| /* |
| * Copyright (C) 2013 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #ifndef ANDROID_HWUI_QUERY_H |
| #define ANDROID_HWUI_QUERY_H |
| |
| #include <GLES3/gl3.h> |
| |
| #include "Extensions.h" |
| |
| namespace android { |
| namespace uirenderer { |
| |
| /** |
| * A Query instance can be used to perform occlusion queries. If the device |
| * does not support occlusion queries, the result of a query will always be |
| * 0 and the result will always be marked available. |
| * |
| * To run an occlusion query successfully, you must start end end the query: |
| * |
| * Query query; |
| * query.begin(); |
| * // execute OpenGL calls |
| * query.end(); |
| * GLuint result = query.getResult(); |
| */ |
| class Query { |
| public: |
| /** |
| * Possible query targets. |
| */ |
| enum Target { |
| /** |
| * Indicates if any sample passed the depth & stencil tests. |
| */ |
| kTargetSamples = GL_ANY_SAMPLES_PASSED, |
| /** |
| * Indicates if any sample passed the depth & stencil tests. |
| * The implementation may choose to use a less precise version |
| * of the test, potentially resulting in false positives. |
| */ |
| kTargetConservativeSamples = GL_ANY_SAMPLES_PASSED_CONSERVATIVE, |
| }; |
| |
| /** |
| * Creates a new query with the specified target. The default |
| * target is kTargetSamples (of GL_ANY_SAMPLES_PASSED in OpenGL.) |
| */ |
| Query(Target target = kTargetSamples): mActive(false), mTarget(target), |
| mCanQuery(Extensions::getInstance().hasOcclusionQueries()), |
| mQuery(0) { |
| } |
| |
| ~Query() { |
| if (mQuery) { |
| glDeleteQueries(1, &mQuery); |
| } |
| } |
| |
| /** |
| * Begins the query. If the query has already begun or if the device |
| * does not support occlusion queries, calling this method as no effect. |
| * After calling this method successfully, the query is marked active. |
| */ |
| void begin() { |
| if (!mActive && mCanQuery) { |
| if (!mQuery) { |
| glGenQueries(1, &mQuery); |
| } |
| |
| glBeginQuery(mTarget, mQuery); |
| mActive = true; |
| } |
| } |
| |
| /** |
| * Ends the query. If the query has already begun or if the device |
| * does not support occlusion queries, calling this method as no effect. |
| * After calling this method successfully, the query is marked inactive. |
| */ |
| void end() { |
| if (mQuery && mActive) { |
| glEndQuery(mTarget); |
| mActive = false; |
| } |
| } |
| |
| /** |
| * Returns true if the query is active, false otherwise. |
| */ |
| bool isActive() { |
| return mActive; |
| } |
| |
| /** |
| * Returns true if the result of the query is available, |
| * false otherwise. Calling getResult() before the result |
| * is available may result in the calling thread being blocked. |
| * If the device does not support queries, this method always |
| * returns true. |
| */ |
| bool isResultAvailable() { |
| if (!mQuery) return true; |
| |
| GLuint result; |
| glGetQueryObjectuiv(mQuery, GL_QUERY_RESULT_AVAILABLE, &result); |
| return result == GL_TRUE; |
| } |
| |
| /** |
| * Returns the result of the query. If the device does not |
| * support queries this method will return 0. |
| * |
| * Calling this method implicitely calls end() if the query |
| * is currently active. |
| */ |
| GLuint getResult() { |
| if (!mQuery) return 0; |
| |
| end(); |
| |
| GLuint result; |
| glGetQueryObjectuiv(mQuery, GL_QUERY_RESULT, &result); |
| return result; |
| } |
| |
| |
| private: |
| bool mActive; |
| GLenum mTarget; |
| bool mCanQuery; |
| GLuint mQuery; |
| |
| }; // class Query |
| |
| }; // namespace uirenderer |
| }; // namespace android |
| |
| #endif // ANDROID_HWUI_QUERY_H |