| page.title=Android SDK | 
 | sdk.redirect=0 | 
 | sdk.version=2.0.1 | 
 | sdk.date=December 2009 | 
 |  | 
 | sdk.win_download=android-sdk_r04-windows.zip | 
 | sdk.win_bytes=23069119 | 
 | sdk.win_checksum=c48b407de852ba483869f17337e90997 | 
 |  | 
 | sdk.mac_download=android-sdk_r04-mac_86.zip | 
 | sdk.mac_bytes=19657927 | 
 | sdk.mac_checksum=b08512765aa9b0369bb9b8fecdf763e3 | 
 |  | 
 | sdk.linux_download=android-sdk_r04-linux_86.tgz | 
 | sdk.linux_bytes=15984887 | 
 | sdk.linux_checksum=ef84b08fd9da84f4c4ae77564fe4eaee | 
 |  | 
 | @jd:body | 
 |  | 
 |  | 
 | <h2 id="quickstart">Quick Start</h2> | 
 |  | 
 | <p>The steps below provide an overview of how to get started with the Android | 
 | SDK. For detailed instructions, start with the <a | 
 | href="{@docRoot}sdk/installing.html">Installing</a> guide. </p> | 
 |  | 
 | <p><strong>0. Prepare your development computer</strong></p> | 
 |  | 
 | <p>Read the <a href="{@docRoot}sdk/requirements.html">System Requirements</a> | 
 | document and make sure that your development computer meets the hardware and | 
 | software requirements for the Android SDK. Install any additional software | 
 | needed before downloading the Android SDK. In particular, if you plan to develop | 
 | Android applications in the Eclipse IDE using the ADT Plugin (see below), make | 
 | sure that you have the correct version of Eclipse installed.  | 
 |  | 
 | <p><strong>1. Download and install the SDK starter package</strong></p> | 
 |  | 
 | <p>Select a starter package from the table at the top of this page and download | 
 | it to your development computer. To install the SDK, simply unpack the starter | 
 | package to a safe location and then add the location to your PATH. </p> | 
 |  | 
 | <p><strong>2. Install the ADT Plugin for Eclipse</strong></p> | 
 |  | 
 | <p>If you are developing in Eclipse, set up a remote update site and install the | 
 | Android Development Tools (ADT) plugin. For detailed instructions, see <a | 
 | href="{@docRoot}sdk/eclipse-adt.html">Installing and Updating ADT</a>.</p> | 
 |  | 
 | <p><strong>3. Add Android platforms to your SDK</strong></p> | 
 |  | 
 | <p>Use the Android SDK and AVD Manager, included in the SDK starter package, to | 
 | add one or more Android platforms (for example, Android 1.6 or Android 2.0) to | 
 | your SDK. In most cases, you will want to download multiple platforms, so that | 
 | you can build your application on the lowest version you want to support, but | 
 | test against higher versions that you intend the application to run on. | 
 | Information about each platform is available at left, under "Downloadable SDK | 
 | Components."</p> | 
 |  | 
 | <p>To launch the Android SDK and AVD Manager on Windows, execute <code>SDK | 
 | Setup.exe</code>, at the root of the SDK directory. On Mac OS X or Linux, | 
 | execute the <code>android</code> tool in the <code><sdk>/tools/</code> | 
 | folder. For more information about how to add platforms and other components, | 
 | see <a href="{@docRoot}sdk/adding-components.html">Adding SDK Components</a>. | 
 | </p> | 
 |  | 
 | <p><strong>4. Get the latest documentation</strong></p> | 
 |  | 
 | <p>If you develop while offline, use the Android SDK and AVD Manager to download | 
 | the latest documentation package. The documentation covers all versions of the | 
 | API and lets you filter out those versions that your application won't support. | 
 | Once installed, the documentation is also available to you directly from the | 
 | Eclipse IDE. When you are online, you can always access the latest documentation | 
 | at the Android Developers site.</p> | 
 |  | 
 | <p><strong>5. Download other SDK components</strong></p> | 
 |  | 
 | <p>You can use the Android SDK and AVD Manager to download other SDK components, | 
 | such as the SDK add-ons. An SDK add-on provides a development environment for an | 
 | Android external library or a customized Android system image. For example, the | 
 | Google APIs Add-On lets you develop an application that takes advantage of the | 
 | Google Maps external library. </p> | 
 |  | 
 | <p><strong>6. Get started with an application project</strong></p> | 
 |  | 
 | <p>Once you've set up your SDK, the next step is to start a new application | 
 | project or move existing applications into the new SDK.</p> | 
 |  | 
 | <p>If you are new to Android, you can use the <a | 
 | href="{@docRoot}resources/tutorials/hello-world.html">Hello World</a> tutorial to | 
 | get started quickly. <a href="{@docRoot}sdk/installing.html#NextSteps">Next | 
 | Steps</a> offers other suggestions of how to begin. Welcome!</p> |