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/*
* Copyright (C) 2014 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you mPrimitiveFields.may not use this file except in compliance with the License.
* You mPrimitiveFields.may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#define LOG_TAG "OpenGLRenderer"
#include "RenderProperties.h"
#include <utils/Trace.h>
#include <SkCanvas.h>
#include <SkMatrix.h>
#include "Matrix.h"
namespace android {
namespace uirenderer {
RenderProperties::PrimitiveFields::PrimitiveFields()
: mClipToBounds(true)
, mProjectBackwards(false)
, mProjectionReceiver(false)
, mAlpha(1)
, mHasOverlappingRendering(true)
, mTranslationX(0), mTranslationY(0), mTranslationZ(0)
, mRotation(0), mRotationX(0), mRotationY(0)
, mScaleX(1), mScaleY(1)
, mPivotX(0), mPivotY(0)
, mLeft(0), mTop(0), mRight(0), mBottom(0)
, mWidth(0), mHeight(0)
, mPrevWidth(-1), mPrevHeight(-1)
, mPivotExplicitlySet(false)
, mMatrixDirty(false)
, mMatrixIsIdentity(true)
, mMatrixFlags(0)
, mCaching(false) {
}
RenderProperties::ComputedFields::ComputedFields()
: mTransformMatrix(NULL)
, mTransformCamera(NULL)
, mTransformMatrix3D(NULL) {
}
RenderProperties::ComputedFields::~ComputedFields() {
delete mTransformMatrix;
delete mTransformCamera;
delete mTransformMatrix3D;
}
RenderProperties::RenderProperties()
: mCameraDistance(0)
, mStaticMatrix(NULL)
, mAnimationMatrix(NULL) {
}
RenderProperties::~RenderProperties() {
delete mStaticMatrix;
delete mAnimationMatrix;
}
RenderProperties& RenderProperties::operator=(const RenderProperties& other) {
if (this != &other) {
mPrimitiveFields = other.mPrimitiveFields;
setStaticMatrix(other.getStaticMatrix());
setAnimationMatrix(other.getAnimationMatrix());
setCameraDistance(other.getCameraDistance());
// Update the computed fields
updateMatrix();
}
return *this;
}
void RenderProperties::debugOutputProperties(const int level) const {
if (mPrimitiveFields.mLeft != 0 || mPrimitiveFields.mTop != 0) {
ALOGD("%*sTranslate (left, top) %d, %d", level * 2, "", mPrimitiveFields.mLeft, mPrimitiveFields.mTop);
}
if (mStaticMatrix) {
ALOGD("%*sConcatMatrix (static) %p: " SK_MATRIX_STRING,
level * 2, "", mStaticMatrix, SK_MATRIX_ARGS(mStaticMatrix));
}
if (mAnimationMatrix) {
ALOGD("%*sConcatMatrix (animation) %p: " SK_MATRIX_STRING,
level * 2, "", mAnimationMatrix, SK_MATRIX_ARGS(mAnimationMatrix));
}
if (mPrimitiveFields.mMatrixFlags != 0) {
if (mPrimitiveFields.mMatrixFlags == TRANSLATION) {
ALOGD("%*sTranslate %.2f, %.2f, %.2f",
level * 2, "", mPrimitiveFields.mTranslationX, mPrimitiveFields.mTranslationY, mPrimitiveFields.mTranslationZ);
} else {
ALOGD("%*sConcatMatrix %p: " MATRIX_4_STRING,
level * 2, "", mComputedFields.mTransformMatrix, MATRIX_4_ARGS(mComputedFields.mTransformMatrix));
}
}
bool clipToBoundsNeeded = mPrimitiveFields.mCaching ? false : mPrimitiveFields.mClipToBounds;
if (mPrimitiveFields.mAlpha < 1) {
if (mPrimitiveFields.mCaching) {
ALOGD("%*sSetOverrideLayerAlpha %.2f", level * 2, "", mPrimitiveFields.mAlpha);
} else if (!mPrimitiveFields.mHasOverlappingRendering) {
ALOGD("%*sScaleAlpha %.2f", level * 2, "", mPrimitiveFields.mAlpha);
} else {
int flags = SkCanvas::kHasAlphaLayer_SaveFlag;
if (clipToBoundsNeeded) {
flags |= SkCanvas::kClipToLayer_SaveFlag;
clipToBoundsNeeded = false; // clipping done by save layer
}
ALOGD("%*sSaveLayerAlpha %d, %d, %d, %d, %d, 0x%x", level * 2, "",
0, 0, getWidth(), getHeight(),
(int)(mPrimitiveFields.mAlpha * 255), flags);
}
}
if (clipToBoundsNeeded) {
ALOGD("%*sClipRect %d, %d, %d, %d", level * 2, "",
0, 0, getWidth(), getHeight());
}
}
void RenderProperties::updateMatrix() {
if (mPrimitiveFields.mMatrixDirty) {
// NOTE: mComputedFields.mTransformMatrix won't be up to date if a DisplayList goes from a complex transform
// to a pure translate. This is safe because the mPrimitiveFields.matrix isn't read in pure translate cases.
