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/*
* Copyright (C) 2014 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you mPrimitiveFields.may not use this file except in compliance with the License.
* You mPrimitiveFields.may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#define LOG_TAG "OpenGLRenderer"
#include "RenderProperties.h"
#include <utils/Trace.h>
#include <SkCanvas.h>
#include <SkMatrix.h>
#include <SkPath.h>
#include <SkPathOps.h>
#include "Matrix.h"
#include "utils/MathUtils.h"
namespace android {
namespace uirenderer {
RenderProperties::PrimitiveFields::PrimitiveFields()
: mClipToBounds(true)
, mProjectBackwards(false)
, mProjectionReceiver(false)
, mAlpha(1)
, mHasOverlappingRendering(true)
, mElevation(0)
, mTranslationX(0), mTranslationY(0), mTranslationZ(0)
, mRotation(0), mRotationX(0), mRotationY(0)
, mScaleX(1), mScaleY(1)
, mPivotX(0), mPivotY(0)
, mLeft(0), mTop(0), mRight(0), mBottom(0)
, mWidth(0), mHeight(0)
, mPivotExplicitlySet(false)
, mMatrixOrPivotDirty(false)
, mCaching(false) {
}
RenderProperties::ComputedFields::ComputedFields()
: mTransformMatrix(NULL)
, mClipPath(NULL) {
}
RenderProperties::ComputedFields::~ComputedFields() {
delete mTransformMatrix;
delete mClipPath;
}
RenderProperties::RenderProperties()
: mStaticMatrix(NULL)
, mAnimationMatrix(NULL) {
}
RenderProperties::~RenderProperties() {
delete mStaticMatrix;
delete mAnimationMatrix;
}
RenderProperties& RenderProperties::operator=(const RenderProperties& other) {
if (this != &other) {
mPrimitiveFields = other.mPrimitiveFields;
setStaticMatrix(other.getStaticMatrix());
setAnimationMatrix(other.getAnimationMatrix());
setCameraDistance(other.getCameraDistance());
// Update the computed clip path
updateClipPath();
// Force recalculation of the matrix, since other's dirty bit may be clear
mPrimitiveFields.mMatrixOrPivotDirty = true;
updateMatrix();
}
return *this;
}
void RenderProperties::debugOutputProperties(const int level) const {
if (mPrimitiveFields.mLeft != 0 || mPrimitiveFields.mTop != 0) {
ALOGD("%*sTranslate (left, top) %d, %d", level * 2, "", mPrimitiveFields.mLeft, mPrimitiveFields.mTop);
}
if (mStaticMatrix) {
ALOGD("%*sConcatMatrix (static) %p: " SK_MATRIX_STRING,
level * 2, "", mStaticMatrix, SK_MATRIX_ARGS(mStaticMatrix));
}
if (mAnimationMatrix) {
ALOGD("%*sConcatMatrix (animation) %p: " SK_MATRIX_STRING,
level * 2, "", mAnimationMatrix, SK_MATRIX_ARGS(mAnimationMatrix));
}
if (hasTransformMatrix()) {
if (isTransformTranslateOnly()) {
ALOGD("%*sTranslate %.2f, %.2f, %.2f",
level * 2, "", getTranslationX(), getTranslationY(), getZ());
} else {
ALOGD("%*sConcatMatrix %p: " SK_MATRIX_STRING,
level * 2, "", mComputedFields.mTransformMatrix, SK_MATRIX_ARGS(mComputedFields.mTransformMatrix));
}
}
bool clipToBoundsNeeded = mPrimitiveFields.mCaching ? false : mPrimitiveFields.mClipToBounds;
if (mPrimitiveFields.mAlpha < 1) {
if (mPrimitiveFields.mCaching) {
ALOGD("%*sSetOverrideLayerAlpha %.2f", level * 2, "", mPrimitiveFields.mAlpha);
} else if (!mPrimitiveFields.mHasOverlappingRendering) {
