece16 typeStr = toString(name.type); |
| uint32_t typeSpecFlags = 0; |
| ResourceId resId = table.identifierForName(name.entry.data(), name.entry.size(), |
| typeStr.data(), typeStr.size(), |
| name.package.data(), name.package.size(), |
| &typeSpecFlags); |
| if (!resId.isValid()) { |
| return {}; |
| } |
| |
| std::unique_ptr<SymbolTable::Symbol> s; |
| if (name.type == ResourceType::kAttr) { |
| s = lookupAttributeInTable(table, resId); |
| } else { |
| s = util::make_unique<SymbolTable::Symbol>(); |
| s->id = resId; |
| } |
| |
| if (s) { |
| s->isPublic = (typeSpecFlags & android::ResTable_typeSpec::SPEC_PUBLIC) != 0; |
| return s; |
| } |
| return {}; |
| } |
| |
| static Maybe<ResourceName> getResourceName(const android::ResTable& table, ResourceId id) { |
| android::ResTable::resource_name resName = {}; |
| if (!table.getResourceName(id.id, true, &resName)) { |
| return {}; |
| } |
| |
| ResourceName name; |
| if (resName.package) { |
| name.package = StringPiece16(resName.package, resName.packageLen).toString(); |
| } |
| |
| const ResourceType* type; |
| if (resName.type) { |
| type = parseResourceType(StringPiece16(resName.type, resName.typeLen)); |
| |
| } else if (resName.type8) { |
| type = parseResourceType(util::utf8ToUtf16(StringPiece(resName.type8, resName.typeLen))); |
| } else { |
| return {}; |
| } |
| |
| if (!type) { |
| return {}; |
| } |
| |
| name.type = *type; |
| |
| if (resName.name) { |
| name.entry = StringPiece16(resName.name, resName.nameLen).toString(); |
| } else if (resName.name8) { |
| name.entry = util::utf8ToUtf16(StringPiece(resName.name8, resName.nameLen)); |
| } else { |
| return {}; |
| } |
| |
| return name; |
| } |
| |
| std::unique_ptr<SymbolTable::Symbol> AssetManagerSymbolSource::findById(ResourceId id) { |
| const android::ResTable& table = mAssets.getResources(false); |
| Maybe<ResourceName> maybeName = getResourceName(table, id); |
| if (!maybeName) { |
| return {}; |
| } |
| |
| uint32_t typeSpecFlags = 0; |
| table.getResourceFlags(id.id, &typeSpecFlags); |
| |
| std::unique_ptr<SymbolTable::Symbol> s; |
| if (maybeName.value().type == ResourceType::kAttr) { |
| s = lookupAttributeInTable(table, id); |
| } else { |
| s = util::make_unique<SymbolTable::Symbol>(); |
| s->id = id; |
| } |
| |
| if (s) { |
| s->isPublic = (typeSpecFlags & android::ResTable_typeSpec::SPEC_PUBLIC) != 0; |
| return s; |
| } |
| return {}; |
| } |
| |
| std::unique_ptr<SymbolTable::Symbol> AssetManagerSymbolSource::findByReference( |
| const Reference& ref) { |
| // AssetManager always prefers IDs. |
| if (ref.id) { |
| return findById(ref.id.value()); |
| } else if (ref.name) { |
| return findByName(ref.name.value()); |
| } |
| return {}; |
| } |
| |
| } // namespace aapt |