| // |
| // Copyright 2010 The Android Open Source Project |
| // |
| // The input reader. |
| // |
| #define LOG_TAG "InputReader" |
| |
| //#define LOG_NDEBUG 0 |
| |
| // Log debug messages for each raw event received from the EventHub. |
| #define DEBUG_RAW_EVENTS 0 |
| |
| // Log debug messages about touch screen filtering hacks. |
| #define DEBUG_HACKS 1 |
| |
| // Log debug messages about virtual key processing. |
| #define DEBUG_VIRTUAL_KEYS 1 |
| |
| // Log debug messages about pointers. |
| #define DEBUG_POINTERS 1 |
| |
| // Log debug messages about pointer assignment calculations. |
| #define DEBUG_POINTER_ASSIGNMENT 0 |
| |
| #include <cutils/log.h> |
| #include <ui/InputReader.h> |
| |
| #include <stddef.h> |
| #include <unistd.h> |
| #include <errno.h> |
| #include <limits.h> |
| |
| /** Amount that trackball needs to move in order to generate a key event. */ |
| #define TRACKBALL_MOVEMENT_THRESHOLD 6 |
| |
| /* Slop distance for jumpy pointer detection. |
| * The vertical range of the screen divided by this is our epsilon value. */ |
| #define JUMPY_EPSILON_DIVISOR 212 |
| |
| /* Number of jumpy points to drop for touchscreens that need it. */ |
| #define JUMPY_TRANSITION_DROPS 3 |
| #define JUMPY_DROP_LIMIT 3 |
| |
| /* Maximum squared distance for averaging. |
| * If moving farther than this, turn of averaging to avoid lag in response. */ |
| #define AVERAGING_DISTANCE_LIMIT (75 * 75) |
| |
| |
| namespace android { |
| |
| // --- Static Functions --- |
| |
| template<typename T> |
| inline static T abs(const T& value) { |
| return value < 0 ? - value : value; |
| } |
| |
| template<typename T> |
| inline static T min(const T& a, const T& b) { |
| return a < b ? a : b; |
| } |
| |
| template<typename T> |
| inline static void swap(T& a, T& b) { |
| T temp = a; |
| a = b; |
| b = temp; |
| } |
| |
| |
| int32_t updateMetaState(int32_t keyCode, bool down, int32_t oldMetaState) { |
| int32_t mask; |
| switch (keyCode) { |
| case KEYCODE_ALT_LEFT: |
| mask = META_ALT_LEFT_ON; |
| break; |
| case KEYCODE_ALT_RIGHT: |
| mask = META_ALT_RIGHT_ON; |
| break; |
| case KEYCODE_SHIFT_LEFT: |
| mask = META_SHIFT_LEFT_ON; |
| break; |
| case KEYCODE_SHIFT_RIGHT: |
| mask = META_SHIFT_RIGHT_ON; |
| break; |
| case KEYCODE_SYM: |
| mask = META_SYM_ON; |
| break; |
| default: |
| return oldMetaState; |
| } |
| |
| int32_t newMetaState = down ? oldMetaState | mask : oldMetaState & ~ mask |
| & ~ (META_ALT_ON | META_SHIFT_ON); |
| |
| if (newMetaState & (META_ALT_LEFT_ON | META_ALT_RIGHT_ON)) { |
| newMetaState |= META_ALT_ON; |
| } |
| |
| if (newMetaState & (META_SHIFT_LEFT_ON | META_SHIFT_RIGHT_ON)) { |
| newMetaState |= META_SHIFT_ON; |
| } |
| |
| return newMetaState; |
| } |
| |
| static const int32_t keyCodeRotationMap[][4] = { |
| // key codes enumerated counter-clockwise with the original (unrotated) key first |
| // no rotation, 90 degree rotation, 180 degree rotation, 270 degree rotation |
| { KEYCODE_DPAD_DOWN, KEYCODE_DPAD_RIGHT, KEYCODE_DPAD_UP, KEYCODE_DPAD_LEFT }, |
| { KEYCODE_DPAD_RIGHT, KEYCODE_DPAD_UP, KEYCODE_DPAD_LEFT, KEYCODE_DPAD_DOWN }, |
| { KEYCODE_DPAD_UP, KEYCODE_DPAD_LEFT, KEYCODE_DPAD_DOWN, KEYCODE_DPAD_RIGHT }, |
| { KEYCODE_DPAD_LEFT, KEYCODE_DPAD_DOWN, KEYCODE_DPAD_RIGHT, KEYCODE_DPAD_UP }, |
| }; |
| static const int keyCodeRotationMapSize = |
| sizeof(keyCodeRotationMap) / sizeof(keyCodeRotationMap[0]); |
| |
| int32_t rotateKeyCode(int32_t keyCode, int32_t orientation) { |
| if (orientation != InputReaderPolicyInterface::ROTATION_0) { |
| for (int i = 0; i < keyCodeRotationMapSize; i++) { |
| if (keyCode == keyCodeRotationMap[i][0]) { |
| return keyCodeRotationMap[i][orientation]; |
| } |
| } |
| } |
| return keyCode; |
| } |
| |
| |
| // --- InputDevice --- |
| |
| InputDevice::InputDevice(int32_t id, uint32_t classes, String8 name) : |
| id(id), classes(classes), name(name), ignored(false) { |
| } |
| |
| void InputDevice::reset() { |
| if (isKeyboard()) { |
| keyboard.reset(); |
| } |
| |
| if (isTrackball()) { |
| trackball.reset(); |
| } |
| |
| if (isMultiTouchScreen()) { |
| multiTouchScreen.reset(); |
| } else if (isSingleTouchScreen()) { |
| singleTouchScreen.reset(); |
| } |
| |
| if (isTouchScreen()) { |
| touchScreen.reset(); |
| } |
| } |
| |
| |
| // --- InputDevice::TouchData --- |
| |
| void InputDevice::TouchData::copyFrom(const TouchData& other) { |
| pointerCount = other.pointerCount; |
| idBits = other.idBits; |
| |
| for (uint32_t i = 0; i < pointerCount; i++) { |
| pointers[i] = other.pointers[i]; |
| idToIndex[i] = other.idToIndex[i]; |
| } |
| } |
| |
| |
| // --- InputDevice::KeyboardState --- |
| |
| void InputDevice::KeyboardState::reset() { |
| current.metaState = META_NONE; |
| current.downTime = 0; |
| } |
| |
| |
| // --- InputDevice::TrackballState --- |
| |
| void InputDevice::TrackballState::reset() { |
| accumulator.clear(); |
| current.down = false; |
| current.downTime = 0; |
| } |
| |
| |
| // --- InputDevice::TouchScreenState --- |
| |
| void InputDevice::TouchScreenState::reset() { |
| lastTouch.clear(); |
| downTime = 0; |
| currentVirtualKey.down = false; |
| |
| for (uint32_t i = 0; i < MAX_POINTERS; i++) { |
| averagingTouchFilter.historyStart[i] = 0; |
| averagingTouchFilter.historyEnd[i] = 0; |
| } |
| |
| jumpyTouchFilter.jumpyPointsDropped = 0; |
| } |
| |
| struct PointerDistanceHeapElement { |
| uint32_t currentPointerIndex : 8; |
| uint32_t lastPointerIndex : 8; |
| uint64_t distance : 48; // squared distance |
| }; |
| |
| void InputDevice::TouchScreenState::calculatePointerIds() { |
| uint32_t currentPointerCount = currentTouch.pointerCount; |
| uint32_t lastPointerCount = lastTouch.pointerCount; |
| |
| if (currentPointerCount == 0) { |
| // No pointers to assign. |
| currentTouch.idBits.clear(); |
| } else if (lastPointerCount == 0) { |
| // All pointers are new. |
| currentTouch.idBits.clear(); |
| for (uint32_t i = 0; i < currentPointerCount; i++) { |
| currentTouch.pointers[i].id = i; |
| currentTouch.idToIndex[i] = i; |
| currentTouch.idBits.markBit(i); |
| } |
| } else if (currentPointerCount == 1 && lastPointerCount == 1) { |
| // Only one pointer and no change in count so it must have the same id as before. |
| uint32_t id = lastTouch.pointers[0].id; |
| currentTouch.pointers[0].id = id; |
| currentTouch.idToIndex[id] = 0; |
| currentTouch.idBits.value = BitSet32::valueForBit(id); |
| } else { |
| // General case. |
| // We build a heap of squared euclidean distances between current and last pointers |
| // associated with the current and last pointer indices. Then, we find the best |
| // match (by distance) for each current pointer. |
| PointerDistanceHeapElement heap[MAX_POINTERS * MAX_POINTERS]; |
| |
| uint32_t heapSize = 0; |
| for (uint32_t currentPointerIndex = 0; currentPointerIndex < currentPointerCount; |
| currentPointerIndex++) { |
| for (uint32_t lastPointerIndex = 0; lastPointerIndex < lastPointerCount; |
| lastPointerIndex++) { |
| int64_t deltaX = currentTouch.pointers[currentPointerIndex].x |
| - lastTouch.pointers[lastPointerIndex].x; |
| int64_t deltaY = currentTouch.pointers[currentPointerIndex].y |
| - lastTouch.pointers[lastPointerIndex].y; |
| |
| uint64_t distance = uint64_t(deltaX * deltaX + deltaY * deltaY); |
| |
| // Insert new element into the heap (sift up). |
| heap[heapSize].currentPointerIndex = currentPointerIndex; |
| heap[heapSize].lastPointerIndex = lastPointerIndex; |
| heap[heapSize].distance = distance; |
| heapSize += 1; |
| } |
| } |
| |
| // Heapify |
| for (uint32_t startIndex = heapSize / 2; startIndex != 0; ) { |
| startIndex -= 1; |
| for (uint32_t parentIndex = startIndex; ;) { |
| uint32_t childIndex = parentIndex * 2 + 1; |
| if (childIndex >= heapSize) { |
| break; |
| } |
| |
| if (childIndex + 1 < heapSize |
| && heap[childIndex + 1].distance < heap[childIndex].distance) { |
| childIndex += 1; |
| } |
| |
| if (heap[parentIndex].distance <= heap[childIndex].distance) { |
| break; |
| } |
| |
| swap(heap[parentIndex], heap[childIndex]); |
| parentIndex = childIndex; |
| } |
| } |
| |
| #if DEBUG_POINTER_ASSIGNMENT |
| LOGD("calculatePointerIds - initial distance min-heap: size=%d", heapSize); |
| for (size_t i = 0; i < heapSize; i++) { |
| LOGD(" heap[%d]: cur=%d, last=%d, distance=%lld", |
| i, heap[i].currentPointerIndex, heap[i].lastPointerIndex, |