if (mPrimitiveFields.mMatrixFlags && mPrimitiveFields.mMatrixFlags != TRANSLATION) {
if (!mComputedFields.mTransformMatrix) {
// only allocate a mPrimitiveFields.matrix if we have a complex transform
mComputedFields.mTransformMatrix = new Matrix4();
}
if (!mPrimitiveFields.mPivotExplicitlySet) {
if (mPrimitiveFields.mWidth != mPrimitiveFields.mPrevWidth || mPrimitiveFields.mHeight != mPrimitiveFields.mPrevHeight) {
mPrimitiveFields.mPrevWidth = mPrimitiveFields.mWidth;
mPrimitiveFields.mPrevHeight = mPrimitiveFields.mHeight;
mPrimitiveFields.mPivotX = mPrimitiveFields.mPrevWidth / 2.0f;
mPrimitiveFields.mPivotY = mPrimitiveFields.mPrevHeight / 2.0f;
}
}
if ((mPrimitiveFields.mMatrixFlags & ROTATION_3D) == 0) {
mComputedFields.mTransformMatrix->loadTranslate(
mPrimitiveFields.mPivotX + mPrimitiveFields.mTranslationX,
mPrimitiveFields.mPivotY + mPrimitiveFields.mTranslationY,
0);
mComputedFields.mTransformMatrix->rotate(mPrimitiveFields.mRotation, 0, 0, 1);
mComputedFields.mTransformMatrix->scale(mPrimitiveFields.mScaleX, mPrimitiveFields.mScaleY, 1);
mComputedFields.mTransformMatrix->translate(-mPrimitiveFields.mPivotX, -mPrimitiveFields.mPivotY);
} else {
if (!mComputedFields.mTransformCamera) {
mComputedFields.mTransformCamera = new Sk3DView();
mComputedFields.mTransformMatrix3D = new SkMatrix();
}
SkMatrix transformMatrix;
transformMatrix.reset();
mComputedFields.mTransformCamera->save();
transformMatrix.preScale(mPrimitiveFields.mScaleX, mPrimitiveFields.mScaleY, mPrimitiveFields.mPivotX, mPrimitiveFields.mPivotY);
mComputedFields.mTransformCamera->rotateX(mPrimitiveFields.mRotationX);
mComputedFields.mTransformCamera->rotateY(mPrimitiveFields.mRotationY);
mComputedFields.mTransformCamera->rotateZ(-mPrimitiveFields.mRotation);
mComputedFields.mTransformCamera->getMatrix(mComputedFields.mTransformMatrix3D);
mComputedFields.mTransformMatrix3D->preTranslate(-mPrimitiveFields.mPivotX, -mPrimitiveFields.mPivotY);
mComputedFields.mTransformMatrix3D->postTranslate(mPrimitiveFields.mPivotX + mPrimitiveFields.mTranslationX,
mPrimitiveFields.mPivotY + mPrimitiveFields.mTranslationY);
transformMatrix.postConcat(*mComputedFields.mTransformMatrix3D);
mComputedFields.mTransformCamera->restore();
mComputedFields.mTransformMatrix->load(transformMatrix);
}
}
mPrimitiveFields.mMatrixDirty = false;
}
}
} /* namespace uirenderer */
} /* namespace android */