| /* |
| * Copyright (C) 2010 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #ifndef _ANDROID_INPUT_H |
| #define _ANDROID_INPUT_H |
| |
| /****************************************************************** |
| * |
| * IMPORTANT NOTICE: |
| * |
| * This file is part of Android's set of stable system headers |
| * exposed by the Android NDK (Native Development Kit). |
| * |
| * Third-party source AND binary code relies on the definitions |
| * here to be FROZEN ON ALL UPCOMING PLATFORM RELEASES. |
| * |
| * - DO NOT MODIFY ENUMS (EXCEPT IF YOU ADD NEW 32-BIT VALUES) |
| * - DO NOT MODIFY CONSTANTS OR FUNCTIONAL MACROS |
| * - DO NOT CHANGE THE SIGNATURE OF FUNCTIONS IN ANY WAY |
| * - DO NOT CHANGE THE LAYOUT OR SIZE OF STRUCTURES |
| */ |
| |
| /* |
| * Structures and functions to receive and process input events in |
| * native code. |
| * |
| * NOTE: These functions MUST be implemented by /system/lib/libui.so |
| */ |
| |
| #include <stdint.h> |
| #include <sys/types.h> |
| #include <android/keycodes.h> |
| #include <android/looper.h> |
| |
| #ifdef __cplusplus |
| extern "C" { |
| #endif |
| |
| /* |
| * Key states (may be returned by queries about the current state of a |
| * particular key code, scan code or switch). |
| */ |
| enum { |
| /* The key state is unknown or the requested key itself is not supported. */ |
| AKEY_STATE_UNKNOWN = -1, |
| |
| /* The key is up. */ |
| AKEY_STATE_UP = 0, |
| |
| /* The key is down. */ |
| AKEY_STATE_DOWN = 1, |
| |
| /* The key is down but is a virtual key press that is being emulated by the system. */ |
| AKEY_STATE_VIRTUAL = 2 |
| }; |
| |
| /* |
| * Meta key / modifer state. |
| */ |
| enum { |
| /* No meta keys are pressed. */ |
| AMETA_NONE = 0, |
| |
| /* This mask is used to check whether one of the ALT meta keys is pressed. */ |
| AMETA_ALT_ON = 0x02, |
| |
| /* This mask is used to check whether the left ALT meta key is pressed. */ |
| AMETA_ALT_LEFT_ON = 0x10, |
| |
| /* This mask is used to check whether the right ALT meta key is pressed. */ |
| AMETA_ALT_RIGHT_ON = 0x20, |
| |
| /* This mask is used to check whether one of the SHIFT meta keys is pressed. */ |
| AMETA_SHIFT_ON = 0x01, |
| |
| /* This mask is used to check whether the left SHIFT meta key is pressed. */ |
| AMETA_SHIFT_LEFT_ON = 0x40, |
| |
| /* This mask is used to check whether the right SHIFT meta key is pressed. */ |
| AMETA_SHIFT_RIGHT_ON = 0x80, |
| |
| /* This mask is used to check whether the SYM meta key is pressed. */ |
| AMETA_SYM_ON = 0x04 |
| }; |
| |
| /* |
| * Input events. |
| * |
| * Input events are opaque structures. Use the provided accessors functions to |
| * read their properties. |
| */ |
| struct AInputEvent; |
| typedef struct AInputEvent AInputEvent; |
| |
| /* |
| * Input event types. |
| */ |
| enum { |
| /* Indicates that the input event is a key event. */ |
| AINPUT_EVENT_TYPE_KEY = 1, |
| |
| /* Indicates that the input event is a motion event. */ |
| AINPUT_EVENT_TYPE_MOTION = 2 |
| }; |
| |
| /* |
| * Key event actions. |
| */ |
| enum { |
| /* The key has been pressed down. */ |
| AKEY_EVENT_ACTION_DOWN = 0, |
| |
| /* The key has been released. */ |
| AKEY_EVENT_ACTION_UP = 1, |
| |
| /* Multiple duplicate key events have occurred in a row, or a complex string is |
| * being delivered. The repeat_count property of the key event contains the number |
| * of times the given key code should be executed. |
| */ |
| AKEY_EVENT_ACTION_MULTIPLE = 2 |
| }; |
| |
| /* |
| * Key event flags. |
| */ |
| enum { |
| /* This mask is set if the device woke because of this key event. */ |
| AKEY_EVENT_FLAG_WOKE_HERE = 0x1, |
| |
| /* This mask is set if the key event was generated by a software keyboard. */ |
