| /* |
| * Copyright (C) 2009 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| #ifndef ANDROID_RS_BUILD_FOR_HOST |
| #include "rsContext.h" |
| |
| #include <GLES/gl.h> |
| #include <GLES2/gl2.h> |
| #include <GLES/glext.h> |
| #else |
| #include "rsContextHostStub.h" |
| |
| #include <OpenGL/gl.h> |
| #include <OpenGl/glext.h> |
| #endif |
| |
| using namespace android; |
| using namespace android::renderscript; |
| |
| Allocation::Allocation(Context *rsc, const Type *type) : ObjectBase(rsc) |
| { |
| init(rsc, type); |
| |
| mPtr = malloc(mType->getSizeBytes()); |
| if (!mPtr) { |
| LOGE("Allocation::Allocation, alloc failure"); |
| } |
| } |
| |
| Allocation::Allocation(Context *rsc, const Type *type, void *bmp, |
| void *callbackData, RsBitmapCallback_t callback) |
| : ObjectBase(rsc) |
| { |
| init(rsc, type); |
| |
| mPtr = bmp; |
| mUserBitmapCallback = callback; |
| mUserBitmapCallbackData = callbackData; |
| } |
| |
| void Allocation::init(Context *rsc, const Type *type) |
| { |
| mAllocFile = __FILE__; |
| mAllocLine = __LINE__; |
| mPtr = NULL; |
| |
| mCpuWrite = false; |
| mCpuRead = false; |
| mGpuWrite = false; |
| mGpuRead = false; |
| |
| mReadWriteRatio = 0; |
| mUpdateSize = 0; |
| |
| mIsTexture = false; |
| mTextureID = 0; |
| mIsVertexBuffer = false; |
| mBufferID = 0; |
| mUploadDefered = false; |
| |
| mUserBitmapCallback = NULL; |
| mUserBitmapCallbackData = NULL; |
| |
| mType.set(type); |
| rsAssert(type); |
| |
| mPtr = NULL; |
| } |
| |
| Allocation::~Allocation() |
| { |
| if (mUserBitmapCallback != NULL) { |
| mUserBitmapCallback(mUserBitmapCallbackData); |
| } else { |
| free(mPtr); |
| } |
| mPtr = NULL; |
| |
| if (mBufferID) { |
| // Causes a SW crash.... |
| //LOGV(" mBufferID %i", mBufferID); |
| //glDeleteBuffers(1, &mBufferID); |
| //mBufferID = 0; |
| } |
| if (mTextureID) { |
| glDeleteTextures(1, &mTextureID); |
| mTextureID = 0; |
| } |
| } |
| |
| void Allocation::setCpuWritable(bool) |
| { |
| } |
| |
| void Allocation::setGpuWritable(bool) |
| { |
| } |
| |
| void Allocation::setCpuReadable(bool) |
| { |
| } |
| |
| void Allocation::setGpuReadable(bool) |
| { |
| } |
| |
| bool Allocation::fixAllocation() |
| { |
| return false; |
| } |
| |
| void Allocation::deferedUploadToTexture(const Context *rsc, bool genMipmap, uint32_t lodOffset) |
| { |
| rsAssert(lodOffset < mType->getLODCount()); |
| mIsTexture = true; |
| mTextureLOD = lodOffset; |
| mUploadDefered = true; |
| mTextureGenMipmap = !mType->getDimLOD() && genMipmap; |
| } |
| |
| void Allocation::uploadToTexture(const Context *rsc) |
| { |
| //rsAssert(!mTextureId); |
| |
| mIsTexture = true; |
| if (!rsc->checkDriver()) { |
| mUploadDefered = true; |
| return; |
| } |
| |
| GLenum type = mType->getElement()->getComponent().getGLType(); |
| GLenum format = mType->getElement()->getComponent().getGLFormat(); |
| |
| if (!type || !format) { |
| return; |
| } |
| |
| if (!mTextureID) { |
| glGenTextures(1, &mTextureID); |
| |
| if (!mTextureID) { |
| // This should not happen, however, its likely the cause of the |
| // white sqare bug. |