| heap[i].distance); |
| } |
| #endif |
| |
| // Pull matches out by increasing order of distance. |
| // To avoid reassigning pointers that have already been matched, the loop keeps track |
| // of which last and current pointers have been matched using the matchedXXXBits variables. |
| // It also tracks the used pointer id bits. |
| BitSet32 matchedLastBits(0); |
| BitSet32 matchedCurrentBits(0); |
| BitSet32 usedIdBits(0); |
| bool first = true; |
| for (uint32_t i = min(currentPointerCount, lastPointerCount); i > 0; i--) { |
| for (;;) { |
| if (first) { |
| // The first time through the loop, we just consume the root element of |
| // the heap (the one with smallest distance). |
| first = false; |
| } else { |
| // Previous iterations consumed the root element of the heap. |
| // Pop root element off of the heap (sift down). |
| heapSize -= 1; |
| assert(heapSize > 0); |
| |
| // Sift down. |
| heap[0] = heap[heapSize]; |
| for (uint32_t parentIndex = 0; ;) { |
| uint32_t childIndex = parentIndex * 2 + 1; |
| if (childIndex >= heapSize) { |
| break; |
| } |
| |
| if (childIndex + 1 < heapSize |
| && heap[childIndex + 1].distance < heap[childIndex].distance) { |
| childIndex += 1; |
| } |
| |
| if (heap[parentIndex].distance <= heap[childIndex].distance) { |
| break; |
| } |
| |
| swap(heap[parentIndex], heap[childIndex]); |
| parentIndex = childIndex; |
| } |
| |
| #if DEBUG_POINTER_ASSIGNMENT |
| LOGD("calculatePointerIds - reduced distance min-heap: size=%d", heapSize); |
| for (size_t i = 0; i < heapSize; i++) { |
| LOGD(" heap[%d]: cur=%d, last=%d, distance=%lld", |
| i, heap[i].currentPointerIndex, heap[i].lastPointerIndex, |
| heap[i].distance); |
| } |
| #endif |
| } |
| |
| uint32_t currentPointerIndex = heap[0].currentPointerIndex; |
| if (matchedCurrentBits.hasBit(currentPointerIndex)) continue; // already matched |
| |
| uint32_t lastPointerIndex = heap[0].lastPointerIndex; |
| if (matchedLastBits.hasBit(lastPointerIndex)) continue; // already matched |
| |
| matchedCurrentBits.markBit(currentPointerIndex); |
| matchedLastBits.markBit(lastPointerIndex); |
| |
| uint32_t id = lastTouch.pointers[lastPointerIndex].id; |
| currentTouch.pointers[currentPointerIndex].id = id; |
| currentTouch.idToIndex[id] = currentPointerIndex; |
| usedIdBits.markBit(id); |
| |
| #if DEBUG_POINTER_ASSIGNMENT |
| LOGD("calculatePointerIds - matched: cur=%d, last=%d, id=%d, distance=%lld", |
| lastPointerIndex, currentPointerIndex, id, heap[0].distance); |
| #endif |
| break; |
| } |
| } |
| |
| // Assign fresh ids to new pointers. |
| if (currentPointerCount > lastPointerCount) { |
| for (uint32_t i = currentPointerCount - lastPointerCount; ;) { |
| uint32_t currentPointerIndex = matchedCurrentBits.firstUnmarkedBit(); |
| uint32_t id = usedIdBits.firstUnmarkedBit(); |
| |
| currentTouch.pointers[currentPointerIndex].id = id; |
| currentTouch.idToIndex[id] = currentPointerIndex; |
| usedIdBits.markBit(id); |
| |
| #if DEBUG_POINTER_ASSIGNMENT |
| LOGD("calculatePointerIds - assigned: cur=%d, id=%d", |
| currentPointerIndex, id); |
| #endif |
| |
| if (--i == 0) break; // done |
| matchedCurrentBits.markBit(currentPointerIndex); |
| } |
| } |
| |
| // Fix id bits. |
| currentTouch.idBits = usedIdBits; |
| } |
| } |
| |
| /* Special hack for devices that have bad screen data: if one of the |
| * points has moved more than a screen height from the last position, |
| * then drop it. */ |
| bool InputDevice::TouchScreenState::applyBadTouchFilter() { |
| uint32_t pointerCount = currentTouch.pointerCount; |
| |
| // Nothing to do if there are no points. |
| if (pointerCount == 0) { |
| return false; |
| } |
| |
| // Don't do anything if a finger is going down or up. We run |
| // here before assigning pointer IDs, so there isn't a good |
| // way to do per-finger matching. |
| if (pointerCount != lastTouch.pointerCount) { |
| return false; |
| } |
| |
| // We consider a single movement across more than a 7/16 of |
| // the long size of the screen to be bad. This was a magic value |
| // determined by looking at the maximum distance it is feasible |
| // to actually move in one sample. |
| int32_t maxDeltaY = parameters.yAxis.range * 7 / 16; |
| |
| // XXX The original code in InputDevice.java included commented out |
| // code for testing the X axis. Note that when we drop a point |
| // we don't actually restore the old X either. Strange. |
| // The old code also tries to track when bad points were previously |
| // detected but it turns out that due to the placement of a "break" |
| // at the end of the loop, we never set mDroppedBadPoint to true |
| // so it is effectively dead code. |
| // Need to figure out if the old code is busted or just overcomplicated |
| // but working as intended. |
| |
| // Look through all new points and see if any are farther than |
| // acceptable from all previous points. |
| for (uint32_t i = pointerCount; i-- > 0; ) { |
| int32_t y = currentTouch.pointers[i].y; |
| int32_t closestY = INT_MAX; |
| int32_t closestDeltaY = 0; |
| |
| #if DEBUG_HACKS |
| LOGD("BadTouchFilter: Looking at next point #%d: y=%d", i, y); |
| #endif |
| |
| for (uint32_t j = pointerCount; j-- > 0; ) { |
| int32_t lastY = lastTouch.pointers[j].y; |
| int32_t deltaY = abs(y - lastY); |
| |
| #if DEBUG_HACKS |
| LOGD("BadTouchFilter: Comparing with last point #%d: y=%d deltaY=%d", |
| j, lastY, deltaY); |
| #endif |
| |
| if (deltaY < maxDeltaY) { |
| goto SkipSufficientlyClosePoint; |
| } |
| if (deltaY < closestDeltaY) { |
| closestDeltaY = deltaY; |
| closestY = lastY; |
| } |
| } |
| |
| // Must not have found a close enough match. |
| #if DEBUG_HACKS |
| LOGD("BadTouchFilter: Dropping bad point #%d: newY=%d oldY=%d deltaY=%d maxDeltaY=%d", |
| i, y, closestY, closestDeltaY, maxDeltaY); |
| #endif |
| |
| currentTouch.pointers[i].y = closestY; |
| return true; // XXX original code only corrects one point |
| |
| SkipSufficientlyClosePoint: ; |
| } |
| |
| // No change. |
| return false; |
| } |
| |
| /* Special hack for devices that have bad screen data: drop points where |
| * the coordinate value for one axis has jumped to the other pointer's location. |
| */ |
| bool InputDevice::TouchScreenState::applyJumpyTouchFilter() { |
| uint32_t pointerCount = currentTouch.pointerCount; |
| if (lastTouch.pointerCount != pointerCount) { |
| #if DEBUG_HACKS |
| LOGD("JumpyTouchFilter: Different pointer count %d -> %d", |
| lastTouch.pointerCount, pointerCount); |
| for (uint32_t i = 0; i < pointerCount; i++) { |
| LOGD(" Pointer %d (%d, %d)", i, |
| currentTouch.pointers[i].x, currentTouch.pointers[i].y); |
| } |
| #endif |
| |
| if (jumpyTouchFilter.jumpyPointsDropped < JUMPY_TRANSITION_DROPS) { |
| if (lastTouch.pointerCount == 1 && pointerCount == 2) { |
| // Just drop the first few events going from 1 to 2 pointers. |
| // They're bad often enough that they're not worth considering. |
| currentTouch.pointerCount = 1; |
| jumpyTouchFilter.jumpyPointsDropped += 1; |
| |
| #if DEBUG_HACKS |
| LOGD("JumpyTouchFilter: Pointer 2 dropped"); |
| #endif |
| return true; |
| } else if (lastTouch.pointerCount == 2 && pointerCount == 1) { |
| // The event when we go from 2 -> 1 tends to be messed up too |
| currentTouch.pointerCount = 2; |
| currentTouch.pointers[0] = lastTouch.pointers[0]; |
| currentTouch.pointers[1] = lastTouch.pointers[1]; |
| jumpyTouchFilter.jumpyPointsDropped += 1; |
| |
| #if DEBUG_HACKS |
| for (int32_t i = 0; i < 2; i++) { |
| LOGD("JumpyTouchFilter: Pointer %d replaced (%d, %d)", i, |
| currentTouch.pointers[i].x, currentTouch.pointers[i].y); |
| } |
| #endif |
| return true; |
| } |
| } |
| // Reset jumpy points dropped on other transitions or if limit exceeded. |
| jumpyTouchFilter.jumpyPointsDropped = 0; |
| |
| #if DEBUG_HACKS |
| LOGD("JumpyTouchFilter: Transition - drop limit reset"); |
| #endif |
| return false; |
| } |
| |
| // We have the same number of pointers as last time. |
| // A 'jumpy' point is one where the coordinate value for one axis |
| // has jumped to the other pointer's location. No need to do anything |
| // else if we only have one pointer. |
| if (pointerCount < 2) { |
| return false; |
| } |
| |
| if (jumpyTouchFilter.jumpyPointsDropped < JUMPY_DROP_LIMIT) { |
| int jumpyEpsilon = parameters.yAxis.range / JUMPY_EPSILON_DIVISOR; |
| |