| AKEY_EVENT_FLAG_SOFT_KEYBOARD = 0x2, |
| |
| /* This mask is set if we don't want the key event to cause us to leave touch mode. */ |
| AKEY_EVENT_FLAG_KEEP_TOUCH_MODE = 0x4, |
| |
| /* This mask is set if an event was known to come from a trusted part |
| * of the system. That is, the event is known to come from the user, |
| * and could not have been spoofed by a third party component. */ |
| AKEY_EVENT_FLAG_FROM_SYSTEM = 0x8, |
| |
| /* This mask is used for compatibility, to identify enter keys that are |
| * coming from an IME whose enter key has been auto-labelled "next" or |
| * "done". This allows TextView to dispatch these as normal enter keys |
| * for old applications, but still do the appropriate action when |
| * receiving them. */ |
| AKEY_EVENT_FLAG_EDITOR_ACTION = 0x10, |
| |
| /* When associated with up key events, this indicates that the key press |
| * has been canceled. Typically this is used with virtual touch screen |
| * keys, where the user can slide from the virtual key area on to the |
| * display: in that case, the application will receive a canceled up |
| * event and should not perform the action normally associated with the |
| * key. Note that for this to work, the application can not perform an |
| * action for a key until it receives an up or the long press timeout has |
| * expired. */ |
| AKEY_EVENT_FLAG_CANCELED = 0x20, |
| |
| /* This key event was generated by a virtual (on-screen) hard key area. |
| * Typically this is an area of the touchscreen, outside of the regular |
| * display, dedicated to "hardware" buttons. */ |
| AKEY_EVENT_FLAG_VIRTUAL_HARD_KEY = 0x40, |
| |
| /* This flag is set for the first key repeat that occurs after the |
| * long press timeout. */ |
| AKEY_EVENT_FLAG_LONG_PRESS = 0x80, |
| |
| /* Set when a key event has AKEY_EVENT_FLAG_CANCELED set because a long |
| * press action was executed while it was down. */ |
| AKEY_EVENT_FLAG_CANCELED_LONG_PRESS = 0x100, |
| |
| /* Set for AKEY_EVENT_ACTION_UP when this event's key code is still being |
| * tracked from its initial down. That is, somebody requested that tracking |
| * started on the key down and a long press has not caused |
| * the tracking to be canceled. */ |
| AKEY_EVENT_FLAG_TRACKING = 0x200 |
| }; |
| |
| /* |
| * Motion event actions. |
| */ |
| |
| /* Bit shift for the action bits holding the pointer index as |
| * defined by AMOTION_EVENT_ACTION_POINTER_INDEX_MASK. |
| */ |
| #define AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT 8 |
| |
| enum { |
| /* Bit mask of the parts of the action code that are the action itself. |
| */ |
| AMOTION_EVENT_ACTION_MASK = 0xff, |
| |
| /* Bits in the action code that represent a pointer index, used with |
| * AMOTION_EVENT_ACTION_POINTER_DOWN and AMOTION_EVENT_ACTION_POINTER_UP. Shifting |
| * down by AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT provides the actual pointer |
| * index where the data for the pointer going up or down can be found. |
| */ |
| AMOTION_EVENT_ACTION_POINTER_INDEX_MASK = 0xff00, |
| |
| /* A pressed gesture has started, the motion contains the initial starting location. |
| */ |
| AMOTION_EVENT_ACTION_DOWN = 0, |
| |
| /* A pressed gesture has finished, the motion contains the final release location |
| * as well as any intermediate points since the last down or move event. |
| */ |
| AMOTION_EVENT_ACTION_UP = 1, |
| |
| /* A change has happened during a press gesture (between AMOTION_EVENT_ACTION_DOWN and |
| * AMOTION_EVENT_ACTION_UP). The motion contains the most recent point, as well as |
| * any intermediate points since the last down or move event. |
| */ |
| AMOTION_EVENT_ACTION_MOVE = 2, |
| |
