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/*
* Copyright (C) 2015 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef AAPT_LINKER_H
#define AAPT_LINKER_H
#include "Resolver.h"
#include "ResourceTable.h"
#include "ResourceValues.h"
#include "Source.h"
#include "StringPiece.h"
#include <androidfw/AssetManager.h>
#include <map>
#include <memory>
#include <ostream>
#include <set>
#include <vector>
namespace aapt {
/**
* The Linker has two jobs. It follows resource references
* and verifies that their targert exists and that their
* types are compatible. The Linker will also assign resource
* IDs and fill in all the dependent references with the newly
* assigned resource IDs.
*
* To do this, the Linker builds a graph of references. This
* can be useful to do other analysis, like building a
* dependency graph of source files. The hope is to be able to
* add functionality that operates on the graph without
* overcomplicating the Linker.
*
* TODO(adamlesinski): Build the graph first then run the separate
* steps over the graph.
*/
class Linker : ValueVisitor {
public:
/**
* Create a Linker for the given resource table with the sources available in
* Resolver. Resolver should contain the ResourceTable as a source too.
*/
Linker(std::shared_ptr<ResourceTable> table, std::shared_ptr<Resolver> resolver);
Linker(const Linker&) = delete;
/**
* Entry point to the linker. Assigns resource IDs, follows references,
* and validates types. Returns true if all references to defined values
* are type-compatible. Missing resource references are recorded but do
* not cause this method to fail.
*/
bool linkAndValidate();
/**
* Returns any references to resources that were not defined in any of the
* sources.
*/
using ResourceNameToSourceMap = std::map<ResourceName, std::vector<SourceLine>>;
const ResourceNameToSourceMap& getUnresolvedReferences() const;
private:
struct Args : public ValueVisitorArgs {
Args(const ResourceNameRef& r, const SourceLine& s);
const ResourceNameRef& referrer;
const SourceLine& source;
};
//
// Overrides of ValueVisitor
//
void visit(Reference& reference, ValueVisitorArgs& args) override;
void visit(Attribute& attribute, ValueVisitorArgs& args) override;
void visit(Styleable& styleable, ValueVisitorArgs& args) override;
void visit(Style& style, ValueVisitorArgs& args) override;
void visit(Sentinel& sentinel, ValueVisitorArgs& args) override;
void visit(Array& array, ValueVisitorArgs& args) override;
void visit(Plural& plural, ValueVisitorArgs& args) override;
void processAttributeValue(const ResourceNameRef& name, const SourceLine& source,
const Attribute& attr, std::unique_ptr<Item>& value);
void addUnresolvedSymbol(const ResourceNameRef& name, const SourceLine& source);
/**
* Node of the resource table graph.
*/
struct Node {
// We use ResourceNameRef and StringPiece, which are safe so long as the ResourceTable
// that defines the data isn't modified.
ResourceNameRef name;
StringPiece source;
size_t line;
// The reference object that points to name.
Reference* reference;
bool operator<(const Node& rhs) const;
bool operator==(const Node& rhs) const;
bool operator!=(const Node& rhs) const;
};
friend ::std::ostream& operator<<(::std::ostream&, const Node&);
std::shared_ptr<ResourceTable> mTable;
std::shared_ptr<Resolver> mResolver;
std::map<ResourceNameRef, std::vector<Node>> mGraph;
std::map<ResourceName, std::vector<SourceLine>> mUnresolvedSymbols;
bool mError;
};
} // namespace aapt
#endif // AAPT_LINKER_H