| // We only replace the single worst jumpy point as characterized by pointer distance |
| // in a single axis. |
| int32_t badPointerIndex = -1; |
| int32_t badPointerReplacementIndex = -1; |
| int32_t badPointerDistance = INT_MIN; // distance to be corrected |
| |
| for (uint32_t i = pointerCount; i-- > 0; ) { |
| int32_t x = currentTouch.pointers[i].x; |
| int32_t y = currentTouch.pointers[i].y; |
| |
| #if DEBUG_HACKS |
| LOGD("JumpyTouchFilter: Point %d (%d, %d)", i, x, y); |
| #endif |
| |
| // Check if a touch point is too close to another's coordinates |
| bool dropX = false, dropY = false; |
| for (uint32_t j = 0; j < pointerCount; j++) { |
| if (i == j) { |
| continue; |
| } |
| |
| if (abs(x - currentTouch.pointers[j].x) <= jumpyEpsilon) { |
| dropX = true; |
| break; |
| } |
| |
| if (abs(y - currentTouch.pointers[j].y) <= jumpyEpsilon) { |
| dropY = true; |
| break; |
| } |
| } |
| if (! dropX && ! dropY) { |
| continue; // not jumpy |
| } |
| |
| // Find a replacement candidate by comparing with older points on the |
| // complementary (non-jumpy) axis. |
| int32_t distance = INT_MIN; // distance to be corrected |
| int32_t replacementIndex = -1; |
| |
| if (dropX) { |
| // X looks too close. Find an older replacement point with a close Y. |
| int32_t smallestDeltaY = INT_MAX; |
| for (uint32_t j = 0; j < pointerCount; j++) { |
| int32_t deltaY = abs(y - lastTouch.pointers[j].y); |
| if (deltaY < smallestDeltaY) { |
| smallestDeltaY = deltaY; |
| replacementIndex = j; |
| } |
| } |
| distance = abs(x - lastTouch.pointers[replacementIndex].x); |
| } else { |
| // Y looks too close. Find an older replacement point with a close X. |
| int32_t smallestDeltaX = INT_MAX; |
| for (uint32_t j = 0; j < pointerCount; j++) { |
| int32_t deltaX = abs(x - lastTouch.pointers[j].x); |
| if (deltaX < smallestDeltaX) { |
| smallestDeltaX = deltaX; |
| replacementIndex = j; |
| } |
| } |
| distance = abs(y - lastTouch.pointers[replacementIndex].y); |
| } |
| |
| // If replacing this pointer would correct a worse error than the previous ones |
| // considered, then use this replacement instead. |
| if (distance > badPointerDistance) { |
| badPointerIndex = i; |
| badPointerReplacementIndex = replacementIndex; |
| badPointerDistance = distance; |
| } |
| } |
| |
| // Correct the jumpy pointer if one was found. |
| if (badPointerIndex >= 0) { |
| #if DEBUG_HACKS |
| LOGD("JumpyTouchFilter: Replacing bad pointer %d with (%d, %d)", |
| badPointerIndex, |
| lastTouch.pointers[badPointerReplacementIndex].x, |
| lastTouch.pointers[badPointerReplacementIndex].y); |
| #endif |
| |
| currentTouch.pointers[badPointerIndex].x = |
| lastTouch.pointers[badPointerReplacementIndex].x; |
| currentTouch.pointers[badPointerIndex].y = |
| lastTouch.pointers[badPointerReplacementIndex].y; |
| jumpyTouchFilter.jumpyPointsDropped += 1; |
| return true; |
| } |
| } |
| |
| jumpyTouchFilter.jumpyPointsDropped = 0; |
| return false; |
| } |
| |
| /* Special hack for devices that have bad screen data: aggregate and |
| * compute averages of the coordinate data, to reduce the amount of |
| * jitter seen by applications. */ |
| void InputDevice::TouchScreenState::applyAveragingTouchFilter() { |
| for (uint32_t currentIndex = 0; currentIndex < currentTouch.pointerCount; currentIndex++) { |
| uint32_t id = currentTouch.pointers[currentIndex].id; |
| int32_t x = currentTouch.pointers[currentIndex].x; |
| int32_t y = currentTouch.pointers[currentIndex].y; |
| int32_t pressure = currentTouch.pointers[currentIndex].pressure; |
| |
| if (lastTouch.idBits.hasBit(id)) { |
| // Pointer still down compute average. |
| uint32_t start = averagingTouchFilter.historyStart[id]; |
| uint32_t end = averagingTouchFilter.historyEnd[id]; |
| |
| int64_t deltaX = x - averagingTouchFilter.historyData[end].pointers[id].x; |
| int64_t deltaY = y - averagingTouchFilter.historyData[end].pointers[id].y; |
| uint64_t distance = uint64_t(deltaX * deltaX + deltaY * deltaY); |
| |
| #if DEBUG_HACKS |
| LOGD("AveragingTouchFilter: Pointer id %d - Distance from last sample: %lld", |
| id, distance); |
| #endif |
| |
| if (distance < AVERAGING_DISTANCE_LIMIT) { |
| end += 1; |
| if (end > AVERAGING_HISTORY_SIZE) { |
| end = 0; |
| } |
| |
| if (end == start) { |
| start += 1; |
| if (start > AVERAGING_HISTORY_SIZE) { |
| start = 0; |
| } |
| } |
| |
| averagingTouchFilter.historyStart[id] = start; |
| averagingTouchFilter.historyEnd[id] = end; |
| averagingTouchFilter.historyData[end].pointers[id].x = x; |
| averagingTouchFilter.historyData[end].pointers[id].y = y; |
| averagingTouchFilter.historyData[end].pointers[id].pressure = pressure; |
| |
| int32_t averagedX = 0; |
| int32_t averagedY = 0; |
| int32_t totalPressure = 0; |
| for (;;) { |
| int32_t historicalX = averagingTouchFilter.historyData[start].pointers[id].x; |
| int32_t historicalY = averagingTouchFilter.historyData[start].pointers[id].x; |
| int32_t historicalPressure = averagingTouchFilter.historyData[start] |
| .pointers[id].pressure; |
| |
| averagedX += historicalX; |
| averagedY += historicalY; |
| totalPressure += historicalPressure; |
| |
| if (start == end) { |
| break; |
| } |
| |
| start += 1; |
| if (start > AVERAGING_HISTORY_SIZE) { |
| start = 0; |
| } |
| } |
| |
| averagedX /= totalPressure; |
| averagedY /= totalPressure; |
| |
| #if DEBUG_HACKS |
| LOGD("AveragingTouchFilter: Pointer id %d - " |
| "totalPressure=%d, averagedX=%d, averagedY=%d", id, totalPressure, |
| averagedX, averagedY); |
| #endif |
| |
| currentTouch.pointers[currentIndex].x = averagedX; |
| currentTouch.pointers[currentIndex].y = averagedY; |
| } else { |
| #if DEBUG_HACKS |
| LOGD("AveragingTouchFilter: Pointer id %d - Exceeded max distance", id); |
| #endif |
| } |
| } else { |
| #if DEBUG_HACKS |
| LOGD("AveragingTouchFilter: Pointer id %d - Pointer went up", id); |
| #endif |
| } |
| |
| // Reset pointer history. |
| averagingTouchFilter.historyStart[id] = 0; |
| averagingTouchFilter.historyEnd[id] = 0; |
| averagingTouchFilter.historyData[0].pointers[id].x = x; |
| averagingTouchFilter.historyData[0].pointers[id].y = y; |
| averagingTouchFilter.historyData[0].pointers[id].pressure = pressure; |
| } |
| } |
| |
| bool InputDevice::TouchScreenState::isPointInsideDisplay(int32_t x, int32_t y) const { |
| return x >= parameters.xAxis.minValue |
| && x <= parameters.xAxis.maxValue |
| && y >= parameters.yAxis.minValue |
| && y <= parameters.yAxis.maxValue; |
| } |
| |
| |
| // --- InputDevice::SingleTouchScreenState --- |
| |
| void InputDevice::SingleTouchScreenState::reset() { |
| accumulator.clear(); |
| current.down = false; |
| current.x = 0; |
| current.y = 0; |
| current.pressure = 0; |
| current.size = 0; |
| } |
| |
| |
| // --- InputDevice::MultiTouchScreenState --- |
| |
| void InputDevice::MultiTouchScreenState::reset() { |
| accumulator.clear(); |
| } |
| |
| |
| // --- InputReader --- |
| |
| InputReader::InputReader(const sp<EventHubInterface>& eventHub, |
| const sp<InputReaderPolicyInterface>& policy, |
| const sp<InputDispatcherInterface>& dispatcher) : |
| mEventHub(eventHub), mPolicy(policy), mDispatcher(dispatcher) { |
| configureExcludedDevices(); |
| resetGlobalMetaState(); |
| resetDisplayProperties(); |
| updateExportedVirtualKeyState(); |
| } |
| |
| InputReader::~InputReader() { |
| for (size_t i = 0; i < mDevices.size(); i++) { |
| delete mDevices.valueAt(i); |
| } |
| } |
| |
| void InputReader::loopOnce() { |
| RawEvent rawEvent; |
| mEventHub->getEvent(& rawEvent.deviceId, & rawEvent.type, & rawEvent.scanCode, |
| & rawEvent.keyCode, & rawEvent.flags, & rawEvent.value, & rawEvent.when); |
| |
| // Replace the event timestamp so it is in same timebase as java.lang.System.nanoTime() |
| // and android.os.SystemClock.uptimeMillis() as expected by the rest of the system. |
| rawEvent.when = systemTime(SYSTEM_TIME_MONOTONIC); |
| |
| #if DEBUG_RAW_EVENTS |
| LOGD("Input event: device=0x%x type=0x%x scancode=%d keycode=%d value=%d", |
| rawEvent.deviceId, rawEvent.type, rawEvent.scanCode, rawEvent.keyCode, |
| rawEvent.value); |
| #endif |
| |
| process(& rawEvent); |
| } |
| |
| void InputReader::process(const RawEvent* rawEvent) { |
| switch (rawEvent->type) { |
| case EventHubInterface::DEVICE_ADDED: |
| handleDeviceAdded(rawEvent); |
| break; |
| |
| case EventHubInterface::DEVICE_REMOVED: |
| handleDeviceRemoved(rawEvent); |