| /* The current gesture has been aborted. |
| * You will not receive any more points in it. You should treat this as |
| * an up event, but not perform any action that you normally would. |
| */ |
| AMOTION_EVENT_ACTION_CANCEL = 3, |
| |
| /* A movement has happened outside of the normal bounds of the UI element. |
| * This does not provide a full gesture, but only the initial location of the movement/touch. |
| */ |
| AMOTION_EVENT_ACTION_OUTSIDE = 4, |
| |
| /* A non-primary pointer has gone down. |
| * The bits in AMOTION_EVENT_ACTION_POINTER_INDEX_MASK indicate which pointer changed. |
| */ |
| AMOTION_EVENT_ACTION_POINTER_DOWN = 5, |
| |
| /* A non-primary pointer has gone up. |
| * The bits in AMOTION_EVENT_ACTION_POINTER_INDEX_MASK indicate which pointer changed. |
| */ |
| AMOTION_EVENT_ACTION_POINTER_UP = 6 |
| }; |
| |
| /* |
| * Motion event flags. |
| */ |
| enum { |
| /* This flag indicates that the window that received this motion event is partly |
| * or wholly obscured by another visible window above it. This flag is set to true |
| * even if the event did not directly pass through the obscured area. |
| * A security sensitive application can check this flag to identify situations in which |
| * a malicious application may have covered up part of its content for the purpose |
| * of misleading the user or hijacking touches. An appropriate response might be |
| * to drop the suspect touches or to take additional precautions to confirm the user's |
| * actual intent. |
| */ |
| AMOTION_EVENT_FLAG_WINDOW_IS_OBSCURED = 0x1, |
| }; |
| |
| /* |
| * Motion event edge touch flags. |
| */ |
| enum { |
| /* No edges intersected */ |
| AMOTION_EVENT_EDGE_FLAG_NONE = 0, |
| |
| /* Flag indicating the motion event intersected the top edge of the screen. */ |
| AMOTION_EVENT_EDGE_FLAG_TOP = 0x01, |
| |
| /* Flag indicating the motion event intersected the bottom edge of the screen. */ |
| AMOTION_EVENT_EDGE_FLAG_BOTTOM = 0x02, |
| |
| /* Flag indicating the motion event intersected the left edge of the screen. */ |
| AMOTION_EVENT_EDGE_FLAG_LEFT = 0x04, |
| |
| /* Flag indicating the motion event intersected the right edge of the screen. */ |
| AMOTION_EVENT_EDGE_FLAG_RIGHT = 0x08 |
| }; |
| |
| /* |
| * Input sources. |
| * |
| * Refer to the documentation on android.view.InputDevice for more details about input sources |
| * and their correct interpretation. |
| */ |
| enum { |
| AINPUT_SOURCE_CLASS_MASK = 0x000000ff, |
| |
| AINPUT_SOURCE_CLASS_BUTTON = 0x00000001, |
| AINPUT_SOURCE_CLASS_POINTER = 0x00000002, |
| AINPUT_SOURCE_CLASS_NAVIGATION = 0x00000004, |
| AINPUT_SOURCE_CLASS_POSITION = 0x00000008, |
| AINPUT_SOURCE_CLASS_JOYSTICK = 0x00000010, |
| }; |
| |
| enum { |
| AINPUT_SOURCE_UNKNOWN = 0x00000000, |
| |
| AINPUT_SOURCE_KEYBOARD = 0x00000100 | AINPUT_SOURCE_CLASS_BUTTON, |
| AINPUT_SOURCE_DPAD = 0x00000200 | AINPUT_SOURCE_CLASS_BUTTON, |
| AINPUT_SOURCE_GAMEPAD = 0x00000400 | AINPUT_SOURCE_CLASS_BUTTON, |
| AINPUT_SOURCE_TOUCHSCREEN = 0x00001000 | AINPUT_SOURCE_CLASS_POINTER, |
| AINPUT_SOURCE_MOUSE = 0x00002000 | AINPUT_SOURCE_CLASS_POINTER, |
| AINPUT_SOURCE_TRACKBALL = 0x00010000 | AINPUT_SOURCE_CLASS_NAVIGATION, |
| AINPUT_SOURCE_TOUCHPAD = 0x00100000 | AINPUT_SOURCE_CLASS_POSITION, |
| AINPUT_SOURCE_JOYSTICK_LEFT = 0x01000000 | AINPUT_SOURCE_CLASS_JOYSTICK, |
| AINPUT_SOURCE_JOYSTICK_RIGHT = 0x02000000 | AINPUT_SOURCE_CLASS_JOYSTICK, |
| }; |
| |
| /* |
| * Keyboard types. |
| * |
| * Refer to the documentation on android.view.InputDevice for more details. |
| */ |
| enum { |
| AINPUT_KEYBOARD_TYPE_NONE = 0, |
| AINPUT_KEYBOARD_TYPE_NON_ALPHABETIC = 1, |
| AINPUT_KEYBOARD_TYPE_ALPHABETIC = 2, |
| }; |
| |
| /* |