ALOGD("%*sScaleAlpha %.2f", level * 2, "", mPrimitiveFields.mAlpha);
} else {
int flags = SkCanvas::kHasAlphaLayer_SaveFlag;
if (clipToBoundsNeeded) {
flags |= SkCanvas::kClipToLayer_SaveFlag;
clipToBoundsNeeded = false; // clipping done by save layer
}
ALOGD("%*sSaveLayerAlpha %d, %d, %d, %d, %d, 0x%x", level * 2, "",
0, 0, getWidth(), getHeight(),
(int)(mPrimitiveFields.mAlpha * 255), flags);
}
}
if (clipToBoundsNeeded) {
ALOGD("%*sClipRect %d, %d, %d, %d", level * 2, "",
0, 0, getWidth(), getHeight());
}
}
void RenderProperties::updateMatrix() {
if (mPrimitiveFields.mMatrixOrPivotDirty) {
if (!mComputedFields.mTransformMatrix) {
// only allocate a mPrimitiveFields.matrix if we have a complex transform
mComputedFields.mTransformMatrix = new SkMatrix();
}
if (!mPrimitiveFields.mPivotExplicitlySet) {
mPrimitiveFields.mPivotX = mPrimitiveFields.mWidth / 2.0f;
mPrimitiveFields.mPivotY = mPrimitiveFields.mHeight / 2.0f;
}
SkMatrix* transform = mComputedFields.mTransformMatrix;
transform->reset();
if (MathUtils::isZero(getRotationX()) && MathUtils::isZero(getRotationY())) {
transform->setTranslate(getTranslationX(), getTranslationY());
transform->preRotate(getRotation(), getPivotX(), getPivotY());
transform->preScale(getScaleX(), getScaleY(), getPivotX(), getPivotY());
} else {
SkMatrix transform3D;
mComputedFields.mTransformCamera.save();
transform->preScale(getScaleX(), getScaleY(), getPivotX(), getPivotY());
mComputedFields.mTransformCamera.rotateX(mPrimitiveFields.mRotationX);
mComputedFields.mTransformCamera.rotateY(mPrimitiveFields.mRotationY);
mComputedFields.mTransformCamera.rotateZ(-mPrimitiveFields.mRotation);
mComputedFields.mTransformCamera.getMatrix(&transform3D);
transform3D.preTranslate(-getPivotX(), -getPivotY());
transform3D.postTranslate(getPivotX() + getTranslationX(),
getPivotY() + getTranslationY());
transform->postConcat(transform3D);
mComputedFields.mTransformCamera.restore();
}
mPrimitiveFields.mMatrixOrPivotDirty = false;
}
}
void RenderProperties::updateClipPath() {
const SkPath* outlineClipPath = mPrimitiveFields.mOutline.willClip()
? mPrimitiveFields.mOutline.getPath() : NULL;
const SkPath* revealClipPath = mPrimitiveFields.mRevealClip.getPath();
if (!outlineClipPath && !revealClipPath) {
// mComputedFields.mClipPath doesn't need to be updated, since it won't be used
return;
}
if (mComputedFields.mClipPath == NULL) {
mComputedFields.mClipPath = new SkPath();
}
SkPath* clipPath = mComputedFields.mClipPath;
mComputedFields.mClipPathOp = SkRegion::kIntersect_Op;
if (outlineClipPath && revealClipPath) {
SkPathOp op = kIntersect_PathOp;
if (mPrimitiveFields.mRevealClip.isInverseClip()) {
op = kDifference_PathOp; // apply difference step in the Op below, instead of draw time
}
Op(*outlineClipPath, *revealClipPath, op, clipPath);
} else if (outlineClipPath) {
*clipPath = *outlineClipPath;
} else {
*clipPath = *revealClipPath;
if (mPrimitiveFields.mRevealClip.isInverseClip()) {
// apply difference step at draw time
mComputedFields.mClipPathOp = SkRegion::kDifference_Op;
}
}
}
} /* namespace uirenderer */
} /* namespace android */