| break; |
| |
| case EV_SYN: |
| handleSync(rawEvent); |
| break; |
| |
| case EV_KEY: |
| handleKey(rawEvent); |
| break; |
| |
| case EV_REL: |
| handleRelativeMotion(rawEvent); |
| break; |
| |
| case EV_ABS: |
| handleAbsoluteMotion(rawEvent); |
| break; |
| |
| case EV_SW: |
| handleSwitch(rawEvent); |
| break; |
| } |
| } |
| |
| void InputReader::handleDeviceAdded(const RawEvent* rawEvent) { |
| InputDevice* device = getDevice(rawEvent->deviceId); |
| if (device) { |
| LOGW("Ignoring spurious device added event for deviceId %d.", rawEvent->deviceId); |
| return; |
| } |
| |
| addDevice(rawEvent->when, rawEvent->deviceId); |
| } |
| |
| void InputReader::handleDeviceRemoved(const RawEvent* rawEvent) { |
| InputDevice* device = getDevice(rawEvent->deviceId); |
| if (! device) { |
| LOGW("Ignoring spurious device removed event for deviceId %d.", rawEvent->deviceId); |
| return; |
| } |
| |
| removeDevice(rawEvent->when, device); |
| } |
| |
| void InputReader::handleSync(const RawEvent* rawEvent) { |
| InputDevice* device = getNonIgnoredDevice(rawEvent->deviceId); |
| if (! device) return; |
| |
| if (rawEvent->scanCode == SYN_MT_REPORT) { |
| // MultiTouch Sync: The driver has returned all data for *one* of the pointers. |
| // We drop pointers with pressure <= 0 since that indicates they are not down. |
| if (device->isMultiTouchScreen()) { |
| uint32_t pointerIndex = device->multiTouchScreen.accumulator.pointerCount; |
| |
| if (device->multiTouchScreen.accumulator.pointers[pointerIndex].fields) { |
| if (pointerIndex == MAX_POINTERS) { |
| LOGW("MultiTouch device driver returned more than maximum of %d pointers.", |
| MAX_POINTERS); |
| } else { |
| pointerIndex += 1; |
| device->multiTouchScreen.accumulator.pointerCount = pointerIndex; |
| } |
| } |
| |
| device->multiTouchScreen.accumulator.pointers[pointerIndex].clear(); |
| } |
| } else if (rawEvent->scanCode == SYN_REPORT) { |
| // General Sync: The driver has returned all data for the current event update. |
| if (device->isMultiTouchScreen()) { |
| if (device->multiTouchScreen.accumulator.isDirty()) { |
| onMultiTouchScreenStateChanged(rawEvent->when, device); |
| device->multiTouchScreen.accumulator.clear(); |
| } |
| } else if (device->isSingleTouchScreen()) { |
| if (device->singleTouchScreen.accumulator.isDirty()) { |
| onSingleTouchScreenStateChanged(rawEvent->when, device); |
| device->singleTouchScreen.accumulator.clear(); |
| } |
| } |
| |
| if (device->trackball.accumulator.isDirty()) { |
| onTrackballStateChanged(rawEvent->when, device); |
| device->trackball.accumulator.clear(); |
| } |
| } |
| } |
| |
| void InputReader::handleKey(const RawEvent* rawEvent) { |
| InputDevice* device = getNonIgnoredDevice(rawEvent->deviceId); |
| if (! device) return; |
| |
| bool down = rawEvent->value != 0; |
| int32_t scanCode = rawEvent->scanCode; |
| |
| if (device->isKeyboard() && (scanCode < BTN_FIRST || scanCode > BTN_LAST)) { |
| int32_t keyCode = rawEvent->keyCode; |
| onKey(rawEvent->when, device, down, keyCode, scanCode, rawEvent->flags); |
| } else if (device->isSingleTouchScreen()) { |
| switch (rawEvent->scanCode) { |
| case BTN_TOUCH: |
| device->singleTouchScreen.accumulator.fields |= |
| InputDevice::SingleTouchScreenState::Accumulator::FIELD_BTN_TOUCH; |
| device->singleTouchScreen.accumulator.btnTouch = down; |
| break; |
| } |
| } else if (device->isTrackball()) { |
| switch (rawEvent->scanCode) { |
| case BTN_MOUSE: |
| device->trackball.accumulator.fields |= |
| InputDevice::TrackballState::Accumulator::FIELD_BTN_MOUSE; |
| device->trackball.accumulator.btnMouse = down; |
| |
| // send the down immediately |
| // XXX this emulates the old behavior of KeyInputQueue, unclear whether it is |
| // necessary or if we can wait until the next sync |
| onTrackballStateChanged(rawEvent->when, device); |
| device->trackball.accumulator.clear(); |
| break; |
| } |
| } |
| } |
| |
| void InputReader::handleRelativeMotion(const RawEvent* rawEvent) { |
| InputDevice* device = getNonIgnoredDevice(rawEvent->deviceId); |
| if (! device) return; |
| |
| if (device->isTrackball()) { |
| switch (rawEvent->scanCode) { |
| case REL_X: |
| device->trackball.accumulator.fields |= |
| InputDevice::TrackballState::Accumulator::FIELD_REL_X; |
| device->trackball.accumulator.relX = rawEvent->value; |
| break; |
| case REL_Y: |
| device->trackball.accumulator.fields |= |
| InputDevice::TrackballState::Accumulator::FIELD_REL_Y; |
| device->trackball.accumulator.relY = rawEvent->value; |
| break; |
| } |
| } |
| } |
| |
| void InputReader::handleAbsoluteMotion(const RawEvent* rawEvent) { |
| InputDevice* device = getNonIgnoredDevice(rawEvent->deviceId); |
| if (! device) return; |
| |
| if (device->isMultiTouchScreen()) { |
| uint32_t pointerIndex = device->multiTouchScreen.accumulator.pointerCount; |
| InputDevice::MultiTouchScreenState::Accumulator::Pointer* pointer = |
| & device->multiTouchScreen.accumulator.pointers[pointerIndex]; |
| |
| switch (rawEvent->scanCode) { |
| case ABS_MT_POSITION_X: |
| pointer->fields |= |
| InputDevice::MultiTouchScreenState::Accumulator::FIELD_ABS_MT_POSITION_X; |
| pointer->absMTPositionX = rawEvent->value; |
| break; |
| case ABS_MT_POSITION_Y: |
| pointer->fields |= |
| InputDevice::MultiTouchScreenState::Accumulator::FIELD_ABS_MT_POSITION_Y; |
| pointer->absMTPositionY = rawEvent->value; |
| break; |
| case ABS_MT_TOUCH_MAJOR: |
| pointer->fields |= |
| InputDevice::MultiTouchScreenState::Accumulator::FIELD_ABS_MT_TOUCH_MAJOR; |
| pointer->absMTTouchMajor = rawEvent->value; |
| break; |
| case ABS_MT_WIDTH_MAJOR: |
| pointer->fields |= |
| InputDevice::MultiTouchScreenState::Accumulator::FIELD_ABS_MT_WIDTH_MAJOR; |
| pointer->absMTWidthMajor = rawEvent->value; |
| break; |
| case ABS_MT_TRACKING_ID: |
| pointer->fields |= |
| InputDevice::MultiTouchScreenState::Accumulator::FIELD_ABS_MT_TRACKING_ID; |
| pointer->absMTTrackingId = rawEvent->value; |
| break; |
| } |
| } else if (device->isSingleTouchScreen()) { |
| switch (rawEvent->scanCode) { |
| case ABS_X: |
| device->singleTouchScreen.accumulator.fields |= |
| InputDevice::SingleTouchScreenState::Accumulator::FIELD_ABS_X; |
| device->singleTouchScreen.accumulator.absX = rawEvent->value; |
| break; |
| case ABS_Y: |
| device->singleTouchScreen.accumulator.fields |= |
| InputDevice::SingleTouchScreenState::Accumulator::FIELD_ABS_Y; |
| device->singleTouchScreen.accumulator.absY = rawEvent->value; |
| break; |
| case ABS_PRESSURE: |
| device->singleTouchScreen.accumulator.fields |= |
| InputDevice::SingleTouchScreenState::Accumulator::FIELD_ABS_PRESSURE; |
| device->singleTouchScreen.accumulator.absPressure = rawEvent->value; |
| break; |
| case ABS_TOOL_WIDTH: |
| device->singleTouchScreen.accumulator.fields |= |
| InputDevice::SingleTouchScreenState::Accumulator::FIELD_ABS_TOOL_WIDTH; |
| device->singleTouchScreen.accumulator.absToolWidth = rawEvent->value; |
| break; |
| } |
| } |
| } |
| |
| void InputReader::handleSwitch(const RawEvent* rawEvent) { |
| InputDevice* device = getNonIgnoredDevice(rawEvent->deviceId); |
| if (! device) return; |
| |
| onSwitch(rawEvent->when, device, rawEvent->scanCode, rawEvent->value); |
| } |
| |
| void InputReader::onKey(nsecs_t when, InputDevice* device, |
| bool down, int32_t keyCode, int32_t scanCode, uint32_t policyFlags) { |
| /* Refresh display properties so we can rotate key codes according to display orientation */ |
| |
| if (! refreshDisplayProperties()) { |
| return; |
| } |
| |
| /* Update device state */ |
| |
| int32_t oldMetaState = device->keyboard.current.metaState; |
| int32_t newMetaState = updateMetaState(keyCode, down, oldMetaState); |
| if (oldMetaState != newMetaState) { |
| device->keyboard.current.metaState = newMetaState; |
| resetGlobalMetaState(); |
| } |
| |
| // FIXME if we send a down event about a rotated key press we should ensure that we send |
| // a corresponding up event about the rotated key press even if the orientation |
| // has changed in the meantime |
| keyCode = rotateKeyCode(keyCode, mDisplayOrientation); |
| |
| if (down) { |
| device->keyboard.current.downTime = when; |
| } |
| |
| /* Apply policy */ |
| |
| int32_t policyActions = mPolicy->interceptKey(when, device->id, |
| down, keyCode, scanCode, policyFlags); |
| |
| if (! applyStandardInputDispatchPolicyActions(when, policyActions, & policyFlags)) { |