| * Constants used to retrieve information about the range of motion for a particular |
| * coordinate of a motion event. |
| * |
| * Refer to the documentation on android.view.InputDevice for more details about input sources |
| * and their correct interpretation. |
| */ |
| enum { |
| AINPUT_MOTION_RANGE_X = 0, |
| AINPUT_MOTION_RANGE_Y = 1, |
| AINPUT_MOTION_RANGE_PRESSURE = 2, |
| AINPUT_MOTION_RANGE_SIZE = 3, |
| AINPUT_MOTION_RANGE_TOUCH_MAJOR = 4, |
| AINPUT_MOTION_RANGE_TOUCH_MINOR = 5, |
| AINPUT_MOTION_RANGE_TOOL_MAJOR = 6, |
| AINPUT_MOTION_RANGE_TOOL_MINOR = 7, |
| AINPUT_MOTION_RANGE_ORIENTATION = 8, |
| }; |
| |
| |
| /* |
| * Input event accessors. |
| * |
| * Note that most functions can only be used on input events that are of a given type. |
| * Calling these functions on input events of other types will yield undefined behavior. |
| */ |
| |
| /*** Accessors for all input events. ***/ |
| |
| /* Get the input event type. */ |
| int32_t AInputEvent_getType(const AInputEvent* event); |
| |
| /* Get the id for the device that an input event came from. |
| * |
| * Input events can be generated by multiple different input devices. |
| * Use the input device id to obtain information about the input |
| * device that was responsible for generating a particular event. |
| * |
| * An input device id of 0 indicates that the event didn't come from a physical device; |
| * other numbers are arbitrary and you shouldn't depend on the values. |
| * Use the provided input device query API to obtain information about input devices. |
| */ |
| int32_t AInputEvent_getDeviceId(const AInputEvent* event); |
| |
| /* Get the input event source. */ |
| int32_t AInputEvent_getSource(const AInputEvent* event); |
| |
| /*** Accessors for key events only. ***/ |
| |
| /* Get the key event action. */ |
| int32_t AKeyEvent_getAction(const AInputEvent* key_event); |
| |
| /* Get the key event flags. */ |
| int32_t AKeyEvent_getFlags(const AInputEvent* key_event); |
| |
| /* Get the key code of the key event. |
| * This is the physical key that was pressed, not the Unicode character. */ |
| int32_t AKeyEvent_getKeyCode(const AInputEvent* key_event); |
| |
| /* Get the hardware key id of this key event. |
| * These values are not reliable and vary from device to device. */ |
| int32_t AKeyEvent_getScanCode(const AInputEvent* key_event); |
| |
| /* Get the meta key state. */ |
| int32_t AKeyEvent_getMetaState(const AInputEvent* key_event); |
| |
| /* Get the repeat count of the event. |
| * For both key up an key down events, this is the number of times the key has |
| * repeated with the first down starting at 0 and counting up from there. For |
| * multiple key events, this is the number of down/up pairs that have occurred. */ |
| int32_t AKeyEvent_getRepeatCount(const AInputEvent* key_event); |
| |
| /* Get the time of the most recent key down event, in the |
| * java.lang.System.nanoTime() time base. If this is a down event, |
| * this will be the same as eventTime. |
| * Note that when chording keys, this value is the down time of the most recently |
| * pressed key, which may not be the same physical key of this event. */ |
| int64_t AKeyEvent_getDownTime(const AInputEvent* key_event); |
| |
| /* Get the time this event occurred, in the |
| * java.lang.System.nanoTime() time base. */ |
| int64_t AKeyEvent_getEventTime(const AInputEvent* key_event); |
| |
| /*** Accessors for motion events only. ***/ |
| |
| /* Get the combined motion event action code and pointer index. */ |
| int32_t AMotionEvent_getAction(const AInputEvent* motion_event); |
| |
| /* Get the motion event flags. */ |
| int32_t AMotionEvent_getFlags(const AInputEvent* motion_event); |