| // Force a crash to 1: restart the app, 2: make sure we get a bugreport. |
| LOGE("Upload to texture failed to gen mTextureID"); |
| rsc->dumpDebug(); |
| mUploadDefered = true; |
| return; |
| } |
| } |
| glBindTexture(GL_TEXTURE_2D, mTextureID); |
| glPixelStorei(GL_UNPACK_ALIGNMENT, 1); |
| |
| Adapter2D adapt(getContext(), this); |
| for(uint32_t lod = 0; (lod + mTextureLOD) < mType->getLODCount(); lod++) { |
| adapt.setLOD(lod+mTextureLOD); |
| |
| uint16_t * ptr = static_cast<uint16_t *>(adapt.getElement(0,0)); |
| glTexImage2D(GL_TEXTURE_2D, lod, format, |
| adapt.getDimX(), adapt.getDimY(), |
| 0, format, type, ptr); |
| } |
| if (mTextureGenMipmap) { |
| #ifndef ANDROID_RS_BUILD_FOR_HOST |
| glGenerateMipmap(GL_TEXTURE_2D); |
| #endif //ANDROID_RS_BUILD_FOR_HOST |
| } |
| |
| rsc->checkError("Allocation::uploadToTexture"); |
| } |
| |
| void Allocation::deferedUploadToBufferObject(const Context *rsc) |
| { |
| mIsVertexBuffer = true; |
| mUploadDefered = true; |
| } |
| |
| void Allocation::uploadToBufferObject(const Context *rsc) |
| { |
| rsAssert(!mType->getDimY()); |
| rsAssert(!mType->getDimZ()); |
| |
| mIsVertexBuffer = true; |
| if (!rsc->checkDriver()) { |
| mUploadDefered = true; |
| return; |
| } |
| |
| if (!mBufferID) { |
| glGenBuffers(1, &mBufferID); |
| } |
| if (!mBufferID) { |
| LOGE("Upload to buffer object failed"); |
| mUploadDefered = true; |
| return; |
| } |
| |
| glBindBuffer(GL_ARRAY_BUFFER, mBufferID); |
| glBufferData(GL_ARRAY_BUFFER, mType->getSizeBytes(), getPtr(), GL_DYNAMIC_DRAW); |
| glBindBuffer(GL_ARRAY_BUFFER, 0); |
| rsc->checkError("Allocation::uploadToBufferObject"); |
| } |
| |
| void Allocation::uploadCheck(const Context *rsc) |
| { |
| if (mUploadDefered) { |
| mUploadDefered = false; |
| if (mIsVertexBuffer) { |
| uploadToBufferObject(rsc); |
| } |
| if (mIsTexture) { |
| uploadToTexture(rsc); |
| } |
| } |
| } |
| |
| |
| void Allocation::data(const void *data, uint32_t sizeBytes) |
| { |
| uint32_t size = mType->getSizeBytes(); |
| if (size != sizeBytes) { |
| LOGE("Allocation::data called with mismatched size expected %i, got %i", size, sizeBytes); |
| return; |
| } |
| memcpy(mPtr, data, size); |
| sendDirty(); |
| mUploadDefered = true; |
| } |
| |
| void Allocation::read(void *data) |
| { |
| memcpy(data, mPtr, mType->getSizeBytes()); |
| } |
| |
| void Allocation::subData(uint32_t xoff, uint32_t count, const void *data, uint32_t sizeBytes) |
| { |
| uint32_t eSize = mType->getElementSizeBytes(); |
| uint8_t * ptr = static_cast<uint8_t *>(mPtr); |
| ptr += eSize * xoff; |
| uint32_t size = count * eSize; |
| |
| if (size != sizeBytes) { |
| LOGE("Allocation::subData called with mismatched size expected %i, got %i", size, sizeBytes); |
| mType->dumpLOGV("type info"); |
| return; |
| } |
| memcpy(ptr, data, size); |
| sendDirty(); |
| mUploadDefered = true; |
| } |
| |
| void Allocation::subData(uint32_t xoff, uint32_t yoff, |
| uint32_t w, uint32_t h, const void *data, uint32_t sizeBytes) |
| { |
| uint32_t eSize = mType->getElementSizeBytes(); |
| uint32_t lineSize = eSize * w; |