| return; // event dropped |
| } |
| |
| /* Enqueue key event for dispatch */ |
| |
| int32_t keyEventAction; |
| if (down) { |
| device->keyboard.current.downTime = when; |
| keyEventAction = KEY_EVENT_ACTION_DOWN; |
| } else { |
| keyEventAction = KEY_EVENT_ACTION_UP; |
| } |
| |
| int32_t keyEventFlags = KEY_EVENT_FLAG_FROM_SYSTEM; |
| if (policyActions & InputReaderPolicyInterface::ACTION_WOKE_HERE) { |
| keyEventFlags = keyEventFlags | KEY_EVENT_FLAG_WOKE_HERE; |
| } |
| |
| mDispatcher->notifyKey(when, device->id, INPUT_EVENT_NATURE_KEY, policyFlags, |
| keyEventAction, keyEventFlags, keyCode, scanCode, |
| device->keyboard.current.metaState, |
| device->keyboard.current.downTime); |
| } |
| |
| void InputReader::onSwitch(nsecs_t when, InputDevice* device, int32_t switchCode, |
| int32_t switchValue) { |
| int32_t policyActions = mPolicy->interceptSwitch(when, switchCode, switchValue); |
| |
| uint32_t policyFlags = 0; |
| applyStandardInputDispatchPolicyActions(when, policyActions, & policyFlags); |
| } |
| |
| void InputReader::onMultiTouchScreenStateChanged(nsecs_t when, |
| InputDevice* device) { |
| static const uint32_t REQUIRED_FIELDS = |
| InputDevice::MultiTouchScreenState::Accumulator::FIELD_ABS_MT_POSITION_X |
| | InputDevice::MultiTouchScreenState::Accumulator::FIELD_ABS_MT_POSITION_Y |
| | InputDevice::MultiTouchScreenState::Accumulator::FIELD_ABS_MT_TOUCH_MAJOR |
| | InputDevice::MultiTouchScreenState::Accumulator::FIELD_ABS_MT_WIDTH_MAJOR; |
| |
| /* Refresh display properties so we can map touch screen coords into display coords */ |
| |
| if (! refreshDisplayProperties()) { |
| return; |
| } |
| |
| /* Update device state */ |
| |
| InputDevice::MultiTouchScreenState* in = & device->multiTouchScreen; |
| InputDevice::TouchData* out = & device->touchScreen.currentTouch; |
| |
| uint32_t inCount = in->accumulator.pointerCount; |
| uint32_t outCount = 0; |
| bool havePointerIds = true; |
| |
| out->clear(); |
| |
| for (uint32_t inIndex = 0; inIndex < inCount; inIndex++) { |
| uint32_t fields = in->accumulator.pointers[inIndex].fields; |
| |
| if ((fields & REQUIRED_FIELDS) != REQUIRED_FIELDS) { |
| #if DEBUG_POINTERS |
| LOGD("Pointers: Missing required multitouch pointer fields: index=%d, fields=%d", |
| inIndex, fields); |
| continue; |
| #endif |
| } |
| |
| if (in->accumulator.pointers[inIndex].absMTTouchMajor <= 0) { |
| // Pointer is not down. Drop it. |
| continue; |
| } |
| |
| // FIXME assignment of pressure may be incorrect, probably better to let |
| // pressure = touch / width. Later on we pass width to MotionEvent as a size, which |
| // isn't quite right either. Should be using touch for that. |
| out->pointers[outCount].x = in->accumulator.pointers[inIndex].absMTPositionX; |
| out->pointers[outCount].y = in->accumulator.pointers[inIndex].absMTPositionY; |
| out->pointers[outCount].pressure = in->accumulator.pointers[inIndex].absMTTouchMajor; |
| out->pointers[outCount].size = in->accumulator.pointers[inIndex].absMTWidthMajor; |
| |
| if (havePointerIds) { |
| if (fields & InputDevice::MultiTouchScreenState::Accumulator:: |
| FIELD_ABS_MT_TRACKING_ID) { |
| uint32_t id = uint32_t(in->accumulator.pointers[inIndex].absMTTrackingId); |
| |
| if (id > MAX_POINTER_ID) { |
| #if DEBUG_POINTERS |
| LOGD("Pointers: Ignoring driver provided pointer id %d because " |
| "it is larger than max supported id %d for optimizations", |
| id, MAX_POINTER_ID); |
| #endif |
| havePointerIds = false; |
| } |
| else { |
| out->pointers[outCount].id = id; |
| out->idToIndex[id] = outCount; |
| out->idBits.markBit(id); |
| } |
| } else { |
| havePointerIds = false; |
| } |
| } |
| |
| outCount += 1; |
| } |
| |
| out->pointerCount = outCount; |
| |
| onTouchScreenChanged(when, device, havePointerIds); |
| } |
| |
| void InputReader::onSingleTouchScreenStateChanged(nsecs_t when, |
| InputDevice* device) { |
| static const uint32_t POSITION_FIELDS = |
| InputDevice::SingleTouchScreenState::Accumulator::FIELD_ABS_X |
| | InputDevice::SingleTouchScreenState::Accumulator::FIELD_ABS_Y |
| | InputDevice::SingleTouchScreenState::Accumulator::FIELD_ABS_PRESSURE |
| | InputDevice::SingleTouchScreenState::Accumulator::FIELD_ABS_TOOL_WIDTH; |
| |
| /* Refresh display properties so we can map touch screen coords into display coords */ |
| |
| if (! refreshDisplayProperties()) { |
| return; |
| } |
| |
| /* Update device state */ |
| |
| InputDevice::SingleTouchScreenState* in = & device->singleTouchScreen; |
| InputDevice::TouchData* out = & device->touchScreen.currentTouch; |
| |
| uint32_t fields = in->accumulator.fields; |
| |
| if (fields & InputDevice::SingleTouchScreenState::Accumulator::FIELD_BTN_TOUCH) { |
| in->current.down = in->accumulator.btnTouch; |
| } |
| |
| if ((fields & POSITION_FIELDS) == POSITION_FIELDS) { |
| in->current.x = in->accumulator.absX; |
| in->current.y = in->accumulator.absY; |
| in->current.pressure = in->accumulator.absPressure; |
| in->current.size = in->accumulator.absToolWidth; |
| } |
| |
| out->clear(); |
| |
| if (in->current.down) { |
| out->pointerCount = 1; |
| out->pointers[0].id = 0; |
| out->pointers[0].x = in->current.x; |
| out->pointers[0].y = in->current.y; |
| out->pointers[0].pressure = in->current.pressure; |
| out->pointers[0].size = in->current.size; |
| out->idToIndex[0] = 0; |
| out->idBits.markBit(0); |
| } |
| |
| onTouchScreenChanged(when, device, true); |
| } |
| |
| void InputReader::onTouchScreenChanged(nsecs_t when, |
| InputDevice* device, bool havePointerIds) { |
| /* Apply policy */ |
| |
| int32_t policyActions = mPolicy->interceptTouch(when); |
| |
| uint32_t policyFlags = 0; |
| if (! applyStandardInputDispatchPolicyActions(when, policyActions, & policyFlags)) { |
| device->touchScreen.lastTouch.clear(); |
| return; // event dropped |
| } |
| |
| /* Preprocess pointer data */ |
| |
| if (device->touchScreen.parameters.useBadTouchFilter) { |
| if (device->touchScreen.applyBadTouchFilter()) { |
| havePointerIds = false; |
| } |
| } |
| |
| if (device->touchScreen.parameters.useJumpyTouchFilter) { |
| if (device->touchScreen.applyJumpyTouchFilter()) { |
| havePointerIds = false; |
| } |
| } |
| |
| if (! havePointerIds) { |
| device->touchScreen.calculatePointerIds(); |
| } |
| |
| InputDevice::TouchData temp; |
| InputDevice::TouchData* savedTouch; |
| if (device->touchScreen.parameters.useAveragingTouchFilter) { |
| temp.copyFrom(device->touchScreen.currentTouch); |
| savedTouch = & temp; |
| |
| device->touchScreen.applyAveragingTouchFilter(); |
| } else { |
| savedTouch = & device->touchScreen.currentTouch; |
| } |
| |
| /* Process virtual keys or touches */ |
| |
| if (! consumeVirtualKeyTouches(when, device, policyFlags)) { |
| dispatchTouches(when, device, policyFlags); |
| } |
| |
| // Copy current touch to last touch in preparation for the next cycle. |
| device->touchScreen.lastTouch.copyFrom(*savedTouch); |
| } |
| |
| bool InputReader::consumeVirtualKeyTouches(nsecs_t when, |
| InputDevice* device, uint32_t policyFlags) { |
| if (device->touchScreen.currentVirtualKey.down) { |
| if (device->touchScreen.currentTouch.pointerCount == 0) { |
| // Pointer went up while virtual key was down. Send key up event. |
| device->touchScreen.currentVirtualKey.down = false; |
| |
| #if DEBUG_VIRTUAL_KEYS |
| LOGD("VirtualKeys: Generating key up: keyCode=%d, scanCode=%d", |
| device->touchScreen.currentVirtualKey.keyCode, |
| device->touchScreen.currentVirtualKey.scanCode); |
| #endif |
| |
| dispatchVirtualKey(when, device, policyFlags, KEY_EVENT_ACTION_UP, |
| KEY_EVENT_FLAG_FROM_SYSTEM | KEY_EVENT_FLAG_VIRTUAL_HARD_KEY); |
| return true; // consumed |
| } |
| |
| int32_t x = device->touchScreen.currentTouch.pointers[0].x; |
| int32_t y = device->touchScreen.currentTouch.pointers[0].y; |
| if (device->touchScreen.isPointInsideDisplay(x, y) |
| || device->touchScreen.currentTouch.pointerCount != 1) { |
| // Pointer moved inside the display area or another pointer also went down. |
| // Send key cancellation. |
| device->touchScreen.currentVirtualKey.down = false; |
| |
| #if DEBUG_VIRTUAL_KEYS |
| LOGD("VirtualKeys: Canceling key: keyCode=%d, scanCode=%d", |
| device->touchScreen.currentVirtualKey.keyCode, |
| device->touchScreen.currentVirtualKey.scanCode); |
| #endif |
| |
| dispatchVirtualKey(when, device, policyFlags, KEY_EVENT_ACTION_UP, |