| |
| /* Get the state of any meta / modifier keys that were in effect when the |
| * event was generated. */ |
| int32_t AMotionEvent_getMetaState(const AInputEvent* motion_event); |
| |
| /* Get a bitfield indicating which edges, if any, were touched by this motion event. |
| * For touch events, clients can use this to determine if the user's finger was |
| * touching the edge of the display. */ |
| int32_t AMotionEvent_getEdgeFlags(const AInputEvent* motion_event); |
| |
| /* Get the time when the user originally pressed down to start a stream of |
| * position events, in the java.lang.System.nanoTime() time base. */ |
| int64_t AMotionEvent_getDownTime(const AInputEvent* motion_event); |
| |
| /* Get the time when this specific event was generated, |
| * in the java.lang.System.nanoTime() time base. */ |
| int64_t AMotionEvent_getEventTime(const AInputEvent* motion_event); |
| |
| /* Get the X coordinate offset. |
| * For touch events on the screen, this is the delta that was added to the raw |
| * screen coordinates to adjust for the absolute position of the containing windows |
| * and views. */ |
| float AMotionEvent_getXOffset(const AInputEvent* motion_event); |
| |
| /* Get the precision of the Y coordinates being reported. |
| * For touch events on the screen, this is the delta that was added to the raw |
| * screen coordinates to adjust for the absolute position of the containing windows |
| * and views. */ |
| float AMotionEvent_getYOffset(const AInputEvent* motion_event); |
| |
| /* Get the precision of the X coordinates being reported. |
| * You can multiply this number with an X coordinate sample to find the |
| * actual hardware value of the X coordinate. */ |
| float AMotionEvent_getXPrecision(const AInputEvent* motion_event); |
| |
| /* Get the precision of the Y coordinates being reported. |
| * You can multiply this number with a Y coordinate sample to find the |
| * actual hardware value of the Y coordinate. */ |
| float AMotionEvent_getYPrecision(const AInputEvent* motion_event); |
| |
| /* Get the number of pointers of data contained in this event. |
| * Always >= 1. */ |
| size_t AMotionEvent_getPointerCount(const AInputEvent* motion_event); |
| |
| /* Get the pointer identifier associated with a particular pointer |
| * data index is this event. The identifier tells you the actual pointer |
| * number associated with the data, accounting for individual pointers |
| * going up and down since the start of the current gesture. */ |
| int32_t AMotionEvent_getPointerId(const AInputEvent* motion_event, size_t pointer_index); |
| |
| /* Get the original raw X coordinate of this event. |
| * For touch events on the screen, this is the original location of the event |
| * on the screen, before it had been adjusted for the containing window |
| * and views. */ |
| float AMotionEvent_getRawX(const AInputEvent* motion_event, size_t pointer_index); |
| |
| /* Get the original raw X coordinate of this event. |
| * For touch events on the screen, this is the original location of the event |
| * on the screen, before it had been adjusted for the containing window |
| * and views. */ |
| float AMotionEvent_getRawY(const AInputEvent* motion_event, size_t pointer_index); |
| |
| /* Get the current X coordinate of this event for the given pointer index. |
| * Whole numbers are pixels; the value may have a fraction for input devices |
| * that are sub-pixel precise. */ |
| float AMotionEvent_getX(const AInputEvent* motion_event, size_t pointer_index); |
| |
| /* Get the current Y coordinate of this event for the given pointer index. |
| * Whole numbers are pixels; the value may have a fraction for input devices |