| uint32_t destW = mType->getDimX(); |
| |
| const uint8_t *src = static_cast<const uint8_t *>(data); |
| uint8_t *dst = static_cast<uint8_t *>(mPtr); |
| dst += eSize * (xoff + yoff * destW); |
| |
| if ((lineSize * eSize * h) != sizeBytes) { |
| rsAssert(!"Allocation::subData called with mismatched size"); |
| return; |
| } |
| |
| for (uint32_t line=yoff; line < (yoff+h); line++) { |
| uint8_t * ptr = static_cast<uint8_t *>(mPtr); |
| memcpy(dst, src, lineSize); |
| src += lineSize; |
| dst += destW * eSize; |
| } |
| sendDirty(); |
| mUploadDefered = true; |
| } |
| |
| void Allocation::subData(uint32_t xoff, uint32_t yoff, uint32_t zoff, |
| uint32_t w, uint32_t h, uint32_t d, const void *data, uint32_t sizeBytes) |
| { |
| } |
| |
| void Allocation::addProgramToDirty(const Program *p) |
| { |
| mToDirtyList.push(p); |
| } |
| |
| void Allocation::removeProgramToDirty(const Program *p) |
| { |
| for (size_t ct=0; ct < mToDirtyList.size(); ct++) { |
| if (mToDirtyList[ct] == p) { |
| mToDirtyList.removeAt(ct); |
| return; |
| } |
| } |
| rsAssert(0); |
| } |
| |
| void Allocation::dumpLOGV(const char *prefix) const |
| { |
| ObjectBase::dumpLOGV(prefix); |
| |
| String8 s(prefix); |
| s.append(" type "); |
| if (mType.get()) { |
| mType->dumpLOGV(s.string()); |
| } |
| |
| LOGV("%s allocation ptr=%p mCpuWrite=%i, mCpuRead=%i, mGpuWrite=%i, mGpuRead=%i", |
| prefix, mPtr, mCpuWrite, mCpuRead, mGpuWrite, mGpuRead); |
| |
| LOGV("%s allocation mIsTexture=%i mTextureID=%i, mIsVertexBuffer=%i, mBufferID=%i", |
| prefix, mIsTexture, mTextureID, mIsVertexBuffer, mBufferID); |
| |
| } |
| |
| void Allocation::serialize(OStream *stream) const |
| { |
| // Need to identify ourselves |
| stream->addU32((uint32_t)getClassId()); |
| |
| String8 name(getName()); |
| stream->addString(&name); |
| |
| // First thing we need to serialize is the type object since it will be needed |
| // to initialize the class |
| mType->serialize(stream); |
| |
| uint32_t dataSize = mType->getSizeBytes(); |
| // Write how much data we are storing |
| stream->addU32(dataSize); |
| // Now write the data |
| stream->addByteArray(mPtr, dataSize); |
| } |
| |
| Allocation *Allocation::createFromStream(Context *rsc, IStream *stream) |
| { |
| // First make sure we are reading the correct object |
| RsA3DClassID classID = (RsA3DClassID)stream->loadU32(); |
| if(classID != RS_A3D_CLASS_ID_ALLOCATION) { |
| LOGE("allocation loading skipped due to invalid class id\n"); |
| return NULL; |
| } |
| |
| String8 name; |
| stream->loadString(&name); |
| |
| Type *type = Type::createFromStream(rsc, stream); |
| if(!type) { |
| return NULL; |
| } |
| type->compute(); |
| |
| // Number of bytes we wrote out for this allocation |
| uint32_t dataSize = stream->loadU32(); |
| if(dataSize != type->getSizeBytes()) { |
| LOGE("failed to read allocation because numbytes written is not the same loaded type wants\n"); |
| delete type; |
| return NULL; |
| } |
| |
| Allocation *alloc = new Allocation(rsc, type); |
| alloc->setName(name.string(), name.size()); |
| |