| KEY_EVENT_FLAG_FROM_SYSTEM | KEY_EVENT_FLAG_VIRTUAL_HARD_KEY |
| | KEY_EVENT_FLAG_CANCELED); |
| |
| // Clear the last touch data so we will consider the pointer as having just been |
| // pressed down when generating subsequent motion events. |
| device->touchScreen.lastTouch.clear(); |
| return false; // not consumed |
| } |
| } else if (device->touchScreen.currentTouch.pointerCount == 1 |
| && device->touchScreen.lastTouch.pointerCount == 0) { |
| int32_t x = device->touchScreen.currentTouch.pointers[0].x; |
| int32_t y = device->touchScreen.currentTouch.pointers[0].y; |
| for (size_t i = 0; i < device->touchScreen.virtualKeys.size(); i++) { |
| const InputDevice::VirtualKey& virtualKey = device->touchScreen.virtualKeys[i]; |
| |
| #if DEBUG_VIRTUAL_KEYS |
| LOGD("VirtualKeys: Hit test (%d, %d): keyCode=%d, scanCode=%d, " |
| "left=%d, top=%d, right=%d, bottom=%d", |
| x, y, |
| virtualKey.keyCode, virtualKey.scanCode, |
| virtualKey.hitLeft, virtualKey.hitTop, |
| virtualKey.hitRight, virtualKey.hitBottom); |
| #endif |
| |
| if (virtualKey.isHit(x, y)) { |
| device->touchScreen.currentVirtualKey.down = true; |
| device->touchScreen.currentVirtualKey.downTime = when; |
| device->touchScreen.currentVirtualKey.keyCode = virtualKey.keyCode; |
| device->touchScreen.currentVirtualKey.scanCode = virtualKey.scanCode; |
| |
| #if DEBUG_VIRTUAL_KEYS |
| LOGD("VirtualKeys: Generating key down: keyCode=%d, scanCode=%d", |
| device->touchScreen.currentVirtualKey.keyCode, |
| device->touchScreen.currentVirtualKey.scanCode); |
| #endif |
| |
| dispatchVirtualKey(when, device, policyFlags, KEY_EVENT_ACTION_DOWN, |
| KEY_EVENT_FLAG_FROM_SYSTEM | KEY_EVENT_FLAG_VIRTUAL_HARD_KEY); |
| return true; // consumed |
| } |
| } |
| } |
| |
| return false; // not consumed |
| } |
| |
| void InputReader::dispatchVirtualKey(nsecs_t when, |
| InputDevice* device, uint32_t policyFlags, |
| int32_t keyEventAction, int32_t keyEventFlags) { |
| int32_t keyCode = device->touchScreen.currentVirtualKey.keyCode; |
| int32_t scanCode = device->touchScreen.currentVirtualKey.scanCode; |
| nsecs_t downTime = device->touchScreen.currentVirtualKey.downTime; |
| int32_t metaState = globalMetaState(); |
| |
| updateExportedVirtualKeyState(); |
| |
| mPolicy->virtualKeyFeedback(when, device->id, keyEventAction, keyEventFlags, |
| keyCode, scanCode, metaState, downTime); |
| |
| mDispatcher->notifyKey(when, device->id, INPUT_EVENT_NATURE_KEY, policyFlags, |
| keyEventAction, keyEventFlags, keyCode, scanCode, metaState, downTime); |
| } |
| |
| void InputReader::dispatchTouches(nsecs_t when, |
| InputDevice* device, uint32_t policyFlags) { |
| uint32_t currentPointerCount = device->touchScreen.currentTouch.pointerCount; |
| uint32_t lastPointerCount = device->touchScreen.lastTouch.pointerCount; |
| if (currentPointerCount == 0 && lastPointerCount == 0) { |
| return; // nothing to do! |
| } |
| |
| BitSet32 currentIdBits = device->touchScreen.currentTouch.idBits; |
| BitSet32 lastIdBits = device->touchScreen.lastTouch.idBits; |
| |
| if (currentIdBits == lastIdBits) { |
| // No pointer id changes so this is a move event. |
| // The dispatcher takes care of batching moves so we don't have to deal with that here. |
| int32_t motionEventAction = MOTION_EVENT_ACTION_MOVE; |
| dispatchTouch(when, device, policyFlags, & device->touchScreen.currentTouch, |
| currentIdBits, motionEventAction); |
| } else { |
| // There may be pointers going up and pointers going down at the same time when pointer |
| // ids are reported by the device driver. |
| BitSet32 upIdBits(lastIdBits.value & ~ currentIdBits.value); |
| BitSet32 downIdBits(currentIdBits.value & ~ lastIdBits.value); |
| BitSet32 activeIdBits(lastIdBits.value); |
| |
| while (! upIdBits.isEmpty()) { |
| uint32_t upId = upIdBits.firstMarkedBit(); |
| upIdBits.clearBit(upId); |
| BitSet32 oldActiveIdBits = activeIdBits; |
| activeIdBits.clearBit(upId); |
| |
| int32_t motionEventAction; |
| if (activeIdBits.isEmpty()) { |
| motionEventAction = MOTION_EVENT_ACTION_UP; |
| } else { |
| motionEventAction = MOTION_EVENT_ACTION_POINTER_UP |
| | (upId << MOTION_EVENT_ACTION_POINTER_INDEX_SHIFT); |
| } |
| |
| dispatchTouch(when, device, policyFlags, & device->touchScreen.lastTouch, |
| oldActiveIdBits, motionEventAction); |
| } |
| |
| while (! downIdBits.isEmpty()) { |
| uint32_t downId = downIdBits.firstMarkedBit(); |
| downIdBits.clearBit(downId); |
| BitSet32 oldActiveIdBits = activeIdBits; |
| activeIdBits.markBit(downId); |
| |
| int32_t motionEventAction; |
| if (oldActiveIdBits.isEmpty()) { |
| motionEventAction = MOTION_EVENT_ACTION_DOWN; |
| device->touchScreen.downTime = when; |
| } else { |
| motionEventAction = MOTION_EVENT_ACTION_POINTER_DOWN |
| | (downId << MOTION_EVENT_ACTION_POINTER_INDEX_SHIFT); |
| } |
| |
| dispatchTouch(when, device, policyFlags, & device->touchScreen.currentTouch, |
| activeIdBits, motionEventAction); |
| } |
| } |
| } |
| |
| void InputReader::dispatchTouch(nsecs_t when, InputDevice* device, uint32_t policyFlags, |
| InputDevice::TouchData* touch, BitSet32 idBits, |
| int32_t motionEventAction) { |
| int32_t orientedWidth, orientedHeight; |
| switch (mDisplayOrientation) { |
| case InputReaderPolicyInterface::ROTATION_90: |
| case InputReaderPolicyInterface::ROTATION_270: |
| orientedWidth = mDisplayHeight; |
| orientedHeight = mDisplayWidth; |
| break; |
| default: |
| orientedWidth = mDisplayWidth; |
| orientedHeight = mDisplayHeight; |
| break; |
| } |
| |
| uint32_t pointerCount = 0; |
| int32_t pointerIds[MAX_POINTERS]; |
| PointerCoords pointerCoords[MAX_POINTERS]; |
| |
| // Walk through the the active pointers and map touch screen coordinates (TouchData) into |
| // display coordinates (PointerCoords) and adjust for display orientation. |
| while (! idBits.isEmpty()) { |
| uint32_t id = idBits.firstMarkedBit(); |
| idBits.clearBit(id); |
| uint32_t index = touch->idToIndex[id]; |
| |
| float x = (float(touch->pointers[index].x) |
| - device->touchScreen.parameters.xAxis.minValue) |
| * device->touchScreen.precalculated.xScale; |
| float y = (float(touch->pointers[index].y) |
| - device->touchScreen.parameters.yAxis.minValue) |
| * device->touchScreen.precalculated.yScale; |
| float pressure = (float(touch->pointers[index].pressure) |
| - device->touchScreen.parameters.pressureAxis.minValue) |
| * device->touchScreen.precalculated.pressureScale; |
| float size = (float(touch->pointers[index].size) |
| - device->touchScreen.parameters.sizeAxis.minValue) |
| * device->touchScreen.precalculated.sizeScale; |
| |
| switch (mDisplayOrientation) { |
| case InputReaderPolicyInterface::ROTATION_90: { |
| float xTemp = x; |
| x = y; |
| y = mDisplayHeight - xTemp; |
| break; |
| } |
| case InputReaderPolicyInterface::ROTATION_180: { |
| x = mDisplayWidth - x; |
| y = mDisplayHeight - y; |
| break; |
| } |
| case InputReaderPolicyInterface::ROTATION_270: { |
| float xTemp = x; |
| x = mDisplayWidth - y; |
| y = xTemp; |
| break; |
| } |
| } |
| |
| pointerIds[pointerCount] = int32_t(id); |
| |
| pointerCoords[pointerCount].x = x; |
| pointerCoords[pointerCount].y = y; |
| pointerCoords[pointerCount].pressure = pressure; |
| pointerCoords[pointerCount].size = size; |
| |
| pointerCount += 1; |
| } |
| |
| // Check edge flags by looking only at the first pointer since the flags are |
| // global to the event. |
| // XXX Maybe we should revise the edge flags API to work on a per-pointer basis. |
| int32_t motionEventEdgeFlags = 0; |
| if (motionEventAction == MOTION_EVENT_ACTION_DOWN) { |
| if (pointerCoords[0].x <= 0) { |
| motionEventEdgeFlags |= MOTION_EVENT_EDGE_FLAG_LEFT; |
| } else if (pointerCoords[0].x >= orientedWidth) { |
| motionEventEdgeFlags |= MOTION_EVENT_EDGE_FLAG_RIGHT; |
| } |
| if (pointerCoords[0].y <= 0) { |
| motionEventEdgeFlags |= MOTION_EVENT_EDGE_FLAG_TOP; |
| } else if (pointerCoords[0].y >= orientedHeight) { |
| motionEventEdgeFlags |= MOTION_EVENT_EDGE_FLAG_BOTTOM; |
| } |
| } |
| |
| nsecs_t downTime = device->touchScreen.downTime; |
| mDispatcher->notifyMotion(when, device->id, INPUT_EVENT_NATURE_TOUCH, policyFlags, |
| motionEventAction, globalMetaState(), motionEventEdgeFlags, |
| pointerCount, pointerIds, pointerCoords, |
| 0, 0, downTime); |
| } |
| |
| void InputReader::onTrackballStateChanged(nsecs_t when, |