| * that are sub-pixel precise. */ |
| float AMotionEvent_getY(const AInputEvent* motion_event, size_t pointer_index); |
| |
| /* Get the current pressure of this event for the given pointer index. |
| * The pressure generally ranges from 0 (no pressure at all) to 1 (normal pressure), |
| * however values higher than 1 may be generated depending on the calibration of |
| * the input device. */ |
| float AMotionEvent_getPressure(const AInputEvent* motion_event, size_t pointer_index); |
| |
| /* Get the current scaled value of the approximate size for the given pointer index. |
| * This represents some approximation of the area of the screen being |
| * pressed; the actual value in pixels corresponding to the |
| * touch is normalized with the device specific range of values |
| * and scaled to a value between 0 and 1. The value of size can be used to |
| * determine fat touch events. */ |
| float AMotionEvent_getSize(const AInputEvent* motion_event, size_t pointer_index); |
| |
| /* Get the current length of the major axis of an ellipse that describes the touch area |
| * at the point of contact for the given pointer index. */ |
| float AMotionEvent_getTouchMajor(const AInputEvent* motion_event, size_t pointer_index); |
| |
| /* Get the current length of the minor axis of an ellipse that describes the touch area |
| * at the point of contact for the given pointer index. */ |
| float AMotionEvent_getTouchMinor(const AInputEvent* motion_event, size_t pointer_index); |
| |
| /* Get the current length of the major axis of an ellipse that describes the size |
| * of the approaching tool for the given pointer index. |
| * The tool area represents the estimated size of the finger or pen that is |
| * touching the device independent of its actual touch area at the point of contact. */ |
| float AMotionEvent_getToolMajor(const AInputEvent* motion_event, size_t pointer_index); |
| |
| /* Get the current length of the minor axis of an ellipse that describes the size |
| * of the approaching tool for the given pointer index. |
| * The tool area represents the estimated size of the finger or pen that is |
| * touching the device independent of its actual touch area at the point of contact. */ |
| float AMotionEvent_getToolMinor(const AInputEvent* motion_event, size_t pointer_index); |
| |
| /* Get the current orientation of the touch area and tool area in radians clockwise from |
| * vertical for the given pointer index. |
| * An angle of 0 degrees indicates that the major axis of contact is oriented |
| * upwards, is perfectly circular or is of unknown orientation. A positive angle |
| * indicates that the major axis of contact is oriented to the right. A negative angle |
| * indicates that the major axis of contact is oriented to the left. |
| * The full range is from -PI/2 radians (finger pointing fully left) to PI/2 radians |
| * (finger pointing fully right). */ |
| float AMotionEvent_getOrientation(const AInputEvent* motion_event, size_t pointer_index); |
| |
| /* Get the number of historical points in this event. These are movements that |
| * have occurred between this event and the previous event. This only applies |
| * to AMOTION_EVENT_ACTION_MOVE events -- all other actions will have a size of 0. |
| * Historical samples are indexed from oldest to newest. */ |
| size_t AMotionEvent_getHistorySize(const AInputEvent* motion_event); |
| |
| /* Get the time that a historical movement occurred between this event and |
| * the previous event, in the java.lang.System.nanoTime() time base. */ |
| int64_t AMotionEvent_getHistoricalEventTime(AInputEvent* motion_event, |
| size_t history_index); |
| |
| /* Get the historical raw X coordinate of this event for the given pointer index that |