| // Read in all of our allocation data |
| stream->loadByteArray(alloc->getPtr(), dataSize); |
| |
| return alloc; |
| } |
| |
| void Allocation::sendDirty() const |
| { |
| for (size_t ct=0; ct < mToDirtyList.size(); ct++) { |
| mToDirtyList[ct]->forceDirty(); |
| } |
| } |
| |
| ///////////////// |
| // |
| |
| |
| namespace android { |
| namespace renderscript { |
| |
| RsAllocation rsi_AllocationCreateTyped(Context *rsc, RsType vtype) |
| { |
| const Type * type = static_cast<const Type *>(vtype); |
| |
| Allocation * alloc = new Allocation(rsc, type); |
| alloc->incUserRef(); |
| return alloc; |
| } |
| |
| RsAllocation rsi_AllocationCreateSized(Context *rsc, RsElement e, size_t count) |
| { |
| Type * type = new Type(rsc); |
| type->setDimX(count); |
| type->setElement(static_cast<Element *>(e)); |
| type->compute(); |
| return rsi_AllocationCreateTyped(rsc, type); |
| } |
| |
| void rsi_AllocationUploadToTexture(Context *rsc, RsAllocation va, bool genmip, uint32_t baseMipLevel) |
| { |
| Allocation *alloc = static_cast<Allocation *>(va); |
| alloc->deferedUploadToTexture(rsc, genmip, baseMipLevel); |
| } |
| |
| void rsi_AllocationUploadToBufferObject(Context *rsc, RsAllocation va) |
| { |
| Allocation *alloc = static_cast<Allocation *>(va); |
| alloc->deferedUploadToBufferObject(rsc); |
| } |
| |
| static void mip565(const Adapter2D &out, const Adapter2D &in) |
| { |
| uint32_t w = out.getDimX(); |
| uint32_t h = out.getDimY(); |
| |
| for (uint32_t y=0; y < h; y++) { |
| uint16_t *oPtr = static_cast<uint16_t *>(out.getElement(0, y)); |
| const uint16_t *i1 = static_cast<uint16_t *>(in.getElement(0, y*2)); |
| const uint16_t *i2 = static_cast<uint16_t *>(in.getElement(0, y*2+1)); |
| |
| for (uint32_t x=0; x < w; x++) { |
| *oPtr = rsBoxFilter565(i1[0], i1[1], i2[0], i2[1]); |
| oPtr ++; |
| i1 += 2; |
| i2 += 2; |
| } |
| } |
| } |
| |
| static void mip8888(const Adapter2D &out, const Adapter2D &in) |
| { |
| uint32_t w = out.getDimX(); |
| uint32_t h = out.getDimY(); |
| |
| for (uint32_t y=0; y < h; y++) { |
| uint32_t *oPtr = static_cast<uint32_t *>(out.getElement(0, y)); |
| const uint32_t *i1 = static_cast<uint32_t *>(in.getElement(0, y*2)); |
| const uint32_t *i2 = static_cast<uint32_t *>(in.getElement(0, y*2+1)); |
| |
| for (uint32_t x=0; x < w; x++) { |
| *oPtr = rsBoxFilter8888(i1[0], i1[1], i2[0], i2[1]); |
| oPtr ++; |
| i1 += 2; |
| i2 += 2; |
| } |
| } |
| } |
| |
| static void mip8(const Adapter2D &out, const Adapter2D &in) |
| { |
| uint32_t w = out.getDimX(); |
| uint32_t h = out.getDimY(); |
| |
| for (uint32_t y=0; y < h; y++) { |
| uint8_t *oPtr = static_cast<uint8_t *>(out.getElement(0, y)); |
| const uint8_t *i1 = static_cast<uint8_t *>(in.getElement(0, y*2)); |
| const uint8_t *i2 = static_cast<uint8_t *>(in.getElement(0, y*2+1)); |
| |
| for (uint32_t x=0; x < w; x++) { |
| *oPtr = (uint8_t)(((uint32_t)i1[0] + i1[1] + i2[0] + i2[1]) * 0.25f); |
| oPtr ++; |
| i1 += 2; |
| i2 += 2; |
| } |
| } |
| } |
| |
| static void mip(const Adapter2D &out, const Adapter2D &in) |
| { |
| switch(out.getBaseType()->getElement()->getSizeBits()) { |