| InputDevice* device) { |
| static const uint32_t DELTA_FIELDS = |
| InputDevice::TrackballState::Accumulator::FIELD_REL_X |
| | InputDevice::TrackballState::Accumulator::FIELD_REL_Y; |
| |
| /* Refresh display properties so we can trackball moves according to display orientation */ |
| |
| if (! refreshDisplayProperties()) { |
| return; |
| } |
| |
| /* Update device state */ |
| |
| uint32_t fields = device->trackball.accumulator.fields; |
| bool downChanged = fields & InputDevice::TrackballState::Accumulator::FIELD_BTN_MOUSE; |
| bool deltaChanged = (fields & DELTA_FIELDS) == DELTA_FIELDS; |
| |
| bool down; |
| if (downChanged) { |
| if (device->trackball.accumulator.btnMouse) { |
| device->trackball.current.down = true; |
| device->trackball.current.downTime = when; |
| down = true; |
| } else { |
| device->trackball.current.down = false; |
| down = false; |
| } |
| } else { |
| down = device->trackball.current.down; |
| } |
| |
| /* Apply policy */ |
| |
| int32_t policyActions = mPolicy->interceptTrackball(when, downChanged, down, deltaChanged); |
| |
| uint32_t policyFlags = 0; |
| if (! applyStandardInputDispatchPolicyActions(when, policyActions, & policyFlags)) { |
| return; // event dropped |
| } |
| |
| /* Enqueue motion event for dispatch */ |
| |
| int32_t motionEventAction; |
| if (downChanged) { |
| motionEventAction = down ? MOTION_EVENT_ACTION_DOWN : MOTION_EVENT_ACTION_UP; |
| } else { |
| motionEventAction = MOTION_EVENT_ACTION_MOVE; |
| } |
| |
| int32_t pointerId = 0; |
| PointerCoords pointerCoords; |
| pointerCoords.x = device->trackball.accumulator.relX |
| * device->trackball.precalculated.xScale; |
| pointerCoords.y = device->trackball.accumulator.relY |
| * device->trackball.precalculated.yScale; |
| pointerCoords.pressure = 1.0f; // XXX Consider making this 1.0f if down, 0 otherwise. |
| pointerCoords.size = 0; |
| |
| float temp; |
| switch (mDisplayOrientation) { |
| case InputReaderPolicyInterface::ROTATION_90: |
| temp = pointerCoords.x; |
| pointerCoords.x = pointerCoords.y; |
| pointerCoords.y = - temp; |
| break; |
| |
| case InputReaderPolicyInterface::ROTATION_180: |
| pointerCoords.x = - pointerCoords.x; |
| pointerCoords.y = - pointerCoords.y; |
| break; |
| |
| case InputReaderPolicyInterface::ROTATION_270: |
| temp = pointerCoords.x; |
| pointerCoords.x = - pointerCoords.y; |
| pointerCoords.y = temp; |
| break; |
| } |
| |
| mDispatcher->notifyMotion(when, device->id, INPUT_EVENT_NATURE_TRACKBALL, policyFlags, |
| motionEventAction, globalMetaState(), MOTION_EVENT_EDGE_FLAG_NONE, |
| 1, & pointerId, & pointerCoords, |
| device->trackball.precalculated.xPrecision, |
| device->trackball.precalculated.yPrecision, |
| device->trackball.current.downTime); |
| } |
| |
| void InputReader::onConfigurationChanged(nsecs_t when) { |
| // Reset global meta state because it depends on the list of all configured devices. |
| resetGlobalMetaState(); |
| |
| // Reset virtual keys, just in case. |
| updateExportedVirtualKeyState(); |
| |
| // Update input configuration. |
| updateExportedInputConfiguration(); |
| |
| // Enqueue configuration changed. |
| mDispatcher->notifyConfigurationChanged(when); |
| } |
| |
| bool InputReader::applyStandardInputDispatchPolicyActions(nsecs_t when, |
| int32_t policyActions, uint32_t* policyFlags) { |
| if (policyActions & InputReaderPolicyInterface::ACTION_APP_SWITCH_COMING) { |
| mDispatcher->notifyAppSwitchComing(when); |
| } |
| |
| if (policyActions & InputReaderPolicyInterface::ACTION_WOKE_HERE) { |
| *policyFlags |= POLICY_FLAG_WOKE_HERE; |
| } |
| |
| if (policyActions & InputReaderPolicyInterface::ACTION_BRIGHT_HERE) { |
| *policyFlags |= POLICY_FLAG_BRIGHT_HERE; |
| } |
| |
| return policyActions & InputReaderPolicyInterface::ACTION_DISPATCH; |
| } |
| |
| void InputReader::resetDisplayProperties() { |
| mDisplayWidth = mDisplayHeight = -1; |
| mDisplayOrientation = -1; |
| } |
| |
| bool InputReader::refreshDisplayProperties() { |
| int32_t newWidth, newHeight, newOrientation; |
| if (mPolicy->getDisplayInfo(0, & newWidth, & newHeight, & newOrientation)) { |
| if (newWidth != mDisplayWidth || newHeight != mDisplayHeight) { |
| LOGD("Display size changed from %dx%d to %dx%d, updating device configuration", |
| mDisplayWidth, mDisplayHeight, newWidth, newHeight); |
| |
| mDisplayWidth = newWidth; |
| mDisplayHeight = newHeight; |
| |
| for (size_t i = 0; i < mDevices.size(); i++) { |
| configureDeviceForCurrentDisplaySize(mDevices.valueAt(i)); |
| } |
| } |
| |
| mDisplayOrientation = newOrientation; |
| return true; |
| } else { |
| resetDisplayProperties(); |
| return false; |
| } |
| } |
| |
| InputDevice* InputReader::getDevice(int32_t deviceId) { |
| ssize_t index = mDevices.indexOfKey(deviceId); |
| return index >= 0 ? mDevices.valueAt((size_t) index) : NULL; |
| } |
| |
| InputDevice* InputReader::getNonIgnoredDevice(int32_t deviceId) { |
| InputDevice* device = getDevice(deviceId); |
| return device && ! device->ignored ? device : NULL; |
| } |
| |
| void InputReader::addDevice(nsecs_t when, int32_t deviceId) { |
| uint32_t classes = mEventHub->getDeviceClasses(deviceId); |
| String8 name = mEventHub->getDeviceName(deviceId); |
| InputDevice* device = new InputDevice(deviceId, classes, name); |
| |
| if (classes != 0) { |
| LOGI("Device added: id=0x%x, name=%s, classes=%02x", device->id, |
| device->name.string(), device->classes); |
| |
| configureDevice(device); |
| } else { |
| LOGI("Device added: id=0x%x, name=%s (ignored non-input device)", device->id, |
| device->name.string()); |
| |
| device->ignored = true; |
| } |
| |
| device->reset(); |
| |
| mDevices.add(deviceId, device); |
| |
| if (! device->ignored) { |
| onConfigurationChanged(when); |
| } |
| } |
| |
| void InputReader::removeDevice(nsecs_t when, InputDevice* device) { |
| mDevices.removeItem(device->id); |
| |
| if (! device->ignored) { |
| LOGI("Device removed: id=0x%x, name=%s, classes=%02x", device->id, |
| device->name.string(), device->classes); |
| |
| onConfigurationChanged(when); |
| } else { |
| LOGI("Device removed: id=0x%x, name=%s (ignored non-input device)", device->id, |
| device->name.string()); |
| } |
| |
| delete device; |
| } |
| |
| void InputReader::configureDevice(InputDevice* device) { |
| if (device->isMultiTouchScreen()) { |
| configureAbsoluteAxisInfo(device, ABS_MT_POSITION_X, "X", |
| & device->touchScreen.parameters.xAxis); |
| configureAbsoluteAxisInfo(device, ABS_MT_POSITION_Y, "Y", |
| & device->touchScreen.parameters.yAxis); |
| configureAbsoluteAxisInfo(device, ABS_MT_TOUCH_MAJOR, "Pressure", |
| & device->touchScreen.parameters.pressureAxis); |
| configureAbsoluteAxisInfo(device, ABS_MT_WIDTH_MAJOR, "Size", |
| & device->touchScreen.parameters.sizeAxis); |
| } else if (device->isSingleTouchScreen()) { |
| configureAbsoluteAxisInfo(device, ABS_X, "X", |
| & device->touchScreen.parameters.xAxis); |
| configureAbsoluteAxisInfo(device, ABS_Y, "Y", |
| & device->touchScreen.parameters.yAxis); |
| configureAbsoluteAxisInfo(device, ABS_PRESSURE, "Pressure", |
| & device->touchScreen.parameters.pressureAxis); |
| configureAbsoluteAxisInfo(device, ABS_TOOL_WIDTH, "Size", |
| & device->touchScreen.parameters.sizeAxis); |
| } |
| |
| if (device->isTouchScreen()) { |
| device->touchScreen.parameters.useBadTouchFilter = |
| mPolicy->filterTouchEvents(); |
| device->touchScreen.parameters.useAveragingTouchFilter = |
| mPolicy->filterTouchEvents(); |
| device->touchScreen.parameters.useJumpyTouchFilter = |
| mPolicy->filterJumpyTouchEvents(); |
| |
| device->touchScreen.precalculated.pressureScale = |
| 1.0f / device->touchScreen.parameters.pressureAxis.range; |
| device->touchScreen.precalculated.sizeScale = |
| 1.0f / device->touchScreen.parameters.sizeAxis.range; |
| } |
| |
| if (device->isTrackball()) { |
| device->trackball.precalculated.xPrecision = TRACKBALL_MOVEMENT_THRESHOLD; |
| device->trackball.precalculated.yPrecision = TRACKBALL_MOVEMENT_THRESHOLD; |
| device->trackball.precalculated.xScale = 1.0f / TRACKBALL_MOVEMENT_THRESHOLD; |
| device->trackball.precalculated.yScale = 1.0f / TRACKBALL_MOVEMENT_THRESHOLD; |
| } |
| |
| configureDeviceForCurrentDisplaySize(device); |
| } |
| |
| void InputReader::configureDeviceForCurrentDisplaySize(InputDevice* device) { |
| if (device->isTouchScreen()) { |
| if (mDisplayWidth < 0) { |