| * occurred between this event and the previous motion event. |
| * For touch events on the screen, this is the original location of the event |
| * on the screen, before it had been adjusted for the containing window |
| * and views. |
| * Whole numbers are pixels; the value may have a fraction for input devices |
| * that are sub-pixel precise. */ |
| float AMotionEvent_getHistoricalRawX(const AInputEvent* motion_event, size_t pointer_index); |
| |
| /* Get the historical raw Y coordinate of this event for the given pointer index that |
| * occurred between this event and the previous motion event. |
| * For touch events on the screen, this is the original location of the event |
| * on the screen, before it had been adjusted for the containing window |
| * and views. |
| * Whole numbers are pixels; the value may have a fraction for input devices |
| * that are sub-pixel precise. */ |
| float AMotionEvent_getHistoricalRawY(const AInputEvent* motion_event, size_t pointer_index); |
| |
| /* Get the historical X coordinate of this event for the given pointer index that |
| * occurred between this event and the previous motion event. |
| * Whole numbers are pixels; the value may have a fraction for input devices |
| * that are sub-pixel precise. */ |
| float AMotionEvent_getHistoricalX(AInputEvent* motion_event, size_t pointer_index, |
| size_t history_index); |
| |
| /* Get the historical Y coordinate of this event for the given pointer index that |
| * occurred between this event and the previous motion event. |
| * Whole numbers are pixels; the value may have a fraction for input devices |
| * that are sub-pixel precise. */ |
| float AMotionEvent_getHistoricalY(AInputEvent* motion_event, size_t pointer_index, |
| size_t history_index); |
| |
| /* Get the historical pressure of this event for the given pointer index that |
| * occurred between this event and the previous motion event. |
| * The pressure generally ranges from 0 (no pressure at all) to 1 (normal pressure), |
| * however values higher than 1 may be generated depending on the calibration of |
| * the input device. */ |
| float AMotionEvent_getHistoricalPressure(AInputEvent* motion_event, size_t pointer_index, |
| size_t history_index); |
| |
| /* Get the current scaled value of the approximate size for the given pointer index that |
| * occurred between this event and the previous motion event. |
| * This represents some approximation of the area of the screen being |
| * pressed; the actual value in pixels corresponding to the |
| * touch is normalized with the device specific range of values |
| * and scaled to a value between 0 and 1. The value of size can be used to |
| * determine fat touch events. */ |
| float AMotionEvent_getHistoricalSize(AInputEvent* motion_event, size_t pointer_index, |
| size_t history_index); |
| |
| /* Get the historical length of the major axis of an ellipse that describes the touch area |
| * at the point of contact for the given pointer index that |
| * occurred between this event and the previous motion event. */ |
| float AMotionEvent_getHistoricalTouchMajor(const AInputEvent* motion_event, size_t pointer_index, |
| size_t history_index); |
| |
| /* Get the historical length of the minor axis of an ellipse that describes the touch area |
| * at the point of contact for the given pointer index that |
| * occurred between this event and the previous motion event. */ |
| float AMotionEvent_getHistoricalTouchMinor(const AInputEvent* motion_event, size_t pointer_index, |
| size_t history_index); |
| |
| /* Get the historical length of the major axis of an ellipse that describes the size |