| case 32: |
| mip8888(out, in); |
| break; |
| case 16: |
| mip565(out, in); |
| break; |
| case 8: |
| mip8(out, in); |
| break; |
| |
| } |
| |
| } |
| |
| typedef void (*ElementConverter_t)(void *dst, const void *src, uint32_t count); |
| |
| static void elementConverter_cpy_16(void *dst, const void *src, uint32_t count) |
| { |
| memcpy(dst, src, count * 2); |
| } |
| static void elementConverter_cpy_8(void *dst, const void *src, uint32_t count) |
| { |
| memcpy(dst, src, count); |
| } |
| static void elementConverter_cpy_32(void *dst, const void *src, uint32_t count) |
| { |
| memcpy(dst, src, count * 4); |
| } |
| |
| |
| static void elementConverter_888_to_565(void *dst, const void *src, uint32_t count) |
| { |
| uint16_t *d = static_cast<uint16_t *>(dst); |
| const uint8_t *s = static_cast<const uint8_t *>(src); |
| |
| while(count--) { |
| *d = rs888to565(s[0], s[1], s[2]); |
| d++; |
| s+= 3; |
| } |
| } |
| |
| static void elementConverter_8888_to_565(void *dst, const void *src, uint32_t count) |
| { |
| uint16_t *d = static_cast<uint16_t *>(dst); |
| const uint8_t *s = static_cast<const uint8_t *>(src); |
| |
| while(count--) { |
| *d = rs888to565(s[0], s[1], s[2]); |
| d++; |
| s+= 4; |
| } |
| } |
| |
| static ElementConverter_t pickConverter(const Element *dst, const Element *src) |
| { |
| GLenum srcGLType = src->getComponent().getGLType(); |
| GLenum srcGLFmt = src->getComponent().getGLFormat(); |
| GLenum dstGLType = dst->getComponent().getGLType(); |
| GLenum dstGLFmt = dst->getComponent().getGLFormat(); |
| |
| if (srcGLFmt == dstGLFmt && srcGLType == dstGLType) { |
| switch(dst->getSizeBytes()) { |
| case 4: |
| return elementConverter_cpy_32; |
| case 2: |
| return elementConverter_cpy_16; |
| case 1: |
| return elementConverter_cpy_8; |
| } |
| } |
| |
| if (srcGLType == GL_UNSIGNED_BYTE && |
| srcGLFmt == GL_RGB && |
| dstGLType == GL_UNSIGNED_SHORT_5_6_5 && |
| dstGLFmt == GL_RGB) { |
| |
| return elementConverter_888_to_565; |
| } |
| |
| if (srcGLType == GL_UNSIGNED_BYTE && |
| srcGLFmt == GL_RGBA && |
| dstGLType == GL_UNSIGNED_SHORT_5_6_5 && |
| dstGLFmt == GL_RGB) { |
| |
| return elementConverter_8888_to_565; |
| } |
| |
| LOGE("pickConverter, unsuported combo, src %p, dst %p", src, dst); |
| LOGE("pickConverter, srcGLType = %x, srcGLFmt = %x", srcGLType, srcGLFmt); |
| LOGE("pickConverter, dstGLType = %x, dstGLFmt = %x", dstGLType, dstGLFmt); |
| src->dumpLOGV("SRC "); |
| dst->dumpLOGV("DST "); |
| return 0; |
| } |
| |
| #ifndef ANDROID_RS_BUILD_FOR_HOST |
| |
| RsAllocation rsi_AllocationCreateBitmapRef(Context *rsc, RsType vtype, |
| void *bmp, void *callbackData, RsBitmapCallback_t callback) |
| { |
| const Type * type = static_cast<const Type *>(vtype); |
| Allocation * alloc = new Allocation(rsc, type, bmp, callbackData, callback); |
| alloc->incUserRef(); |
| return alloc; |
| } |
| |
| RsAllocation rsi_AllocationCreateFromBitmap(Context *rsc, uint32_t w, uint32_t h, RsElement _dst, RsElement _src, bool genMips, const void *data) |
| { |
| const Element *src = static_cast<const Element *>(_src); |