| LOGD("Skipping part of touch screen configuration since display size is unknown."); |
| } else { |
| LOGI("Device configured: id=0x%x, name=%s (display size was changed)", device->id, |
| device->name.string()); |
| configureVirtualKeys(device); |
| |
| device->touchScreen.precalculated.xScale = |
| float(mDisplayWidth) / device->touchScreen.parameters.xAxis.range; |
| device->touchScreen.precalculated.yScale = |
| float(mDisplayHeight) / device->touchScreen.parameters.yAxis.range; |
| } |
| } |
| } |
| |
| void InputReader::configureVirtualKeys(InputDevice* device) { |
| device->touchScreen.virtualKeys.clear(); |
| |
| Vector<InputReaderPolicyInterface::VirtualKeyDefinition> virtualKeyDefinitions; |
| mPolicy->getVirtualKeyDefinitions(device->name, virtualKeyDefinitions); |
| if (virtualKeyDefinitions.size() == 0) { |
| return; |
| } |
| |
| device->touchScreen.virtualKeys.setCapacity(virtualKeyDefinitions.size()); |
| |
| int32_t touchScreenLeft = device->touchScreen.parameters.xAxis.minValue; |
| int32_t touchScreenTop = device->touchScreen.parameters.yAxis.minValue; |
| int32_t touchScreenWidth = device->touchScreen.parameters.xAxis.range; |
| int32_t touchScreenHeight = device->touchScreen.parameters.yAxis.range; |
| |
| for (size_t i = 0; i < virtualKeyDefinitions.size(); i++) { |
| const InputReaderPolicyInterface::VirtualKeyDefinition& virtualKeyDefinition = |
| virtualKeyDefinitions[i]; |
| |
| device->touchScreen.virtualKeys.add(); |
| InputDevice::VirtualKey& virtualKey = |
| device->touchScreen.virtualKeys.editTop(); |
| |
| virtualKey.scanCode = virtualKeyDefinition.scanCode; |
| int32_t keyCode; |
| uint32_t flags; |
| if (mEventHub->scancodeToKeycode(device->id, virtualKey.scanCode, |
| & keyCode, & flags)) { |
| LOGI(" VirtualKey %d: could not obtain key code, ignoring", virtualKey.scanCode); |
| device->touchScreen.virtualKeys.pop(); // drop the key |
| continue; |
| } |
| |
| virtualKey.keyCode = keyCode; |
| virtualKey.flags = flags; |
| |
| // convert the key definition's display coordinates into touch coordinates for a hit box |
| int32_t halfWidth = virtualKeyDefinition.width / 2; |
| int32_t halfHeight = virtualKeyDefinition.height / 2; |
| |
| virtualKey.hitLeft = (virtualKeyDefinition.centerX - halfWidth) |
| * touchScreenWidth / mDisplayWidth + touchScreenLeft; |
| virtualKey.hitRight= (virtualKeyDefinition.centerX + halfWidth) |
| * touchScreenWidth / mDisplayWidth + touchScreenLeft; |
| virtualKey.hitTop = (virtualKeyDefinition.centerY - halfHeight) |
| * touchScreenHeight / mDisplayHeight + touchScreenTop; |
| virtualKey.hitBottom = (virtualKeyDefinition.centerY + halfHeight) |
| * touchScreenHeight / mDisplayHeight + touchScreenTop; |
| |
| LOGI(" VirtualKey %d: keyCode=%d hitLeft=%d hitRight=%d hitTop=%d hitBottom=%d", |
| virtualKey.scanCode, virtualKey.keyCode, |
| virtualKey.hitLeft, virtualKey.hitRight, virtualKey.hitTop, virtualKey.hitBottom); |
| } |
| } |
| |
| void InputReader::configureAbsoluteAxisInfo(InputDevice* device, |
| int axis, const char* name, InputDevice::AbsoluteAxisInfo* out) { |
| if (! mEventHub->getAbsoluteInfo(device->id, axis, |
| & out->minValue, & out->maxValue, & out->flat, &out->fuzz)) { |
| out->range = out->maxValue - out->minValue; |
| if (out->range != 0) { |
| LOGI(" %s: min=%d max=%d flat=%d fuzz=%d", |
| name, out->minValue, out->maxValue, out->flat, out->fuzz); |
| return; |
| } |
| } |
| |
| out->minValue = 0; |
| out->maxValue = 0; |
| out->flat = 0; |
| out->fuzz = 0; |
| out->range = 0; |
| LOGI(" %s: unknown axis values, setting to zero", name); |
| } |
| |
| void InputReader::configureExcludedDevices() { |
| Vector<String8> excludedDeviceNames; |
| mPolicy->getExcludedDeviceNames(excludedDeviceNames); |
| |
| for (size_t i = 0; i < excludedDeviceNames.size(); i++) { |
| mEventHub->addExcludedDevice(excludedDeviceNames[i]); |
| } |
| } |
| |
| void InputReader::resetGlobalMetaState() { |
| mGlobalMetaState = -1; |
| } |
| |
| int32_t InputReader::globalMetaState() { |
| if (mGlobalMetaState == -1) { |
| mGlobalMetaState = 0; |
| for (size_t i = 0; i < mDevices.size(); i++) { |
| InputDevice* device = mDevices.valueAt(i); |
| if (device->isKeyboard()) { |
| mGlobalMetaState |= device->keyboard.current.metaState; |
| } |
| } |
| } |
| return mGlobalMetaState; |
| } |
| |
| void InputReader::updateExportedVirtualKeyState() { |
| int32_t keyCode = -1, scanCode = -1; |
| |
| for (size_t i = 0; i < mDevices.size(); i++) { |
| InputDevice* device = mDevices.valueAt(i); |
| if (device->isTouchScreen()) { |
| if (device->touchScreen.currentVirtualKey.down) { |
| keyCode = device->touchScreen.currentVirtualKey.keyCode; |
| scanCode = device->touchScreen.currentVirtualKey.scanCode; |
| } |
| } |
| } |
| |
| { // acquire exported state lock |
| AutoMutex _l(mExportedStateLock); |
| |
| mExportedVirtualKeyCode = keyCode; |
| mExportedVirtualScanCode = scanCode; |
| } // release exported state lock |
| } |
| |
| bool InputReader::getCurrentVirtualKey(int32_t* outKeyCode, int32_t* outScanCode) const { |
| { // acquire exported state lock |
| AutoMutex _l(mExportedStateLock); |
| |
| *outKeyCode = mExportedVirtualKeyCode; |
| *outScanCode = mExportedVirtualScanCode; |
| return mExportedVirtualKeyCode != -1; |
| } // release exported state lock |
| } |
| |
| void InputReader::updateExportedInputConfiguration() { |
| int32_t touchScreenConfig = InputConfiguration::TOUCHSCREEN_NOTOUCH; |
| int32_t keyboardConfig = InputConfiguration::KEYBOARD_NOKEYS; |
| int32_t navigationConfig = InputConfiguration::NAVIGATION_NONAV; |
| |
| for (size_t i = 0; i < mDevices.size(); i++) { |
| InputDevice* device = mDevices.valueAt(i); |
| int32_t deviceClasses = device->classes; |
| |
| if (deviceClasses & INPUT_DEVICE_CLASS_TOUCHSCREEN) { |
| touchScreenConfig = InputConfiguration::TOUCHSCREEN_FINGER; |
| } |
| if (deviceClasses & INPUT_DEVICE_CLASS_ALPHAKEY) { |
| keyboardConfig = InputConfiguration::KEYBOARD_QWERTY; |
| } |
| if (deviceClasses & INPUT_DEVICE_CLASS_TRACKBALL) { |
| navigationConfig = InputConfiguration::NAVIGATION_TRACKBALL; |
| } else if (deviceClasses & INPUT_DEVICE_CLASS_DPAD) { |
| navigationConfig = InputConfiguration::NAVIGATION_DPAD; |
| } |
| } |
| |
| { // acquire exported state lock |
| AutoMutex _l(mExportedStateLock); |
| |
| mExportedInputConfiguration.touchScreen = touchScreenConfig; |
| mExportedInputConfiguration.keyboard = keyboardConfig; |
| mExportedInputConfiguration.navigation = navigationConfig; |
| } // release exported state lock |
| } |
| |
| void InputReader::getCurrentInputConfiguration(InputConfiguration* outConfiguration) const { |
| { // acquire exported state lock |
| AutoMutex _l(mExportedStateLock); |
| |
| *outConfiguration = mExportedInputConfiguration; |
| } // release exported state lock |
| } |
| |
| int32_t InputReader::getCurrentScanCodeState(int32_t deviceId, int32_t deviceClasses, |
| int32_t scanCode) const { |
| { // acquire exported state lock |
| AutoMutex _l(mExportedStateLock); |
| |
| if (mExportedVirtualScanCode == scanCode) { |
| return KEY_STATE_VIRTUAL; |
| } |
| } // release exported state lock |
| |
| return mEventHub->getScanCodeState(deviceId, deviceClasses, scanCode); |
| } |
| |
| int32_t InputReader::getCurrentKeyCodeState(int32_t deviceId, int32_t deviceClasses, |
| int32_t keyCode) const { |
| { // acquire exported state lock |
| AutoMutex _l(mExportedStateLock); |
| |
| if (mExportedVirtualKeyCode == keyCode) { |
| return KEY_STATE_VIRTUAL; |
| } |
| } // release exported state lock |
| |
| return mEventHub->getKeyCodeState(deviceId, deviceClasses, keyCode); |
| } |
| |
| int32_t InputReader::getCurrentSwitchState(int32_t deviceId, int32_t deviceClasses, |
| int32_t sw) const { |
| return mEventHub->getSwitchState(deviceId, deviceClasses, sw); |
| } |
| |
| bool InputReader::hasKeys(size_t numCodes, const int32_t* keyCodes, uint8_t* outFlags) const { |
| return mEventHub->hasKeys(numCodes, keyCodes, outFlags); |
| } |
| |
| |
| // --- InputReaderThread --- |
| |
| InputReaderThread::InputReaderThread(const sp<InputReaderInterface>& reader) : |
| Thread(/*canCallJava*/ true), mReader(reader) { |
| } |
| |
| InputReaderThread::~InputReaderThread() { |
| } |
| |
| bool InputReaderThread::threadLoop() { |
| mReader->loopOnce(); |
| return true; |
| } |
| |
| } // namespace android |