| * of the approaching tool for the given pointer index that |
| * occurred between this event and the previous motion event. |
| * The tool area represents the estimated size of the finger or pen that is |
| * touching the device independent of its actual touch area at the point of contact. */ |
| float AMotionEvent_getHistoricalToolMajor(const AInputEvent* motion_event, size_t pointer_index, |
| size_t history_index); |
| |
| /* Get the historical length of the minor axis of an ellipse that describes the size |
| * of the approaching tool for the given pointer index that |
| * occurred between this event and the previous motion event. |
| * The tool area represents the estimated size of the finger or pen that is |
| * touching the device independent of its actual touch area at the point of contact. */ |
| float AMotionEvent_getHistoricalToolMinor(const AInputEvent* motion_event, size_t pointer_index, |
| size_t history_index); |
| |
| /* Get the historical orientation of the touch area and tool area in radians clockwise from |
| * vertical for the given pointer index that |
| * occurred between this event and the previous motion event. |
| * An angle of 0 degrees indicates that the major axis of contact is oriented |
| * upwards, is perfectly circular or is of unknown orientation. A positive angle |
| * indicates that the major axis of contact is oriented to the right. A negative angle |
| * indicates that the major axis of contact is oriented to the left. |
| * The full range is from -PI/2 radians (finger pointing fully left) to PI/2 radians |
| * (finger pointing fully right). */ |
| float AMotionEvent_getHistoricalOrientation(const AInputEvent* motion_event, size_t pointer_index, |
| size_t history_index); |
| |
| |
| /* |
| * Input queue |
| * |
| * An input queue is the facility through which you retrieve input |
| * events. |
| */ |
| struct AInputQueue; |
| typedef struct AInputQueue AInputQueue; |
| |
| /* |
| * Add this input queue to a looper for processing. See |
| * ALooper_addFd() for information on the ident, callback, and data params. |
| */ |
| void AInputQueue_attachLooper(AInputQueue* queue, ALooper* looper, |
| int ident, ALooper_callbackFunc* callback, void* data); |
| |
| /* |
| * Remove the input queue from the looper it is currently attached to. |
| */ |
| void AInputQueue_detachLooper(AInputQueue* queue); |
| |
| /* |
| * Returns true if there are one or more events available in the |
| * input queue. Returns 1 if the queue has events; 0 if |
| * it does not have events; and a negative value if there is an error. |
| */ |
| int32_t AInputQueue_hasEvents(AInputQueue* queue); |
| |
| /* |
| * Returns the next available event from the queue. Returns a negative |
| * value if no events are available or an error has occurred. |
| */ |
| int32_t AInputQueue_getEvent(AInputQueue* queue, AInputEvent** outEvent); |
| |
| /* |
| * Sends the key for standard pre-dispatching -- that is, possibly deliver |
| * it to the current IME to be consumed before the app. Returns 0 if it |
| * was not pre-dispatched, meaning you can process it right now. If non-zero |
| * is returned, you must abandon the current event processing and allow the |
| * event to appear again in the event queue (if it does not get consumed during |
| * pre-dispatching). |
| */ |
| int32_t AInputQueue_preDispatchEvent(AInputQueue* queue, AInputEvent* event); |
| |
| /* |
| * Report that dispatching has finished with the given event. |
| * This must be called after receiving an event with AInputQueue_get_event(). |
| */ |
| void AInputQueue_finishEvent(AInputQueue* queue, AInputEvent* event, int handled); |
| |
| #ifdef __cplusplus |
| } |
| #endif |
| |
| #endif // _ANDROID_INPUT_H |