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Chris Craik03188872015-02-02 18:39:33 -08001/*
2 * Copyright (C) 2015 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16#include "GlopBuilder.h"
17
18#include "Caches.h"
19#include "Glop.h"
20#include "Matrix.h"
21#include "Texture.h"
22#include "renderstate/MeshState.h"
23#include "renderstate/RenderState.h"
24#include "utils/PaintUtils.h"
25
26#include <GLES2/gl2.h>
27#include <SkPaint.h>
28
29namespace android {
30namespace uirenderer {
31
32GlopBuilder::GlopBuilder(RenderState& renderState, Caches& caches, Glop* outGlop)
33 : mRenderState(renderState)
34 , mCaches(caches)
35 , mOutGlop(outGlop){
36}
37
38GlopBuilder& GlopBuilder::setMeshUnitQuad() {
39 mOutGlop->mesh.vertexFlags = static_cast<VertexAttribFlags>(0);
40 mOutGlop->mesh.primitiveMode = GL_TRIANGLE_STRIP;
41 mOutGlop->mesh.vertexBufferObject = mRenderState.meshState().getUnitQuadVBO();
42 mOutGlop->mesh.indexBufferObject = 0;
43 mOutGlop->mesh.vertexCount = 4;
44 mOutGlop->mesh.stride = kTextureVertexStride;
45 return *this;
46}
47
48GlopBuilder& GlopBuilder::setTransformAndRect(ModelViewMode mode,
49 const Matrix4& ortho, const Matrix4& transform,
50 float left, float top, float right, float bottom, bool offset) {
51 mOutGlop->transform.ortho.load(ortho);
52
53 mOutGlop->transform.modelView.loadTranslate(left, top, 0.0f);
54 if (mode == kModelViewMode_TranslateAndScale) {
55 mOutGlop->transform.modelView.scale(right - left, bottom - top, 1.0f);
56 }
57
58 mOutGlop->transform.canvas.load(transform);
59
60 mOutGlop->transform.offset = offset;
61
62 mOutGlop->bounds.set(left, top, right, bottom);
63 mOutGlop->transform.canvas.mapRect(mOutGlop->bounds);
64 return *this;
65}
66
67GlopBuilder& GlopBuilder::setPaint(const SkPaint* paint, float alphaScale) {
68 // TODO: support null paint
69 const SkShader* shader = paint->getShader();
70 const SkColorFilter* colorFilter = paint->getColorFilter();
71
72 SkXfermode::Mode mode = PaintUtils::getXfermode(paint->getXfermode());
73 if (mode != SkXfermode::kClear_Mode) {
74 int color = paint->getColor();
75 float alpha = (SkColorGetA(color) / 255.0f) * alphaScale;
76 if (shader) {
77 // shader discards color channels
78 color |= 0x00FFFFFF;
79 }
80 mOutGlop->fill.color = {
81 alpha,
82 alpha * SkColorGetR(color),
83 alpha * SkColorGetG(color),
84 alpha * SkColorGetB(color)
85 };
86 } else {
87 mOutGlop->fill.color = { 1, 0, 0, 0 };
88 }
89 const bool SWAP_SRC_DST = false;
90 const bool HAS_FRAMEBUFFER_FETCH = false; //mExtensions.hasFramebufferFetch();
91
92 mOutGlop->blend = {GL_ZERO, GL_ZERO};
93 if (mOutGlop->fill.color.a < 1.0f
94 || (shader && !shader->isOpaque())
95 || PaintUtils::isBlendedColorFilter(colorFilter)
96 || mode != SkXfermode::kSrcOver_Mode) {
97 if (CC_LIKELY(mode <= SkXfermode::kScreen_Mode)) {
98 Blend::getFactors(mode, SWAP_SRC_DST,
99 &mOutGlop->blend.src, &mOutGlop->blend.dst);
100 } else {
101 // These blend modes are not supported by OpenGL directly and have
102 // to be implemented using shaders. Since the shader will perform
103 // the blending, don't enable GL blending off here
104 // If the blend mode cannot be implemented using shaders, fall
105 // back to the default SrcOver blend mode instead
106 if (CC_UNLIKELY(HAS_FRAMEBUFFER_FETCH)) {
107 mDescription.framebufferMode = mode;
108 mDescription.swapSrcDst = SWAP_SRC_DST;
109 // blending in shader, don't enable
110 } else {
111 // unsupported
112 Blend::getFactors(SkXfermode::kSrcOver_Mode, SWAP_SRC_DST,
113 &mOutGlop->blend.src, &mOutGlop->blend.dst);
114 }
115 }
116 }
117
118 return *this;
119}
120
121GlopBuilder& GlopBuilder::setTexture(Texture* texture) {
122 LOG_ALWAYS_FATAL("not yet supported");
123 return *this;
124}
125
126void GlopBuilder::build() {
127 mDescription.modulate = mOutGlop->fill.color.a < 1.0f;
128 mOutGlop->fill.program = mCaches.programCache.get(mDescription);
129}
130
131} /* namespace uirenderer */
132} /* namespace android */
133