| /* | 
 |  * Copyright (C) 2013 The Android Open Source Project | 
 |  * | 
 |  * Licensed under the Apache License, Version 2.0 (the "License"); | 
 |  * you may not use this file except in compliance with the License. | 
 |  * You may obtain a copy of the License at | 
 |  * | 
 |  *      http://www.apache.org/licenses/LICENSE-2.0 | 
 |  * | 
 |  * Unless required by applicable law or agreed to in writing, software | 
 |  * distributed under the License is distributed on an "AS IS" BASIS, | 
 |  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
 |  * See the License for the specific language governing permissions and | 
 |  * limitations under the License. | 
 |  */ | 
 |  | 
 | #ifndef ANDROID_HWUI_RENDER_BUFFER_CACHE_H | 
 | #define ANDROID_HWUI_RENDER_BUFFER_CACHE_H | 
 |  | 
 | #include <GLES2/gl2.h> | 
 |  | 
 | #include "RenderBuffer.h" | 
 |  | 
 | #include <set> | 
 |  | 
 | namespace android { | 
 | namespace uirenderer { | 
 |  | 
 | class RenderBufferCache { | 
 | public: | 
 |     RenderBufferCache(); | 
 |     ~RenderBufferCache(); | 
 |  | 
 |     /** | 
 |      * Returns a buffer with the exact specified dimensions. If no suitable | 
 |      * buffer can be found, a new one is created and returned. If creating a | 
 |      * new buffer fails, NULL is returned. | 
 |      * | 
 |      * When a buffer is obtained from the cache, it is removed and the total | 
 |      * size of the cache goes down. | 
 |      * | 
 |      * The returned buffer is always allocated and bound | 
 |      * (see RenderBuffer::isAllocated()). | 
 |      * | 
 |      * @param format The desired render buffer format | 
 |      * @param width The desired width of the buffer | 
 |      * @param height The desired height of the buffer | 
 |      */ | 
 |     RenderBuffer* get(GLenum format, const uint32_t width, const uint32_t height); | 
 |  | 
 |     /** | 
 |      * Adds the buffer to the cache. The buffer will not be added if there is | 
 |      * not enough space available. Adding a buffer can cause other buffer to | 
 |      * be removed from the cache. | 
 |      * | 
 |      * @param buffer The render buffer to add to the cache | 
 |      * | 
 |      * @return True if the buffer was added, false otherwise. | 
 |      */ | 
 |     bool put(RenderBuffer* buffer); | 
 |     /** | 
 |      * Clears the cache. This causes all layers to be deleted. | 
 |      */ | 
 |     void clear(); | 
 |  | 
 |     /** | 
 |      * Returns the maximum size of the cache in bytes. | 
 |      */ | 
 |     uint32_t getMaxSize(); | 
 |     /** | 
 |      * Returns the current size of the cache in bytes. | 
 |      */ | 
 |     uint32_t getSize(); | 
 |  | 
 | private: | 
 |     struct RenderBufferEntry { | 
 |         RenderBufferEntry(): | 
 |             mBuffer(nullptr), mWidth(0), mHeight(0) { | 
 |         } | 
 |  | 
 |         RenderBufferEntry(GLenum format, const uint32_t width, const uint32_t height): | 
 |             mBuffer(nullptr), mFormat(format), mWidth(width), mHeight(height) { | 
 |         } | 
 |  | 
 |         RenderBufferEntry(RenderBuffer* buffer): | 
 |             mBuffer(buffer), mFormat(buffer->getFormat()), | 
 |             mWidth(buffer->getWidth()), mHeight(buffer->getHeight()) { | 
 |         } | 
 |  | 
 |         static int compare(const RenderBufferEntry& lhs, const RenderBufferEntry& rhs); | 
 |  | 
 |         bool operator==(const RenderBufferEntry& other) const { | 
 |             return compare(*this, other) == 0; | 
 |         } | 
 |  | 
 |         bool operator!=(const RenderBufferEntry& other) const { | 
 |             return compare(*this, other) != 0; | 
 |         } | 
 |  | 
 |         bool operator<(const RenderBufferEntry& other) const { | 
 |             return RenderBufferEntry::compare(*this, other) < 0; | 
 |         } | 
 |  | 
 |         RenderBuffer* mBuffer; | 
 |         GLenum mFormat; | 
 |         uint32_t mWidth; | 
 |         uint32_t mHeight; | 
 |     }; // struct RenderBufferEntry | 
 |  | 
 |     void deleteBuffer(RenderBuffer* buffer); | 
 |  | 
 |     std::multiset<RenderBufferEntry> mCache; | 
 |  | 
 |     uint32_t mSize; | 
 |     uint32_t mMaxSize; | 
 | }; // class RenderBufferCache | 
 |  | 
 | }; // namespace uirenderer | 
 | }; // namespace android | 
 |  | 
 | #endif // ANDROID_HWUI_RENDER_BUFFER_CACHE_H |