| const Element *dst = static_cast<const Element *>(_dst); |
| |
| // Check for pow2 on pre es 2.0 versions. |
| rsAssert(rsc->checkVersion2_0() || (!(w & (w-1)) && !(h & (h-1)))); |
| |
| //LOGE("rsi_AllocationCreateFromBitmap %i %i %i %i %i", w, h, dstFmt, srcFmt, genMips); |
| rsi_TypeBegin(rsc, _dst); |
| rsi_TypeAdd(rsc, RS_DIMENSION_X, w); |
| rsi_TypeAdd(rsc, RS_DIMENSION_Y, h); |
| if (genMips) { |
| rsi_TypeAdd(rsc, RS_DIMENSION_LOD, 1); |
| } |
| RsType type = rsi_TypeCreate(rsc); |
| |
| RsAllocation vTexAlloc = rsi_AllocationCreateTyped(rsc, type); |
| Allocation *texAlloc = static_cast<Allocation *>(vTexAlloc); |
| if (texAlloc == NULL) { |
| LOGE("Memory allocation failure"); |
| return NULL; |
| } |
| |
| ElementConverter_t cvt = pickConverter(dst, src); |
| cvt(texAlloc->getPtr(), data, w * h); |
| |
| if (genMips) { |
| Adapter2D adapt(rsc, texAlloc); |
| Adapter2D adapt2(rsc, texAlloc); |
| for(uint32_t lod=0; lod < (texAlloc->getType()->getLODCount() -1); lod++) { |
| adapt.setLOD(lod); |
| adapt2.setLOD(lod + 1); |
| mip(adapt2, adapt); |
| } |
| } |
| |
| return texAlloc; |
| } |
| |
| RsAllocation rsi_AllocationCreateFromBitmapBoxed(Context *rsc, uint32_t w, uint32_t h, RsElement _dst, RsElement _src, bool genMips, const void *data) |
| { |
| const Element *srcE = static_cast<const Element *>(_src); |
| const Element *dstE = static_cast<const Element *>(_dst); |
| uint32_t w2 = rsHigherPow2(w); |
| uint32_t h2 = rsHigherPow2(h); |
| |
| if ((w2 == w) && (h2 == h)) { |
| return rsi_AllocationCreateFromBitmap(rsc, w, h, _dst, _src, genMips, data); |
| } |
| |
| uint32_t bpp = srcE->getSizeBytes(); |
| size_t size = w2 * h2 * bpp; |
| uint8_t *tmp = static_cast<uint8_t *>(malloc(size)); |
| memset(tmp, 0, size); |
| |
| const uint8_t * src = static_cast<const uint8_t *>(data); |
| for (uint32_t y = 0; y < h; y++) { |
| uint8_t * ydst = &tmp[(y + ((h2 - h) >> 1)) * w2 * bpp]; |
| memcpy(&ydst[((w2 - w) >> 1) * bpp], src, w * bpp); |
| src += w * bpp; |
| } |
| |
| RsAllocation ret = rsi_AllocationCreateFromBitmap(rsc, w2, h2, _dst, _src, genMips, tmp); |
| free(tmp); |
| return ret; |
| } |
| |
| void rsi_AllocationData(Context *rsc, RsAllocation va, const void *data, uint32_t sizeBytes) |
| { |
| Allocation *a = static_cast<Allocation *>(va); |
| a->data(data, sizeBytes); |
| } |
| |
| void rsi_Allocation1DSubData(Context *rsc, RsAllocation va, uint32_t xoff, uint32_t count, const void *data, uint32_t sizeBytes) |
| { |
| Allocation *a = static_cast<Allocation *>(va); |
| a->subData(xoff, count, data, sizeBytes); |
| } |
| |
| void rsi_Allocation2DSubData(Context *rsc, RsAllocation va, uint32_t xoff, uint32_t yoff, uint32_t w, uint32_t h, const void *data, uint32_t sizeBytes) |
| { |
| Allocation *a = static_cast<Allocation *>(va); |
| a->subData(xoff, yoff, w, h, data, sizeBytes); |
| } |
| |
| void rsi_AllocationRead(Context *rsc, RsAllocation va, void *data) |
| { |
| Allocation *a = static_cast<Allocation *>(va); |
| a->read(data); |
| } |
| |
| #endif //ANDROID_RS_BUILD_FOR_HOST |
| |
| } |
| } |